FSR: Fix GCC build errors
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parent
bb03675485
commit
99124b7261
3 changed files with 50 additions and 43 deletions
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@ -468,20 +468,14 @@ void VKBlitScreen::CreateDynamicResources() {
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CreateGraphicsPipeline();
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fsr.reset();
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if (Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::Fsr) {
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const auto& layout = render_window.GetFramebufferLayout();
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fsr = std::make_unique<FSR>(
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device, memory_allocator, image_count,
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VkExtent2D{.width = layout.screen.GetWidth(), .height = layout.screen.GetHeight()});
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CreateFSR();
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}
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}
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void VKBlitScreen::RefreshResources(const Tegra::FramebufferConfig& framebuffer) {
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if (Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::Fsr) {
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if (!fsr) {
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const auto& layout = render_window.GetFramebufferLayout();
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fsr = std::make_unique<FSR>(
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device, memory_allocator, image_count,
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VkExtent2D{.width = layout.screen.GetWidth(), .height = layout.screen.GetHeight()});
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CreateFSR();
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}
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} else {
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fsr.reset();
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@ -1443,6 +1437,15 @@ void VKBlitScreen::SetVertexData(BufferData& data, const Tegra::FramebufferConfi
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data.vertices[3] = ScreenRectVertex(x + w, y + h, texcoords.bottom * scale_u, right * scale_v);
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}
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void VKBlitScreen::CreateFSR() {
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const auto& layout = render_window.GetFramebufferLayout();
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const VkExtent2D fsr_size{
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.width = layout.screen.GetWidth(),
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.height = layout.screen.GetHeight(),
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};
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fsr = std::make_unique<FSR>(device, memory_allocator, image_count, fsr_size);
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}
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u64 VKBlitScreen::CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const {
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return sizeof(BufferData) + GetSizeInBytes(framebuffer) * image_count;
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}
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@ -99,6 +99,8 @@ private:
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void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer,
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const Layout::FramebufferLayout layout) const;
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void CreateFSR();
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u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const;
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u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer,
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std::size_t image_index) const;
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@ -2,8 +2,11 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <cmath>
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#include "common/bit_cast.h"
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#include "common/common_types.h"
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#include "common/div_ceil.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp16_comp_spv.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp32_comp_spv.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_rcas_fp16_comp_spv.h"
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@ -13,9 +16,11 @@
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#include "video_core/renderer_vulkan/vk_shader_util.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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namespace Vulkan {
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namespace {
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// Reimplementations of the constant generating functions in ffx_fsr1.h
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// GCC generated a lot of warnings when using the official header.
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static u32 AU1_AH1_AF1(f32 f) {
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u32 AU1_AH1_AF1(f32 f) {
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static constexpr u32 base[512]{
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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@ -102,59 +107,56 @@ static u32 AU1_AH1_AF1(f32 f) {
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0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18,
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0x18, 0x18,
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};
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auto u = std::bit_cast<u32>(f);
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u32 i = u >> 23;
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const u32 u = Common::BitCast<u32>(f);
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const u32 i = u >> 23;
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return base[i] + ((u & 0x7fffff) >> shift[i]);
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}
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static u32 AU1_AH2_AF2(f32 a[2]) {
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u32 AU1_AH2_AF2(f32 a[2]) {
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return AU1_AH1_AF1(a[0]) + (AU1_AH1_AF1(a[1]) << 16);
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}
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static void FsrEasuCon(u32 con0[4], u32 con1[4], u32 con2[4], u32 con3[4],
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f32 inputViewportInPixelsX, f32 inputViewportInPixelsY,
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f32 inputSizeInPixelsX, f32 inputSizeInPixelsY, f32 outputSizeInPixelsX,
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f32 outputSizeInPixelsY) {
