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Merge pull request #3566 from ReinUsesLisp/vk-wrapper-part1

renderer_vulkan/wrapper: Add a Vulkan wrapper (part 1 of 2)
This commit is contained in:
Rodrigo Locatti 2020-03-30 21:57:36 -03:00 committed by GitHub
commit 69728e8ad5
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3 changed files with 889 additions and 0 deletions

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@ -210,6 +210,8 @@ if (ENABLE_VULKAN)
renderer_vulkan/vk_texture_cache.h
renderer_vulkan/vk_update_descriptor.cpp
renderer_vulkan/vk_update_descriptor.h
renderer_vulkan/wrapper.cpp
renderer_vulkan/wrapper.h
)
target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)

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@ -0,0 +1,342 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <exception>
#include <memory>
#include <optional>
#include <utility>
#include <vector>
#include "common/common_types.h"
#include "video_core/renderer_vulkan/wrapper.h"
namespace Vulkan::vk {
namespace {
template <typename T>
bool Proc(T& result, const InstanceDispatch& dld, const char* proc_name,
VkInstance instance = nullptr) noexcept {
result = reinterpret_cast<T>(dld.vkGetInstanceProcAddr(instance, proc_name));
return result != nullptr;
}
template <typename T>
void Proc(T& result, const DeviceDispatch& dld, const char* proc_name, VkDevice device) noexcept {
result = reinterpret_cast<T>(dld.vkGetDeviceProcAddr(device, proc_name));
}
void Load(VkDevice device, DeviceDispatch& dld) noexcept {
#define X(name) Proc(dld.name, dld, #name, device)
X(vkAcquireNextImageKHR);
X(vkAllocateCommandBuffers);
X(vkAllocateDescriptorSets);
X(vkAllocateMemory);
X(vkBeginCommandBuffer);
X(vkBindBufferMemory);
X(vkBindImageMemory);
X(vkCmdBeginQuery);
X(vkCmdBeginRenderPass);
X(vkCmdBeginTransformFeedbackEXT);
X(vkCmdBindDescriptorSets);
X(vkCmdBindIndexBuffer);
X(vkCmdBindPipeline);
X(vkCmdBindTransformFeedbackBuffersEXT);
X(vkCmdBindVertexBuffers);
X(vkCmdBlitImage);
X(vkCmdClearAttachments);
X(vkCmdCopyBuffer);
X(vkCmdCopyBufferToImage);
X(vkCmdCopyImage);
X(vkCmdCopyImageToBuffer);
X(vkCmdDispatch);
X(vkCmdDraw);
X(vkCmdDrawIndexed);
X(vkCmdEndQuery);
X(vkCmdEndRenderPass);
X(vkCmdEndTransformFeedbackEXT);
X(vkCmdFillBuffer);
X(vkCmdPipelineBarrier);
X(vkCmdPushConstants);
X(vkCmdSetBlendConstants);
X(vkCmdSetCheckpointNV);
X(vkCmdSetDepthBias);
X(vkCmdSetDepthBounds);
X(vkCmdSetScissor);
X(vkCmdSetStencilCompareMask);
X(vkCmdSetStencilReference);
X(vkCmdSetStencilWriteMask);
X(vkCmdSetViewport);
X(vkCreateBuffer);
X(vkCreateBufferView);
X(vkCreateCommandPool);
X(vkCreateComputePipelines);
X(vkCreateDescriptorPool);
X(vkCreateDescriptorSetLayout);
X(vkCreateDescriptorUpdateTemplateKHR);
X(vkCreateFence);
X(vkCreateFramebuffer);
X(vkCreateGraphicsPipelines);
X(vkCreateImage);
X(vkCreateImageView);
X(vkCreatePipelineLayout);
X(vkCreateQueryPool);
X(vkCreateRenderPass);
X(vkCreateSampler);
X(vkCreateSemaphore);
X(vkCreateShaderModule);
X(vkCreateSwapchainKHR);
X(vkDestroyBuffer);
X(vkDestroyBufferView);
X(vkDestroyCommandPool);
X(vkDestroyDescriptorPool);
X(vkDestroyDescriptorSetLayout);
X(vkDestroyDescriptorUpdateTemplateKHR);
X(vkDestroyFence);
X(vkDestroyFramebuffer);
X(vkDestroyImage);
X(vkDestroyImageView);
X(vkDestroyPipeline);
X(vkDestroyPipelineLayout);
X(vkDestroyQueryPool);
X(vkDestroyRenderPass);
