yuzu: Save sound output mode and set it to Stereo by default
This commit is contained in:
parent
1c45c8086e
commit
cdeadd448b
3 changed files with 7 additions and 0 deletions
|
@ -387,6 +387,7 @@ struct Values {
|
|||
|
||||
s32 current_user;
|
||||
s32 language_index;
|
||||
s32 sound_index;
|
||||
|
||||
// Controls
|
||||
std::array<PlayerInput, 10> players;
|
||||
|
|
|
@ -698,6 +698,8 @@ void Config::ReadSystemValues() {
|
|||
Settings::values.custom_rtc = std::nullopt;
|
||||
}
|
||||
|
||||
Settings::values.sound_index = ReadSetting(QStringLiteral("sound_index"), 1).toInt();
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
|
@ -1125,6 +1127,8 @@ void Config::SaveSystemValues() {
|
|||
Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()),
|
||||
0);
|
||||
|
||||
WriteSetting(QStringLiteral("sound_index"), Settings::values.sound_index, 1);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
|
|
|
@ -56,6 +56,7 @@ void ConfigureSystem::SetConfiguration() {
|
|||
enabled = !Core::System::GetInstance().IsPoweredOn();
|
||||
|
||||
ui->combo_language->setCurrentIndex(Settings::values.language_index);
|
||||
ui->combo_sound->setCurrentIndex(Settings::values.sound_index);
|
||||
|
||||
ui->rng_seed_checkbox->setChecked(Settings::values.rng_seed.has_value());
|
||||
ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.has_value());
|
||||
|
@ -81,6 +82,7 @@ void ConfigureSystem::ApplyConfiguration() {
|
|||
}
|
||||
|
||||
Settings::values.language_index = ui->combo_language->currentIndex();
|
||||
Settings::values.sound_index = ui->combo_sound->currentIndex();
|
||||
|
||||
if (ui->rng_seed_checkbox->isChecked()) {
|
||||
Settings::values.rng_seed = ui->rng_seed_edit->text().toULongLong(nullptr, 16);
|
||||
|
|
Loading…
Reference in a new issue