Add dark mode configuration setting in UI tab
- Allows to choose "Auto", "Always On" or "Always Off" - Dark mode options are only shown if the style does not support theme - If Auto is chosen, value is retrieved from OS - On Windows, the application needs a restart to apply the settings - Use the default dark palette for Windows, like on Linux
This commit is contained in:
parent
9bba778d15
commit
7c9545c82a
10 changed files with 221 additions and 74 deletions
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@ -67,6 +67,7 @@ SWITCHABLE(u8, true);
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// Used in UISettings
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// TODO see if we can move this to uisettings.cpp
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SWITCHABLE(ConfirmStop, true);
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SWITCHABLE(DarkModeState, true);
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#undef SETTING
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#undef SWITCHABLE
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@ -90,6 +90,7 @@ SWITCHABLE(u8, true);
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// Used in UISettings
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// TODO see if we can move this to uisettings.h
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SWITCHABLE(ConfirmStop, true);
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SWITCHABLE(DarkModeState, true);
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#undef SETTING
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#undef SWITCHABLE
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@ -155,6 +155,8 @@ ENUM(ConsoleMode, Handheld, Docked);
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ENUM(AppletMode, HLE, LLE);
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ENUM(DarkModeState, Off, On, Auto);
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template <typename Type>
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inline std::string CanonicalizeEnum(Type id) {
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const auto group = EnumMetadata<Type>::Canonicalizations();
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@ -18,6 +18,7 @@
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#include <QString>
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#include <QToolButton>
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#include <QVariant>
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#include <QtGlobal>
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#include "common/common_types.h"
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#include "common/fs/path_util.h"
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@ -29,6 +30,8 @@
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#include "suyu/uisettings.h"
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#include "ui_configure_ui.h"
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using Settings::DarkModeState;
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namespace {
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constexpr std::array default_game_icon_sizes{
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std::make_pair(0, QT_TRANSLATE_NOOP("ConfigureUI", "None")),
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@ -153,6 +156,9 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
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&ConfigureUi::RequestGameListUpdate);
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connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
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&ConfigureUi::RequestGameListUpdate);
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// Update available dark mode options depending on selected style
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connect(ui->theme_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
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&ConfigureUi::UpdateDarkModeOptions);
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// Update text ComboBoxes after user interaction.
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connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::activated),
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@ -185,6 +191,8 @@ ConfigureUi::~ConfigureUi() = default;
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void ConfigureUi::ApplyConfiguration() {
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UISettings::values.theme =
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ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
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UISettings::values.dark_mode_state =
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static_cast<DarkModeState>(ui->dark_mode_combobox->currentData().toUInt());
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UISettings::values.show_add_ons = ui->show_add_ons->isChecked();
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UISettings::values.show_compat = ui->show_compat->isChecked();
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UISettings::values.show_size = ui->show_size->isChecked();
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@ -206,12 +214,71 @@ void ConfigureUi::ApplyConfiguration() {
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system.ApplySettings();
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}
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void ConfigureUi::UpdateDarkModeOptions() {
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ui->dark_mode_combobox->clear();
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QString selected_theme = ui->theme_combobox->currentData().toString();
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/* Dark mode option are added according to the modes the current style supports */
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bool has_common_style = QFile::exists(selected_theme + QStringLiteral("/style.qss"));
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bool has_light_style = QFile::exists(selected_theme + QStringLiteral("/light.qss"));
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bool has_dark_style = QFile::exists(selected_theme + QStringLiteral("/dark.qss"));
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#ifdef _WIN32
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// Indicate which option needs a restart to be applied, depending on current environment
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// variable
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QByteArray current_qt_qpa = qgetenv("QT_QPA_PLATFORM");
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if (current_qt_qpa.contains("darkmode=2")) {
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if (has_common_style || (has_dark_style && has_light_style)) {
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ui->dark_mode_combobox->addItem(tr("Auto"), QVariant::fromValue(DarkModeState::Auto));
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}
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if (has_common_style || has_dark_style) {
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ui->dark_mode_combobox->addItem(tr("Always On") +
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QStringLiteral(" (%1)").arg(tr("Needs restart")),
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QVariant::fromValue(DarkModeState::On));
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}
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if (has_common_style || has_light_style) {
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ui->dark_mode_combobox->addItem(tr("Always Off") +
