Apply clang format
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@ -2845,7 +2845,6 @@ void GMainWindow::OnTasReset() {
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input_subsystem->GetTas()->Reset();
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}
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void GMainWindow::OnConfigurePerGame() {
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const u64 title_id = system->GetCurrentProcessProgramID();
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OpenPerGameConfiguration(title_id, game_path.toStdString());
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