Merge pull request #3653 from ReinUsesLisp/nsight-aftermath
renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows
This commit is contained in:
commit
afae40a99e
12 changed files with 389 additions and 77 deletions
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@ -160,6 +160,8 @@ if (ENABLE_VULKAN)
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renderer_vulkan/fixed_pipeline_state.h
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renderer_vulkan/maxwell_to_vk.cpp
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renderer_vulkan/maxwell_to_vk.h
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renderer_vulkan/nsight_aftermath_tracker.cpp
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renderer_vulkan/nsight_aftermath_tracker.h
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renderer_vulkan/renderer_vulkan.h
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renderer_vulkan/renderer_vulkan.cpp
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renderer_vulkan/vk_blit_screen.cpp
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@ -213,19 +215,30 @@ if (ENABLE_VULKAN)
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renderer_vulkan/wrapper.cpp
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renderer_vulkan/wrapper.h
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)
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target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
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target_compile_definitions(video_core PRIVATE HAS_VULKAN)
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endif()
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create_target_directory_groups(video_core)
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target_link_libraries(video_core PUBLIC common core)
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target_link_libraries(video_core PRIVATE glad)
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if (ENABLE_VULKAN)
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target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
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target_compile_definitions(video_core PRIVATE HAS_VULKAN)
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target_link_libraries(video_core PRIVATE sirit)
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endif()
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if (ENABLE_NSIGHT_AFTERMATH)
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if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK})
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message(ERROR "Environment variable NSIGHT_AFTERMATH_SDK has to be provided")
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endif()
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if (NOT WIN32)
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message(ERROR "Nsight Aftermath doesn't support non-Windows platforms")
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endif()
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target_compile_definitions(video_core PRIVATE HAS_NSIGHT_AFTERMATH)
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target_include_directories(video_core PRIVATE "$ENV{NSIGHT_AFTERMATH_SDK}/include")
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endif()
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if (MSVC)
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target_compile_options(video_core PRIVATE /we4267)
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else()
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220
src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp
Normal file
220
src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp
Normal file
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@ -0,0 +1,220 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#ifdef HAS_NSIGHT_AFTERMATH
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#include <mutex>
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#include <string>
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#include <string_view>
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#include <utility>
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#include <vector>
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#include <fmt/format.h>
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#define VK_NO_PROTOTYPES
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#include <vulkan/vulkan.h>
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#include <GFSDK_Aftermath.h>
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#include <GFSDK_Aftermath_Defines.h>
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#include <GFSDK_Aftermath_GpuCrashDump.h>
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#include <GFSDK_Aftermath_GpuCrashDumpDecoding.h>
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#include "common/common_paths.h"
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "common/scope_exit.h"
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#include "video_core/renderer_vulkan/nsight_aftermath_tracker.h"
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namespace Vulkan {
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static constexpr char AFTERMATH_LIB_NAME[] = "GFSDK_Aftermath_Lib.x64.dll";
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NsightAftermathTracker::NsightAftermathTracker() = default;
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NsightAftermathTracker::~NsightAftermathTracker() {
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if (initialized) {
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(void)GFSDK_Aftermath_DisableGpuCrashDumps();
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}
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}
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bool NsightAftermathTracker::Initialize() {
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if (!dl.Open(AFTERMATH_LIB_NAME)) {
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LOG_ERROR(Render_Vulkan, "Failed to load Nsight Aftermath DLL");
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return false;
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}
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if (!dl.GetSymbol("GFSDK_Aftermath_DisableGpuCrashDumps",
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&GFSDK_Aftermath_DisableGpuCrashDumps) ||
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!dl.GetSymbol("GFSDK_Aftermath_EnableGpuCrashDumps",
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&GFSDK_Aftermath_EnableGpuCrashDumps) ||
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!dl.GetSymbol("GFSDK_Aftermath_GetShaderDebugInfoIdentifier",
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&GFSDK_Aftermath_GetShaderDebugInfoIdentifier) ||
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!dl.GetSymbol("GFSDK_Aftermath_GetShaderHashSpirv", &GFSDK_Aftermath_GetShaderHashSpirv) ||
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!dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_CreateDecoder",
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&GFSDK_Aftermath_GpuCrashDump_CreateDecoder) ||
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!dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_DestroyDecoder",
