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Revert "Devirtualize Register/Unregister and use a wrapper instead."

- Fixes graphical issues from transitions in Super Mario Odyssey.
This commit is contained in:
bunnei 2019-03-21 21:41:14 -04:00
parent 4d95adcac5
commit d0dddb3e9d
3 changed files with 12 additions and 8 deletions

View file

@ -132,7 +132,7 @@ protected:
} }
/// Register an object into the cache /// Register an object into the cache
void Register(const T& object) { virtual void Register(const T& object) {
std::lock_guard<std::recursive_mutex> lock{mutex}; std::lock_guard<std::recursive_mutex> lock{mutex};
object->SetIsRegistered(true); object->SetIsRegistered(true);
@ -142,7 +142,7 @@ protected:
} }
/// Unregisters an object from the cache /// Unregisters an object from the cache
void Unregister(const T& object) { virtual void Unregister(const T& object) {
std::lock_guard<std::recursive_mutex> lock{mutex}; std::lock_guard<std::recursive_mutex> lock{mutex};
object->SetIsRegistered(false); object->SetIsRegistered(false);

View file

@ -941,7 +941,7 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool pres
// If surface parameters changed and we care about keeping the previous data, recreate // If surface parameters changed and we care about keeping the previous data, recreate
// the surface from the old one // the surface from the old one
Surface new_surface{RecreateSurface(surface, params)}; Surface new_surface{RecreateSurface(surface, params)};
UnregisterSurface(surface); Unregister(surface);
Register(new_surface); Register(new_surface);
if (new_surface->IsUploaded()) { if (new_surface->IsUploaded()) {
RegisterReinterpretSurface(new_surface); RegisterReinterpretSurface(new_surface);
@ -949,7 +949,7 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool pres
return new_surface; return new_surface;
} else { } else {
// Delete the old surface before creating a new one to prevent collisions. // Delete the old surface before creating a new one to prevent collisions.
UnregisterSurface(surface); Unregister(surface);
} }
} }
@ -1304,12 +1304,12 @@ static bool IsReinterpretInvalidSecond(const Surface render_surface,
bool RasterizerCacheOpenGL::PartialReinterpretSurface(Surface triggering_surface, bool RasterizerCacheOpenGL::PartialReinterpretSurface(Surface triggering_surface,
Surface intersect) { Surface intersect) {
if (IsReinterpretInvalid(triggering_surface, intersect)) { if (IsReinterpretInvalid(triggering_surface, intersect)) {
UnregisterSurface(intersect); Unregister(intersect);
return false; return false;
} }
if (!LayerFitReinterpretSurface(*this, triggering_surface, intersect)) { if (!LayerFitReinterpretSurface(*this, triggering_surface, intersect)) {
if (IsReinterpretInvalidSecond(triggering_surface, intersect)) { if (IsReinterpretInvalidSecond(triggering_surface, intersect)) {
UnregisterSurface(intersect); Unregister(intersect);
return false; return false;
} }
FlushObject(intersect); FlushObject(intersect);

View file

@ -533,13 +533,17 @@ private:
return nullptr; return nullptr;
} }
void Register(const Surface& object) {
RasterizerCache<Surface>::Register(object);
}
/// Unregisters an object from the cache /// Unregisters an object from the cache
void UnregisterSurface(const Surface& object) { void Unregister(const Surface& object) {
if (object->IsReinterpreted()) { if (object->IsReinterpreted()) {
auto interval = GetReinterpretInterval(object); auto interval = GetReinterpretInterval(object);
reinterpreted_surfaces.erase(interval); reinterpreted_surfaces.erase(interval);
} }
Unregister(object); RasterizerCache<Surface>::Unregister(object);
} }
}; };