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QStringLiteral(" (%1)").arg(tr("Needs restart")),
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QVariant::fromValue(DarkModeState::Off));
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}
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} else {
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if (has_common_style || (has_dark_style && has_light_style)) {
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ui->dark_mode_combobox->addItem(tr("Auto") +
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QStringLiteral(" (%1)").arg(tr("Needs restart")),
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QVariant::fromValue(DarkModeState::Auto));
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}
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if (has_common_style || has_dark_style) {
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ui->dark_mode_combobox->addItem(tr("Always On"),
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QVariant::fromValue(DarkModeState::On));
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}
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if (has_common_style || has_light_style) {
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ui->dark_mode_combobox->addItem(tr("Always Off"),
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QVariant::fromValue(DarkModeState::Off));
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}
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}
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#else
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if (has_common_style || (has_dark_style && has_light_style)) {
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ui->dark_mode_combobox->addItem(tr("Auto"), QVariant::fromValue(DarkModeState::Auto));
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}
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if (has_common_style || has_dark_style) {
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ui->dark_mode_combobox->addItem(tr("Always On"), QVariant::fromValue(DarkModeState::On));
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}
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if (has_common_style || has_light_style) {
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ui->dark_mode_combobox->addItem(tr("Always Off"), QVariant::fromValue(DarkModeState::Off));
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}
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#endif
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}
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void ConfigureUi::RequestGameListUpdate() {
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UISettings::values.is_game_list_reload_pending.exchange(true);
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}
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void ConfigureUi::SetConfiguration() {
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ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
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// Dark mode options are populated after the theme is selected, to get the current configuration
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UpdateDarkModeOptions();
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ui->dark_mode_combobox->setCurrentIndex(
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ui->dark_mode_combobox->findData(QVariant::fromValue(UISettings::values.dark_mode_state)));
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ui->language_combobox->setCurrentIndex(ui->language_combobox->findData(
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QString::fromStdString(UISettings::values.language.GetValue())));
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ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue());
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@ -34,6 +34,7 @@ signals:
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void LanguageChanged(const QString& locale);
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private:
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void UpdateDarkModeOptions();
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void RequestGameListUpdate();
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void SetConfiguration();
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@ -63,6 +63,20 @@
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</item>
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</layout>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_6">
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<item>
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<widget class="QLabel" name="dark_mode_label">
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<property name="text">
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<string>Dark Mode:</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="dark_mode_combobox"/>
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</item>
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</layout>
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</item>
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</layout>
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</item>
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</layout>
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@ -260,8 +260,10 @@ void QtConfig::ReadShortcutValues() {
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void QtConfig::ReadUIValues() {
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BeginGroup(Settings::TranslateCategory(Settings::Category::Ui));
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UISettings::values.theme = QString::fromStdString(
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ReadStringSetting(std::string("theme"), std::string(UISettings::default_theme)));
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UISettings::values.theme =
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QString::fromStdString(ReadStringSetting("theme", std::string(UISettings::default_theme)));
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UISettings::values.dark_mode_state = static_cast<DarkModeState>(
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ReadIntegerSetting("dark_mode_state", static_cast<int>(DarkModeState::Auto)));
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ReadUIGamelistValues();
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ReadUILayoutValues();
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@ -467,8 +469,10 @@ void QtConfig::SaveUIValues() {
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WriteCategory(Settings::Category::Ui);
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WriteCategory(Settings::Category::UiGeneral);
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WriteStringSetting(std::string("theme"), UISettings::values.theme.toStdString(),
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WriteStringSetting("theme", UISettings::values.theme.toStdString(),
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std::make_optional(std::string(UISettings::default_theme)));
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WriteIntegerSetting("dark_mode_state", static_cast<int>(UISettings::values.dark_mode_state),
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std::make_optional(static_cast<int>(DarkModeState::Auto)));
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SaveUIGamelistValues();
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SaveUILayoutValues();
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@ -3536,6 +3536,7 @@ void GMainWindow::ResetWindowSize1080() {
