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Merge pull request #808 from lioncash/mem-dedup

video_core/memory_manager: Avoid repeated unnecessary page slot lookups
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bunnei 2018-07-26 11:50:27 -07:00 committed by GitHub
commit e013fdc2b2
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@ -13,8 +13,10 @@ GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
ASSERT(gpu_addr); ASSERT(gpu_addr);
for (u64 offset = 0; offset < size; offset += PAGE_SIZE) { for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
ASSERT(PageSlot(*gpu_addr + offset) == static_cast<u64>(PageStatus::Unmapped)); VAddr& slot = PageSlot(*gpu_addr + offset);
PageSlot(*gpu_addr + offset) = static_cast<u64>(PageStatus::Allocated);
ASSERT(slot == static_cast<u64>(PageStatus::Unmapped));
slot = static_cast<u64>(PageStatus::Allocated);
} }
return *gpu_addr; return *gpu_addr;
@ -22,8 +24,10 @@ GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) { GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
for (u64 offset = 0; offset < size; offset += PAGE_SIZE) { for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
ASSERT(PageSlot(gpu_addr + offset) == static_cast<u64>(PageStatus::Unmapped)); VAddr& slot = PageSlot(gpu_addr + offset);
PageSlot(gpu_addr + offset) = static_cast<u64>(PageStatus::Allocated);
ASSERT(slot == static_cast<u64>(PageStatus::Unmapped));
slot = static_cast<u64>(PageStatus::Allocated);
} }
return gpu_addr; return gpu_addr;
@ -34,8 +38,10 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
ASSERT(gpu_addr); ASSERT(gpu_addr);
for (u64 offset = 0; offset < size; offset += PAGE_SIZE) { for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
ASSERT(PageSlot(*gpu_addr + offset) == static_cast<u64>(PageStatus::Unmapped)); VAddr& slot = PageSlot(*gpu_addr + offset);
PageSlot(*gpu_addr + offset) = cpu_addr + offset;
ASSERT(slot == static_cast<u64>(PageStatus::Unmapped));
slot = cpu_addr + offset;
} }
MappedRegion region{cpu_addr, *gpu_addr, size}; MappedRegion region{cpu_addr, *gpu_addr, size};
@ -48,8 +54,10 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size)
ASSERT((gpu_addr & PAGE_MASK) == 0); ASSERT((gpu_addr & PAGE_MASK) == 0);
for (u64 offset = 0; offset < size; offset += PAGE_SIZE) { for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
ASSERT(PageSlot(gpu_addr + offset) == static_cast<u64>(PageStatus::Allocated)); VAddr& slot = PageSlot(gpu_addr + offset);
PageSlot(gpu_addr + offset) = cpu_addr + offset;
ASSERT(slot == static_cast<u64>(PageStatus::Allocated));
slot = cpu_addr + offset;
} }
MappedRegion region{cpu_addr, gpu_addr, size}; MappedRegion region{cpu_addr, gpu_addr, size};
@ -62,9 +70,11 @@ GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
ASSERT((gpu_addr & PAGE_MASK) == 0); ASSERT((gpu_addr & PAGE_MASK) == 0);
for (u64 offset = 0; offset < size; offset += PAGE_SIZE) { for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
ASSERT(PageSlot(gpu_addr + offset) != static_cast<u64>(PageStatus::Allocated) && VAddr& slot = PageSlot(gpu_addr + offset);
PageSlot(gpu_addr + offset) != static_cast<u64>(PageStatus::Unmapped));
PageSlot(gpu_addr + offset) = static_cast<u64>(PageStatus::Unmapped); ASSERT(slot != static_cast<u64>(PageStatus::Allocated) &&
slot != static_cast<u64>(PageStatus::Unmapped));
slot = static_cast<u64>(PageStatus::Unmapped);
} }
// Delete the region mappings that are contained within the unmapped region // Delete the region mappings that are contained within the unmapped region
@ -128,9 +138,7 @@ VAddr& MemoryManager::PageSlot(GPUVAddr gpu_addr) {
auto& block = page_table[(gpu_addr >> (PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK]; auto& block = page_table[(gpu_addr >> (PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK];
if (!block) { if (!block) {
block = std::make_unique<PageBlock>(); block = std::make_unique<PageBlock>();
for (unsigned index = 0; index < PAGE_BLOCK_SIZE; index++) { block->fill(static_cast<VAddr>(PageStatus::Unmapped));
(*block)[index] = static_cast<u64>(PageStatus::Unmapped);
}
} }
return (*block)[(gpu_addr >> PAGE_BITS) & PAGE_BLOCK_MASK]; return (*block)[(gpu_addr >> PAGE_BITS) & PAGE_BLOCK_MASK];
} }