Merge pull request #8024 from liamwhite/const-indexing
Add shader support for const buffer indirect addressing
This commit is contained in:
commit
cb86e7941b
6 changed files with 163 additions and 65 deletions
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@ -123,34 +123,36 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
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}
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Id GetCbuf(EmitContext& ctx, Id result_type, Id UniformDefinitions::*member_ptr, u32 element_size,
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const IR::Value& binding, const IR::Value& offset) {
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const IR::Value& binding, const IR::Value& offset, const Id indirect_func) {
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Id buffer_offset;
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const Id uniform_type{ctx.uniform_types.*member_ptr};
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if (offset.IsImmediate()) {
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// Hardware been proved to read the aligned offset (e.g. LDC.U32 at 6 will read offset 4)
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const Id imm_offset{ctx.Const(offset.U32() / element_size)};
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buffer_offset = imm_offset;
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} else if (element_size > 1) {
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const u32 log2_element_size{static_cast<u32>(std::countr_zero(element_size))};
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const Id shift{ctx.Const(log2_element_size)};
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buffer_offset = ctx.OpShiftRightArithmetic(ctx.U32[1], ctx.Def(offset), shift);
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} else {
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buffer_offset = ctx.Def(offset);
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}
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if (!binding.IsImmediate()) {
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throw NotImplementedException("Constant buffer indexing");
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return ctx.OpFunctionCall(result_type, indirect_func, ctx.Def(binding), buffer_offset);
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}
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const Id cbuf{ctx.cbufs[binding.U32()].*member_ptr};
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const Id uniform_type{ctx.uniform_types.*member_ptr};
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if (!offset.IsImmediate()) {
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Id index{ctx.Def(offset)};
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if (element_size > 1) {
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const u32 log2_element_size{static_cast<u32>(std::countr_zero(element_size))};
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const Id shift{ctx.Const(log2_element_size)};
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index = ctx.OpShiftRightArithmetic(ctx.U32[1], ctx.Def(offset), shift);
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}
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const Id access_chain{ctx.OpAccessChain(uniform_type, cbuf, ctx.u32_zero_value, index)};
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return ctx.OpLoad(result_type, access_chain);
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}
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// Hardware been proved to read the aligned offset (e.g. LDC.U32 at 6 will read offset 4)
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const Id imm_offset{ctx.Const(offset.U32() / element_size)};
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const Id access_chain{ctx.OpAccessChain(uniform_type, cbuf, ctx.u32_zero_value, imm_offset)};
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const Id access_chain{ctx.OpAccessChain(uniform_type, cbuf, ctx.u32_zero_value, buffer_offset)};
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return ctx.OpLoad(result_type, access_chain);
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}
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Id GetCbufU32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
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return GetCbuf(ctx, ctx.U32[1], &UniformDefinitions::U32, sizeof(u32), binding, offset);
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return GetCbuf(ctx, ctx.U32[1], &UniformDefinitions::U32, sizeof(u32), binding, offset,
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ctx.load_const_func_u32);
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}
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Id GetCbufU32x4(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
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return GetCbuf(ctx, ctx.U32[4], &UniformDefinitions::U32x4, sizeof(u32[4]), binding, offset);
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return GetCbuf(ctx, ctx.U32[4], &UniformDefinitions::U32x4, sizeof(u32[4]), binding, offset,
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ctx.load_const_func_u32x4);
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}
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Id GetCbufElement(EmitContext& ctx, Id vector, const IR::Value& offset, u32 index_offset) {
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@ -201,7 +203,8 @@ void EmitGetIndirectBranchVariable(EmitContext&) {
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Id EmitGetCbufU8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
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if (ctx.profile.support_descriptor_aliasing && ctx.profile.support_int8) {
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const Id load{GetCbuf(ctx, ctx.U8, &UniformDefinitions::U8, sizeof(u8), binding, offset)};
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const Id load{GetCbuf(ctx, ctx.U8, &UniformDefinitions::U8, sizeof(u8), binding, offset,
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ctx.load_const_func_u8)};
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return ctx.OpUConvert(ctx.U32[1], load);
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}
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Id element{};
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@ -217,7 +220,8 @@ Id EmitGetCbufU8(EmitContext& ctx, const IR::Value& binding, const IR::Value& of
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Id EmitGetCbufS8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
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if (ctx.profile.support_descriptor_aliasing && ctx.profile.support_int8) {
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const Id load{GetCbuf(ctx, ctx.S8, &UniformDefinitions::S8, sizeof(s8), binding, offset)};
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const Id load{GetCbuf(ctx, ctx.S8, &UniformDefinitions::S8, sizeof(s8), binding, offset,
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ctx.load_const_func_u8)};
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return ctx.OpSConvert(ctx.U32[1], load);
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}
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Id element{};
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@ -233,8 +237,8 @@ Id EmitGetCbufS8(EmitContext& ctx, const IR::Value& binding, const IR::Value& of
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Id EmitGetCbufU16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
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if (ctx.profile.support_descriptor_aliasing && ctx.profile.support_int16) {
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const Id load{
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GetCbuf(ctx, ctx.U16, &UniformDefinitions::U16, sizeof(u16), binding, offset)};
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const Id load{GetCbuf(ctx, ctx.U16, &UniformDefinitions::U16, sizeof(u16), binding, offset,
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ctx.load_const_func_u16)};
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return ctx.OpUConvert(ctx.U32[1], load);
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}
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Id element{};
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@ -250,8 +254,8 @@ Id EmitGetCbufU16(EmitContext& ctx, const IR::Value& binding, const IR::Value& o
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Id EmitGetCbufS16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
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if (ctx.profile.support_descriptor_aliasing && ctx.profile.support_int16) {
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const Id load{
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GetCbuf(ctx, ctx.S16, &UniformDefinitions::S16, sizeof(s16), binding, offset)};
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const Id load{GetCbuf(ctx, ctx.S16, &UniformDefinitions::S16, sizeof(s16), binding, offset,
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ctx.load_const_func_u16)};
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return ctx.OpSConvert(ctx.U32[1], load);
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}
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Id element{};
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@ -276,7 +280,8 @@ Id EmitGetCbufU32(EmitContext& ctx, const IR::Value& binding, const IR::Value& o
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Id EmitGetCbufF32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
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if (ctx.profile.support_descriptor_aliasing) {
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return GetCbuf(ctx, ctx.F32[1], &UniformDefinitions::F32, sizeof(f32), binding, offset);
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return GetCbuf(ctx, ctx.F32[1], &UniformDefinitions::F32, sizeof(f32), binding, offset,
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ctx.load_const_func_f32);
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} else {
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const Id vector{GetCbufU32x4(ctx, binding, offset)};
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return ctx.OpBitcast(ctx.F32[1], GetCbufElement(ctx, vector, offset, 0u));
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@ -285,8 +290,8 @@ Id EmitGetCbufF32(EmitContext& ctx, const IR::Value& binding, const IR::Value& o
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Id EmitGetCbufU32x2(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
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if (ctx.profile.support_descriptor_aliasing) {
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return GetCbuf(ctx, ctx.U32[2], &UniformDefinitions::U32x2, sizeof(u32[2]), binding,
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offset);
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return GetCbuf(ctx, ctx.U32[2], &UniformDefinitions::U32x2, sizeof(u32[2]), binding, offset,
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ctx.load_const_func_u32x2);
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} else {
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const Id vector{GetCbufU32x4(ctx, binding, offset)};
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return ctx.OpCompositeConstruct(ctx.U32[2], GetCbufElement(ctx, vector, offset, 0u),
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@ -464,6 +464,7 @@ EmitContext::EmitContext(const Profile& profile_, const RuntimeInfo& runtime_inf
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DefineSharedMemory(program);
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DefineSharedMemoryFunctions(program);
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DefineConstantBuffers(program.info, uniform_binding);
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DefineConstantBufferIndirectFunctions(program.info);
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DefineStorageBuffers(program.info, storage_binding);
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DefineTextureBuffers(program.info, texture_binding);
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DefineImageBuffers(program.info, image_binding);
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@ -993,7 +994,7 @@ void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) {
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}
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return;
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}
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IR::Type types{info.used_constant_buffer_types};
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IR::Type types{info.used_constant_buffer_types | info.used_indirect_cbuf_types};
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if (True(types & IR::Type::U8)) {
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if (profile.support_int8) {
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DefineConstBuffers(*this, info, &UniformDefinitions::U8, binding, U8, 'u', sizeof(u8));
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@ -1027,6 +1028,62 @@ void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) {
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binding += static_cast<u32>(info.constant_buffer_descriptors.size());
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}
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void EmitContext::DefineConstantBufferIndirectFunctions(const Info& info) {
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if (!info.uses_cbuf_indirect) {
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return;
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}
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const auto make_accessor{[&](Id buffer_type, Id UniformDefinitions::*member_ptr) {
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const Id func_type{TypeFunction(buffer_type, U32[1], U32[1])};
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const Id func{OpFunction(buffer_type, spv::FunctionControlMask::MaskNone, func_type)};
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const Id binding{OpFunctionParameter(U32[1])};
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const Id offset{OpFunctionParameter(U32[1])};
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AddLabel();
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const Id merge_label{OpLabel()};
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const Id uniform_type{uniform_types.*member_ptr};
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std::array<Id, Info::MAX_CBUFS> buf_labels;
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std::array<Sirit::Literal, Info::MAX_CBUFS> buf_literals;
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for (u32 i = 0; i < Info::MAX_CBUFS; i++) {
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buf_labels[i] = OpLabel();
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buf_literals[i] = Sirit::Literal{i};
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}
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OpSelectionMerge(merge_label, spv::SelectionControlMask::MaskNone);
