From 996ddb202b3dfdf7eed64532b3399a244ad0d5c2 Mon Sep 17 00:00:00 2001 From: Mat M Date: Fri, 8 Feb 2019 14:03:10 +0100 Subject: [PATCH] Use constexpr char array instead of string where applicable Co-Authored-By: FreddyFunk --- src/yuzu/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index b1df2760d9..6d42bc67f6 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1072,7 +1072,7 @@ void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) { ASSERT(program_id != 0); std::string transferable_shader_cache_file_path; - const std::string open_target = "Transferable Shader Cache"; + constexpr char open_target[] = "Transferable Shader Cache"; const std::string tranferable_shader_cache_folder = FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir) + "opengl" + DIR_SEP "transferable";