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Merge pull request #4357 from lioncash/unused4

kernel: Remove unused variables
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David 2020-07-17 13:18:31 +10:00 committed by GitHub
commit adbf5ca50b
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3 changed files with 2 additions and 7 deletions

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@ -24,7 +24,6 @@ namespace Kernel {
// Wake up num_to_wake (or all) threads in a vector.
void AddressArbiter::WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads,
s32 num_to_wake) {
auto& time_manager = system.Kernel().TimeManager();
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
// them all.
std::size_t last = waiting_threads.size();

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@ -458,9 +458,7 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
return ERR_OUT_OF_RANGE;
}
auto* const thread = system.CurrentScheduler().GetCurrentThread();
auto& kernel = system.Kernel();
using ObjectPtr = Thread::ThreadSynchronizationObjects::value_type;
Thread::ThreadSynchronizationObjects objects(handle_count);
const auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
@ -1750,9 +1748,9 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_
// Only process up to 'target' threads, unless 'target' is less equal 0, in which case process
// them all.
std::size_t last = waiting_threads.size();
if (target > 0)
if (target > 0) {
last = std::min(waiting_threads.size(), static_cast<std::size_t>(target));
auto& time_manager = kernel.TimeManager();
}
for (std::size_t index = 0; index < last; ++index) {
auto& thread = waiting_threads[index];
@ -1763,7 +1761,6 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_
const std::size_t current_core = system.CurrentCoreIndex();
auto& monitor = system.Monitor();
auto& memory = system.Memory();
// Atomically read the value of the mutex.
u32 mutex_val = 0;

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@ -19,7 +19,6 @@ Synchronization::Synchronization(Core::System& system) : system{system} {}
void Synchronization::SignalObject(SynchronizationObject& obj) const {
auto& kernel = system.Kernel();
SchedulerLock lock(kernel);
auto& time_manager = kernel.TimeManager();
if (obj.IsSignaled()) {
for (auto thread : obj.GetWaitingThreads()) {
if (thread->GetSchedulingStatus() == ThreadSchedStatus::Paused) {