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void GMainWindow::OnConfigure() {
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const QString old_theme = UISettings::values.theme;
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DarkModeState old_dark_mode_state = UISettings::values.dark_mode_state;
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const bool old_discord_presence = UISettings::values.enable_discord_presence.GetValue();
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const auto old_language_index = Settings::values.language_index.GetValue();
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#ifdef __unix__
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@ -3594,7 +3595,8 @@ void GMainWindow::OnConfigure() {
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}
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InitializeHotkeys();
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if (UISettings::values.theme != old_theme) {
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if (UISettings::values.theme != old_theme ||
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UISettings::values.dark_mode_state != old_dark_mode_state) {
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UpdateUITheme();
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}
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if (UISettings::values.enable_discord_presence.GetValue() != old_discord_presence) {
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@ -4791,13 +4793,11 @@ void GMainWindow::filterBarSetChecked(bool state) {
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}
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void GMainWindow::UpdateUITheme() {
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LOG_DEBUG(Frontend, "Updating UI");
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QString default_theme = QString::fromStdString(UISettings::default_theme.data());
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const QString default_theme = QString::fromStdString(UISettings::default_theme.data());
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QString current_theme = UISettings::values.theme;
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if (current_theme.isEmpty()) {
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current_theme = default_theme;
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}
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const bool current_dark_mode = CheckDarkMode();
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UpdateIcons(current_theme);
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@ -4860,7 +4860,7 @@ bool GMainWindow::TryLoadStylesheet(const QString& theme_uri) {
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style_path = theme_uri + QStringLiteral("/light.qss");
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}
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if (!QFile::exists(style_path)) {
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LOG_INFO(Frontend, "Themed (light/dark) stylesheet could not be found, using default one");
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LOG_DEBUG(Frontend, "No themed (light/dark) stylesheet, using default one");
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// Use common stylesheet if themed one does not exist
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style_path = theme_uri + QStringLiteral("/style.qss");
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}
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@ -4871,7 +4871,7 @@ bool GMainWindow::TryLoadStylesheet(const QString& theme_uri) {
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// Update the color palette before applying the stylesheet
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UpdateThemePalette();
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LOG_INFO(Frontend, "Loading stylesheet in: {}", theme_uri.toStdString());
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LOG_DEBUG(Frontend, "Loading stylesheet in: {}", theme_uri.toStdString());
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QTextStream ts_theme(&style_file);
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qApp->setStyleSheet(ts_theme.readAll());
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setStyleSheet(ts_theme.readAll());
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@ -4903,12 +4903,34 @@ void GMainWindow::UpdateThemePalette() {
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QPalette themePalette(qApp->palette());
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#ifdef _WIN32
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QColor dark(25, 25, 25);
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QColor darkGray(100, 100, 100);
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QColor gray(150, 150, 150);
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QColor light(230, 230, 230);
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// By default, revert fusion style set for Windows dark theme
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QString style;
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QString style_name;
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if (CheckDarkMode()) {
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// We check that the dark mode state is "On" and force a dark palette
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if (UISettings::values.dark_mode_state == DarkModeState::On) {
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// Set Default Windows Dark palette on Windows platforms to force Dark mode
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themePalette.setColor(QPalette::Window, Qt::black);
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themePalette.setColor(QPalette::WindowText, Qt::white);
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themePalette.setColor(QPalette::Disabled, QPalette::WindowText, QColor(127, 127, 127));
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themePalette.setColor(QPalette::Base, Qt::black);
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themePalette.setColor(QPalette::AlternateBase, dark);
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themePalette.setColor(QPalette::ToolTipBase, Qt::white);
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themePalette.setColor(QPalette::ToolTipText, Qt::black);
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themePalette.setColor(QPalette::Text, Qt::white);
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themePalette.setColor(QPalette::Disabled, QPalette::Text, QColor(127, 127, 127));
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themePalette.setColor(QPalette::Dark, QColor(128, 128, 128));
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themePalette.setColor(QPalette::Shadow, Qt::white);
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themePalette.setColor(QPalette::Button, Qt::black);
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themePalette.setColor(QPalette::ButtonText, Qt::white);
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themePalette.setColor(QPalette::Disabled, QPalette::ButtonText, QColor(127, 127, 127));
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themePalette.setColor(QPalette::BrightText, QColor(192, 192, 192));
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themePalette.setColor(QPalette::Link, QColor(0, 140, 200));
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themePalette.setColor(QPalette::Highlight, QColor(24, 70, 93));
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themePalette.setColor(QPalette::Disabled, QPalette::Highlight, QColor(0, 85, 255));