X(vkDestroySampler);
X(vkDestroySemaphore);
X(vkDestroyShaderModule);
X(vkDestroySwapchainKHR);
X(vkDeviceWaitIdle);
X(vkEndCommandBuffer);
X(vkFreeCommandBuffers);
X(vkFreeDescriptorSets);
X(vkFreeMemory);
X(vkGetBufferMemoryRequirements);
X(vkGetDeviceQueue);
X(vkGetFenceStatus);
X(vkGetImageMemoryRequirements);
X(vkGetQueryPoolResults);
X(vkGetQueueCheckpointDataNV);
X(vkMapMemory);
X(vkQueueSubmit);
X(vkResetFences);
X(vkResetQueryPoolEXT);
X(vkUnmapMemory);
X(vkUpdateDescriptorSetWithTemplateKHR);
X(vkUpdateDescriptorSets);
X(vkWaitForFences);
#undef X
}
} // Anonymous namespace
bool Load(InstanceDispatch& dld) noexcept {
#define X(name) Proc(dld.name, dld, #name)
return X(vkCreateInstance) && X(vkEnumerateInstanceExtensionProperties);
#undef X
}
bool Load(VkInstance instance, InstanceDispatch& dld) noexcept {
#define X(name) Proc(dld.name, dld, #name, instance)
// These functions may fail to load depending on the enabled extensions.
// Don't return a failure on these.
X(vkCreateDebugUtilsMessengerEXT);
X(vkDestroyDebugUtilsMessengerEXT);
X(vkDestroySurfaceKHR);
X(vkGetPhysicalDeviceFeatures2KHR);
X(vkGetPhysicalDeviceProperties2KHR);
X(vkGetPhysicalDeviceSurfaceCapabilitiesKHR);
X(vkGetPhysicalDeviceSurfaceFormatsKHR);
X(vkGetPhysicalDeviceSurfacePresentModesKHR);
X(vkGetPhysicalDeviceSurfaceSupportKHR);
X(vkGetSwapchainImagesKHR);
X(vkQueuePresentKHR);
return X(vkCreateDevice) && X(vkDestroyDevice) && X(vkDestroyDevice) &&
X(vkEnumerateDeviceExtensionProperties) && X(vkEnumeratePhysicalDevices) &&
X(vkGetDeviceProcAddr) && X(vkGetPhysicalDeviceFormatProperties) &&
X(vkGetPhysicalDeviceMemoryProperties) && X(vkGetPhysicalDeviceProperties) &&
X(vkGetPhysicalDeviceQueueFamilyProperties);
#undef X
}
const char* Exception::what() const noexcept {
return ToString(result);
}
const char* ToString(VkResult result) noexcept {
switch (result) {
case VkResult::VK_SUCCESS:
return "VK_SUCCESS";
case VkResult::VK_NOT_READY:
return "VK_NOT_READY";
case VkResult::VK_TIMEOUT:
return "VK_TIMEOUT";
case VkResult::VK_EVENT_SET:
return "VK_EVENT_SET";
case VkResult::VK_EVENT_RESET:
return "VK_EVENT_RESET";
case VkResult::VK_INCOMPLETE:
return "VK_INCOMPLETE";
case VkResult::VK_ERROR_OUT_OF_HOST_MEMORY:
return "VK_ERROR_OUT_OF_HOST_MEMORY";
case VkResult::VK_ERROR_OUT_OF_DEVICE_MEMORY:
return "VK_ERROR_OUT_OF_DEVICE_MEMORY";
case VkResult::VK_ERROR_INITIALIZATION_FAILED:
return "VK_ERROR_INITIALIZATION_FAILED";
case VkResult::VK_ERROR_DEVICE_LOST:
return "VK_ERROR_DEVICE_LOST";
case VkResult::VK_ERROR_MEMORY_MAP_FAILED:
return "VK_ERROR_MEMORY_MAP_FAILED";
case VkResult::VK_ERROR_LAYER_NOT_PRESENT:
return "VK_ERROR_LAYER_NOT_PRESENT";
case VkResult::VK_ERROR_EXTENSION_NOT_PRESENT:
return "VK_ERROR_EXTENSION_NOT_PRESENT";
case VkResult::VK_ERROR_FEATURE_NOT_PRESENT:
return "VK_ERROR_FEATURE_NOT_PRESENT";
case VkResult::VK_ERROR_INCOMPATIBLE_DRIVER:
return "VK_ERROR_INCOMPATIBLE_DRIVER";
case VkResult::VK_ERROR_TOO_MANY_OBJECTS:
return "VK_ERROR_TOO_MANY_OBJECTS";
case VkResult::VK_ERROR_FORMAT_NOT_SUPPORTED:
return "VK_ERROR_FORMAT_NOT_SUPPORTED";
case VkResult::VK_ERROR_FRAGMENTED_POOL:
return "VK_ERROR_FRAGMENTED_POOL";
case VkResult::VK_ERROR_OUT_OF_POOL_MEMORY:
return "VK_ERROR_OUT_OF_POOL_MEMORY";
case VkResult::VK_ERROR_INVALID_EXTERNAL_HANDLE:
return "VK_ERROR_INVALID_EXTERNAL_HANDLE";
