frontend: Set minimum window size to 640x360 instead of 1280x720 (#3413)
This commit is contained in:
parent
024c84d2db
commit
b73f678ee8
6 changed files with 36 additions and 8 deletions
|
@ -46,7 +46,7 @@ private:
|
|||
EmuWindow::EmuWindow() {
|
||||
// TODO: Find a better place to set this.
|
||||
config.min_client_area_size =
|
||||
std::make_pair(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
|
||||
std::make_pair(Layout::MinimumSize::Width, Layout::MinimumSize::Height);
|
||||
active_config = config;
|
||||
touch_state = std::make_shared<TouchState>();
|
||||
Input::RegisterFactory<Input::TouchDevice>("emu_window", touch_state);
|
||||
|
|
|
@ -8,6 +8,11 @@
|
|||
|
||||
namespace Layout {
|
||||
|
||||
namespace MinimumSize {
|
||||
constexpr u32 Width = 640;
|
||||
constexpr u32 Height = 360;
|
||||
} // namespace MinimumSize
|
||||
|
||||
namespace ScreenUndocked {
|
||||
constexpr u32 Width = 1280;
|
||||
constexpr u32 Height = 720;
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
#include <QTime>
|
||||
#include <QtConcurrent/QtConcurrentRun>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/framebuffer_layout.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "ui_loading_screen.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
@ -61,7 +62,7 @@ LoadingScreen::LoadingScreen(QWidget* parent)
|
|||
: QWidget(parent), ui(std::make_unique<Ui::LoadingScreen>()),
|
||||
previous_stage(VideoCore::LoadCallbackStage::Complete) {
|
||||
ui->setupUi(this);
|
||||
setMinimumSize(1280, 720);
|
||||
setMinimumSize(Layout::MinimumSize::Width, Layout::MinimumSize::Height);
|
||||
|
||||
// Create a fade out effect to hide this loading screen widget.
|
||||
// When fading opacity, it will fade to the parent widgets background color, which is why we
|
||||
|
|
|
@ -724,13 +724,13 @@ void GMainWindow::InitializeHotkeys() {
|
|||
}
|
||||
|
||||
void GMainWindow::SetDefaultUIGeometry() {
|
||||
// geometry: 55% of the window contents are in the upper screen half, 45% in the lower half
|
||||
// geometry: 53% of the window contents are in the upper screen half, 47% in the lower half
|
||||
const QRect screenRect = QApplication::desktop()->screenGeometry(this);
|
||||
|
||||
const int w = screenRect.width() * 2 / 3;
|
||||
const int h = screenRect.height() / 2;
|
||||
const int h = screenRect.height() * 2 / 3;
|
||||
const int x = (screenRect.x() + screenRect.width()) / 2 - w / 2;
|
||||
const int y = (screenRect.y() + screenRect.height()) / 2 - h * 55 / 100;
|
||||
const int y = (screenRect.y() + screenRect.height()) / 2 - h * 53 / 100;
|
||||
|
||||
setGeometry(x, y, w, h);
|
||||
}
|
||||
|
@ -831,6 +831,7 @@ void GMainWindow::ConnectMenuEvents() {
|
|||
&GMainWindow::OnDisplayTitleBars);
|
||||
connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar);
|
||||
connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
|
||||
connect(ui.action_Reset_Window_Size, &QAction::triggered, this, &GMainWindow::ResetWindowSize);
|
||||
|
||||
// Fullscreen
|
||||
ui.action_Fullscreen->setShortcut(
|
||||
|
@ -1829,6 +1830,20 @@ void GMainWindow::ToggleWindowMode() {
|
|||
}
|
||||
}
|
||||
|
||||
void GMainWindow::ResetWindowSize() {
|
||||
const auto aspect_ratio = Layout::EmulationAspectRatio(
|
||||
static_cast<Layout::AspectRatio>(Settings::values.aspect_ratio),
|
||||
static_cast<float>(Layout::ScreenUndocked::Height) / Layout::ScreenUndocked::Width);
|
||||
if (!ui.action_Single_Window_Mode->isChecked()) {
|
||||
render_window->resize(Layout::ScreenUndocked::Height / aspect_ratio,
|
||||
Layout::ScreenUndocked::Height);
|
||||
} else {
|
||||
resize(Layout::ScreenUndocked::Height / aspect_ratio,
|
||||
Layout::ScreenUndocked::Height + menuBar()->height() +
|
||||
(ui.action_Show_Status_Bar->isChecked() ? statusBar()->height() : 0));
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnConfigure() {
|
||||
const auto old_theme = UISettings::values.theme;
|
||||
const bool old_discord_presence = UISettings::values.enable_discord_presence;
|
||||
|
|
|
@ -208,6 +208,7 @@ private slots:
|
|||
void ShowFullscreen();
|
||||
void HideFullscreen();
|
||||
void ToggleWindowMode();
|
||||
void ResetWindowSize();
|
||||
void OnCaptureScreenshot();
|
||||
void OnCoreError(Core::System::ResultStatus, std::string);
|
||||
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
|
||||
|
|
|
@ -6,8 +6,8 @@
|
|||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>1081</width>
|
||||
<height>730</height>
|
||||
<width>1280</width>
|
||||
<height>720</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
|
@ -44,7 +44,7 @@
|
|||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>1081</width>
|
||||
<width>1280</width>
|
||||
<height>21</height>
|
||||
</rect>
|
||||
</property>
|
||||
|
@ -96,6 +96,7 @@
|
|||
<addaction name="action_Display_Dock_Widget_Headers"/>
|
||||
<addaction name="action_Show_Filter_Bar"/>
|
||||
<addaction name="action_Show_Status_Bar"/>
|
||||
<addaction name="action_Reset_Window_Size"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="menu_View_Debugging"/>
|
||||
</widget>
|
||||
|
@ -215,6 +216,11 @@
|
|||
<string>Show Status Bar</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Reset_Window_Size">
|
||||
<property name="text">
|
||||
<string>Reset Window Size</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Fullscreen">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
|
|
Loading…
Reference in a new issue