hle: api_version: Add HLE API version constants
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ded36b8688
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3 changed files with 54 additions and 33 deletions
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@ -139,6 +139,7 @@ add_library(core STATIC
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frontend/input.h
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frontend/input.h
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hardware_interrupt_manager.cpp
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hardware_interrupt_manager.cpp
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hardware_interrupt_manager.h
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hardware_interrupt_manager.h
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hle/api_version.h
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hle/ipc.h
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hle/ipc.h
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hle/ipc_helpers.h
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hle/ipc_helpers.h
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hle/kernel/board/nintendo/nx/k_system_control.cpp
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hle/kernel/board/nintendo/nx/k_system_control.cpp
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@ -4,47 +4,29 @@
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#include "core/file_sys/system_archive/system_version.h"
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#include "core/file_sys/system_archive/system_version.h"
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#include "core/file_sys/vfs_vector.h"
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#include "core/file_sys/vfs_vector.h"
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#include "core/hle/api_version.h"
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namespace FileSys::SystemArchive {
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namespace FileSys::SystemArchive {
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namespace SystemVersionData {
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// This section should reflect the best system version to describe yuzu's HLE api.
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// TODO(DarkLordZach): Update when HLE gets better.
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constexpr u8 VERSION_MAJOR = 11;
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constexpr u8 VERSION_MINOR = 0;
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constexpr u8 VERSION_MICRO = 1;
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constexpr u8 REVISION_MAJOR = 1;
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constexpr u8 REVISION_MINOR = 0;
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constexpr char PLATFORM_STRING[] = "NX";
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constexpr char VERSION_HASH[] = "69103fcb2004dace877094c2f8c29e6113be5dbf";
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constexpr char DISPLAY_VERSION[] = "11.0.1";
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constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 11.0.1-1.0";
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} // namespace SystemVersionData
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std::string GetLongDisplayVersion() {
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std::string GetLongDisplayVersion() {
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return SystemVersionData::DISPLAY_TITLE;
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return HLE::ApiVersion::DISPLAY_TITLE;
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}
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}
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VirtualDir SystemVersion() {
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VirtualDir SystemVersion() {
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VirtualFile file = std::make_shared<VectorVfsFile>(std::vector<u8>(0x100), "file");
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VirtualFile file = std::make_shared<VectorVfsFile>(std::vector<u8>(0x100), "file");
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file->WriteObject(SystemVersionData::VERSION_MAJOR, 0);
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file->WriteObject(HLE::ApiVersion::HOS_VERSION_MAJOR, 0);
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file->WriteObject(SystemVersionData::VERSION_MINOR, 1);
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file->WriteObject(HLE::ApiVersion::HOS_VERSION_MINOR, 1);
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file->WriteObject(SystemVersionData::VERSION_MICRO, 2);
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file->WriteObject(HLE::ApiVersion::HOS_VERSION_MICRO, 2);
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file->WriteObject(SystemVersionData::REVISION_MAJOR, 4);
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file->WriteObject(HLE::ApiVersion::SDK_REVISION_MAJOR, 4);
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file->WriteObject(SystemVersionData::REVISION_MINOR, 5);
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file->WriteObject(HLE::ApiVersion::SDK_REVISION_MINOR, 5);
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file->WriteArray(SystemVersionData::PLATFORM_STRING,
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file->WriteArray(HLE::ApiVersion::PLATFORM_STRING,
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std::min<u64>(sizeof(SystemVersionData::PLATFORM_STRING), 0x20ULL), 0x8);
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std::min<u64>(sizeof(HLE::ApiVersion::PLATFORM_STRING), 0x20ULL), 0x8);
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file->WriteArray(SystemVersionData::VERSION_HASH,
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file->WriteArray(HLE::ApiVersion::VERSION_HASH,
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std::min<u64>(sizeof(SystemVersionData::VERSION_HASH), 0x40ULL), 0x28);
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std::min<u64>(sizeof(HLE::ApiVersion::VERSION_HASH), 0x40ULL), 0x28);
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file->WriteArray(SystemVersionData::DISPLAY_VERSION,
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file->WriteArray(HLE::ApiVersion::DISPLAY_VERSION,
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std::min<u64>(sizeof(SystemVersionData::DISPLAY_VERSION), 0x18ULL), 0x68);
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std::min<u64>(sizeof(HLE::ApiVersion::DISPLAY_VERSION), 0x18ULL), 0x68);
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file->WriteArray(SystemVersionData::DISPLAY_TITLE,
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file->WriteArray(HLE::ApiVersion::DISPLAY_TITLE,
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std::min<u64>(sizeof(SystemVersionData::DISPLAY_TITLE), 0x80ULL), 0x80);
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std::min<u64>(sizeof(HLE::ApiVersion::DISPLAY_TITLE), 0x80ULL), 0x80);
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return std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{file},
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return std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{file},
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std::vector<VirtualDir>{}, "data");
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std::vector<VirtualDir>{}, "data");
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}
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}
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38
src/core/hle/api_version.h
Normal file
38
src/core/hle/api_version.h
Normal file
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@ -0,0 +1,38 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/common_types.h"
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// This file contains yuzu's HLE API version constants.
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namespace HLE::ApiVersion {
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// Horizon OS version constants.
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constexpr u8 HOS_VERSION_MAJOR = 11;
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constexpr u8 HOS_VERSION_MINOR = 0;
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constexpr u8 HOS_VERSION_MICRO = 1;
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// NintendoSDK version constants.
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constexpr u8 SDK_REVISION_MAJOR = 1;
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constexpr u8 SDK_REVISION_MINOR = 0;
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constexpr char PLATFORM_STRING[] = "NX";
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constexpr char VERSION_HASH[] = "69103fcb2004dace877094c2f8c29e6113be5dbf";
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constexpr char DISPLAY_VERSION[] = "11.0.1";
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constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 11.0.1-1.0";
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// Atmosphere version constants.
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constexpr u8 ATMOSPHERE_RELEASE_VERSION_MAJOR = 0;
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constexpr u8 ATMOSPHERE_RELEASE_VERSION_MINOR = 19;
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constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 4;
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constexpr u32 GetTargetFirmware() {
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return u32{HOS_VERSION_MAJOR} << 24 | u32{HOS_VERSION_MINOR} << 16 |
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u32{HOS_VERSION_MICRO} << 8 | 0U;
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}
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} // namespace HLE::ApiVersion
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