case VkResult::VK_ERROR_SURFACE_LOST_KHR:
return "VK_ERROR_SURFACE_LOST_KHR";
case VkResult::VK_ERROR_NATIVE_WINDOW_IN_USE_KHR:
return "VK_ERROR_NATIVE_WINDOW_IN_USE_KHR";
case VkResult::VK_SUBOPTIMAL_KHR:
return "VK_SUBOPTIMAL_KHR";
case VkResult::VK_ERROR_OUT_OF_DATE_KHR:
return "VK_ERROR_OUT_OF_DATE_KHR";
case VkResult::VK_ERROR_INCOMPATIBLE_DISPLAY_KHR:
return "VK_ERROR_INCOMPATIBLE_DISPLAY_KHR";
case VkResult::VK_ERROR_VALIDATION_FAILED_EXT:
return "VK_ERROR_VALIDATION_FAILED_EXT";
case VkResult::VK_ERROR_INVALID_SHADER_NV:
return "VK_ERROR_INVALID_SHADER_NV";
case VkResult::VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT:
return "VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT";
case VkResult::VK_ERROR_FRAGMENTATION_EXT:
return "VK_ERROR_FRAGMENTATION_EXT";
case VkResult::VK_ERROR_NOT_PERMITTED_EXT:
return "VK_ERROR_NOT_PERMITTED_EXT";
case VkResult::VK_ERROR_INVALID_DEVICE_ADDRESS_EXT:
return "VK_ERROR_INVALID_DEVICE_ADDRESS_EXT";
case VkResult::VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT:
return "VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT";
}
return "Unknown";
}
void Destroy(VkInstance instance, const InstanceDispatch& dld) noexcept {
dld.vkDestroyInstance(instance, nullptr);
}
void Destroy(VkDevice device, const InstanceDispatch& dld) noexcept {
dld.vkDestroyDevice(device, nullptr);
}
void Destroy(VkDevice device, VkBuffer handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroyBuffer(device, handle, nullptr);
}
void Destroy(VkDevice device, VkBufferView handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroyBufferView(device, handle, nullptr);
}
void Destroy(VkDevice device, VkCommandPool handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroyCommandPool(device, handle, nullptr);
}
void Destroy(VkDevice device, VkDescriptorPool handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroyDescriptorPool(device, handle, nullptr);
}
void Destroy(VkDevice device, VkDescriptorSetLayout handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroyDescriptorSetLayout(device, handle, nullptr);
}
void Destroy(VkDevice device, VkDescriptorUpdateTemplateKHR handle,
const DeviceDispatch& dld) noexcept {
dld.vkDestroyDescriptorUpdateTemplateKHR(device, handle, nullptr);
}
void Destroy(VkDevice device, VkDeviceMemory handle, const DeviceDispatch& dld) noexcept {
dld.vkFreeMemory(device, handle, nullptr);
}
void Destroy(VkDevice device, VkFence handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroyFence(device, handle, nullptr);
}
void Destroy(VkDevice device, VkFramebuffer handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroyFramebuffer(device, handle, nullptr);
}
void Destroy(VkDevice device, VkImage handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroyImage(device, handle, nullptr);
}
void Destroy(VkDevice device, VkImageView handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroyImageView(device, handle, nullptr);
}
void Destroy(VkDevice device, VkPipeline handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroyPipeline(device, handle, nullptr);
}
void Destroy(VkDevice device, VkPipelineLayout handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroyPipelineLayout(device, handle, nullptr);
}
void Destroy(VkDevice device, VkQueryPool handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroyQueryPool(device, handle, nullptr);
}
