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yuzu: Implement Vulkan frontend

Adds a Qt and SDL2 frontend for Vulkan. It also finishes the missing
bits on Vulkan initialization.
This commit is contained in:
ReinUsesLisp 2020-01-21 16:40:53 -03:00
parent 8299f1ceef
commit f92cbc5501
24 changed files with 1105 additions and 187 deletions

View file

@ -75,6 +75,13 @@ public:
return nullptr; return nullptr;
} }
/// Returns if window is shown (not minimized)
virtual bool IsShown() const = 0;
/// Retrieves Vulkan specific handlers from the window
virtual void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const = 0;
/** /**
* Signal that a touch pressed event has occurred (e.g. mouse click pressed) * Signal that a touch pressed event has occurred (e.g. mouse click pressed)
* @param framebuffer_x Framebuffer x-coordinate that was pressed * @param framebuffer_x Framebuffer x-coordinate that was pressed

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@ -154,6 +154,7 @@ if (ENABLE_VULKAN)
renderer_vulkan/maxwell_to_vk.cpp renderer_vulkan/maxwell_to_vk.cpp
renderer_vulkan/maxwell_to_vk.h renderer_vulkan/maxwell_to_vk.h
renderer_vulkan/renderer_vulkan.h renderer_vulkan/renderer_vulkan.h
renderer_vulkan/renderer_vulkan.cpp
renderer_vulkan/vk_blit_screen.cpp renderer_vulkan/vk_blit_screen.cpp
renderer_vulkan/vk_blit_screen.h renderer_vulkan/vk_blit_screen.h
renderer_vulkan/vk_buffer_cache.cpp renderer_vulkan/vk_buffer_cache.cpp

View file

@ -0,0 +1,265 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include <optional>
#include <vector>
#include <fmt/format.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/telemetry.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
#include "core/memory.h"
#include "core/perf_stats.h"
#include "core/settings.h"
#include "core/telemetry_session.h"
#include "video_core/gpu.h"
#include "video_core/renderer_vulkan/declarations.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "video_core/renderer_vulkan/vk_blit_screen.h"
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/vk_rasterizer.h"
#include "video_core/renderer_vulkan/vk_resource_manager.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_swapchain.h"
namespace Vulkan {
namespace {
VkBool32 DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT severity_,
VkDebugUtilsMessageTypeFlagsEXT type,
const VkDebugUtilsMessengerCallbackDataEXT* data,
[[maybe_unused]] void* user_data) {
const vk::DebugUtilsMessageSeverityFlagBitsEXT severity{severity_};
const char* message{data->pMessage};
if (severity & vk::DebugUtilsMessageSeverityFlagBitsEXT::eError) {
LOG_CRITICAL(Render_Vulkan, "{}", message);
} else if (severity & vk::DebugUtilsMessageSeverityFlagBitsEXT::eWarning) {
LOG_WARNING(Render_Vulkan, "{}", message);
} else if (severity & vk::DebugUtilsMessageSeverityFlagBitsEXT::eInfo) {
LOG_INFO(Render_Vulkan, "{}", message);
} else if (severity & vk::DebugUtilsMessageSeverityFlagBitsEXT::eVerbose) {
LOG_DEBUG(Render_Vulkan, "{}", message);
}
return VK_FALSE;
}
std::string GetReadableVersion(u32 version) {
return fmt::format("{}.{}.{}", VK_VERSION_MAJOR(version), VK_VERSION_MINOR(version),
VK_VERSION_PATCH(version));
}
std::string GetDriverVersion(const VKDevice& device) {
// Extracted from
// https://github.com/SaschaWillems/vulkan.gpuinfo.org/blob/5dddea46ea1120b0df14eef8f15ff8e318e35462/functions.php#L308-L314
const u32 version = device.GetDriverVersion();
if (device.GetDriverID() == vk::DriverIdKHR::eNvidiaProprietary) {
const u32 major = (version >> 22) & 0x3ff;
const u32 minor = (version >> 14) & 0x0ff;
const u32 secondary = (version >> 6) & 0x0ff;
const u32 tertiary = version & 0x003f;
return fmt::format("{}.{}.{}.{}", major, minor, secondary, tertiary);
}
if (device.GetDriverID() == vk::DriverIdKHR::eIntelProprietaryWindows) {
const u32 major = version >> 14;
const u32 minor = version & 0x3fff;
return fmt::format("{}.{}", major, minor);
}
return GetReadableVersion(version);
}
std::string BuildCommaSeparatedExtensions(std::vector<std::string> available_extensions) {
std::sort(std::begin(available_extensions), std::end(available_extensions));
static constexpr std::size_t AverageExtensionSize = 64;
std::string separated_extensions;
separated_extensions.reserve(available_extensions.size() * AverageExtensionSize);
const auto end = std::end(available_extensions);
for (auto extension = std::begin(available_extensions); extension != end; ++extension) {
if (const bool is_last = extension + 1 == end; is_last) {
separated_extensions += *extension;
} else {
separated_extensions += fmt::format("{},", *extension);
}
}
return separated_extensions;
}
} // Anonymous namespace
RendererVulkan::RendererVulkan(Core::Frontend::EmuWindow& window, Core::System& system)
: RendererBase(window), system{system} {}
RendererVulkan::~RendererVulkan() {
ShutDown();
}
void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
const auto& layout = render_window.GetFramebufferLayout();
if (framebuffer && layout.width > 0 && layout.height > 0 && render_window.IsShown()) {
const VAddr framebuffer_addr = framebuffer->address + framebuffer->offset;
const bool use_accelerated =
rasterizer->AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
const bool is_srgb = use_accelerated && screen_info.is_srgb;
if (swapchain->HasFramebufferChanged(layout) || swapchain->GetSrgbState() != is_srgb) {
swapchain->Create(layout.width, layout.height, is_srgb);
blit_screen->Recreate();
}
scheduler->WaitWorker();
swapchain->AcquireNextImage();
const auto [fence, render_semaphore] = blit_screen->Draw(*framebuffer, use_accelerated);
scheduler->Flush(false, render_semaphore);
if (swapchain->Present(render_semaphore, fence)) {
blit_screen->Recreate();
}
render_window.SwapBuffers();
rasterizer->TickFrame();
}
render_window.PollEvents();
}
bool RendererVulkan::Init() {
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr{};
render_window.RetrieveVulkanHandlers(&vkGetInstanceProcAddr, &instance, &surface);
const vk::DispatchLoaderDynamic dldi(instance, vkGetInstanceProcAddr);
std::optional<vk::DebugUtilsMessengerEXT> callback;
if (Settings::values.renderer_debug && dldi.vkCreateDebugUtilsMessengerEXT) {
callback = CreateDebugCallback(dldi);
if (!callback) {
return false;
}
}
if (!PickDevices(dldi)) {
if (callback) {
instance.destroy(*callback, nullptr, dldi);
}
return false;
}
debug_callback = UniqueDebugUtilsMessengerEXT(
*callback, vk::ObjectDestroy<vk::Instance, vk::DispatchLoaderDynamic>(
instance, nullptr, device->GetDispatchLoader()));
Report();
memory_manager = std::make_unique<VKMemoryManager>(*device);
resource_manager = std::make_unique<VKResourceManager>(*device);
const auto& framebuffer = render_window.GetFramebufferLayout();
swapchain = std::make_unique<VKSwapchain>(surface, *device);
swapchain->Create(framebuffer.width, framebuffer.height, false);
scheduler = std::make_unique<VKScheduler>(*device, *resource_manager);
rasterizer = std::make_unique<RasterizerVulkan>(system, render_window, screen_info, *device,
*resource_manager, *memory_manager, *scheduler);
blit_screen = std::make_unique<VKBlitScreen>(system, render_window, *rasterizer, *device,
*resource_manager, *memory_manager, *swapchain,
*scheduler, screen_info);
return true;
}
void RendererVulkan::ShutDown() {
if (!device) {
return;
}
const auto dev = device->GetLogical();
const auto& dld = device->GetDispatchLoader();
if (dev && dld.vkDeviceWaitIdle) {
dev.waitIdle(dld);
}
rasterizer.reset();
blit_screen.reset();
scheduler.reset();
swapchain.reset();
memory_manager.reset();
resource_manager.reset();
device.reset();
}
std::optional<vk::DebugUtilsMessengerEXT> RendererVulkan::CreateDebugCallback(
const vk::DispatchLoaderDynamic& dldi) {
const vk::DebugUtilsMessengerCreateInfoEXT callback_ci(
{},
vk::DebugUtilsMessageSeverityFlagBitsEXT::eError |
vk::DebugUtilsMessageSeverityFlagBitsEXT::eWarning |
vk::DebugUtilsMessageSeverityFlagBitsEXT::eInfo |
vk::DebugUtilsMessageSeverityFlagBitsEXT::eVerbose,
vk::DebugUtilsMessageTypeFlagBitsEXT::eGeneral |
vk::DebugUtilsMessageTypeFlagBitsEXT::eValidation |
vk::DebugUtilsMessageTypeFlagBitsEXT::ePerformance,
&DebugCallback, nullptr);
vk::DebugUtilsMessengerEXT callback;
if (instance.createDebugUtilsMessengerEXT(&callback_ci, nullptr, &callback, dldi) !=
vk::Result::eSuccess) {
LOG_ERROR(Render_Vulkan, "Failed to create debug callback");
return {};
}
return callback;
}
bool RendererVulkan::PickDevices(const vk::DispatchLoaderDynamic& dldi) {
const auto devices = instance.enumeratePhysicalDevices(dldi);
// TODO(Rodrigo): Choose device from config file
const s32 device_index = Settings::values.vulkan_device;
if (device_index < 0 || device_index >= static_cast<s32>(devices.size())) {
LOG_ERROR(Render_Vulkan, "Invalid device index {}!", device_index);
return false;
}
const vk::PhysicalDevice physical_device = devices[device_index];
if (!VKDevice::IsSuitable(dldi, physical_device, surface)) {
return false;
}
device = std::make_unique<VKDevice>(dldi, physical_device, surface);
return device->Create(dldi, instance);
}
void RendererVulkan::Report() const {
const std::string vendor_name{device->GetVendorName()};
const std::string model_name{device->GetModelName()};
const std::string driver_version = GetDriverVersion(*device);
const std::string driver_name = fmt::format("{} {}", vendor_name, driver_version);
const std::string api_version = GetReadableVersion(device->GetApiVersion());
const std::string extensions = BuildCommaSeparatedExtensions(device->GetAvailableExtensions());
LOG_INFO(Render_Vulkan, "Driver: {}", driver_name);
LOG_INFO(Render_Vulkan, "Device: {}", model_name);
LOG_INFO(Render_Vulkan, "Vulkan: {}", api_version);
auto& telemetry_session = system.TelemetrySession();
constexpr auto field = Telemetry::FieldType::UserSystem;
telemetry_session.AddField(field, "GPU_Vendor", vendor_name);
telemetry_session.AddField(field, "GPU_Model", model_name);
telemetry_session.AddField(field, "GPU_Vulkan_Driver", driver_name);
telemetry_session.AddField(field, "GPU_Vulkan_Version", api_version);
telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
}
} // namespace Vulkan

