core: Only wait for idle on gpu_core when it was initialized
This fixes crashes when a Vulkan device fails to initialize.
This commit is contained in:
parent
9f0162e4b5
commit
e651e54b85
1 changed files with 3 additions and 1 deletions
|
@ -259,7 +259,9 @@ struct System::Impl {
|
|||
is_powered_on = false;
|
||||
exit_lock = false;
|
||||
|
||||
gpu_core->WaitIdle();
|
||||
if (gpu_core) {
|
||||
gpu_core->WaitIdle();
|
||||
}
|
||||
|
||||
// Shutdown emulation session
|
||||
renderer.reset();
|
||||
|
|
Loading…
Reference in a new issue