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shader_ir: Fixup clang build

This commit is contained in:
ReinUsesLisp 2019-01-15 21:06:05 -03:00
parent 1e40a4b343
commit a63d7c49fc

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@ -58,18 +58,20 @@ u32 ShaderIR::DecodeXmad(BasicBlock& bb, const BasicBlock& code, u32 pc) {
product = Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, product, Immediate(16));
}
const Node original_c = op_c;
op_c = [&]() {
switch (instr.xmad.mode) {
case Tegra::Shader::XmadMode::None:
return op_c;
return original_c;
case Tegra::Shader::XmadMode::CLo:
return BitfieldExtract(op_c, 0, 16);
return BitfieldExtract(original_c, 0, 16);
case Tegra::Shader::XmadMode::CHi:
return BitfieldExtract(op_c, 16, 16);
return BitfieldExtract(original_c, 16, 16);
case Tegra::Shader::XmadMode::CBcc: {
const Node shifted_b = SignedOperation(OperationCode::ILogicalShiftLeft, is_signed_b,
NO_PRECISE, original_b, Immediate(16));
return SignedOperation(OperationCode::IAdd, is_signed_c, NO_PRECISE, op_c, shifted_b);
return SignedOperation(OperationCode::IAdd, is_signed_c, NO_PRECISE, original_c,
shifted_b);
}
default:
UNIMPLEMENTED_MSG("Unhandled XMAD mode: {}", static_cast<u32>(instr.xmad.mode.Value()));