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&GFSDK_Aftermath_GpuCrashDump_DestroyDecoder) ||
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!dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_GenerateJSON",
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&GFSDK_Aftermath_GpuCrashDump_GenerateJSON) ||
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!dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_GetJSON",
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&GFSDK_Aftermath_GpuCrashDump_GetJSON)) {
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LOG_ERROR(Render_Vulkan, "Failed to load Nsight Aftermath function pointers");
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return false;
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}
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dump_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir) + "gpucrash";
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(void)FileUtil::DeleteDirRecursively(dump_dir);
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if (!FileUtil::CreateDir(dump_dir)) {
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LOG_ERROR(Render_Vulkan, "Failed to create Nsight Aftermath dump directory");
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return false;
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}
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if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_EnableGpuCrashDumps(
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GFSDK_Aftermath_Version_API, GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags_Vulkan,
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GFSDK_Aftermath_GpuCrashDumpFeatureFlags_Default, GpuCrashDumpCallback,
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ShaderDebugInfoCallback, CrashDumpDescriptionCallback, this))) {
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LOG_ERROR(Render_Vulkan, "GFSDK_Aftermath_EnableGpuCrashDumps failed");
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return false;
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}
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LOG_INFO(Render_Vulkan, "Nsight Aftermath dump directory is \"{}\"", dump_dir);
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initialized = true;
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return true;
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}
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void NsightAftermathTracker::SaveShader(const std::vector<u32>& spirv) const {
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if (!initialized) {
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return;
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}
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std::vector<u32> spirv_copy = spirv;
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GFSDK_Aftermath_SpirvCode shader;
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shader.pData = spirv_copy.data();
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shader.size = static_cast<u32>(spirv_copy.size() * 4);
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std::scoped_lock lock{mutex};
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GFSDK_Aftermath_ShaderHash hash;
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if (!GFSDK_Aftermath_SUCCEED(
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GFSDK_Aftermath_GetShaderHashSpirv(GFSDK_Aftermath_Version_API, &shader, &hash))) {
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LOG_ERROR(Render_Vulkan, "Failed to hash SPIR-V module");
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return;
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}
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FileUtil::IOFile file(fmt::format("{}/source_{:016x}.spv", dump_dir, hash.hash), "wb");
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if (!file.IsOpen()) {
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LOG_ERROR(Render_Vulkan, "Failed to dump SPIR-V module with hash={:016x}", hash.hash);
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return;
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}
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if (file.WriteArray(spirv.data(), spirv.size()) != spirv.size()) {
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LOG_ERROR(Render_Vulkan, "Failed to write SPIR-V module with hash={:016x}", hash.hash);
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return;
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}
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}
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void NsightAftermathTracker::OnGpuCrashDumpCallback(const void* gpu_crash_dump,
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u32 gpu_crash_dump_size) {
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std::scoped_lock lock{mutex};
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LOG_CRITICAL(Render_Vulkan, "called");
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GFSDK_Aftermath_GpuCrashDump_Decoder decoder;
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if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GpuCrashDump_CreateDecoder(
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GFSDK_Aftermath_Version_API, gpu_crash_dump, gpu_crash_dump_size, &decoder))) {
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LOG_ERROR(Render_Vulkan, "Failed to create decoder");
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return;
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}
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SCOPE_EXIT({ GFSDK_Aftermath_GpuCrashDump_DestroyDecoder(decoder); });
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u32 json_size = 0;
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if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GpuCrashDump_GenerateJSON(
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decoder, GFSDK_Aftermath_GpuCrashDumpDecoderFlags_ALL_INFO,
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GFSDK_Aftermath_GpuCrashDumpFormatterFlags_NONE, nullptr, nullptr, nullptr, nullptr,
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this, &json_size))) {
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LOG_ERROR(Render_Vulkan, "Failed to generate JSON");
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return;
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}
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std::vector<char> json(json_size);
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if (!GFSDK_Aftermath_SUCCEED(
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GFSDK_Aftermath_GpuCrashDump_GetJSON(decoder, json_size, json.data()))) {
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LOG_ERROR(Render_Vulkan, "Failed to query JSON");
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return;
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}
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const std::string base_name = [this] {
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const int id = dump_id++;
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if (id == 0) {
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return fmt::format("{}/crash.nv-gpudmp", dump_dir);
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} else {