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con0[0] = std::bit_cast<u32>(inputViewportInPixelsX / outputSizeInPixelsX);
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con0[1] = std::bit_cast<u32>(inputViewportInPixelsY / outputSizeInPixelsY);
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con0[2] = std::bit_cast<u32>(0.5f * inputViewportInPixelsX / outputSizeInPixelsX - 0.5f);
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con0[3] = std::bit_cast<u32>(0.5f * inputViewportInPixelsY / outputSizeInPixelsY - 0.5f);
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con1[0] = std::bit_cast<u32>(1.0f / inputSizeInPixelsX);
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con1[1] = std::bit_cast<u32>(1.0f / inputSizeInPixelsY);
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con1[2] = std::bit_cast<u32>(1.0f / inputSizeInPixelsX);
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con1[3] = std::bit_cast<u32>(-1.0f / inputSizeInPixelsY);
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con2[0] = std::bit_cast<u32>(-1.0f / inputSizeInPixelsX);
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con2[1] = std::bit_cast<u32>(2.0f / inputSizeInPixelsY);
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con2[2] = std::bit_cast<u32>(1.0f / inputSizeInPixelsX);
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con2[3] = std::bit_cast<u32>(2.0f / inputSizeInPixelsY);
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con3[0] = std::bit_cast<u32>(0.0f / inputSizeInPixelsX);
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con3[1] = std::bit_cast<u32>(4.0f / inputSizeInPixelsY);
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void FsrEasuCon(u32 con0[4], u32 con1[4], u32 con2[4], u32 con3[4], f32 inputViewportInPixelsX,
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f32 inputViewportInPixelsY, f32 inputSizeInPixelsX, f32 inputSizeInPixelsY,
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f32 outputSizeInPixelsX, f32 outputSizeInPixelsY) {
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con0[0] = Common::BitCast<u32>(inputViewportInPixelsX / outputSizeInPixelsX);
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con0[1] = Common::BitCast<u32>(inputViewportInPixelsY / outputSizeInPixelsY);
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con0[2] = Common::BitCast<u32>(0.5f * inputViewportInPixelsX / outputSizeInPixelsX - 0.5f);
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con0[3] = Common::BitCast<u32>(0.5f * inputViewportInPixelsY / outputSizeInPixelsY - 0.5f);
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con1[0] = Common::BitCast<u32>(1.0f / inputSizeInPixelsX);
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con1[1] = Common::BitCast<u32>(1.0f / inputSizeInPixelsY);
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con1[2] = Common::BitCast<u32>(1.0f / inputSizeInPixelsX);
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con1[3] = Common::BitCast<u32>(-1.0f / inputSizeInPixelsY);
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con2[0] = Common::BitCast<u32>(-1.0f / inputSizeInPixelsX);
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con2[1] = Common::BitCast<u32>(2.0f / inputSizeInPixelsY);
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con2[2] = Common::BitCast<u32>(1.0f / inputSizeInPixelsX);
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con2[3] = Common::BitCast<u32>(2.0f / inputSizeInPixelsY);
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con3[0] = Common::BitCast<u32>(0.0f / inputSizeInPixelsX);
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con3[1] = Common::BitCast<u32>(4.0f / inputSizeInPixelsY);
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con3[2] = con3[3] = 0;
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}
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static void FsrEasuConOffset(u32 con0[4], u32 con1[4], u32 con2[4], u32 con3[4],
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f32 inputViewportInPixelsX, f32 inputViewportInPixelsY,
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f32 inputSizeInPixelsX, f32 inputSizeInPixelsY,
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f32 outputSizeInPixelsX, f32 outputSizeInPixelsY,
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f32 inputOffsetInPixelsX, f32 inputOffsetInPixelsY) {
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void FsrEasuConOffset(u32 con0[4], u32 con1[4], u32 con2[4], u32 con3[4],
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f32 inputViewportInPixelsX, f32 inputViewportInPixelsY,
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f32 inputSizeInPixelsX, f32 inputSizeInPixelsY, f32 outputSizeInPixelsX,
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f32 outputSizeInPixelsY, f32 inputOffsetInPixelsX, f32 inputOffsetInPixelsY) {
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FsrEasuCon(con0, con1, con2, con3, inputViewportInPixelsX, inputViewportInPixelsY,
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inputSizeInPixelsX, inputSizeInPixelsY, outputSizeInPixelsX, outputSizeInPixelsY);
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con0[2] = std::bit_cast<u32>(0.5f * inputViewportInPixelsX / outputSizeInPixelsX - 0.5f +
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inputOffsetInPixelsX);
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con0[3] = std::bit_cast<u32>(0.5f * inputViewportInPixelsY / outputSizeInPixelsY - 0.5f +
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inputOffsetInPixelsY);
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con0[2] = Common::BitCast<u32>(0.5f * inputViewportInPixelsX / outputSizeInPixelsX - 0.5f +
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inputOffsetInPixelsX);
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con0[3] = Common::BitCast<u32>(0.5f * inputViewportInPixelsY / outputSizeInPixelsY - 0.5f +
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inputOffsetInPixelsY);
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}
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static void FsrRcasCon(u32* con, f32 sharpness) {
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void FsrRcasCon(u32* con, f32 sharpness) {
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sharpness = std::exp2f(-sharpness);
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f32 hSharp[2]{sharpness, sharpness};
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con[0] = std::bit_cast<u32>(sharpness);
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con[0] = Common::BitCast<u32>(sharpness);
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con[1] = AU1_AH2_AF2(hSharp);
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con[2] = 0;
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con[3] = 0;
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}
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namespace Vulkan {
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} // Anonymous namespace
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FSR::FSR(const Device& device_, MemoryAllocator& memory_allocator_, size_t image_count_,
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VkExtent2D output_size_)
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