video_core: set vertex buffer num to 16, because mvk have when using more than 16
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@ -62,7 +62,11 @@ using BufferId = SlotId;
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using VideoCore::Surface::PixelFormat;
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using VideoCore::Surface::PixelFormat;
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using namespace Common::Literals;
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using namespace Common::Literals;
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#ifdef __APPLE__
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constexpr u32 NUM_VERTEX_BUFFERS = 16;
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#else
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constexpr u32 NUM_VERTEX_BUFFERS = 32;
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constexpr u32 NUM_VERTEX_BUFFERS = 32;
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#endif
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constexpr u32 NUM_TRANSFORM_FEEDBACK_BUFFERS = 4;
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constexpr u32 NUM_TRANSFORM_FEEDBACK_BUFFERS = 4;
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constexpr u32 NUM_GRAPHICS_UNIFORM_BUFFERS = 18;
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constexpr u32 NUM_GRAPHICS_UNIFORM_BUFFERS = 18;
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constexpr u32 NUM_COMPUTE_UNIFORM_BUFFERS = 8;
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constexpr u32 NUM_COMPUTE_UNIFORM_BUFFERS = 8;
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