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return fmt::format("{}/crash_{}.nv-gpudmp", dump_dir, id);
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}
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}();
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std::string_view dump_view(static_cast<const char*>(gpu_crash_dump), gpu_crash_dump_size);
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if (FileUtil::WriteStringToFile(false, base_name, dump_view) != gpu_crash_dump_size) {
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LOG_ERROR(Render_Vulkan, "Failed to write dump file");
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return;
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}
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const std::string_view json_view(json.data(), json.size());
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if (FileUtil::WriteStringToFile(true, base_name + ".json", json_view) != json.size()) {
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LOG_ERROR(Render_Vulkan, "Failed to write JSON");
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return;
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}
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}
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void NsightAftermathTracker::OnShaderDebugInfoCallback(const void* shader_debug_info,
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u32 shader_debug_info_size) {
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std::scoped_lock lock{mutex};
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GFSDK_Aftermath_ShaderDebugInfoIdentifier identifier;
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if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GetShaderDebugInfoIdentifier(
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GFSDK_Aftermath_Version_API, shader_debug_info, shader_debug_info_size, &identifier))) {
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LOG_ERROR(Render_Vulkan, "GFSDK_Aftermath_GetShaderDebugInfoIdentifier failed");
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return;
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}
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const std::string path =
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fmt::format("{}/shader_{:016x}{:016x}.nvdbg", dump_dir, identifier.id[0], identifier.id[1]);
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FileUtil::IOFile file(path, "wb");
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if (!file.IsOpen()) {
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LOG_ERROR(Render_Vulkan, "Failed to create file {}", path);
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return;
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}
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if (file.WriteBytes(static_cast<const u8*>(shader_debug_info), shader_debug_info_size) !=
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shader_debug_info_size) {
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LOG_ERROR(Render_Vulkan, "Failed to write file {}", path);
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return;
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}
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}
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void NsightAftermathTracker::OnCrashDumpDescriptionCallback(
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PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description) {
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add_description(GFSDK_Aftermath_GpuCrashDumpDescriptionKey_ApplicationName, "yuzu");
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}
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void NsightAftermathTracker::GpuCrashDumpCallback(const void* gpu_crash_dump,
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u32 gpu_crash_dump_size, void* user_data) {
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static_cast<NsightAftermathTracker*>(user_data)->OnGpuCrashDumpCallback(gpu_crash_dump,
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gpu_crash_dump_size);
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}
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void NsightAftermathTracker::ShaderDebugInfoCallback(const void* shader_debug_info,
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u32 shader_debug_info_size, void* user_data) {
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static_cast<NsightAftermathTracker*>(user_data)->OnShaderDebugInfoCallback(
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shader_debug_info, shader_debug_info_size);
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}
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void NsightAftermathTracker::CrashDumpDescriptionCallback(
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PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description, void* user_data) {
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static_cast<NsightAftermathTracker*>(user_data)->OnCrashDumpDescriptionCallback(
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add_description);
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}
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} // namespace Vulkan
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#endif // HAS_NSIGHT_AFTERMATH
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87
src/video_core/renderer_vulkan/nsight_aftermath_tracker.h
Normal file
87
src/video_core/renderer_vulkan/nsight_aftermath_tracker.h
Normal file
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@ -0,0 +1,87 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <mutex>
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#include <string>
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#include <vector>
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#define VK_NO_PROTOTYPES
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#include <vulkan/vulkan.h>
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#ifdef HAS_NSIGHT_AFTERMATH
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#include <GFSDK_Aftermath_Defines.h>
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#include <GFSDK_Aftermath_GpuCrashDump.h>
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#include <GFSDK_Aftermath_GpuCrashDumpDecoding.h>
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#endif
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#include "common/common_types.h"
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#include "common/dynamic_library.h"
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namespace Vulkan {
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class NsightAftermathTracker {
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public:
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NsightAftermathTracker();
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~NsightAftermathTracker();
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NsightAftermathTracker(const NsightAftermathTracker&) = delete;
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NsightAftermathTracker& operator=(const NsightAftermathTracker&) = delete;
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// Delete move semantics because Aftermath initialization uses a pointer to this.
