From e72b9044a0f5e4adf1c06a0af2b8f0d9f9005b7a Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 30 May 2019 14:01:40 -0300 Subject: [PATCH] gl_shader_cache: Store a system class and drop global accessors --- .../renderer_opengl/gl_shader_cache.cpp | 15 ++++++++------- src/video_core/renderer_opengl/gl_shader_cache.h | 1 + 2 files changed, 9 insertions(+), 7 deletions(-) diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 34527d8e3e..ac8a9e6b7e 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -35,8 +35,8 @@ struct UnspecializedShader { namespace { /// Gets the address for the specified shader stage program -GPUVAddr GetShaderAddress(Maxwell::ShaderProgram program) { - const auto& gpu{Core::System::GetInstance().GPU().Maxwell3D()}; +GPUVAddr GetShaderAddress(Core::System& system, Maxwell::ShaderProgram program) { + const auto& gpu{system.GPU().Maxwell3D()}; const auto& shader_config{gpu.regs.shader_config[static_cast(program)]}; return gpu.regs.code_address.CodeAddress() + shader_config.offset; } @@ -350,7 +350,8 @@ ShaderDiskCacheUsage CachedShader::GetUsage(GLenum primitive_mode, ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system, Core::Frontend::EmuWindow& emu_window, const Device& device) - : RasterizerCache{rasterizer}, emu_window{emu_window}, device{device}, disk_cache{system} {} + : RasterizerCache{rasterizer}, system{system}, emu_window{emu_window}, device{device}, + disk_cache{system} {} void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading, const VideoCore::DiskResourceLoadCallback& callback) { @@ -546,12 +547,12 @@ std::unordered_map ShaderCacheOpenGL::GenerateUnspecia } Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) { - if (!Core::System::GetInstance().GPU().Maxwell3D().dirty_flags.shaders) { + if (!system.GPU().Maxwell3D().dirty_flags.shaders) { return last_shaders[static_cast(program)]; } - auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()}; - const GPUVAddr program_addr{GetShaderAddress(program)}; + auto& memory_manager{system.GPU().MemoryManager()}; + const GPUVAddr program_addr{GetShaderAddress(system, program)}; // Look up shader in the cache based on address const auto host_ptr{memory_manager.GetPointer(program_addr)}; @@ -564,7 +565,7 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) { ProgramCode program_code{GetShaderCode(memory_manager, program_addr, host_ptr)}; ProgramCode program_code_b; if (program == Maxwell::ShaderProgram::VertexA) { - const GPUVAddr program_addr_b{GetShaderAddress(Maxwell::ShaderProgram::VertexB)}; + const GPUVAddr program_addr_b{GetShaderAddress(system, Maxwell::ShaderProgram::VertexB)}; program_code_b = GetShaderCode(memory_manager, program_addr_b, memory_manager.GetPointer(program_addr_b)); } diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 64e5a5594d..09bd0761d9 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -137,6 +137,7 @@ private: CachedProgram GeneratePrecompiledProgram(const ShaderDiskCacheDump& dump, const std::set& supported_formats); + Core::System& system; Core::Frontend::EmuWindow& emu_window; const Device& device; ShaderDiskCacheOpenGL disk_cache;