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@ -3,19 +3,32 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <memory> #include <memory>
#include "common/logging/log.h"
#include "core/core.h" #include "core/core.h"
#include "core/settings.h" #include "core/settings.h"
#include "video_core/gpu_asynch.h" #include "video_core/gpu_asynch.h"
#include "video_core/gpu_synch.h" #include "video_core/gpu_synch.h"
#include "video_core/renderer_base.h" #include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/renderer_opengl.h" #include "video_core/renderer_opengl/renderer_opengl.h"
#ifdef HAS_VULKAN
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#endif
#include "video_core/video_core.h" #include "video_core/video_core.h"
namespace VideoCore { namespace VideoCore {
std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window, std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window,
Core::System& system) { Core::System& system) {
return std::make_unique<OpenGL::RendererOpenGL>(emu_window, system); switch (Settings::values.renderer_backend) {
case Settings::RendererBackend::OpenGL:
return std::make_unique<OpenGL::RendererOpenGL>(emu_window, system);
#ifdef HAS_VULKAN
case Settings::RendererBackend::Vulkan:
return std::make_unique<Vulkan::RendererVulkan>(emu_window, system);
#endif
default:
return nullptr;
}
} }
std::unique_ptr<Tegra::GPU> CreateGPU(Core::System& system) { std::unique_ptr<Tegra::GPU> CreateGPU(Core::System& system) {

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@ -200,3 +200,8 @@ if (MSVC)
copy_yuzu_SDL_deps(yuzu) copy_yuzu_SDL_deps(yuzu)
copy_yuzu_unicorn_deps(yuzu) copy_yuzu_unicorn_deps(yuzu)
endif() endif()
if (ENABLE_VULKAN)
target_include_directories(yuzu PRIVATE ../../externals/Vulkan-Headers/include)
target_compile_definitions(yuzu PRIVATE HAS_VULKAN)
endif()