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NsightAftermathTracker(NsightAftermathTracker&&) = delete;
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NsightAftermathTracker& operator=(NsightAftermathTracker&&) = delete;
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bool Initialize();
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void SaveShader(const std::vector<u32>& spirv) const;
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private:
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#ifdef HAS_NSIGHT_AFTERMATH
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static void GpuCrashDumpCallback(const void* gpu_crash_dump, u32 gpu_crash_dump_size,
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void* user_data);
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static void ShaderDebugInfoCallback(const void* shader_debug_info, u32 shader_debug_info_size,
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void* user_data);
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static void CrashDumpDescriptionCallback(
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PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description, void* user_data);
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void OnGpuCrashDumpCallback(const void* gpu_crash_dump, u32 gpu_crash_dump_size);
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void OnShaderDebugInfoCallback(const void* shader_debug_info, u32 shader_debug_info_size);
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void OnCrashDumpDescriptionCallback(
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PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description);
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mutable std::mutex mutex;
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std::string dump_dir;
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int dump_id = 0;
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bool initialized = false;
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Common::DynamicLibrary dl;
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PFN_GFSDK_Aftermath_DisableGpuCrashDumps GFSDK_Aftermath_DisableGpuCrashDumps;
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PFN_GFSDK_Aftermath_EnableGpuCrashDumps GFSDK_Aftermath_EnableGpuCrashDumps;
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PFN_GFSDK_Aftermath_GetShaderDebugInfoIdentifier GFSDK_Aftermath_GetShaderDebugInfoIdentifier;
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PFN_GFSDK_Aftermath_GetShaderHashSpirv GFSDK_Aftermath_GetShaderHashSpirv;
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PFN_GFSDK_Aftermath_GpuCrashDump_CreateDecoder GFSDK_Aftermath_GpuCrashDump_CreateDecoder;
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PFN_GFSDK_Aftermath_GpuCrashDump_DestroyDecoder GFSDK_Aftermath_GpuCrashDump_DestroyDecoder;
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PFN_GFSDK_Aftermath_GpuCrashDump_GenerateJSON GFSDK_Aftermath_GpuCrashDump_GenerateJSON;
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PFN_GFSDK_Aftermath_GpuCrashDump_GetJSON GFSDK_Aftermath_GpuCrashDump_GetJSON;
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#endif
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};
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#ifndef HAS_NSIGHT_AFTERMATH
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inline NsightAftermathTracker::NsightAftermathTracker() = default;
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inline NsightAftermathTracker::~NsightAftermathTracker() = default;
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inline bool NsightAftermathTracker::Initialize() {
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return false;
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}
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inline void NsightAftermathTracker::SaveShader(const std::vector<u32>&) const {}
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#endif
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} // namespace Vulkan
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@ -105,6 +105,8 @@ vk::DescriptorUpdateTemplateKHR VKComputePipeline::CreateDescriptorUpdateTemplat
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}
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vk::ShaderModule VKComputePipeline::CreateShaderModule(const std::vector<u32>& code) const {
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device.SaveShader(code);
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VkShaderModuleCreateInfo ci;
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ci.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
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ci.pNext = nullptr;
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@ -9,6 +9,7 @@
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#include <string_view>
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#include <thread>
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#include <unordered_set>
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#include <utility>
