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Correct issue where texturelod could not be applied to 2darrayshadow

This commit is contained in:
FernandoS27 2018-11-07 21:48:45 -04:00
parent ad2f47b579
commit d347623d6f

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@ -2777,7 +2777,11 @@ private:
break; break;
} }
case Tegra::Shader::TextureProcessMode::LZ: { case Tegra::Shader::TextureProcessMode::LZ: {
if (depth_compare && is_array) {
texture = "texture(" + sampler + ", coords)";
} else {
texture = "textureLod(" + sampler + ", coords, 0.0)"; texture = "textureLod(" + sampler + ", coords, 0.0)";
}
break; break;
} }
case Tegra::Shader::TextureProcessMode::LL: { case Tegra::Shader::TextureProcessMode::LL: {