Merge pull request #4376 from ogniK5377/dark-wait-tree
frontend: Improve wait tree readability for dark themes
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commit
ad0b295125
1 changed files with 41 additions and 11 deletions
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@ -2,9 +2,11 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <array>
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#include <fmt/format.h>
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#include "yuzu/debugger/wait_tree.h"
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#include "yuzu/uisettings.h"
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#include "yuzu/util/util.h"
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#include "common/assert.h"
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@ -19,11 +21,37 @@
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#include "core/hle/kernel/thread.h"
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#include "core/memory.h"
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namespace {
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constexpr std::array<std::array<Qt::GlobalColor, 2>, 10> WaitTreeColors{{
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{Qt::GlobalColor::darkGreen, Qt::GlobalColor::green},
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{Qt::GlobalColor::darkGreen, Qt::GlobalColor::green},
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{Qt::GlobalColor::darkBlue, Qt::GlobalColor::cyan},
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{Qt::GlobalColor::lightGray, Qt::GlobalColor::lightGray},
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{Qt::GlobalColor::lightGray, Qt::GlobalColor::lightGray},
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{Qt::GlobalColor::darkRed, Qt::GlobalColor::red},
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{Qt::GlobalColor::darkYellow, Qt::GlobalColor::yellow},
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{Qt::GlobalColor::red, Qt::GlobalColor::red},
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{Qt::GlobalColor::darkCyan, Qt::GlobalColor::cyan},
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{Qt::GlobalColor::gray, Qt::GlobalColor::gray},
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}};
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bool IsDarkTheme() {
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const auto& theme = UISettings::values.theme;
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return theme == QStringLiteral("qdarkstyle") || theme == QStringLiteral("colorful_dark");
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}
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} // namespace
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WaitTreeItem::WaitTreeItem() = default;
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WaitTreeItem::~WaitTreeItem() = default;
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QColor WaitTreeItem::GetColor() const {
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return QColor(Qt::GlobalColor::black);
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if (IsDarkTheme()) {
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return QColor(Qt::GlobalColor::white);
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} else {
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return QColor(Qt::GlobalColor::black);
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}
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}
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std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeItem::GetChildren() const {
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@ -263,36 +291,38 @@ QString WaitTreeThread::GetText() const {
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}
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QColor WaitTreeThread::GetColor() const {
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const std::size_t color_index = IsDarkTheme() ? 1 : 0;
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const auto& thread = static_cast<const Kernel::Thread&>(object);
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switch (thread.GetStatus()) {
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case Kernel::ThreadStatus::Running:
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return QColor(Qt::GlobalColor::darkGreen);
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return QColor(WaitTreeColors[0][color_index]);
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case Kernel::ThreadStatus::Ready:
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if (!thread.IsPaused()) {
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if (thread.WasRunning()) {
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return QColor(Qt::GlobalColor::darkGreen);
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return QColor(WaitTreeColors[1][color_index]);
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} else {
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return QColor(Qt::GlobalColor::darkBlue);
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return QColor(WaitTreeColors[2][color_index]);
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}
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} else {
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return QColor(Qt::GlobalColor::lightGray);
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return QColor(WaitTreeColors[3][color_index]);
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}
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case Kernel::ThreadStatus::Paused:
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return QColor(Qt::GlobalColor::lightGray);
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return QColor(WaitTreeColors[4][color_index]);
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case Kernel::ThreadStatus::WaitHLEEvent:
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case Kernel::ThreadStatus::WaitIPC:
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return QColor(Qt::GlobalColor::darkRed);
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return QColor(WaitTreeColors[5][color_index]);
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case Kernel::ThreadStatus::WaitSleep:
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return QColor(Qt::GlobalColor::darkYellow);
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return QColor(WaitTreeColors[6][color_index]);
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case Kernel::ThreadStatus::WaitSynch:
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case Kernel::ThreadStatus::WaitMutex:
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case Kernel::ThreadStatus::WaitCondVar:
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case Kernel::ThreadStatus::WaitArb:
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return QColor(Qt::GlobalColor::red);
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return QColor(WaitTreeColors[7][color_index]);
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case Kernel::ThreadStatus::Dormant:
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return QColor(Qt::GlobalColor::darkCyan);
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return QColor(WaitTreeColors[8][color_index]);
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case Kernel::ThreadStatus::Dead:
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return QColor(Qt::GlobalColor::gray);
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return QColor(WaitTreeColors[9][color_index]);
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default:
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return WaitTreeItem::GetColor();
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}
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