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#include <vector>
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#include "common/assert.h"
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@ -167,6 +168,7 @@ bool VKDevice::Create() {
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VkPhysicalDeviceFeatures2 features2;
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features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
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features2.pNext = nullptr;
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const void* first_next = &features2;
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void** next = &features2.pNext;
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auto& features = features2.features;
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@ -296,7 +298,19 @@ bool VKDevice::Create() {
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LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted");
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}
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logical = vk::Device::Create(physical, queue_cis, extensions, features2, dld);
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VkDeviceDiagnosticsConfigCreateInfoNV diagnostics_nv;
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if (nv_device_diagnostics_config) {
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nsight_aftermath_tracker.Initialize();
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diagnostics_nv.sType = VK_STRUCTURE_TYPE_DEVICE_DIAGNOSTICS_CONFIG_CREATE_INFO_NV;
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diagnostics_nv.pNext = &features2;
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diagnostics_nv.flags = VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_DEBUG_INFO_BIT_NV |
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VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_RESOURCE_TRACKING_BIT_NV |
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VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_AUTOMATIC_CHECKPOINTS_BIT_NV;
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first_next = &diagnostics_nv;
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}
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logical = vk::Device::Create(physical, queue_cis, extensions, first_next, dld);
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if (!logical) {
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LOG_ERROR(Render_Vulkan, "Failed to create logical device");
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return false;
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@ -344,17 +358,12 @@ VkFormat VKDevice::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFla
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void VKDevice::ReportLoss() const {
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LOG_CRITICAL(Render_Vulkan, "Device loss occured!");
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||||
// Wait some time to let the log flush
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std::this_thread::sleep_for(std::chrono::seconds{1});
|
||||
// Wait for the log to flush and for Nsight Aftermath to dump the results
|
||||
std::this_thread::sleep_for(std::chrono::seconds{3});
|
||||
}
|
||||
|
||||
if (!nv_device_diagnostic_checkpoints) {
|
||||
return;
|
||||
}
|
||||
|
||||
[[maybe_unused]] const std::vector data = graphics_queue.GetCheckpointDataNV(dld);
|
||||
// Catch here in debug builds (or with optimizations disabled) the last graphics pipeline to be
|
||||
// executed. It can be done on a debugger by evaluating the expression:
|
||||
// *(VKGraphicsPipeline*)data[0]
|
||||
void VKDevice::SaveShader(const std::vector<u32>& spirv) const {
|
||||
nsight_aftermath_tracker.SaveShader(spirv);
|
||||
}
|
||||
|
||||
bool VKDevice::IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const {
|
||||
|
@ -527,8 +536,8 @@ std::vector<const char*> VKDevice::LoadExtensions() {
|
|||
Test(extension, has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME,
|
||||
false);
|
||||
if (Settings::values.renderer_debug) {
|
||||
Test(extension, nv_device_diagnostic_checkpoints,
|
||||
VK_NV_DEVICE_DIAGNOSTIC_CHECKPOINTS_EXTENSION_NAME, true);
|
||||
Test(extension, nv_device_diagnostics_config,
|
||||
VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/renderer_vulkan/nsight_aftermath_tracker.h"
|
||||
#include "video_core/renderer_vulkan/wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
@ -43,6 +44,9 @@ public:
|
|||
/// Reports a device loss.
|
||||
void ReportLoss() const;
|
||||
|
||||
/// Reports a shader to Nsight Aftermath.
|
||||
void SaveShader(const std::vector<u32>& spirv) const;
|
||||
|
||||
/// Returns the dispatch loader with direct function pointers of the device.
|
||||
const vk::DeviceDispatch& GetDispatchLoader() const {
|
||||
return dld;
|
||||
|
@ -173,11 +177,6 @@ public:
|
|||
return ext_transform_feedback;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_NV_device_diagnostic_checkpoints.
