android: Removed unused ControllerMappingHelper
This commit is contained in:
parent
eec3d356b6
commit
9b3c64f4a4
2 changed files with 0 additions and 75 deletions
|
@ -45,7 +45,6 @@ import org.yuzu.yuzu_emu.features.settings.model.IntSetting
|
||||||
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
||||||
import org.yuzu.yuzu_emu.model.EmulationViewModel
|
import org.yuzu.yuzu_emu.model.EmulationViewModel
|
||||||
import org.yuzu.yuzu_emu.model.Game
|
import org.yuzu.yuzu_emu.model.Game
|
||||||
import org.yuzu.yuzu_emu.utils.ControllerMappingHelper
|
|
||||||
import org.yuzu.yuzu_emu.utils.ForegroundService
|
import org.yuzu.yuzu_emu.utils.ForegroundService
|
||||||
import org.yuzu.yuzu_emu.utils.InputHandler
|
import org.yuzu.yuzu_emu.utils.InputHandler
|
||||||
import org.yuzu.yuzu_emu.utils.MemoryUtil
|
import org.yuzu.yuzu_emu.utils.MemoryUtil
|
||||||
|
@ -57,8 +56,6 @@ import kotlin.math.roundToInt
|
||||||
class EmulationActivity : AppCompatActivity(), SensorEventListener {
|
class EmulationActivity : AppCompatActivity(), SensorEventListener {
|
||||||
private lateinit var binding: ActivityEmulationBinding
|
private lateinit var binding: ActivityEmulationBinding
|
||||||
|
|
||||||
private var controllerMappingHelper: ControllerMappingHelper? = null
|
|
||||||
|
|
||||||
var isActivityRecreated = false
|
var isActivityRecreated = false
|
||||||
private lateinit var nfcReader: NfcReader
|
private lateinit var nfcReader: NfcReader
|
||||||
private lateinit var inputHandler: InputHandler
|
private lateinit var inputHandler: InputHandler
|
||||||
|
@ -95,8 +92,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
|
||||||
|
|
||||||
isActivityRecreated = savedInstanceState != null
|
isActivityRecreated = savedInstanceState != null
|
||||||
|
|
||||||
controllerMappingHelper = ControllerMappingHelper()
|
|
||||||
|
|
||||||
// Set these options now so that the SurfaceView the game renders into is the right size.
|
// Set these options now so that the SurfaceView the game renders into is the right size.
|
||||||
enableFullscreenImmersive()
|
enableFullscreenImmersive()
|
||||||
|
|
||||||
|
|
|
@ -1,70 +0,0 @@
|
||||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
||||||
|
|
||||||
package org.yuzu.yuzu_emu.utils
|
|
||||||
|
|
||||||
import android.view.InputDevice
|
|
||||||
import android.view.KeyEvent
|
|
||||||
import android.view.MotionEvent
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Some controllers have incorrect mappings. This class has special-case fixes for them.
|
|
||||||
*/
|
|
||||||
class ControllerMappingHelper {
|
|
||||||
/**
|
|
||||||
* Some controllers report extra button presses that can be ignored.
|
|
||||||
*/
|
|
||||||
fun shouldKeyBeIgnored(inputDevice: InputDevice, keyCode: Int): Boolean {
|
|
||||||
return if (isDualShock4(inputDevice)) {
|
|
||||||
// The two analog triggers generate analog motion events as well as a keycode.
|
|
||||||
// We always prefer to use the analog values, so throw away the button press
|
|
||||||
keyCode == KeyEvent.KEYCODE_BUTTON_L2 || keyCode == KeyEvent.KEYCODE_BUTTON_R2
|
|
||||||
} else {
|
|
||||||
false
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Scale an axis to be zero-centered with a proper range.
|
|
||||||
*/
|
|
||||||
fun scaleAxis(inputDevice: InputDevice, axis: Int, value: Float): Float {
|
|
||||||
if (isDualShock4(inputDevice)) {
|
|
||||||
// Android doesn't have correct mappings for this controller's triggers. It reports them
|
|
||||||
// as RX & RY, centered at -1.0, and with a range of [-1.0, 1.0]
|
|
||||||
// Scale them to properly zero-centered with a range of [0.0, 1.0].
|
|
||||||
if (axis == MotionEvent.AXIS_RX || axis == MotionEvent.AXIS_RY) {
|
|
||||||
return (value + 1) / 2.0f
|
|
||||||
}
|
|
||||||
} else if (isXboxOneWireless(inputDevice)) {
|
|
||||||
// Same as the DualShock 4, the mappings are missing.
|
|
||||||
if (axis == MotionEvent.AXIS_Z || axis == MotionEvent.AXIS_RZ) {
|
|
||||||
return (value + 1) / 2.0f
|
|
||||||
}
|
|
||||||
if (axis == MotionEvent.AXIS_GENERIC_1) {
|
|
||||||
// This axis is stuck at ~.5. Ignore it.
|
|
||||||
return 0.0f
|
|
||||||
}
|
|
||||||
} else if (isMogaPro2Hid(inputDevice)) {
|
|
||||||
// This controller has a broken axis that reports a constant value. Ignore it.
|
|
||||||
if (axis == MotionEvent.AXIS_GENERIC_1) {
|
|
||||||
return 0.0f
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return value
|
|
||||||
}
|
|
||||||
|
|
||||||
// Sony DualShock 4 controller
|
|
||||||
private fun isDualShock4(inputDevice: InputDevice): Boolean {
|
|
||||||
return inputDevice.vendorId == 0x54c && inputDevice.productId == 0x9cc
|
|
||||||
}
|
|
||||||
|
|
||||||
// Microsoft Xbox One controller
|
|
||||||
private fun isXboxOneWireless(inputDevice: InputDevice): Boolean {
|
|
||||||
return inputDevice.vendorId == 0x45e && inputDevice.productId == 0x2e0
|
|
||||||
}
|
|
||||||
|
|
||||||
// Moga Pro 2 HID
|
|
||||||
private fun isMogaPro2Hid(inputDevice: InputDevice): Boolean {
|
|
||||||
return inputDevice.vendorId == 0x20d6 && inputDevice.productId == 0x6271
|
|
||||||
}
|
|
||||||
}
|
|
Loading…
Reference in a new issue