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@ -2,19 +2,30 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <glad/glad.h>
#include <QApplication> #include <QApplication>
#include <QHBoxLayout> #include <QHBoxLayout>
#include <QKeyEvent> #include <QKeyEvent>
#include <QMessageBox>
#include <QOffscreenSurface> #include <QOffscreenSurface>
#include <QOpenGLWindow> #include <QOpenGLWindow>
#include <QPainter> #include <QPainter>
#include <QScreen> #include <QScreen>
#include <QStringList>
#include <QWindow> #include <QWindow>
#ifdef HAS_VULKAN
#include <QVulkanWindow>
#endif
#include <fmt/format.h> #include <fmt/format.h>
#include "common/assert.h"
#include "common/microprofile.h" #include "common/microprofile.h"
#include "common/scm_rev.h" #include "common/scm_rev.h"
#include "core/core.h" #include "core/core.h"
#include "core/frontend/framebuffer_layout.h" #include "core/frontend/framebuffer_layout.h"
#include "core/frontend/scope_acquire_window_context.h"
#include "core/settings.h" #include "core/settings.h"
#include "input_common/keyboard.h" #include "input_common/keyboard.h"
#include "input_common/main.h" #include "input_common/main.h"
@ -114,19 +125,10 @@ private:
QOpenGLContext context; QOpenGLContext context;
}; };
// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL class GWidgetInternal : public QWindow {
// context.
// The corresponding functionality is handled in EmuThread instead
class GGLWidgetInternal : public QOpenGLWindow {
public: public:
GGLWidgetInternal(GRenderWindow* parent, QOpenGLContext* shared_context) GWidgetInternal(GRenderWindow* parent) : parent(parent) {}
: QOpenGLWindow(shared_context), parent(parent) {} virtual ~GWidgetInternal() = default;
void paintEvent(QPaintEvent* ev) override {
if (do_painting) {
QPainter painter(this);
}
}
void resizeEvent(QResizeEvent* ev) override { void resizeEvent(QResizeEvent* ev) override {
parent->OnClientAreaResized(ev->size().width(), ev->size().height()); parent->OnClientAreaResized(ev->size().width(), ev->size().height());
@ -182,9 +184,43 @@ public:
do_painting = true; do_painting = true;
} }
std::pair<unsigned, unsigned> GetSize() const {
return std::make_pair(width(), height());
}
protected:
bool IsPaintingEnabled() const {
return do_painting;
}
private: private:
GRenderWindow* parent; GRenderWindow* parent;
bool do_painting; bool do_painting = false;
};
// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL
// context.
// The corresponding functionality is handled in EmuThread instead
class GGLWidgetInternal final : public GWidgetInternal, public QOpenGLWindow {
public:
GGLWidgetInternal(GRenderWindow* parent, QOpenGLContext* shared_context)
: GWidgetInternal(parent), QOpenGLWindow(shared_context) {}
~GGLWidgetInternal() override = default;
void paintEvent(QPaintEvent* ev) override {
if (IsPaintingEnabled()) {
QPainter painter(this);
}
}
};
class GVKWidgetInternal final : public GWidgetInternal {
public:
GVKWidgetInternal(GRenderWindow* parent, QVulkanInstance* instance) : GWidgetInternal(parent) {
setSurfaceType(QSurface::SurfaceType::VulkanSurface);
setVulkanInstance(instance);
}
~GVKWidgetInternal() override = default;
}; };
GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread) GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread)
@ -201,9 +237,15 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread)
GRenderWindow::~GRenderWindow() { GRenderWindow::~GRenderWindow() {
InputCommon::Shutdown(); InputCommon::Shutdown();
// Avoid an unordered destruction that generates a segfault
delete child;
} }
void GRenderWindow::moveContext() { void GRenderWindow::moveContext() {
if (!context) {
return;
}
DoneCurrent(); DoneCurrent();
// If the thread started running, move the GL Context to the new thread. Otherwise, move it // If the thread started running, move the GL Context to the new thread. Otherwise, move it
@ -215,8 +257,9 @@ void GRenderWindow::moveContext() {
} }
void GRenderWindow::SwapBuffers() { void GRenderWindow::SwapBuffers() {
context->swapBuffers(child); if (context) {
context->swapBuffers(child);
}
if (!first_frame) { if (!first_frame) {
first_frame = true; first_frame = true;
emit FirstFrameDisplayed(); emit FirstFrameDisplayed();
@ -224,15 +267,38 @@ void GRenderWindow::SwapBuffers() {
} }
void GRenderWindow::MakeCurrent() { void GRenderWindow::MakeCurrent() {
context->makeCurrent(child); if (context) {
context->makeCurrent(child);
}
} }
void GRenderWindow::DoneCurrent() { void GRenderWindow::DoneCurrent() {
context->doneCurrent(); if (context) {
context->doneCurrent();
}
} }
void GRenderWindow::PollEvents() {} void GRenderWindow::PollEvents() {}
bool GRenderWindow::IsShown() const {
return !isMinimized();
}
void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const {
#ifdef HAS_VULKAN
const auto instance_proc_addr = vk_instance->getInstanceProcAddr("vkGetInstanceProcAddr");
const VkInstance instance_copy = vk_instance->vkInstance();
const VkSurfaceKHR surface_copy = vk_instance->surfaceForWindow(child);
std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr));
std::memcpy(instance, &instance_copy, sizeof(instance_copy));
std::memcpy(surface, &surface_copy, sizeof(surface_copy));
#else
UNREACHABLE_MSG("Executing Vulkan code without compiling Vulkan");
#endif
}
// On Qt 5.0+, this correctly gets the size of the framebuffer (pixels). // On Qt 5.0+, this correctly gets the size of the framebuffer (pixels).
// //
// Older versions get the window size (density independent pixels), // Older versions get the window size (density independent pixels),
@ -241,10 +307,9 @@ void GRenderWindow::PollEvents() {}
void GRenderWindow::OnFramebufferSizeChanged() { void GRenderWindow::OnFramebufferSizeChanged() {
// Screen changes potentially incur a change in screen DPI, hence we should update the // Screen changes potentially incur a change in screen DPI, hence we should update the
// framebuffer size // framebuffer size
const qreal pixel_ratio = GetWindowPixelRatio(); const qreal pixelRatio{GetWindowPixelRatio()};
const u32 width = child->QPaintDevice::width() * pixel_ratio; const auto size{child->GetSize()};
const u32 height = child->QPaintDevice::height() * pixel_ratio; UpdateCurrentFramebufferLayout(size.first * pixelRatio, size.second * pixelRatio);
UpdateCurrentFramebufferLayout(width, height);
} }
void GRenderWindow::ForwardKeyPressEvent(QKeyEvent* event) { void GRenderWindow::ForwardKeyPressEvent(QKeyEvent* event) {
@ -290,7 +355,7 @@ qreal GRenderWindow::GetWindowPixelRatio() const {
} }
std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const { std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const {
const qreal pixel_ratio = GetWindowPixelRatio(); const qreal pixel_ratio{GetWindowPixelRatio()};
return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})), return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))}; static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
} }
@ -356,50 +421,46 @@ std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedCont
return std::make_unique<GGLContext>(context.get()); return std::make_unique<GGLContext>(context.get());
} }
void GRenderWindow::InitRenderTarget() { bool GRenderWindow::InitRenderTarget() {
shared_context.reset(); shared_context.reset();
context.reset(); context.reset();
if (child) {
delete child; delete child;
child = nullptr; }
if (container) {
delete container; delete container;
container = nullptr; }
if (layout()) {
delete layout(); delete layout();
}
first_frame = false; first_frame = false;
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, switch (Settings::values.renderer_backend) {
// WA_DontShowOnScreen, WA_DeleteOnClose case Settings::RendererBackend::OpenGL:
QSurfaceFormat fmt; if (!InitializeOpenGL()) {
fmt.setVersion(4, 3); return false;
fmt.setProfile(QSurfaceFormat::CompatibilityProfile); }
fmt.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions); break;
// TODO: expose a setting for buffer value (ie default/single/double/triple) case Settings::RendererBackend::Vulkan:
fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior); if (!InitializeVulkan()) {
shared_context = std::make_unique<QOpenGLContext>(); return false;
shared_context->setFormat(fmt); }
shared_context->create(); break;
context = std::make_unique<QOpenGLContext>(); }
context->setShareContext(shared_context.get());
context->setFormat(fmt);
context->create();
fmt.setSwapInterval(0);
child = new GGLWidgetInternal(this, shared_context.get());
container = QWidget::createWindowContainer(child, this); container = QWidget::createWindowContainer(child, this);
QBoxLayout* layout = new QHBoxLayout(this); QBoxLayout* layout = new QHBoxLayout(this);
layout->addWidget(container); layout->addWidget(container);
layout->setMargin(0); layout->setMargin(0);
setLayout(layout); setLayout(layout);
// Reset minimum size to avoid unwanted resizes when this function is called for a second time. // Reset minimum required size to avoid resizing issues on the main window after restarting.
setMinimumSize(1, 1); setMinimumSize(1, 1);
// Show causes the window to actually be created and the OpenGL context as well, but we don't // Show causes the window to actually be created and the gl context as well, but we don't want
// want the widget to be shown yet, so immediately hide it. // the widget to be shown yet, so immediately hide it.
show(); show();
hide(); hide();
@ -410,9 +471,17 @@ void GRenderWindow::InitRenderTarget() {
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
OnFramebufferSizeChanged(); OnFramebufferSizeChanged();
NotifyClientAreaSizeChanged(std::pair<unsigned, unsigned>(child->width(), child->height())); NotifyClientAreaSizeChanged(child->GetSize());
BackupGeometry(); BackupGeometry();
if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
if (!LoadOpenGL()) {
return false;
}
}
return true;
} }
void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) { void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
@ -441,6 +510,113 @@ void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal
setMinimumSize(minimal_size.first, minimal_size.second); setMinimumSize(minimal_size.first, minimal_size.second);
} }
bool GRenderWindow::InitializeOpenGL() {
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
// WA_DontShowOnScreen, WA_DeleteOnClose
QSurfaceFormat fmt;
fmt.setVersion(4, 3);
fmt.setProfile(QSurfaceFormat::CompatibilityProfile);
fmt.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
// TODO: expose a setting for buffer value (ie default/single/double/triple)
fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
shared_context = std::make_unique<QOpenGLContext>();
shared_context->setFormat(fmt);
shared_context->create();
context = std::make_unique<QOpenGLContext>();
context->setShareContext(shared_context.get());
context->setFormat(fmt);
context->create();
fmt.setSwapInterval(false);
child = new GGLWidgetInternal(this, shared_context.get());
return true;
}
bool GRenderWindow::InitializeVulkan() {
#ifdef HAS_VULKAN
vk_instance = std::make_unique<QVulkanInstance>();
vk_instance->setApiVersion(QVersionNumber(1, 1, 0));
vk_instance->setFlags(QVulkanInstance::Flag::NoDebugOutputRedirect);
if (Settings::values.renderer_debug) {
const auto supported_layers{vk_instance->supportedLayers()};
const bool found =
std::find_if(supported_layers.begin(), supported_layers.end(), [](const auto& layer) {
constexpr const char searched_layer[] = "VK_LAYER_LUNARG_standard_validation";
return layer.name == searched_layer;
});
if (found) {
vk_instance->setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
vk_instance->setExtensions(QByteArrayList() << VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
}
}
if (!vk_instance->create()) {
QMessageBox::critical(
this, tr("Error while initializing Vulkan 1.1!"),
tr("Your OS doesn't seem to support Vulkan 1.1 instances, or you do not have the "
"latest graphics drivers."));
return false;
}
child = new GVKWidgetInternal(this, vk_instance.get());
return true;
#else
QMessageBox::critical(this, tr("Vulkan not available!"),
tr("yuzu has not been compiled with Vulkan support."));
return false;
#endif
}
bool GRenderWindow::LoadOpenGL() {
Core::Frontend::ScopeAcquireWindowContext acquire_context{*this};
if (!gladLoadGL()) {
QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3!"),
tr("Your GPU may not support OpenGL 4.3, or you do not have the "
"latest graphics driver."));
return false;
}
QStringList unsupported_gl_extensions = GetUnsupportedGLExtensions();
if (!unsupported_gl_extensions.empty()) {
QMessageBox::critical(
this, tr("Error while initializing OpenGL!"),
tr("Your GPU may not support one or more required OpenGL extensions. Please ensure you "
"have the latest graphics driver.<br><br>Unsupported extensions:<br>") +
unsupported_gl_extensions.join(QStringLiteral("<br>")));
return false;
}
return true;
}
QStringList GRenderWindow::GetUnsupportedGLExtensions() const {
QStringList unsupported_ext;
if (!GLAD_GL_ARB_buffer_storage)
unsupported_ext.append(QStringLiteral("ARB_buffer_storage"));
if (!GLAD_GL_ARB_direct_state_access)
unsupported_ext.append(QStringLiteral("ARB_direct_state_access"));
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
unsupported_ext.append(QStringLiteral("ARB_vertex_type_10f_11f_11f_rev"));
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
unsupported_ext.append(QStringLiteral("ARB_texture_mirror_clamp_to_edge"));
if (!GLAD_GL_ARB_multi_bind)
unsupported_ext.append(QStringLiteral("ARB_multi_bind"));
if (!GLAD_GL_ARB_clip_control)
unsupported_ext.append(QStringLiteral("ARB_clip_control"));
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc)
unsupported_ext.append(QStringLiteral("EXT_texture_compression_s3tc"));
if (!GLAD_GL_ARB_texture_compression_rgtc)
unsupported_ext.append(QStringLiteral("ARB_texture_compression_rgtc"));
if (!GLAD_GL_ARB_depth_buffer_float)
unsupported_ext.append(QStringLiteral("ARB_depth_buffer_float"));
for (const QString& ext : unsupported_ext)
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext.toStdString());
return unsupported_ext;
}
void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) { void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
this->emu_thread = emu_thread; this->emu_thread = emu_thread;
child->DisablePainting(); child->DisablePainting();