|
||||
bool IsNvDeviceDiagnosticCheckpoints() const {
|
||||
return nv_device_diagnostic_checkpoints;
|
||||
}
|
||||
|
||||
/// Returns the vendor name reported from Vulkan.
|
||||
std::string_view GetVendorName() const {
|
||||
return vendor_name;
|
||||
|
@ -233,7 +232,7 @@ private:
|
|||
bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
|
||||
bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
|
||||
bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
|
||||
bool nv_device_diagnostic_checkpoints{}; ///< Support for VK_NV_device_diagnostic_checkpoints.
|
||||
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
|
||||
|
||||
// Telemetry parameters
|
||||
std::string vendor_name; ///< Device's driver name.
|
||||
|
@ -241,6 +240,9 @@ private:
|
|||
|
||||
/// Format properties dictionary.
|
||||
std::unordered_map<VkFormat, VkFormatProperties> format_properties;
|
||||
|
||||
/// Nsight Aftermath GPU crash tracker
|
||||
NsightAftermathTracker nsight_aftermath_tracker;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -148,6 +148,8 @@ std::vector<vk::ShaderModule> VKGraphicsPipeline::CreateShaderModules(
|
|||
continue;
|
||||
}
|
||||
|
||||
device.SaveShader(stage->code);
|
||||
|
||||
ci.codeSize = stage->code.size() * sizeof(u32);
|
||||
ci.pCode = stage->code.data();
|
||||
modules.push_back(device.GetLogical().CreateShaderModule(ci));
|
||||
|
|
|
@ -113,8 +113,19 @@ u64 HostCounter::BlockingQuery() const {
|
|||
if (ticks >= cache.Scheduler().Ticks()) {
|
||||
cache.Scheduler().Flush();
|
||||
}
|
||||
return cache.Device().GetLogical().GetQueryResult<u64>(
|
||||
query.first, query.second, VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT);
|
||||
u64 data;
|
||||
const VkResult result = cache.Device().GetLogical().GetQueryResults(
|
||||
query.first, query.second, 1, sizeof(data), &data, sizeof(data),
|
||||
VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT);
|
||||
switch (result) {
|
||||
case VK_SUCCESS:
|
||||
return data;
|
||||
case VK_ERROR_DEVICE_LOST:
|
||||
cache.Device().ReportLoss();
|
||||
[[fallthrough]];
|
||||
default:
|
||||
throw vk::Exception(result);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -347,11 +347,6 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
|
|||
|
||||
buffer_bindings.Bind(scheduler);
|
||||
|
||||
if (device.IsNvDeviceDiagnosticCheckpoints()) {
|
||||
scheduler.Record(
|
||||
[&pipeline](vk::CommandBuffer cmdbuf) { cmdbuf.SetCheckpointNV(&pipeline); });
|
||||
}
|
||||
|
||||
BeginTransformFeedback();
|
||||
|
||||
const auto pipeline_layout = pipeline.GetLayout();
|
||||
|
@ -478,11 +473,6 @@ void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) {
|
|||
TransitionImages(image_views, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||
VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT);
|
||||
|
||||
if (device.IsNvDeviceDiagnosticCheckpoints()) {
|
||||
scheduler.Record(
|
||||
[&pipeline](vk::CommandBuffer cmdbuf) { cmdbuf.SetCheckpointNV(nullptr); });
|
||||
}
|
||||
|
||||
scheduler.Record([grid_x = launch_desc.grid_dim_x, grid_y = launch_desc.grid_dim_y,
|
||||
grid_z = launch_desc.grid_dim_z, pipeline_handle = pipeline.GetHandle(),
|
||||
layout = pipeline.GetLayout(),
|
||||
|
|
|
@ -166,7 +166,15 @@ void VKScheduler::SubmitExecution(VkSemaphore semaphore) {
|
|||
submit_info.pCommandBuffers = current_cmdbuf.address();
|
||||
submit_info.signalSemaphoreCount = semaphore ? 1 : 0;