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themePalette.setColor(QPalette::HighlightedText, QColor(239, 240, 241));
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themePalette.setColor(QPalette::Disabled, QPalette::HighlightedText,
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QColor(239, 240, 241));
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}
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// AlternateBase is kept at rgb(233, 231, 227) or rgb(245, 245, 245) on Windows dark
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// palette, fix this. Sometimes, it even is rgb(0, 0, 0), but uses a very light gray for
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// alternate rows, do not know why
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alternate_base_modified = true;
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}
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// Use fusion theme, since its close to windowsvista, but works well with a dark palette
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style = QStringLiteral("fusion");
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style_name = QStringLiteral("fusion");
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} else {
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// Reset AlternateBase if it has been modified
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if (alternate_base_modified) {
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themePalette.setColor(QPalette::AlternateBase, QColor(245, 245, 245));
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alternate_base_modified = false;
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}
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// Reset light palette
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themePalette = this->style()->standardPalette();
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// Reset Windows theme to the default
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style = QStringLiteral("windowsvista");
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style_name = QStringLiteral("windowsvista");
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}
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LOG_DEBUG(Frontend, "Using style: {}", style.toStdString());
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qApp->setStyle(style);
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LOG_DEBUG(Frontend, "Using style: {}", style_name.toStdString());
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qApp->setStyle(style_name);
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#else
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if (CheckDarkMode()) {
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// Set Dark palette on non Windows platforms (that may not have a dark palette)
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LOG_INFO(Frontend, "Using custom dark palette");
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themePalette.setColor(QPalette::Window, QColor(53, 53, 53));
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themePalette.setColor(QPalette::WindowText, Qt::white);
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themePalette.setColor(QPalette::Disabled, QPalette::WindowText, QColor(127, 127, 127));
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themePalette.setColor(QPalette::HighlightedText, Qt::white);
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themePalette.setColor(QPalette::Disabled, QPalette::HighlightedText, QColor(127, 127, 127));
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} else {
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LOG_INFO(Frontend, "Using standard palette");
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// Reset light palette on non Windows platforms
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// Reset light palette
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themePalette = this->style()->standardPalette();
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}
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#endif
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@ -5018,13 +5040,23 @@ bool GMainWindow::ListenColorSchemeChange() {
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#endif
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bool GMainWindow::CheckDarkMode() {
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bool is_dark_mode_auto;
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#ifdef _WIN32
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// Dark mode cannot be changed after the app started on Windows
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is_dark_mode_auto = qgetenv("QT_QPA_PLATFORM").contains("darkmode=2");
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#else
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is_dark_mode_auto = UISettings::values.dark_mode_state == DarkModeState::Auto;
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#endif
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if (!is_dark_mode_auto) {
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return UISettings::values.dark_mode_state == DarkModeState::On;
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} else {
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const QPalette current_palette(qApp->palette());
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#ifdef __unix__
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QProcess process;
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QStringList gdbus_arguments;
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// Using the freedesktop specifications for checking dark mode
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LOG_INFO(Frontend, "Retrieving theme from freedesktop color-scheme...");
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LOG_DEBUG(Frontend, "Retrieving theme from freedesktop color-scheme...");
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QStringList gdbus_arguments;
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gdbus_arguments << QStringLiteral("--dest=org.freedesktop.portal.Desktop")
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<< QStringLiteral("--object-path /org/freedesktop/portal/desktop")
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<< QStringLiteral("--method org.freedesktop.portal.Settings.Read")
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@ -5051,7 +5083,7 @@ bool GMainWindow::CheckDarkMode() {
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// Try older gtk-theme method if the previous one failed
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if (gsettings_output.isEmpty()) {
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LOG_INFO(Frontend, "failed, retrieving theme from gtk-theme...");
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LOG_DEBUG(Frontend, "failed, retrieving theme from gtk-theme...");
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gsettings_arguments.takeLast();
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gsettings_arguments << QStringLiteral("gtk-theme");
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@ -5068,19 +5100,20 @@ bool GMainWindow::CheckDarkMode() {
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}
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LOG_DEBUG(Frontend, "failed, retrieving theme from palette");
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#endif
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// Use default method based on palette swap by OS.
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// It is the only method on Windows with Qt 5.