View file

@ -7,17 +7,28 @@
#include <atomic> #include <atomic>
#include <condition_variable> #include <condition_variable>
#include <mutex> #include <mutex>
#include <QImage> #include <QImage>
#include <QThread> #include <QThread>
#include <QWidget> #include <QWidget>
#include "common/thread.h"
#include "core/core.h" #include "core/core.h"
#include "core/frontend/emu_window.h" #include "core/frontend/emu_window.h"
class QKeyEvent; class QKeyEvent;
class QScreen; class QScreen;
class QTouchEvent; class QTouchEvent;
class QStringList;
class QSurface;
class QOpenGLContext;
#ifdef HAS_VULKAN
class QVulkanInstance;
#endif
class GWidgetInternal;
class GGLWidgetInternal; class GGLWidgetInternal;
class GVKWidgetInternal;
class GMainWindow; class GMainWindow;
class GRenderWindow; class GRenderWindow;
class QSurface; class QSurface;
@ -123,6 +134,9 @@ public:
void MakeCurrent() override; void MakeCurrent() override;
void DoneCurrent() override; void DoneCurrent() override;
void PollEvents() override; void PollEvents() override;
bool IsShown() const override;
void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const override;
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override; std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
void ForwardKeyPressEvent(QKeyEvent* event); void ForwardKeyPressEvent(QKeyEvent* event);
@ -142,7 +156,7 @@ public:
void OnClientAreaResized(u32 width, u32 height); void OnClientAreaResized(u32 width, u32 height);
void InitRenderTarget(); bool InitRenderTarget();
void CaptureScreenshot(u32 res_scale, const QString& screenshot_path); void CaptureScreenshot(u32 res_scale, const QString& screenshot_path);
@ -165,10 +179,13 @@ private:
void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override; void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
QWidget* container = nullptr; bool InitializeOpenGL();
GGLWidgetInternal* child = nullptr; bool InitializeVulkan();
bool LoadOpenGL();
QStringList GetUnsupportedGLExtensions() const;
QByteArray geometry; QWidget* container = nullptr;
GWidgetInternal* child = nullptr;
EmuThread* emu_thread; EmuThread* emu_thread;
// Context that backs the GGLWidgetInternal (and will be used by core to render) // Context that backs the GGLWidgetInternal (and will be used by core to render)
@ -177,9 +194,14 @@ private:
// current // current
std::unique_ptr<QOpenGLContext> shared_context; std::unique_ptr<QOpenGLContext> shared_context;
#ifdef HAS_VULKAN
std::unique_ptr<QVulkanInstance> vk_instance;
#endif
/// Temporary storage of the screenshot taken /// Temporary storage of the screenshot taken
QImage screenshot_image; QImage screenshot_image;
QByteArray geometry;
bool first_frame = false; bool first_frame = false;
protected: protected:

View file

@ -36,6 +36,8 @@ void ConfigureDebug::SetConfiguration() {
ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args)); ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args));
ui->reporting_services->setChecked(Settings::values.reporting_services); ui->reporting_services->setChecked(Settings::values.reporting_services);
ui->quest_flag->setChecked(Settings::values.quest_flag); ui->quest_flag->setChecked(Settings::values.quest_flag);
ui->enable_graphics_debugging->setEnabled(!Core::System::GetInstance().IsPoweredOn());
ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug);
} }
void ConfigureDebug::ApplyConfiguration() { void ConfigureDebug::ApplyConfiguration() {
@ -46,6 +48,7 @@ void ConfigureDebug::ApplyConfiguration() {
Settings::values.program_args = ui->homebrew_args_edit->text().toStdString(); Settings::values.program_args = ui->homebrew_args_edit->text().toStdString();
Settings::values.reporting_services = ui->reporting_services->isChecked(); Settings::values.reporting_services = ui->reporting_services->isChecked();
Settings::values.quest_flag = ui->quest_flag->isChecked(); Settings::values.quest_flag = ui->quest_flag->isChecked();
Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked();
Debugger::ToggleConsole(); Debugger::ToggleConsole();
Log::Filter filter; Log::Filter filter;
filter.ParseFilterString(Settings::values.log_filter); filter.ParseFilterString(Settings::values.log_filter);

View file

@ -7,7 +7,7 @@
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>400</width> <width>400</width>
<height>474</height> <height>467</height>
</rect> </rect>
</property> </property>
<property name="windowTitle"> <property name="windowTitle">
@ -103,44 +103,6 @@
</item> </item>
</layout> </layout>
</item> </item>
<item>
<widget class="QCheckBox" name="reporting_services">
<property name="text">
<string>Enable Verbose Reporting Services</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label">
<property name="font">
<font>
<italic>true</italic>
</font>
</property>
<property name="text">
<string>This will be reset automatically when yuzu closes.</string>
</property>
<property name="indent">
<number>20</number>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_5">
<property name="title">
<string>Advanced</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QCheckBox" name="quest_flag">
<property name="text">
<string>Kiosk (Quest) Mode</string>
</property>
</widget>
</item>
</layout> </layout>
</widget> </widget>
</item> </item>
@ -167,6 +129,95 @@
</layout> </layout>
</widget> </widget>
</item> </item>
<item>
<widget class="QGroupBox" name="groupBox_4">
<property name="title">
<string>Graphics</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_6">
<item>
<widget class="QCheckBox" name="enable_graphics_debugging">
<property name="enabled">
<bool>true</bool>
</property>
<property name="whatsThis">
<string>When checked, the graphics API enters in a slower debugging mode</string>
</property>
<property name="text">
<string>Enable Graphics Debugging</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_5">
<property name="title">
<string>Dump</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_6">
<item>
<widget class="QCheckBox" name="dump_decompressed_nso">
<property name="whatsThis">
<string>When checked, any NSO yuzu tries to load or patch will be copied decompressed to the yuzu/dump directory.</string>
</property>
<property name="text">
<string>Dump Decompressed NSOs</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="dump_exefs">
<property name="whatsThis">
<string>When checked, any game that yuzu loads will have its ExeFS dumped to the yuzu/dump directory.</string>
</property>
<property name="text">
<string>Dump ExeFS</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="reporting_services">
<property name="text">
<string>Enable Verbose Reporting Services</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label">
<property name="font">
<font>
<italic>true</italic>
</font>
</property>
<property name="text">
<string>This will be reset automatically when yuzu closes.</string>
</property>
<property name="indent">
<number>20</number>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_6">
<property name="title">
<string>Advanced</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_7">
<item>
<widget class="QCheckBox" name="quest_flag">
<property name="text">
<string>Kiosk (Quest) Mode</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item> <item>
<spacer name="verticalSpacer"> <spacer name="verticalSpacer">
<property name="orientation"> <property name="orientation">
@ -185,6 +236,19 @@
</item> </item>
</layout> </layout>
</widget> </widget>
<tabstops>
<tabstop>toggle_gdbstub</tabstop>
<tabstop>gdbport_spinbox</tabstop>
<tabstop>log_filter_edit</tabstop>
<tabstop>toggle_console</tabstop>
<tabstop>open_log_button</tabstop>
<tabstop>homebrew_args_edit</tabstop>
<tabstop>enable_graphics_debugging</tabstop>
<tabstop>dump_decompressed_nso</tabstop>
<tabstop>dump_exefs</tabstop>
<tabstop>reporting_services</tabstop>
<tabstop>quest_flag</tabstop>
</tabstops>
<resources/> <resources/>
<connections> <connections>
<connection> <connection>

View file

@ -3,6 +3,13 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <QColorDialog> #include <QColorDialog>
#include <QComboBox>
#ifdef HAS_VULKAN
#include <QVulkanInstance>
#endif
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/core.h" #include "core/core.h"
#include "core/settings.h" #include "core/settings.h"
#include "ui_configure_graphics.h" #include "ui_configure_graphics.h"
@ -51,10 +58,18 @@ Resolution FromResolutionFactor(float factor) {
ConfigureGraphics::ConfigureGraphics(QWidget* parent) ConfigureGraphics::ConfigureGraphics(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGraphics) { : QWidget(parent), ui(new Ui::ConfigureGraphics) {
vulkan_device = Settings::values.vulkan_device;
RetrieveVulkanDevices();
ui->setupUi(this); ui->setupUi(this);
SetConfiguration(); SetConfiguration();
connect(ui->api, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
[this] { UpdateDeviceComboBox(); });
connect(ui->device, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), this,
[this](int device) { UpdateDeviceSelection(device); });
connect(ui->bg_button, &QPushButton::clicked, this, [this] { connect(ui->bg_button, &QPushButton::clicked, this, [this] {
const QColor new_bg_color = QColorDialog::getColor(bg_color); const QColor new_bg_color = QColorDialog::getColor(bg_color);
if (!new_bg_color.isValid()) { if (!new_bg_color.isValid()) {
@ -64,11 +79,22 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
}); });
} }
void ConfigureGraphics::UpdateDeviceSelection(int device) {
if (device == -1) {
return;
}
if (GetCurrentGraphicsBackend() == Settings::RendererBackend::Vulkan) {
vulkan_device = device;
}
}
ConfigureGraphics::~ConfigureGraphics() = default; ConfigureGraphics::~ConfigureGraphics() = default;
void ConfigureGraphics::SetConfiguration() { void ConfigureGraphics::SetConfiguration() {
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn(); const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
ui->api->setEnabled(runtime_lock);
ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend));
ui->resolution_factor_combobox->setCurrentIndex( ui->resolution_factor_combobox->setCurrentIndex(
static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor))); static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor)));
ui->use_disk_shader_cache->setEnabled(runtime_lock); ui->use_disk_shader_cache->setEnabled(runtime_lock);
@ -80,9 +106,12 @@ void ConfigureGraphics::SetConfiguration() {
ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode); ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode);
UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green, UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green,
Settings::values.bg_blue)); Settings::values.bg_blue));
UpdateDeviceComboBox();
} }
void ConfigureGraphics::ApplyConfiguration() { void ConfigureGraphics::ApplyConfiguration() {
Settings::values.renderer_backend = GetCurrentGraphicsBackend();
Settings::values.vulkan_device = vulkan_device;
Settings::values.resolution_factor = Settings::values.resolution_factor =
ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex())); ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked(); Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked();
@ -116,3 +145,68 @@ void ConfigureGraphics::UpdateBackgroundColorButton(QColor color) {
const QIcon color_icon(pixmap); const QIcon color_icon(pixmap);
ui->bg_button->setIcon(color_icon); ui->bg_button->setIcon(color_icon);
} }
void ConfigureGraphics::UpdateDeviceComboBox() {
ui->device->clear();
bool enabled = false;
switch (GetCurrentGraphicsBackend()) {
case Settings::RendererBackend::OpenGL:
ui->device->addItem(tr("OpenGL Graphics Device"));
enabled = false;
break;
case Settings::RendererBackend::Vulkan:
for (const auto device : vulkan_devices) {
ui->device->addItem(device);
}
ui->device->setCurrentIndex(vulkan_device);
enabled = !vulkan_devices.empty();
break;
}
ui->device->setEnabled(enabled && !Core::System::GetInstance().IsPoweredOn());
}
void ConfigureGraphics::RetrieveVulkanDevices() {
#ifdef HAS_VULKAN
QVulkanInstance instance;
instance.setApiVersion(QVersionNumber(1, 1, 0));
if (!instance.create()) {
LOG_INFO(Frontend, "Vulkan 1.1 not available");
return;
}
const auto vkEnumeratePhysicalDevices{reinterpret_cast<PFN_vkEnumeratePhysicalDevices>(
instance.getInstanceProcAddr("vkEnumeratePhysicalDevices"))};
if (vkEnumeratePhysicalDevices == nullptr) {
LOG_INFO(Frontend, "Failed to get pointer to vkEnumeratePhysicalDevices");
return;
}
u32 physical_device_count;
if (vkEnumeratePhysicalDevices(instance.vkInstance(), &physical_device_count, nullptr) !=
VK_SUCCESS) {
LOG_INFO(Frontend, "Failed to get physical devices count");
return;
}
std::vector<VkPhysicalDevice> physical_devices(physical_device_count);
if (vkEnumeratePhysicalDevices(instance.vkInstance(), &physical_device_count,
physical_devices.data()) != VK_SUCCESS) {
LOG_INFO(Frontend, "Failed to get physical devices");
return;
}
const auto vkGetPhysicalDeviceProperties{reinterpret_cast<PFN_vkGetPhysicalDeviceProperties>(
instance.getInstanceProcAddr("vkGetPhysicalDeviceProperties"))};
if (vkGetPhysicalDeviceProperties == nullptr) {
LOG_INFO(Frontend, "Failed to get pointer to vkGetPhysicalDeviceProperties");
return;
}
for (const auto physical_device : physical_devices) {
VkPhysicalDeviceProperties properties;
vkGetPhysicalDeviceProperties(physical_device, &properties);
vulkan_devices.push_back(QString::fromUtf8(properties.deviceName));
}
#endif
}
Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {
return static_cast<Settings::RendererBackend>(ui->api->currentIndex());
}