|
||||
submit_info.pSignalSemaphores = &semaphore;
|
||||
device.GetGraphicsQueue().Submit(submit_info, *current_fence);
|
||||
switch (const VkResult result = device.GetGraphicsQueue().Submit(submit_info, *current_fence)) {
|
||||
case VK_SUCCESS:
|
||||
break;
|
||||
case VK_ERROR_DEVICE_LOST:
|
||||
device.ReportLoss();
|
||||
[[fallthrough]];
|
||||
default:
|
||||
vk::Check(result);
|
||||
}
|
||||
}
|
||||
|
||||
void VKScheduler::AllocateNewContext() {
|
||||
|
|
|
@ -61,7 +61,6 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
|||
X(vkCmdPipelineBarrier);
|
||||
X(vkCmdPushConstants);
|
||||
X(vkCmdSetBlendConstants);
|
||||
X(vkCmdSetCheckpointNV);
|
||||
X(vkCmdSetDepthBias);
|
||||
X(vkCmdSetDepthBounds);
|
||||
X(vkCmdSetScissor);
|
||||
|
@ -116,7 +115,6 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
|||
X(vkGetFenceStatus);
|
||||
X(vkGetImageMemoryRequirements);
|
||||
X(vkGetQueryPoolResults);
|
||||
X(vkGetQueueCheckpointDataNV);
|
||||
X(vkMapMemory);
|
||||
X(vkQueueSubmit);
|
||||
X(vkResetFences);
|
||||
|
@ -409,17 +407,6 @@ DebugCallback Instance::TryCreateDebugCallback(
|
|||
return DebugCallback(messenger, handle, *dld);
|
||||
}
|
||||
|
||||
std::vector<VkCheckpointDataNV> Queue::GetCheckpointDataNV(const DeviceDispatch& dld) const {
|
||||
if (!dld.vkGetQueueCheckpointDataNV) {
|
||||
return {};
|
||||
}
|
||||
u32 num;
|
||||
dld.vkGetQueueCheckpointDataNV(queue, &num, nullptr);
|
||||
std::vector<VkCheckpointDataNV> checkpoints(num);
|
||||
dld.vkGetQueueCheckpointDataNV(queue, &num, checkpoints.data());
|
||||
return checkpoints;
|
||||
}
|
||||
|
||||
void Buffer::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const {
|
||||
Check(dld->vkBindBufferMemory(owner, handle, memory, offset));
|
||||
}
|
||||
|
@ -469,12 +456,11 @@ std::vector<VkImage> SwapchainKHR::GetImages() const {
|
|||
}
|
||||
|
||||
Device Device::Create(VkPhysicalDevice physical_device, Span<VkDeviceQueueCreateInfo> queues_ci,
|
||||
Span<const char*> enabled_extensions,
|
||||
const VkPhysicalDeviceFeatures2& enabled_features,
|
||||
Span<const char*> enabled_extensions, const void* next,
|
||||
DeviceDispatch& dld) noexcept {
|
||||
VkDeviceCreateInfo ci;
|
||||
ci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
||||
ci.pNext = &enabled_features;
|
||||
ci.pNext = next;
|
||||
ci.flags = 0;
|
||||
ci.queueCreateInfoCount = queues_ci.size();
|
||||
ci.pQueueCreateInfos = queues_ci.data();
|
||||
|
|
|
@ -197,7 +197,6 @@ struct DeviceDispatch : public InstanceDispatch {
|
|||
PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier;
|
||||
PFN_vkCmdPushConstants vkCmdPushConstants;
|
||||
PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants;
|
||||
PFN_vkCmdSetCheckpointNV vkCmdSetCheckpointNV;
|
||||
PFN_vkCmdSetDepthBias vkCmdSetDepthBias;
|
||||
PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds;
|
||||
PFN_vkCmdSetScissor vkCmdSetScissor;
|
||||
|
@ -252,7 +251,6 @@ struct DeviceDispatch : public InstanceDispatch {
|
|||
PFN_vkGetFenceStatus vkGetFenceStatus;
|
||||
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
|
||||
PFN_vkGetQueryPoolResults vkGetQueryPoolResults;
|
||||
PFN_vkGetQueueCheckpointDataNV vkGetQueueCheckpointDataNV;
|
||||
PFN_vkMapMemory vkMapMemory;
|
||||
PFN_vkQueueSubmit vkQueueSubmit;
|
||||
PFN_vkResetFences vkResetFences;
|
||||
|
@ -567,12 +565,8 @@ public:
|
|||
/// Construct a queue handle.