void Destroy(VkDevice device, VkRenderPass handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroyRenderPass(device, handle, nullptr);
}
void Destroy(VkDevice device, VkSampler handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroySampler(device, handle, nullptr);
}
void Destroy(VkDevice device, VkSwapchainKHR handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroySwapchainKHR(device, handle, nullptr);
}
void Destroy(VkDevice device, VkSemaphore handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroySemaphore(device, handle, nullptr);
}
void Destroy(VkDevice device, VkShaderModule handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroyShaderModule(device, handle, nullptr);
}
void Destroy(VkInstance instance, VkDebugUtilsMessengerEXT handle,
const InstanceDispatch& dld) noexcept {
dld.vkDestroyDebugUtilsMessengerEXT(instance, handle, nullptr);
}
void Destroy(VkInstance instance, VkSurfaceKHR handle, const InstanceDispatch& dld) noexcept {
dld.vkDestroySurfaceKHR(instance, handle, nullptr);
}
VkResult Free(VkDevice device, VkDescriptorPool handle, Span<VkDescriptorSet> sets,
const DeviceDispatch& dld) noexcept {
return dld.vkFreeDescriptorSets(device, handle, sets.size(), sets.data());
}
VkResult Free(VkDevice device, VkCommandPool handle, Span<VkCommandBuffer> buffers,
const DeviceDispatch& dld) noexcept {
dld.vkFreeCommandBuffers(device, handle, buffers.size(), buffers.data());
return VK_SUCCESS;
}
} // namespace Vulkan::vk

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@ -0,0 +1,545 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <exception>
#include <iterator>
#include <limits>
#include <memory>
#include <optional>
#include <type_traits>
#include <utility>
#include <vector>
#define VK_NO_PROTOTYPES
#include <vulkan/vulkan.h>
#include "common/common_types.h"
namespace Vulkan::vk {
/**
* Span for Vulkan arrays.
* Based on std::span but optimized for array access instead of iterators.
* Size returns uint32_t instead of size_t to ease interaction with Vulkan functions.
*/
template <typename T>
class Span {
public:
using value_type = T;
using size_type = u32;
using difference_type = std::ptrdiff_t;
using reference = const T&;
using const_reference = const T&;
using pointer = const T*;
using const_pointer = const T*;
using iterator = const T*;
using const_iterator = const T*;
/// Construct an empty span.
constexpr Span() noexcept = default;
/// Construct a span from a single element.
constexpr Span(const T& value) noexcept : ptr{&value}, num{1} {}
/// Construct a span from a range.
template <typename Range>
// requires std::data(const Range&)
// requires std::size(const Range&)
constexpr Span(const Range& range) : ptr{std::data(range)}, num{std::size(range)} {}
/// Construct a span from a pointer and a size.
/// This is inteded for subranges.
constexpr Span(const T* ptr, std::size_t num) noexcept : ptr{ptr}, num{num} {}
/// Returns the data pointer by the span.
constexpr const T* data() const noexcept {
return ptr;
}
/// Returns the number of elements in the span.
/// @note Returns a 32 bits integer because most Vulkan functions expect this type.
constexpr u32 size() const noexcept {
return static_cast<u32>(num);
}
/// Returns true when the span is empty.
constexpr bool empty() const noexcept {
return num == 0;
}
/// Returns a reference to the element in the passed index.