View file

@ -5,7 +5,10 @@
#pragma once #pragma once
#include <memory> #include <memory>
#include <vector>
#include <QString>
#include <QWidget> #include <QWidget>
#include "core/settings.h"
namespace Ui { namespace Ui {
class ConfigureGraphics; class ConfigureGraphics;
@ -27,7 +30,16 @@ private:
void SetConfiguration(); void SetConfiguration();
void UpdateBackgroundColorButton(QColor color); void UpdateBackgroundColorButton(QColor color);
void UpdateDeviceComboBox();
void UpdateDeviceSelection(int device);
void RetrieveVulkanDevices();
Settings::RendererBackend GetCurrentGraphicsBackend() const;
std::unique_ptr<Ui::ConfigureGraphics> ui; std::unique_ptr<Ui::ConfigureGraphics> ui;
QColor bg_color; QColor bg_color;
std::vector<QString> vulkan_devices;
u32 vulkan_device{};
}; };

View file

@ -7,21 +7,69 @@
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>400</width> <width>400</width>
<height>300</height> <height>321</height>
</rect> </rect>
</property> </property>
<property name="windowTitle"> <property name="windowTitle">
<string>Form</string> <string>Form</string>
</property> </property>
<layout class="QVBoxLayout" name="verticalLayout"> <layout class="QVBoxLayout" name="verticalLayout_1">
<item> <item>
<layout class="QVBoxLayout" name="verticalLayout_3"> <layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<widget class="QGroupBox" name="groupBox_2">
<property name="title">
<string>API Settings</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
<widget class="QLabel" name="label_2">
<property name="text">
<string>API:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="api">
<item>
<property name="text">
<string notr="true">OpenGL</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">Vulkan</string>
</property>
</item>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_5">
<item>
<widget class="QLabel" name="label_3">
<property name="text">
<string>Device:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="device"/>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item> <item>
<widget class="QGroupBox" name="groupBox"> <widget class="QGroupBox" name="groupBox">
<property name="title"> <property name="title">
<string>Graphics</string> <string>Graphics Settings</string>
</property> </property>
<layout class="QVBoxLayout" name="verticalLayout_2"> <layout class="QVBoxLayout" name="verticalLayout_4">
<item> <item>
<widget class="QCheckBox" name="use_disk_shader_cache"> <widget class="QCheckBox" name="use_disk_shader_cache">
<property name="text"> <property name="text">
@ -29,13 +77,6 @@
</property> </property>
</widget> </widget>
</item> </item>
<item>
<widget class="QCheckBox" name="use_accurate_gpu_emulation">
<property name="text">
<string>Use accurate GPU emulation (slow)</string>
</property>
</widget>
</item>
<item> <item>
<widget class="QCheckBox" name="use_asynchronous_gpu_emulation"> <widget class="QCheckBox" name="use_asynchronous_gpu_emulation">
<property name="text"> <property name="text">
@ -43,6 +84,13 @@
</property> </property>
</widget> </widget>
</item> </item>
<item>
<widget class="QCheckBox" name="use_accurate_gpu_emulation">
<property name="text">
<string>Use accurate GPU emulation (slow)</string>
</property>
</widget>
</item>
<item> <item>
<widget class="QCheckBox" name="force_30fps_mode"> <widget class="QCheckBox" name="force_30fps_mode">
<property name="text"> <property name="text">
@ -51,11 +99,11 @@
</widget> </widget>
</item> </item>
<item> <item>
<layout class="QHBoxLayout" name="horizontalLayout"> <layout class="QHBoxLayout" name="horizontalLayout_2">
<item> <item>
<widget class="QLabel" name="label"> <widget class="QLabel" name="label">
<property name="text"> <property name="text">
<string>Internal Resolution</string> <string>Internal Resolution:</string>
</property> </property>
</widget> </widget>
</item> </item>
@ -91,7 +139,7 @@
</layout> </layout>
</item> </item>
<item> <item>
<layout class="QHBoxLayout" name="horizontalLayout_6"> <layout class="QHBoxLayout" name="horizontalLayout_3">
<item> <item>
<widget class="QLabel" name="bg_label"> <widget class="QLabel" name="bg_label">
<property name="text"> <property name="text">

View file

@ -806,70 +806,12 @@ void GMainWindow::AllowOSSleep() {
#endif #endif
} }
QStringList GMainWindow::GetUnsupportedGLExtensions() {
QStringList unsupported_ext;
if (!GLAD_GL_ARB_buffer_storage) {
unsupported_ext.append(QStringLiteral("ARB_buffer_storage"));
}
if (!GLAD_GL_ARB_direct_state_access) {
unsupported_ext.append(QStringLiteral("ARB_direct_state_access"));
}
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev) {
unsupported_ext.append(QStringLiteral("ARB_vertex_type_10f_11f_11f_rev"));
}
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge) {
unsupported_ext.append(QStringLiteral("ARB_texture_mirror_clamp_to_edge"));
}
if (!GLAD_GL_ARB_multi_bind) {
unsupported_ext.append(QStringLiteral("ARB_multi_bind"));
}
if (!GLAD_GL_ARB_clip_control) {
unsupported_ext.append(QStringLiteral("ARB_clip_control"));
}
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc) {
unsupported_ext.append(QStringLiteral("EXT_texture_compression_s3tc"));
}
if (!GLAD_GL_ARB_texture_compression_rgtc) {
unsupported_ext.append(QStringLiteral("ARB_texture_compression_rgtc"));
}
if (!GLAD_GL_ARB_depth_buffer_float) {
unsupported_ext.append(QStringLiteral("ARB_depth_buffer_float"));
}
for (const QString& ext : unsupported_ext) {
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext.toStdString());
}
return unsupported_ext;
}
bool GMainWindow::LoadROM(const QString& filename) { bool GMainWindow::LoadROM(const QString& filename) {
// Shutdown previous session if the emu thread is still active... // Shutdown previous session if the emu thread is still active...
if (emu_thread != nullptr) if (emu_thread != nullptr)
ShutdownGame(); ShutdownGame();
render_window->InitRenderTarget(); if (!render_window->InitRenderTarget()) {
{
Core::Frontend::ScopeAcquireWindowContext acquire_context{*render_window};
if (!gladLoadGL()) {
QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3 Core!"),
tr("Your GPU may not support OpenGL 4.3, or you do not "
"have the latest graphics driver."));
return false;
}
}
const QStringList unsupported_gl_extensions = GetUnsupportedGLExtensions();
if (!unsupported_gl_extensions.empty()) {
QMessageBox::critical(this, tr("Error while initializing OpenGL Core!"),
tr("Your GPU may not support one or more required OpenGL"
"extensions. Please ensure you have the latest graphics "
"driver.<br><br>Unsupported extensions:<br>") +
unsupported_gl_extensions.join(QStringLiteral("<br>")));
return false; return false;
} }
@ -980,7 +922,9 @@ void GMainWindow::BootGame(const QString& filename) {
// Create and start the emulation thread // Create and start the emulation thread
emu_thread = std::make_unique<EmuThread>(render_window); emu_thread = std::make_unique<EmuThread>(render_window);
emit EmulationStarting(emu_thread.get()); emit EmulationStarting(emu_thread.get());
render_window->moveContext(); if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
render_window->moveContext();
}
emu_thread->start(); emu_thread->start();
connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame); connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
@ -2195,6 +2139,18 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
QWidget::closeEvent(event); QWidget::closeEvent(event);
} }
void GMainWindow::keyPressEvent(QKeyEvent* event) {
if (render_window) {
render_window->ForwardKeyPressEvent(event);
}
}
void GMainWindow::keyReleaseEvent(QKeyEvent* event) {
if (render_window) {
render_window->ForwardKeyReleaseEvent(event);
}
}
static bool IsSingleFileDropEvent(QDropEvent* event) { static bool IsSingleFileDropEvent(QDropEvent* event) {
const QMimeData* mimeData = event->mimeData(); const QMimeData* mimeData = event->mimeData();
return mimeData->hasUrls() && mimeData->urls().length() == 1; return mimeData->hasUrls() && mimeData->urls().length() == 1;
@ -2227,18 +2183,6 @@ void GMainWindow::dragMoveEvent(QDragMoveEvent* event) {
event->acceptProposedAction(); event->acceptProposedAction();
} }
void GMainWindow::keyPressEvent(QKeyEvent* event) {
if (render_window) {
render_window->ForwardKeyPressEvent(event);
}
}
void GMainWindow::keyReleaseEvent(QKeyEvent* event) {
if (render_window) {
render_window->ForwardKeyReleaseEvent(event);
}
}
bool GMainWindow::ConfirmChangeGame() { bool GMainWindow::ConfirmChangeGame() {
if (emu_thread == nullptr) if (emu_thread == nullptr)
return true; return true;