|
||||
constexpr Queue(VkQueue queue, const DeviceDispatch& dld) noexcept : queue{queue}, dld{&dld} {}
|
||||
|
||||
/// Returns the checkpoint data.
|
||||
/// @note Returns an empty vector when the function pointer is not present.
|
||||
std::vector<VkCheckpointDataNV> GetCheckpointDataNV(const DeviceDispatch& dld) const;
|
||||
|
||||
void Submit(Span<VkSubmitInfo> submit_infos, VkFence fence) const {
|
||||
Check(dld->vkQueueSubmit(queue, submit_infos.size(), submit_infos.data(), fence));
|
||||
VkResult Submit(Span<VkSubmitInfo> submit_infos, VkFence fence) const noexcept {
|
||||
return dld->vkQueueSubmit(queue, submit_infos.size(), submit_infos.data(), fence);
|
||||
}
|
||||
|
||||
VkResult Present(const VkPresentInfoKHR& present_info) const noexcept {
|
||||
|
@ -659,8 +653,7 @@ class Device : public Handle<VkDevice, NoOwner, DeviceDispatch> {
|
|||
|
||||
public:
|
||||
static Device Create(VkPhysicalDevice physical_device, Span<VkDeviceQueueCreateInfo> queues_ci,
|
||||
Span<const char*> enabled_extensions,
|
||||
const VkPhysicalDeviceFeatures2& enabled_features,
|
||||
Span<const char*> enabled_extensions, const void* next,
|
||||
DeviceDispatch& dld) noexcept;
|
||||
|
||||
Queue GetQueue(u32 family_index) const noexcept;
|
||||
|
@ -734,18 +727,11 @@ public:
|
|||
dld->vkResetQueryPoolEXT(handle, query_pool, first, count);
|
||||
}
|
||||
|
||||
void GetQueryResults(VkQueryPool query_pool, u32 first, u32 count, std::size_t data_size,
|
||||
void* data, VkDeviceSize stride, VkQueryResultFlags flags) const {
|
||||
Check(dld->vkGetQueryPoolResults(handle, query_pool, first, count, data_size, data, stride,
|
||||
flags));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T GetQueryResult(VkQueryPool query_pool, u32 first, VkQueryResultFlags flags) const {
|
||||
static_assert(std::is_trivially_copyable_v<T>);
|
||||
T value;
|
||||
GetQueryResults(query_pool, first, 1, sizeof(T), &value, sizeof(T), flags);
|
||||
return value;
|
||||
VkResult GetQueryResults(VkQueryPool query_pool, u32 first, u32 count, std::size_t data_size,
|
||||
void* data, VkDeviceSize stride, VkQueryResultFlags flags) const
|
||||
noexcept {
|
||||
return dld->vkGetQueryPoolResults(handle, query_pool, first, count, data_size, data, stride,
|
||||
flags);
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -920,10 +906,6 @@ public:
|
|||
dld->vkCmdPushConstants(handle, layout, flags, offset, size, values);
|
||||
}
|
||||
|
||||
void SetCheckpointNV(const void* checkpoint_marker) const noexcept {
|
||||
dld->vkCmdSetCheckpointNV(handle, checkpoint_marker);
|
||||
}
|
||||
|
||||
void SetViewport(u32 first, Span<VkViewport> viewports) const noexcept {
|
||||
dld->vkCmdSetViewport(handle, first, viewports.size(), viewports.data());
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue