Kernel: Implement Scheduler locks
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2 changed files with 89 additions and 0 deletions
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@ -18,6 +18,7 @@
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/kernel/time_manager.h"
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namespace Kernel {
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@ -356,6 +357,29 @@ void GlobalScheduler::Shutdown() {
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thread_list.clear();
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}
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void GlobalScheduler::Lock() {
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Core::EmuThreadHandle current_thread = kernel.GetCurrentEmuThreadId();
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if (current_thread == current_owner) {
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++scope_lock;
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} else {
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inner_lock.lock();
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current_owner = current_thread;
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scope_lock = 1;
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}
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}
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void GlobalScheduler::Unlock() {
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if (--scope_lock == 0) {
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for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
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SelectThread(i);
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}
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current_owner = Core::EmuThreadHandle::InvalidHandle();
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scope_lock = 1;
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inner_lock.unlock();
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// TODO(Blinkhawk): Setup the interrupts and change context on current core.
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}
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}
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Scheduler::Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, std::size_t core_id)
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: system(system), cpu_core(cpu_core), core_id(core_id) {}
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@ -485,4 +509,28 @@ void Scheduler::Shutdown() {
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selected_thread = nullptr;
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}
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SchedulerLock::SchedulerLock(KernelCore& kernel) : kernel{kernel} {
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auto& global_scheduler = kernel.GlobalScheduler();
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global_scheduler.Lock();
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}
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SchedulerLock::~SchedulerLock() {
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auto& global_scheduler = kernel.GlobalScheduler();
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global_scheduler.Unlock();
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}
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SchedulerLockAndSleep::SchedulerLockAndSleep(KernelCore& kernel, Handle& event_handle,
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Thread* time_task, s64 nanoseconds)
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: SchedulerLock{kernel}, event_handle{event_handle}, time_task{time_task}, nanoseconds{
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nanoseconds} {
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event_handle = InvalidHandle;
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}
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SchedulerLockAndSleep::~SchedulerLockAndSleep() {
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if (!sleep_cancelled) {
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auto& time_manager = kernel.TimeManager();
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time_manager.ScheduleTimeEvent(event_handle, time_task, nanoseconds);
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}
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}
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} // namespace Kernel
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@ -6,6 +6,7 @@
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#include <atomic>
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#include <memory>
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#include <mutex>
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#include <vector>
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#include "common/common_types.h"
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@ -22,6 +23,7 @@ namespace Kernel {
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class KernelCore;
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class Process;
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class SchedulerLock;
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class GlobalScheduler final {
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public:
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@ -139,6 +141,14 @@ public:
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void Shutdown();
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private:
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friend class SchedulerLock;
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/// Lock the scheduler to the current thread.
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void Lock();
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/// Unlocks the scheduler, reselects threads, interrupts cores for rescheduling
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/// and reschedules current core if needed.
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void Unlock();
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/**
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* Transfers a thread into an specific core. If the destination_core is -1
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* it will be unscheduled from its source code and added into its suggested
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@ -159,6 +169,11 @@ private:
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// ordered from Core 0 to Core 3.
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std::array<u32, Core::Hardware::NUM_CPU_CORES> preemption_priorities = {59, 59, 59, 62};
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/// Scheduler lock mechanisms.
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std::mutex inner_lock{}; // TODO(Blinkhawk): Replace for a SpinLock
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std::atomic<std::size_t> scope_lock{};
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Core::EmuThreadHandle current_owner{Core::EmuThreadHandle::InvalidHandle()};
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/// Lists all thread ids that aren't deleted/etc.
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std::vector<std::shared_ptr<Thread>> thread_list;
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KernelCore& kernel;
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@ -228,4 +243,30 @@ private:
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bool is_context_switch_pending = false;
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};
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class SchedulerLock {
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public:
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SchedulerLock(KernelCore& kernel);
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~SchedulerLock();
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protected:
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KernelCore& kernel;
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};
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class SchedulerLockAndSleep : public SchedulerLock {
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public:
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SchedulerLockAndSleep(KernelCore& kernel, Handle& event_handle, Thread* time_task,
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s64 nanoseconds);
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~SchedulerLockAndSleep();
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void CancelSleep() {
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sleep_cancelled = true;
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}
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private:
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Handle& event_handle;
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Thread* time_task;
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s64 nanoseconds;
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bool sleep_cancelled{};
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};
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} // namespace Kernel
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