View file

@ -130,7 +130,6 @@ private:
void PreventOSSleep(); void PreventOSSleep();
void AllowOSSleep(); void AllowOSSleep();
QStringList GetUnsupportedGLExtensions();
bool LoadROM(const QString& filename); bool LoadROM(const QString& filename);
void BootGame(const QString& filename); void BootGame(const QString& filename);
void ShutdownGame(); void ShutdownGame();

View file

@ -8,11 +8,22 @@ add_executable(yuzu-cmd
emu_window/emu_window_sdl2_gl.h emu_window/emu_window_sdl2_gl.h
emu_window/emu_window_sdl2.cpp emu_window/emu_window_sdl2.cpp
emu_window/emu_window_sdl2.h emu_window/emu_window_sdl2.h
emu_window/emu_window_sdl2_gl.cpp
emu_window/emu_window_sdl2_gl.h
resource.h resource.h
yuzu.cpp yuzu.cpp
yuzu.rc yuzu.rc
) )
if (ENABLE_VULKAN)
target_sources(yuzu-cmd PRIVATE
emu_window/emu_window_sdl2_vk.cpp
emu_window/emu_window_sdl2_vk.h)
target_include_directories(yuzu-cmd PRIVATE ../../externals/Vulkan-Headers/include)
target_compile_definitions(yuzu-cmd PRIVATE HAS_VULKAN)
endif()
create_target_directory_groups(yuzu-cmd) create_target_directory_groups(yuzu-cmd)
target_link_libraries(yuzu-cmd PRIVATE common core input_common) target_link_libraries(yuzu-cmd PRIVATE common core input_common)

View file

@ -89,6 +89,10 @@ bool EmuWindow_SDL2::IsOpen() const {
return is_open; return is_open;
} }
bool EmuWindow_SDL2::IsShown() const {
return is_shown;
}
void EmuWindow_SDL2::OnResize() { void EmuWindow_SDL2::OnResize() {
int width, height; int width, height;
SDL_GetWindowSize(render_window, &width, &height); SDL_GetWindowSize(render_window, &width, &height);

View file

@ -21,6 +21,9 @@ public:
/// Whether the window is still open, and a close request hasn't yet been sent /// Whether the window is still open, and a close request hasn't yet been sent
bool IsOpen() const; bool IsOpen() const;
/// Returns if window is shown (not minimized)
bool IsShown() const override;
protected: protected:
/// Called by PollEvents when a key is pressed or released. /// Called by PollEvents when a key is pressed or released.
void OnKeyEvent(int key, u8 state); void OnKeyEvent(int key, u8 state);

View file

@ -9,6 +9,7 @@
#include <SDL.h> #include <SDL.h>
#include <fmt/format.h> #include <fmt/format.h>
#include <glad/glad.h> #include <glad/glad.h>
#include "common/assert.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/scm_rev.h" #include "common/scm_rev.h"
#include "common/string_util.h" #include "common/string_util.h"
@ -151,6 +152,12 @@ void EmuWindow_SDL2_GL::DoneCurrent() {
SDL_GL_MakeCurrent(render_window, nullptr); SDL_GL_MakeCurrent(render_window, nullptr);
} }
void EmuWindow_SDL2_GL::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const {
// Should not have been called from OpenGL
UNREACHABLE();
}
std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_GL::CreateSharedContext() const { std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_GL::CreateSharedContext() const {
return std::make_unique<SDLGLContext>(); return std::make_unique<SDLGLContext>();
} }

View file

@ -22,6 +22,10 @@ public:
/// Releases the GL context from the caller thread /// Releases the GL context from the caller thread
void DoneCurrent() override; void DoneCurrent() override;
/// Ignored in OpenGL
void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const override;
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override; std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
private: private:

