kernel: Remove unnecessary includes
Over the course of the changes to the kernel code, a few includes are no longer necessary, particularly with the change over to std::shared_ptr from Boost's intrusive_ptr.
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15 changed files with 17 additions and 11 deletions
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@ -11,8 +11,6 @@
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#include "core/core_cpu.h"
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#include "core/core_cpu.h"
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#include "core/hle/kernel/address_arbiter.h"
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#include "core/hle/kernel/address_arbiter.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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@ -4,10 +4,10 @@
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#pragma once
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#pragma once
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#include <memory>
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/object.h"
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union ResultCode;
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union ResultCode;
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@ -8,7 +8,6 @@
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/server_port.h"
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#include "core/hle/kernel/server_port.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/session.h"
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#include "core/hle/kernel/session.h"
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namespace Kernel {
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namespace Kernel {
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@ -4,7 +4,9 @@
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#pragma once
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#pragma once
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#include <memory>
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#include <string>
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#include <string>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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@ -6,6 +6,8 @@
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#include <array>
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#include <array>
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#include <cstddef>
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#include <cstddef>
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#include <memory>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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@ -13,7 +13,6 @@
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#include "core/core.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/core_timing_util.h"
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#include "core/hle/kernel/address_arbiter.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/handle_table.h"
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@ -4,6 +4,7 @@
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#pragma once
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#pragma once
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#include <memory>
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#include <string>
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#include <string>
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#include <unordered_map>
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#include <unordered_map>
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#include <vector>
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#include <vector>
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@ -2,6 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <memory>
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#include <utility>
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#include <utility>
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#include <vector>
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#include <vector>
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@ -5,6 +5,8 @@
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#pragma once
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#pragma once
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#include <array>
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#include <array>
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#include <memory>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/object.h"
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@ -4,11 +4,12 @@
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#pragma once
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#pragma once
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#include <mutex>
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#include <atomic>
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#include <memory>
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/multi_level_queue.h"
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#include "common/multi_level_queue.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/thread.h"
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namespace Core {
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namespace Core {
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@ -6,9 +6,9 @@
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#include <memory>
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#include <memory>
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#include <string>
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#include <string>
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#include <utility>
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/result.h"
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namespace Kernel {
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namespace Kernel {
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#include <memory>
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#include <memory>
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#include <string>
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#include <string>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/object.h"
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#pragma once
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#pragma once
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#include <memory>
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#include <memory>
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#include <vector>
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/physical_memory.h"
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#include "core/hle/kernel/physical_memory.h"
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#pragma once
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#pragma once
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#include <memory>
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#include <vector>
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#include <vector>
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#include <boost/smart_ptr/intrusive_ptr.hpp>
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/object.h"
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namespace Kernel {
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namespace Kernel {
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#pragma once
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#pragma once
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#include <memory>
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/object.h"
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namespace Kernel {
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namespace Kernel {
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