/// @pre: index < size()
constexpr const T& operator[](std::size_t index) const noexcept {
return ptr[index];
}
/// Returns an iterator to the beginning of the span.
constexpr const T* begin() const noexcept {
return ptr;
}
/// Returns an iterator to the end of the span.
constexpr const T* end() const noexcept {
return ptr + num;
}
/// Returns an iterator to the beginning of the span.
constexpr const T* cbegin() const noexcept {
return ptr;
}
/// Returns an iterator to the end of the span.
constexpr const T* cend() const noexcept {
return ptr + num;
}
private:
const T* ptr = nullptr;
std::size_t num = 0;
};
/// Vulkan exception generated from a VkResult.
class Exception final : public std::exception {
public:
/// Construct the exception with a result.
/// @pre result != VK_SUCCESS
explicit Exception(VkResult result_) : result{result_} {}
virtual ~Exception() = default;
const char* what() const noexcept override;
private:
VkResult result;
};
/// Converts a VkResult enum into a rodata string
const char* ToString(VkResult) noexcept;
/// Throws a Vulkan exception if result is not success.
inline void Check(VkResult result) {
if (result != VK_SUCCESS) {
throw Exception(result);
}
}
/// Throws a Vulkan exception if result is an error.
/// @return result
inline VkResult Filter(VkResult result) {
if (result < 0) {
throw Exception(result);
}
return result;
}
/// Table holding Vulkan instance function pointers.
struct InstanceDispatch {
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
PFN_vkCreateInstance vkCreateInstance;
PFN_vkDestroyInstance vkDestroyInstance;
PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties;
PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT;
PFN_vkCreateDevice vkCreateDevice;
PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT;
PFN_vkDestroyDevice vkDestroyDevice;
PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR;
PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties;
PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices;
PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr;
PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR;
PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties;
PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties;
PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties;
PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR;
PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties;
PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR;
PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vkGetPhysicalDeviceSurfacePresentModesKHR;
PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR;
PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
PFN_vkQueuePresentKHR vkQueuePresentKHR;
};
/// Table holding Vulkan device function pointers.
struct DeviceDispatch : public InstanceDispatch {
PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers;
PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets;
PFN_vkAllocateMemory vkAllocateMemory;
PFN_vkBeginCommandBuffer vkBeginCommandBuffer;
PFN_vkBindBufferMemory vkBindBufferMemory;
PFN_vkBindImageMemory vkBindImageMemory;
PFN_vkCmdBeginQuery vkCmdBeginQuery;
PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass;
PFN_vkCmdBeginTransformFeedbackEXT vkCmdBeginTransformFeedbackEXT;
PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets;
PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer;
PFN_vkCmdBindPipeline vkCmdBindPipeline;
PFN_vkCmdBindTransformFeedbackBuffersEXT vkCmdBindTransformFeedbackBuffersEXT;
PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers;
PFN_vkCmdBlitImage vkCmdBlitImage;
PFN_vkCmdClearAttachments vkCmdClearAttachments;
PFN_vkCmdCopyBuffer vkCmdCopyBuffer;
PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage;