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OpSwitch(binding, buf_labels[0], buf_literals, buf_labels);
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for (u32 i = 0; i < Info::MAX_CBUFS; i++) {
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AddLabel(buf_labels[i]);
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const Id cbuf{cbufs[i].*member_ptr};
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const Id access_chain{OpAccessChain(uniform_type, cbuf, u32_zero_value, offset)};
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const Id result{OpLoad(buffer_type, access_chain)};
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OpReturnValue(result);
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}
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AddLabel(merge_label);
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OpUnreachable();
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OpFunctionEnd();
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return func;
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}};
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IR::Type types{info.used_indirect_cbuf_types};
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if (True(types & IR::Type::U8)) {
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load_const_func_u8 = make_accessor(U8, &UniformDefinitions::U8);
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}
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if (True(types & IR::Type::U16)) {
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load_const_func_u16 = make_accessor(U16, &UniformDefinitions::U16);
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}
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if (True(types & IR::Type::F32)) {
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load_const_func_f32 = make_accessor(F32[1], &UniformDefinitions::F32);
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}
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if (True(types & IR::Type::U32)) {
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load_const_func_u32 = make_accessor(U32[1], &UniformDefinitions::U32);
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}
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if (True(types & IR::Type::U32x2)) {
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load_const_func_u32x2 = make_accessor(U32[2], &UniformDefinitions::U32x2);
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}
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if (True(types & IR::Type::U32x4)) {
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load_const_func_u32x4 = make_accessor(U32[4], &UniformDefinitions::U32x4);
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}
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}
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void EmitContext::DefineStorageBuffers(const Info& info, u32& binding) {
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if (info.storage_buffers_descriptors.empty()) {
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return;
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@ -294,6 +294,13 @@ public:
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std::vector<Id> interfaces;
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Id load_const_func_u8{};
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Id load_const_func_u16{};
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Id load_const_func_u32{};
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Id load_const_func_f32{};
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Id load_const_func_u32x2{};
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Id load_const_func_u32x4{};
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private:
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void DefineCommonTypes(const Info& info);
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void DefineCommonConstants();
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@ -302,6 +309,7 @@ private:
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void DefineSharedMemory(const IR::Program& program);
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void DefineSharedMemoryFunctions(const IR::Program& program);
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void DefineConstantBuffers(const Info& info, u32& binding);
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void DefineConstantBufferIndirectFunctions(const Info& info);
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void DefineStorageBuffers(const Info& info, u32& binding);
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void DefineTextureBuffers(const Info& info, u32& binding);
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void DefineImageBuffers(const Info& info, u32& binding);
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@ -11,10 +11,20 @@ namespace Shader::Maxwell {
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using namespace LDC;
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namespace {
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std::pair<IR::U32, IR::U32> Slot(IR::IREmitter& ir, Mode mode, const IR::U32& imm_index,
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const IR::U32& reg, const IR::U32& imm) {
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const IR::U32& reg, const IR::U32& imm_offset) {
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switch (mode) {
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case Mode::Default:
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return {imm_index, ir.IAdd(reg, imm)};
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return {imm_index, ir.IAdd(reg, imm_offset)};
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case Mode::IS: {
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// Segmented addressing mode
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// Ra+imm_offset points into a flat mapping of const buffer
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// address space
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const IR::U32 address{ir.IAdd(reg, imm_offset)};
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const IR::U32 index{ir.BitFieldExtract(address, ir.Imm32(16), ir.Imm32(16))};
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const IR::U32 offset{ir.BitFieldExtract(address, ir.Imm32(0), ir.Imm32(16))};
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return {ir.IAdd(index, imm_index), offset};
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}
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default:
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break;
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}
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@ -29,6 +29,46 @@ void AddConstantBufferDescriptor(Info& info, u32 index, u32 count) {
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});
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}
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void AddRegisterIndexedLdc(Info& info) {
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info.uses_cbuf_indirect = true;
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// The shader can use any possible constant buffer
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info.constant_buffer_mask = (1 << Info::MAX_CBUFS) - 1;
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auto& cbufs{info.constant_buffer_descriptors};
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cbufs.clear();
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for (u32 i = 0; i < Info::MAX_CBUFS; i++) {
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cbufs.push_back(ConstantBufferDescriptor{.index = i, .count = 1});
