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Add PrepareReschedule where required.

This commit is contained in:
Fernando Sahmkow 2019-03-29 17:13:00 -04:00 committed by FernandoS27
parent b8b7ebcece
commit b5d1e44782
3 changed files with 18 additions and 16 deletions

View file

@ -22,6 +22,8 @@ namespace Kernel {
namespace { namespace {
// Wake up num_to_wake (or all) threads in a vector. // Wake up num_to_wake (or all) threads in a vector.
void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) { void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
auto& system = Core::System::GetInstance();
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process // Only process up to 'target' threads, unless 'target' is <= 0, in which case process
// them all. // them all.
std::size_t last = waiting_threads.size(); std::size_t last = waiting_threads.size();
@ -35,6 +37,8 @@ void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_
waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS); waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
waiting_threads[i]->SetArbiterWaitAddress(0); waiting_threads[i]->SetArbiterWaitAddress(0);
waiting_threads[i]->ResumeFromWait(); waiting_threads[i]->ResumeFromWait();
if (waiting_threads[i]->GetProcessorID() >= 0)
system.CpuCore(waiting_threads[i]->GetProcessorID()).PrepareReschedule();
} }
} }
} // Anonymous namespace } // Anonymous namespace
@ -174,25 +178,17 @@ ResultCode AddressArbiter::WaitForAddressImpl(VAddr address, s64 timeout) {
} }
std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) const { std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) const {
const auto RetrieveWaitingThreads = [this](std::size_t core_index,
std::vector<SharedPtr<Thread>>& waiting_threads,
VAddr arb_addr) {
const auto& scheduler = system.Scheduler(core_index);
const auto& thread_list = scheduler.GetThreadList();
for (const auto& thread : thread_list) {
if (thread->GetArbiterWaitAddress() == arb_addr) {
waiting_threads.push_back(thread);
}
}
};
// Retrieve all threads that are waiting for this address. // Retrieve all threads that are waiting for this address.
std::vector<SharedPtr<Thread>> threads; std::vector<SharedPtr<Thread>> threads;
RetrieveWaitingThreads(0, threads, address); const auto& scheduler = system.GlobalScheduler();
RetrieveWaitingThreads(1, threads, address); const auto& thread_list = scheduler.GetThreadList();
RetrieveWaitingThreads(2, threads, address);
RetrieveWaitingThreads(3, threads, address); for (const auto& thread : thread_list) {
if (thread->GetArbiterWaitAddress() == address) {
threads.push_back(thread);
}
}
// Sort them by priority, such that the highest priority ones come first. // Sort them by priority, such that the highest priority ones come first.
std::sort(threads.begin(), threads.end(), std::sort(threads.begin(), threads.end(),

View file

@ -140,6 +140,8 @@ ResultCode Mutex::Release(VAddr address) {
thread->SetMutexWaitAddress(0); thread->SetMutexWaitAddress(0);
thread->SetWaitHandle(0); thread->SetWaitHandle(0);
Core::System::GetInstance().PrepareReschedule();
return RESULT_SUCCESS; return RESULT_SUCCESS;
} }
} // namespace Kernel } // namespace Kernel

View file

@ -6,6 +6,8 @@
#include "common/assert.h" #include "common/assert.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/hle/kernel/object.h" #include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h" #include "core/hle/kernel/thread.h"
@ -95,6 +97,8 @@ void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
} }
if (resume) { if (resume) {
thread->ResumeFromWait(); thread->ResumeFromWait();
if (thread->GetProcessorID() >= 0)
Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
} }
} }