PFN_vkCmdCopyImage vkCmdCopyImage;
PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer;
PFN_vkCmdDispatch vkCmdDispatch;
PFN_vkCmdDraw vkCmdDraw;
PFN_vkCmdDrawIndexed vkCmdDrawIndexed;
PFN_vkCmdEndQuery vkCmdEndQuery;
PFN_vkCmdEndRenderPass vkCmdEndRenderPass;
PFN_vkCmdEndTransformFeedbackEXT vkCmdEndTransformFeedbackEXT;
PFN_vkCmdFillBuffer vkCmdFillBuffer;
PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier;
PFN_vkCmdPushConstants vkCmdPushConstants;
PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants;
PFN_vkCmdSetCheckpointNV vkCmdSetCheckpointNV;
PFN_vkCmdSetDepthBias vkCmdSetDepthBias;
PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds;
PFN_vkCmdSetScissor vkCmdSetScissor;
PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask;
PFN_vkCmdSetStencilReference vkCmdSetStencilReference;
PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask;
PFN_vkCmdSetViewport vkCmdSetViewport;
PFN_vkCreateBuffer vkCreateBuffer;
PFN_vkCreateBufferView vkCreateBufferView;
PFN_vkCreateCommandPool vkCreateCommandPool;
PFN_vkCreateComputePipelines vkCreateComputePipelines;
PFN_vkCreateDescriptorPool vkCreateDescriptorPool;
PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout;
PFN_vkCreateDescriptorUpdateTemplateKHR vkCreateDescriptorUpdateTemplateKHR;
PFN_vkCreateFence vkCreateFence;
PFN_vkCreateFramebuffer vkCreateFramebuffer;
PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines;
PFN_vkCreateImage vkCreateImage;
PFN_vkCreateImageView vkCreateImageView;
PFN_vkCreatePipelineLayout vkCreatePipelineLayout;
PFN_vkCreateQueryPool vkCreateQueryPool;
PFN_vkCreateRenderPass vkCreateRenderPass;
PFN_vkCreateSampler vkCreateSampler;
PFN_vkCreateSemaphore vkCreateSemaphore;
PFN_vkCreateShaderModule vkCreateShaderModule;
PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR;
PFN_vkDestroyBuffer vkDestroyBuffer;
PFN_vkDestroyBufferView vkDestroyBufferView;
PFN_vkDestroyCommandPool vkDestroyCommandPool;
PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool;
PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout;
PFN_vkDestroyDescriptorUpdateTemplateKHR vkDestroyDescriptorUpdateTemplateKHR;
PFN_vkDestroyFence vkDestroyFence;
PFN_vkDestroyFramebuffer vkDestroyFramebuffer;
PFN_vkDestroyImage vkDestroyImage;
PFN_vkDestroyImageView vkDestroyImageView;
PFN_vkDestroyPipeline vkDestroyPipeline;
PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout;
PFN_vkDestroyQueryPool vkDestroyQueryPool;
PFN_vkDestroyRenderPass vkDestroyRenderPass;
PFN_vkDestroySampler vkDestroySampler;
PFN_vkDestroySemaphore vkDestroySemaphore;
PFN_vkDestroyShaderModule vkDestroyShaderModule;
PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
PFN_vkDeviceWaitIdle vkDeviceWaitIdle;
PFN_vkEndCommandBuffer vkEndCommandBuffer;
PFN_vkFreeCommandBuffers vkFreeCommandBuffers;
PFN_vkFreeDescriptorSets vkFreeDescriptorSets;
PFN_vkFreeMemory vkFreeMemory;
PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements;
PFN_vkGetDeviceQueue vkGetDeviceQueue;
PFN_vkGetFenceStatus vkGetFenceStatus;
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
PFN_vkGetQueryPoolResults vkGetQueryPoolResults;
PFN_vkGetQueueCheckpointDataNV vkGetQueueCheckpointDataNV;
PFN_vkMapMemory vkMapMemory;
PFN_vkQueueSubmit vkQueueSubmit;
PFN_vkResetFences vkResetFences;
PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT;
PFN_vkUnmapMemory vkUnmapMemory;
PFN_vkUpdateDescriptorSetWithTemplateKHR vkUpdateDescriptorSetWithTemplateKHR;
PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets;
PFN_vkWaitForFences vkWaitForFences;
};
/// Loads instance agnostic function pointers.
/// @return True on success, false on error.
bool Load(InstanceDispatch&) noexcept;
/// Loads instance function pointers.
/// @return True on success, false on error.