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// Windows needs QT_QPA_PLATFORM env variable set to windows:darkmode=2 to force palette change
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// Use default method based on palette swap by OS. It is the only method on Windows with
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// Qt 5. Windows needs QT_QPA_PLATFORM env variable set to windows:darkmode=2 to force
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// palette change
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return (current_palette.color(QPalette::WindowText).lightness() >
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current_palette.color(QPalette::Window).lightness());
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}
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}
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void GMainWindow::changeEvent(QEvent* event) {
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// PaletteChange event appears to only reach so far into the GUI, explicitly asking to
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// UpdateUITheme is a decent work around
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if (event->type() == QEvent::PaletteChange ||
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event->type() == QEvent::ApplicationPaletteChange) {
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LOG_INFO(Frontend,
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LOG_DEBUG(Frontend,
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"Window color palette changed by event: {} (QEvent::PaletteChange is: {})",
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event->type(), QEvent::PaletteChange);
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const QPalette test_palette(qApp->palette());
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@ -5274,6 +5307,31 @@ int main(int argc, char* argv[]) {
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QCoreApplication::setApplicationName(QStringLiteral("suyu"));
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#ifdef _WIN32
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QByteArray current_qt_qpa = qgetenv("QT_QPA_PLATFORM");
|
||||
// Follow dark mode setting, if the "-platform" launch option is not set.
|
||||
// Otherwise, just follow dark mode for the window decoration (title bar).
|
||||
if (!current_qt_qpa.contains(":darkmode=")) {
|
||||
if (UISettings::values.dark_mode_state == DarkModeState::Auto) {
|
||||
// When setting is Auto, force adapting window decoration and stylesheet palette to use
|
||||
// Windows theme. Default is darkmode:0, which always uses light palette
|
||||
if (current_qt_qpa.isEmpty()) {
|
||||
// Set the value
|
||||
qputenv("QT_QPA_PLATFORM", QByteArray("windows:darkmode=2"));
|
||||
} else {
|
||||
// Concatenate to the existing value
|
||||
qputenv("QT_QPA_PLATFORM", current_qt_qpa + ",darkmode=2");
|
||||
}
|
||||
} else {
|
||||
// When setting is no Auto, adapt window decoration to the palette used
|
||||
if (current_qt_qpa.isEmpty()) {
|
||||
// Set the value
|
||||
qputenv("QT_QPA_PLATFORM", QByteArray("windows:darkmode=1"));
|
||||
} else {
|
||||
// Concatenate to the existing value
|
||||
qputenv("QT_QPA_PLATFORM", current_qt_qpa + ",darkmode=1");
|
||||
}
|
||||
}
|
||||
}
|
||||
// Increases the maximum open file limit to 8192
|
||||
_setmaxstdio(8192);
|
||||
#endif
|
||||
|
|
|
@ -6,7 +6,6 @@
|
|||
#ifdef _WIN32
|
||||
#include <cstring>
|
||||
#include <QByteArray>
|
||||
#include <QtGlobal>
|
||||
#include <processthreadsapi.h>
|
||||
#include <windows.h>
|
||||
#elif defined(SUYU_UNIX)
|
||||
|
@ -38,9 +37,6 @@ void CheckVulkan() {
|
|||
|
||||
bool CheckEnvVars(bool* is_child) {
|
||||
#ifdef _WIN32
|
||||
// Force adapting theme to follow Windows dark mode
|
||||
qputenv("QT_QPA_PLATFORM", QByteArray("windows:darkmode=2"));
|
||||
|
||||
// Check environment variable to see if we are the child
|
||||
char variable_contents[8];
|
||||
const DWORD startup_check_var =
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
|
||||
using Settings::Category;
|
||||
using Settings::ConfirmStop;
|
||||
using Settings::DarkModeState;
|
||||
using Settings::Setting;
|
||||
using Settings::SwitchableSetting;
|
||||
|
||||
|
@ -144,6 +145,7 @@ struct Values {
|
|||
Setting<std::string> language{linkage, {}, "language", Category::Paths};
|
||||
|
||||
QString theme;
|
||||
DarkModeState dark_mode_state;
|
||||
|
||||
// Shortcut name <Shortcut, context>
|
||||
std::vector<Shortcut> shortcuts;
|
||||
|
@ -261,3 +263,4 @@ Q_DECLARE_METATYPE(Settings::RendererBackend);
|
|||
Q_DECLARE_METATYPE(Settings::ShaderBackend);
|
||||
Q_DECLARE_METATYPE(Settings::AstcRecompression);
|
||||
Q_DECLARE_METATYPE(Settings::AstcDecodeMode);
|
||||
Q_DECLARE_METATYPE(Settings::DarkModeState);
|
||||
|
|
Loading…
Reference in a new issue