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// The shader can use any possible access size
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info.constant_buffer_used_sizes[i] = 0x10'000;
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}
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}
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u32 GetElementSize(IR::Type& used_type, Shader::IR::Opcode opcode) {
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switch (opcode) {
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case IR::Opcode::GetCbufU8:
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case IR::Opcode::GetCbufS8:
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used_type |= IR::Type::U8;
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return 1;
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case IR::Opcode::GetCbufU16:
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case IR::Opcode::GetCbufS16:
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used_type |= IR::Type::U16;
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return 2;
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case IR::Opcode::GetCbufU32:
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used_type |= IR::Type::U32;
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return 4;
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case IR::Opcode::GetCbufF32:
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used_type |= IR::Type::F32;
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return 4;
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case IR::Opcode::GetCbufU32x2:
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used_type |= IR::Type::U32x2;
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return 8;
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default:
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throw InvalidArgument("Invalid opcode {}", opcode);
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}
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}
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void GetPatch(Info& info, IR::Patch patch) {
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if (!IR::IsGeneric(patch)) {
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throw NotImplementedException("Reading non-generic patch {}", patch);
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@ -463,42 +503,18 @@ void VisitUsages(Info& info, IR::Inst& inst) {
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case IR::Opcode::GetCbufU32x2: {
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const IR::Value index{inst.Arg(0)};
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const IR::Value offset{inst.Arg(1)};
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if (!index.IsImmediate()) {
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throw NotImplementedException("Constant buffer with non-immediate index");
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}
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AddConstantBufferDescriptor(info, index.U32(), 1);
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u32 element_size{};
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switch (inst.GetOpcode()) {
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case IR::Opcode::GetCbufU8:
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case IR::Opcode::GetCbufS8:
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info.used_constant_buffer_types |= IR::Type::U8;
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element_size = 1;
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break;
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case IR::Opcode::GetCbufU16:
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case IR::Opcode::GetCbufS16:
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info.used_constant_buffer_types |= IR::Type::U16;
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element_size = 2;
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break;
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case IR::Opcode::GetCbufU32:
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info.used_constant_buffer_types |= IR::Type::U32;
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element_size = 4;
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break;
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case IR::Opcode::GetCbufF32:
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info.used_constant_buffer_types |= IR::Type::F32;
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element_size = 4;
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break;
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case IR::Opcode::GetCbufU32x2:
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info.used_constant_buffer_types |= IR::Type::U32x2;
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element_size = 8;
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break;
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default:
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break;
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}
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u32& size{info.constant_buffer_used_sizes[index.U32()]};
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if (offset.IsImmediate()) {
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size = Common::AlignUp(std::max(size, offset.U32() + element_size), 16u);
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if (index.IsImmediate()) {
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AddConstantBufferDescriptor(info, index.U32(), 1);
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u32 element_size = GetElementSize(info.used_constant_buffer_types, inst.GetOpcode());
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u32& size{info.constant_buffer_used_sizes[index.U32()]};
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if (offset.IsImmediate()) {
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size = Common::AlignUp(std::max(size, offset.U32() + element_size), 16u);
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} else {
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size = 0x10'000;
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}
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} else {
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size = 0x10'000;
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AddRegisterIndexedLdc(info);
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GetElementSize(info.used_indirect_cbuf_types, inst.GetOpcode());
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}
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break;
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}
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@ -173,9 +173,11 @@ struct Info {
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bool uses_atomic_image_u32{};
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bool uses_shadow_lod{};
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bool uses_rescaling_uniform{};
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bool uses_cbuf_indirect{};
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IR::Type used_constant_buffer_types{};
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IR::Type used_storage_buffer_types{};
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IR::Type used_indirect_cbuf_types{};
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u32 constant_buffer_mask{};
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std::array<u32, MAX_CBUFS> constant_buffer_used_sizes{};
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