Merge pull request #1526 from bunnei/sdl-rgb8
SDL2: Explicitly use RGB8 color buffer.
This commit is contained in:
commit
becb758a84
1 changed files with 4 additions and 0 deletions
|
@ -73,6 +73,10 @@ EmuWindow_SDL2::EmuWindow_SDL2() {
|
||||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
|
||||||
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
|
||||||
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
||||||
|
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
|
||||||
|
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
|
||||||
|
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
|
||||||
|
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
|
||||||
|
|
||||||
std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
|
std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
|
||||||
render_window = SDL_CreateWindow(window_title.c_str(),
|
render_window = SDL_CreateWindow(window_title.c_str(),
|
||||||
|
|
Loading…
Reference in a new issue