From 8ce31f1c8eadb9e0f5348b7f7971acfa66db0e66 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Sat, 3 Apr 2021 23:43:36 -0400 Subject: [PATCH] config: Default to exclusive fullscreen mode on platforms other than Windows Several issues have been reported with the borderless windowed fullscreen mode on *nix platforms. Default to exclusive fullscreen mode on these platforms for now. --- src/yuzu/configuration/config.cpp | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 712a699445..2dfe271f09 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -770,7 +770,13 @@ void Config::ReadRendererValues() { ReadSettingGlobal(Settings::values.renderer_backend, QStringLiteral("backend"), 0); ReadSettingGlobal(Settings::values.renderer_debug, QStringLiteral("debug"), false); ReadSettingGlobal(Settings::values.vulkan_device, QStringLiteral("vulkan_device"), 0); +#ifdef _WIN32 ReadSettingGlobal(Settings::values.fullscreen_mode, QStringLiteral("fullscreen_mode"), 0); +#else + // *nix platforms may have issues with the borderless windowed fullscreen mode. + // Default to exclusive fullscreen on these platforms for now. + ReadSettingGlobal(Settings::values.fullscreen_mode, QStringLiteral("fullscreen_mode"), 1); +#endif ReadSettingGlobal(Settings::values.aspect_ratio, QStringLiteral("aspect_ratio"), 0); ReadSettingGlobal(Settings::values.max_anisotropy, QStringLiteral("max_anisotropy"), 0); ReadSettingGlobal(Settings::values.use_frame_limit, QStringLiteral("use_frame_limit"), true); @@ -1334,7 +1340,13 @@ void Config::SaveRendererValues() { Settings::values.renderer_backend.UsingGlobal(), 0); WriteSetting(QStringLiteral("debug"), Settings::values.renderer_debug, false); WriteSettingGlobal(QStringLiteral("vulkan_device"), Settings::values.vulkan_device, 0); +#ifdef _WIN32 WriteSettingGlobal(QStringLiteral("fullscreen_mode"), Settings::values.fullscreen_mode, 0); +#else + // *nix platforms may have issues with the borderless windowed fullscreen mode. + // Default to exclusive fullscreen on these platforms for now. + WriteSettingGlobal(QStringLiteral("fullscreen_mode"), Settings::values.fullscreen_mode, 1); +#endif WriteSettingGlobal(QStringLiteral("aspect_ratio"), Settings::values.aspect_ratio, 0); WriteSettingGlobal(QStringLiteral("max_anisotropy"), Settings::values.max_anisotropy, 0); WriteSettingGlobal(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true);