bool Load(VkInstance, InstanceDispatch&) noexcept;
void Destroy(VkInstance, const InstanceDispatch&) noexcept;
void Destroy(VkDevice, const InstanceDispatch&) noexcept;
void Destroy(VkDevice, VkBuffer, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkBufferView, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkCommandPool, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkDescriptorPool, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkDescriptorSetLayout, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkDescriptorUpdateTemplateKHR, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkDeviceMemory, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkFence, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkFramebuffer, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkImage, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkImageView, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkPipeline, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkPipelineLayout, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkQueryPool, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkRenderPass, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkSampler, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkSwapchainKHR, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkSemaphore, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkShaderModule, const DeviceDispatch&) noexcept;
void Destroy(VkInstance, VkDebugUtilsMessengerEXT, const InstanceDispatch&) noexcept;
void Destroy(VkInstance, VkSurfaceKHR, const InstanceDispatch&) noexcept;
VkResult Free(VkDevice, VkDescriptorPool, Span<VkDescriptorSet>, const DeviceDispatch&) noexcept;
VkResult Free(VkDevice, VkCommandPool, Span<VkCommandBuffer>, const DeviceDispatch&) noexcept;
template <typename Type, typename OwnerType, typename Dispatch>
class Handle;
/// Handle with an owning type.
/// Analogue to std::unique_ptr.
template <typename Type, typename OwnerType, typename Dispatch>
class Handle {
public:
/// Construct a handle and hold it's ownership.
explicit Handle(Type handle_, OwnerType owner_, const Dispatch& dld_) noexcept
: handle{handle_}, owner{owner_}, dld{&dld_} {}
/// Construct an empty handle.
Handle() = default;
/// Copying Vulkan objects is not supported and will never be.
Handle(const Handle&) = delete;
Handle& operator=(const Handle&) = delete;
/// Construct a handle transfering the ownership from another handle.
Handle(Handle&& rhs) noexcept
: handle{std::exchange(rhs.handle, nullptr)}, owner{rhs.owner}, dld{rhs.dld} {}
/// Assign the current handle transfering the ownership from another handle.
/// Destroys any previously held object.
Handle& operator=(Handle&& rhs) noexcept {
Release();
handle = std::exchange(rhs.handle, nullptr);
owner = rhs.owner;
dld = rhs.dld;
return *this;
}
/// Destroys the current handle if it existed.
~Handle() noexcept {
Release();
}
/// Destroys any held object.
void reset() noexcept {
Release();
handle = nullptr;
}
/// Returns the address of the held object.
/// Intended for Vulkan structures that expect a pointer to an array.
const Type* address() const noexcept {
return std::addressof(handle);
}
/// Returns the held Vulkan handle.
Type operator*() const noexcept {
return handle;
}
/// Returns true when there's a held object.
explicit operator bool() const noexcept {
return handle != nullptr;
}
protected:
Type handle = nullptr;
OwnerType owner = nullptr;
const Dispatch* dld = nullptr;
private:
/// Destroys the held object if it exists.
void Release() noexcept {
if (handle) {
Destroy(owner, handle, *dld);
}
}
};
/// Dummy type used to specify a handle has no owner.
struct NoOwner {};
/// Handle without an owning type.
/// Analogue to std::unique_ptr
template <typename Type, typename Dispatch>
class Handle<Type, NoOwner, Dispatch> {
public:
/// Construct a handle and hold it's ownership.
explicit Handle(Type handle_, const Dispatch& dld_) noexcept : handle{handle_}, dld{&dld_} {}
/// Construct an empty handle.
Handle() noexcept = default;
/// Copying Vulkan objects is not supported and will never be.
Handle(const Handle&) = delete;
Handle& operator=(const Handle&) = delete;
/// Construct a handle transfering ownership from another handle.
Handle(Handle&& rhs) noexcept : handle{std::exchange(rhs.handle, nullptr)}, dld{rhs.dld} {}
/// Assign the current handle transfering the ownership from another handle.
/// Destroys any previously held object.
Handle& operator=(Handle&& rhs) noexcept {
Release();
handle = std::exchange(rhs.handle, nullptr);
dld = rhs.dld;
return *this;
}
/// Destroys the current handle if it existed.
~Handle() noexcept {
Release();
}
/// Destroys any held object.
void reset() noexcept {
Release();
handle = nullptr;
}
/// Returns the address of the held object.
/// Intended for Vulkan structures that expect a pointer to an array.
const Type* address() const noexcept {
return std::addressof(handle);
}
/// Returns the held Vulkan handle.
Type operator*() const noexcept {
return handle;
}
/// Returns true when there's a held object.
operator bool() const noexcept {
return handle != nullptr;
}
protected:
Type handle = nullptr;
const Dispatch* dld = nullptr;
private:
/// Destroys the held object if it exists.
void Release() noexcept {
if (handle) {
Destroy(handle, *dld);
}
}
};
/// Array of a pool allocation.
