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shader_bytecode: Add FSETP and KIL to GetInfo.

This commit is contained in:
bunnei 2018-04-09 22:10:17 -04:00
parent 5a47832221
commit 7639667562

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@ -222,7 +222,10 @@ union OpCode {
info_table[Id::FMUL_R] = {Type::Arithmetic, "fmul_r"}; info_table[Id::FMUL_R] = {Type::Arithmetic, "fmul_r"};
info_table[Id::FMUL_C] = {Type::Arithmetic, "fmul_c"}; info_table[Id::FMUL_C] = {Type::Arithmetic, "fmul_c"};
info_table[Id::FMUL_IMM] = {Type::Arithmetic, "fmul_imm"}; info_table[Id::FMUL_IMM] = {Type::Arithmetic, "fmul_imm"};
info_table[Id::FSETP_C] = {Type::Arithmetic, "fsetp_c"};
info_table[Id::FSETP_R] = {Type::Arithmetic, "fsetp_r"};
info_table[Id::EXIT] = {Type::Trivial, "exit"}; info_table[Id::EXIT] = {Type::Trivial, "exit"};
info_table[Id::KIL] = {Type::Flow, "kil"};
return info_table; return info_table;
} }