View file

@ -0,0 +1,161 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <string>
#include <vector>
#include <SDL.h>
#include <SDL_vulkan.h>
#include <fmt/format.h>
#include <vulkan/vulkan.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/scm_rev.h"
#include "core/settings.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(bool fullscreen) : EmuWindow_SDL2(fullscreen) {
if (SDL_Vulkan_LoadLibrary(nullptr) != 0) {
LOG_CRITICAL(Frontend, "SDL failed to load the Vulkan library: {}", SDL_GetError());
exit(EXIT_FAILURE);
}
vkGetInstanceProcAddr =
reinterpret_cast<PFN_vkGetInstanceProcAddr>(SDL_Vulkan_GetVkGetInstanceProcAddr());
if (vkGetInstanceProcAddr == nullptr) {
LOG_CRITICAL(Frontend, "Failed to retrieve Vulkan function pointer!");
exit(EXIT_FAILURE);
}
const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name,
Common::g_scm_branch, Common::g_scm_desc);
render_window =
SDL_CreateWindow(window_title.c_str(),
SDL_WINDOWPOS_UNDEFINED, // x position
SDL_WINDOWPOS_UNDEFINED, // y position
Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_VULKAN);
const bool use_standard_layers = UseStandardLayers(vkGetInstanceProcAddr);
u32 extra_ext_count{};
if (!SDL_Vulkan_GetInstanceExtensions(render_window, &extra_ext_count, NULL)) {
LOG_CRITICAL(Frontend, "Failed to query Vulkan extensions count from SDL! {}",
SDL_GetError());
exit(1);
}
auto extra_ext_names = std::make_unique<const char* []>(extra_ext_count);
if (!SDL_Vulkan_GetInstanceExtensions(render_window, &extra_ext_count, extra_ext_names.get())) {
LOG_CRITICAL(Frontend, "Failed to query Vulkan extensions from SDL! {}", SDL_GetError());
exit(1);
}
std::vector<const char*> enabled_extensions;
enabled_extensions.insert(enabled_extensions.begin(), extra_ext_names.get(),
extra_ext_names.get() + extra_ext_count);
std::vector<const char*> enabled_layers;
if (use_standard_layers) {
enabled_extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
enabled_layers.push_back("VK_LAYER_LUNARG_standard_validation");
}
VkApplicationInfo app_info{};
app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
app_info.apiVersion = VK_API_VERSION_1_1;
app_info.applicationVersion = VK_MAKE_VERSION(0, 1, 0);
app_info.pApplicationName = "yuzu-emu";
app_info.engineVersion = VK_MAKE_VERSION(0, 1, 0);
app_info.pEngineName = "yuzu-emu";
VkInstanceCreateInfo instance_ci{};
instance_ci.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
instance_ci.pApplicationInfo = &app_info;
instance_ci.enabledExtensionCount = static_cast<u32>(enabled_extensions.size());
instance_ci.ppEnabledExtensionNames = enabled_extensions.data();
if (Settings::values.renderer_debug) {
instance_ci.enabledLayerCount = static_cast<u32>(enabled_layers.size());
instance_ci.ppEnabledLayerNames = enabled_layers.data();
}
const auto vkCreateInstance =
reinterpret_cast<PFN_vkCreateInstance>(vkGetInstanceProcAddr(nullptr, "vkCreateInstance"));
if (vkCreateInstance == nullptr ||
vkCreateInstance(&instance_ci, nullptr, &instance) != VK_SUCCESS) {
LOG_CRITICAL(Frontend, "Failed to create Vulkan instance!");
exit(EXIT_FAILURE);
}
vkDestroyInstance = reinterpret_cast<PFN_vkDestroyInstance>(
vkGetInstanceProcAddr(instance, "vkDestroyInstance"));
if (vkDestroyInstance == nullptr) {
LOG_CRITICAL(Frontend, "Failed to retrieve Vulkan function pointer!");
exit(EXIT_FAILURE);
}
if (!SDL_Vulkan_CreateSurface(render_window, instance, &surface)) {
LOG_CRITICAL(Frontend, "Failed to create Vulkan surface! {}", SDL_GetError());
exit(EXIT_FAILURE);
}
OnResize();
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
SDL_PumpEvents();
LOG_INFO(Frontend, "yuzu Version: {} | {}-{} (Vulkan)", Common::g_build_name,
Common::g_scm_branch, Common::g_scm_desc);
}
EmuWindow_SDL2_VK::~EmuWindow_SDL2_VK() {
vkDestroyInstance(instance, nullptr);
}
void EmuWindow_SDL2_VK::SwapBuffers() {}
void EmuWindow_SDL2_VK::MakeCurrent() {
// Unused on Vulkan
}
void EmuWindow_SDL2_VK::DoneCurrent() {
// Unused on Vulkan
}
void EmuWindow_SDL2_VK::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const {
std::memcpy(get_instance_proc_addr, vkGetInstanceProcAddr, sizeof(vkGetInstanceProcAddr));
std::memcpy(instance, &this->instance, sizeof(this->instance));
std::memcpy(surface, &this->surface, sizeof(this->surface));
}
std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_VK::CreateSharedContext() const {
return nullptr;
}
bool EmuWindow_SDL2_VK::UseStandardLayers(PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr) const {
if (!Settings::values.renderer_debug) {
return false;
}
const auto vkEnumerateInstanceLayerProperties =
reinterpret_cast<PFN_vkEnumerateInstanceLayerProperties>(
vkGetInstanceProcAddr(nullptr, "vkEnumerateInstanceLayerProperties"));
if (vkEnumerateInstanceLayerProperties == nullptr) {
LOG_CRITICAL(Frontend, "Failed to retrieve Vulkan function pointer!");
return false;
}
u32 available_layers_count{};
if (vkEnumerateInstanceLayerProperties(&available_layers_count, nullptr) != VK_SUCCESS) {
LOG_CRITICAL(Frontend, "Failed to enumerate Vulkan validation layers!");
return false;
}
std::vector<VkLayerProperties> layers(available_layers_count);
if (vkEnumerateInstanceLayerProperties(&available_layers_count, layers.data()) != VK_SUCCESS) {
LOG_CRITICAL(Frontend, "Failed to enumerate Vulkan validation layers!");
return false;
}
return std::find_if(layers.begin(), layers.end(), [&](const auto& layer) {
return layer.layerName == std::string("VK_LAYER_LUNARG_standard_validation");
}) != layers.end();
}

View file

@ -0,0 +1,39 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vulkan/vulkan.h>
#include "core/frontend/emu_window.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 {
public:
explicit EmuWindow_SDL2_VK(bool fullscreen);
~EmuWindow_SDL2_VK();
/// Swap buffers to display the next frame
void SwapBuffers() override;
/// Makes the graphics context current for the caller thread
void MakeCurrent() override;
/// Releases the GL context from the caller thread
void DoneCurrent() override;
/// Retrieves Vulkan specific handlers from the window
void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const override;
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
private:
bool UseStandardLayers(PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr) const;
VkInstance instance{};
VkSurfaceKHR surface{};
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr{};
PFN_vkDestroyInstance vkDestroyInstance{};
};

View file

@ -32,6 +32,9 @@
#include "yuzu_cmd/config.h" #include "yuzu_cmd/config.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h" #include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
#ifdef HAS_VULKAN
#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
#endif
#include "core/file_sys/registered_cache.h" #include "core/file_sys/registered_cache.h"
@ -174,7 +177,20 @@ int main(int argc, char** argv) {
Settings::values.use_gdbstub = use_gdbstub; Settings::values.use_gdbstub = use_gdbstub;
Settings::Apply(); Settings::Apply();
std::unique_ptr<EmuWindow_SDL2> emu_window{std::make_unique<EmuWindow_SDL2_GL>(fullscreen)}; std::unique_ptr<EmuWindow_SDL2> emu_window;
switch (Settings::values.renderer_backend) {
case Settings::RendererBackend::OpenGL:
emu_window = std::make_unique<EmuWindow_SDL2_GL>(fullscreen);
break;
case Settings::RendererBackend::Vulkan:
#ifdef HAS_VULKAN
emu_window = std::make_unique<EmuWindow_SDL2_VK>(fullscreen);
break;
#else
LOG_CRITICAL(Frontend, "Vulkan backend has not been compiled!");
return 1;
#endif
}
if (!Settings::values.use_multi_core) { if (!Settings::values.use_multi_core) {
// Single core mode must acquire OpenGL context for entire emulation session // Single core mode must acquire OpenGL context for entire emulation session

View file

@ -5,10 +5,15 @@
#include <algorithm> #include <algorithm>
#include <cstdlib> #include <cstdlib>
#include <string> #include <string>
#include <fmt/format.h>
#define SDL_MAIN_HANDLED #define SDL_MAIN_HANDLED
#include <SDL.h> #include <SDL.h>
#include <fmt/format.h>
#include <glad/glad.h> #include <glad/glad.h>
#include "common/assert.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/scm_rev.h" #include "common/scm_rev.h"
#include "core/settings.h" #include "core/settings.h"
@ -120,3 +125,11 @@ void EmuWindow_SDL2_Hide::MakeCurrent() {
void EmuWindow_SDL2_Hide::DoneCurrent() { void EmuWindow_SDL2_Hide::DoneCurrent() {
SDL_GL_MakeCurrent(render_window, nullptr); SDL_GL_MakeCurrent(render_window, nullptr);
} }
bool EmuWindow_SDL2_Hide::IsShown() const {
return false;
}
void EmuWindow_SDL2_Hide::RetrieveVulkanHandlers(void*, void*, void*) const {
UNREACHABLE();
}

View file

@ -25,6 +25,13 @@ public:
/// Releases the GL context from the caller thread /// Releases the GL context from the caller thread
void DoneCurrent() override; void DoneCurrent() override;
/// Whether the screen is being shown or not.
bool IsShown() const override;
/// Retrieves Vulkan specific handlers from the window
void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const override;
/// Whether the window is still open, and a close request hasn't yet been sent /// Whether the window is still open, and a close request hasn't yet been sent
bool IsOpen() const; bool IsOpen() const;