/// Analogue to std::vector
template <typename AllocationType, typename PoolType>
class PoolAllocations {
public:
/// Construct an empty allocation.
PoolAllocations() = default;
/// Construct an allocation. Errors are reported through IsOutOfPoolMemory().
explicit PoolAllocations(std::unique_ptr<AllocationType[]> allocations, std::size_t num,
VkDevice device, PoolType pool, const DeviceDispatch& dld) noexcept
: allocations{std::move(allocations)}, num{num}, device{device}, pool{pool}, dld{&dld} {}
/// Copying Vulkan allocations is not supported and will never be.
PoolAllocations(const PoolAllocations&) = delete;
PoolAllocations& operator=(const PoolAllocations&) = delete;
/// Construct an allocation transfering ownership from another allocation.
PoolAllocations(PoolAllocations&& rhs) noexcept
: allocations{std::move(rhs.allocations)}, num{rhs.num}, device{rhs.device}, pool{rhs.pool},
dld{rhs.dld} {}
/// Assign an allocation transfering ownership from another allocation.
/// Releases any previously held allocation.
PoolAllocations& operator=(PoolAllocations&& rhs) noexcept {
Release();
allocations = std::move(rhs.allocations);
num = rhs.num;
device = rhs.device;
pool = rhs.pool;
dld = rhs.dld;
return *this;
}
/// Destroys any held allocation.
~PoolAllocations() {
Release();
}
/// Returns the number of allocations.
std::size_t size() const noexcept {
return num;
}
/// Returns a pointer to the array of allocations.
AllocationType const* data() const noexcept {
return allocations.get();
}
/// Returns the allocation in the specified index.
/// @pre index < size()
AllocationType operator[](std::size_t index) const noexcept {
return allocations[index];
}
/// True when a pool fails to construct.
bool IsOutOfPoolMemory() const noexcept {
return !device;
}
private:
/// Destroys the held allocations if they exist.
void Release() noexcept {
if (!allocations) {
return;
}
const Span<AllocationType> span(allocations.get(), num);
const VkResult result = Free(device, pool, span, *dld);
// There's no way to report errors from a destructor.
if (result != VK_SUCCESS) {
std::terminate();
}
}
std::unique_ptr<AllocationType[]> allocations;
std::size_t num = 0;
VkDevice device = nullptr;
PoolType pool = nullptr;
const DeviceDispatch* dld = nullptr;
};
using BufferView = Handle<VkBufferView, VkDevice, DeviceDispatch>;
using DebugCallback = Handle<VkDebugUtilsMessengerEXT, VkInstance, InstanceDispatch>;
using DescriptorSetLayout = Handle<VkDescriptorSetLayout, VkDevice, DeviceDispatch>;
using DescriptorUpdateTemplateKHR = Handle<VkDescriptorUpdateTemplateKHR, VkDevice, DeviceDispatch>;
using Framebuffer = Handle<VkFramebuffer, VkDevice, DeviceDispatch>;
using ImageView = Handle<VkImageView, VkDevice, DeviceDispatch>;
using Pipeline = Handle<VkPipeline, VkDevice, DeviceDispatch>;
using PipelineLayout = Handle<VkPipelineLayout, VkDevice, DeviceDispatch>;
using QueryPool = Handle<VkQueryPool, VkDevice, DeviceDispatch>;
using RenderPass = Handle<VkRenderPass, VkDevice, DeviceDispatch>;
using Sampler = Handle<VkSampler, VkDevice, DeviceDispatch>;
using Semaphore = Handle<VkSemaphore, VkDevice, DeviceDispatch>;
using ShaderModule = Handle<VkShaderModule, VkDevice, DeviceDispatch>;
using SurfaceKHR = Handle<VkSurfaceKHR, VkInstance, InstanceDispatch>;
using DescriptorSets = PoolAllocations<VkDescriptorSet, VkDescriptorPool>;
using CommandBuffers = PoolAllocations<VkCommandBuffer, VkCommandPool>;
} // namespace Vulkan::vk