android: fix deadzone calculation
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1 changed files with 12 additions and 4 deletions
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@ -76,10 +76,18 @@ class InputHandler {
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// Adjust range of joystick
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val deadzone = 0.15f
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val deadzoneFactor = 1.0f / r * (r - deadzone) / (1.0f - deadzone)
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var x = xAxis * deadzoneFactor
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var y = yAxis * deadzoneFactor
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r *= deadzoneFactor
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var x = xAxis
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var y = yAxis
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if (r > deadzone) {
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val deadzoneFactor = 1.0f / r * (r - deadzone) / (1.0f - deadzone)
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x *= deadzoneFactor
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y *= deadzoneFactor
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r *= deadzoneFactor
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} else {
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x = 0.0f
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y = 0.0f
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}
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// Normalize joystick
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if (r > 1.0f) {
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