Fixed crash with SetNpadMode
fixed crash due to handheld
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1 changed files with 3 additions and 2 deletions
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@ -518,8 +518,9 @@ Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const {
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}
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}
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void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) {
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void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) {
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ASSERT(npad_id < shared_memory_entries.size());
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const std::size_t npad_index = NPadIdToIndex(npad_id);
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shared_memory_entries[npad_id].pad_assignment = assignment_mode;
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ASSERT(npad_index < shared_memory_entries.size());
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shared_memory_entries[npad_index].pad_assignment = assignment_mode;
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}
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}
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void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
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void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
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