configuration: Setup UI to config screenshot path and saving
This adds two options to the General -> UI tab. The first disables picking a place to save the file. The second chooses a default directory for saving screenshots.
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parent
3848155c42
commit
71b902cf62
5 changed files with 93 additions and 5 deletions
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@ -578,7 +578,6 @@ void Config::ReadPathValues() {
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UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
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UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
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UISettings::values.screenshot_path = ReadSetting(QStringLiteral("screenshotPath")).toString();
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UISettings::values.game_dir_deprecated =
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ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
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UISettings::values.game_dir_deprecated_deepscan =
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@ -675,6 +674,22 @@ void Config::ReadRendererValues() {
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qt_config->endGroup();
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}
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void Config::ReadScreenshotValues() {
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qt_config->beginGroup(QStringLiteral("Screenshots"));
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UISettings::values.enable_screenshot_save_as =
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ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
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FileUtil::GetUserPath(
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FileUtil::UserPath::ScreenshotsDir,
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qt_config
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->value(QStringLiteral("screenshot_path"), QString::fromStdString(FileUtil::GetUserPath(
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FileUtil::UserPath::ScreenshotsDir)))
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.toString()
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.toStdString());
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qt_config->endGroup();
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}
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void Config::ReadShortcutValues() {
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qt_config->beginGroup(QStringLiteral("Shortcuts"));
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@ -756,6 +771,7 @@ void Config::ReadUIValues() {
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ReadUIGamelistValues();
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ReadUILayoutValues();
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ReadPathValues();
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ReadScreenshotValues();
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ReadShortcutValues();
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UISettings::values.single_window_mode =
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@ -1085,7 +1101,6 @@ void Config::SavePathValues() {
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WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
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WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
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WriteSetting(QStringLiteral("screenshotPath"), UISettings::values.screenshot_path);
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qt_config->beginWriteArray(QStringLiteral("gamedirs"));
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for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
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qt_config->setArrayIndex(i);
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@ -1164,6 +1179,17 @@ void Config::SaveRendererValues() {
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qt_config->endGroup();
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}
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void Config::SaveScreenshotValues() {
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qt_config->beginGroup(QStringLiteral("Screenshots"));
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WriteSetting(QStringLiteral("enableScreenshotSaveAs"),
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UISettings::values.enable_screenshot_save_as);
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WriteSetting(QStringLiteral("screenshotPath"),
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QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir)));
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qt_config->endGroup();
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}
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void Config::SaveShortcutValues() {
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qt_config->beginGroup(QStringLiteral("Shortcuts"));
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@ -1226,6 +1252,7 @@ void Config::SaveUIValues() {
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SaveUIGamelistValues();
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SaveUILayoutValues();
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SavePathValues();
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SaveScreenshotValues();
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SaveShortcutValues();
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WriteSetting(QStringLiteral("singleWindowMode"), UISettings::values.single_window_mode, true);
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@ -51,6 +51,7 @@ private:
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void ReadPathValues();
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void ReadCpuValues();
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void ReadRendererValues();
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void ReadScreenshotValues();
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void ReadShortcutValues();
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void ReadSystemValues();
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void ReadUIValues();
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@ -76,6 +77,7 @@ private:
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void SavePathValues();
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void SaveCpuValues();
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void SaveRendererValues();
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void SaveScreenshotValues();
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void SaveShortcutValues();
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void SaveSystemValues();
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void SaveUIValues();
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@ -4,9 +4,11 @@
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#include <array>
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#include <utility>
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#include <QFileDialog>
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#include <QDirIterator>
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "core/settings.h"
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#include "ui_configure_ui.h"
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#include "yuzu/configuration/configure_ui.h"
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@ -55,6 +57,14 @@ ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::Configur
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[=]() { ConfigureUi::UpdateSecondRowComboBox(); });
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connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::activated),
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[=]() { ConfigureUi::UpdateFirstRowComboBox(); });
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// Set screenshot path to user specification.
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connect(ui->screenshot_path_button, &QToolButton::pressed, this, [this] {
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const QString& filename = QFileDialog::getExistingDirectory(
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this, tr("Select Screenshots Path..."),
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QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir)));
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ui->screenshot_path_edit->setText(filename);
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});
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}
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ConfigureUi::~ConfigureUi() = default;
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@ -66,6 +76,10 @@ void ConfigureUi::ApplyConfiguration() {
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UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
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UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
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UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
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UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked();
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FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir,
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ui->screenshot_path_edit->text().toStdString());
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Settings::Apply();
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}
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@ -80,6 +94,10 @@ void ConfigureUi::SetConfiguration() {
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ui->show_add_ons->setChecked(UISettings::values.show_add_ons);
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ui->icon_size_combobox->setCurrentIndex(
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ui->icon_size_combobox->findData(UISettings::values.icon_size));
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ui->enable_screenshot_save_as->setChecked(UISettings::values.enable_screenshot_save_as);
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ui->screenshot_path_edit->setText(
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QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir)));
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}
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void ConfigureUi::changeEvent(QEvent* event) {
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@ -6,8 +6,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>300</width>
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<height>377</height>
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<width>363</width>
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<height>391</height>
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</rect>
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</property>
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<property name="windowTitle">
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@ -127,6 +127,47 @@
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="screenshots_GroupBox">
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<property name="title">
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<string>Screenshots</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_4">
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<item>
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<layout class="QVBoxLayout" name="verticalLayout_3">
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<item>
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<widget class="QCheckBox" name="enable_screenshot_save_as">
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<property name="text">
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<string>Ask Where To Save Screenshots (Windows Only)</string>
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</property>
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</widget>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_4">
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<item>
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<widget class="QLabel" name="label">
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<property name="text">
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<string>Screenshots Path: </string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLineEdit" name="screenshot_path_edit"/>
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</item>
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<item>
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<widget class="QToolButton" name="screenshot_path_button">
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<property name="text">
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<string>...</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<spacer name="verticalSpacer">
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<property name="orientation">
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@ -66,11 +66,11 @@ struct Values {
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// Discord RPC
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bool enable_discord_presence;
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bool enable_screenshot_save_as;
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u16 screenshot_resolution_factor;
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QString roms_path;
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QString symbols_path;
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QString screenshot_path;
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QString game_dir_deprecated;
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bool game_dir_deprecated_deepscan;
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QVector<UISettings::GameDir> game_dirs;
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