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Games expect 15 for ICommonStateGetter::ReceiveMessage in order to continue execution

This commit is contained in:
David Marcec 2018-01-14 21:06:34 -08:00
parent ebd613c2cc
commit f3264dd78d

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@ -81,7 +81,7 @@ private:
void ReceiveMessage(Kernel::HLERequestContext& ctx) { void ReceiveMessage(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 3}; IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS); rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1); rb.Push<u32>(15);
LOG_WARNING(Service, "(STUBBED) called"); LOG_WARNING(Service, "(STUBBED) called");
} }