ShaderCache/PipelineCache: Cache null shaders.
This commit is contained in:
parent
f616dc0b59
commit
644588fd88
4 changed files with 31 additions and 8 deletions
|
@ -448,7 +448,7 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
|
||||||
|
|
||||||
// Look up shader in the cache based on address
|
// Look up shader in the cache based on address
|
||||||
const auto cpu_addr{memory_manager.GpuToCpuAddress(address)};
|
const auto cpu_addr{memory_manager.GpuToCpuAddress(address)};
|
||||||
Shader shader{cpu_addr ? TryGet(*cpu_addr) : nullptr};
|
Shader shader{cpu_addr ? TryGet(*cpu_addr) : null_shader};
|
||||||
if (shader) {
|
if (shader) {
|
||||||
return last_shaders[static_cast<std::size_t>(program)] = shader;
|
return last_shaders[static_cast<std::size_t>(program)] = shader;
|
||||||
}
|
}
|
||||||
|
@ -477,7 +477,12 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
|
||||||
const std::size_t size_in_bytes = code.size() * sizeof(u64);
|
const std::size_t size_in_bytes = code.size() * sizeof(u64);
|
||||||
shader = CachedShader::CreateFromCache(params, found->second, size_in_bytes);
|
shader = CachedShader::CreateFromCache(params, found->second, size_in_bytes);
|
||||||
}
|
}
|
||||||
Register(shader);
|
|
||||||
|
if (cpu_addr) {
|
||||||
|
Register(shader);
|
||||||
|
} else {
|
||||||
|
null_shader = shader;
|
||||||
|
}
|
||||||
|
|
||||||
return last_shaders[static_cast<std::size_t>(program)] = shader;
|
return last_shaders[static_cast<std::size_t>(program)] = shader;
|
||||||
}
|
}
|
||||||
|
@ -486,7 +491,7 @@ Shader ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) {
|
||||||
auto& memory_manager{system.GPU().MemoryManager()};
|
auto& memory_manager{system.GPU().MemoryManager()};
|
||||||
const auto cpu_addr{memory_manager.GpuToCpuAddress(code_addr)};
|
const auto cpu_addr{memory_manager.GpuToCpuAddress(code_addr)};
|
||||||
|
|
||||||
auto kernel = cpu_addr ? TryGet(*cpu_addr) : nullptr;
|
auto kernel = cpu_addr ? TryGet(*cpu_addr) : null_kernel;
|
||||||
if (kernel) {
|
if (kernel) {
|
||||||
return kernel;
|
return kernel;
|
||||||
}
|
}
|
||||||
|
@ -507,7 +512,11 @@ Shader ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) {
|
||||||
kernel = CachedShader::CreateFromCache(params, found->second, size_in_bytes);
|
kernel = CachedShader::CreateFromCache(params, found->second, size_in_bytes);
|
||||||
}
|
}
|
||||||
|
|
||||||
Register(kernel);
|
if (cpu_addr) {
|
||||||
|
Register(kernel);
|
||||||
|
} else {
|
||||||
|
null_kernel = kernel;
|
||||||
|
}
|
||||||
return kernel;
|
return kernel;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -125,6 +125,9 @@ private:
|
||||||
ShaderDiskCacheOpenGL disk_cache;
|
ShaderDiskCacheOpenGL disk_cache;
|
||||||
std::unordered_map<u64, PrecompiledShader> runtime_cache;
|
std::unordered_map<u64, PrecompiledShader> runtime_cache;
|
||||||
|
|
||||||
|
Shader null_shader{};
|
||||||
|
Shader null_kernel{};
|
||||||
|
|
||||||
std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
|
std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -207,7 +207,7 @@ std::array<Shader, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
|
||||||
const GPUVAddr program_addr{GetShaderAddress(system, program)};
|
const GPUVAddr program_addr{GetShaderAddress(system, program)};
|
||||||
const std::optional cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
|
const std::optional cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
|
||||||
ASSERT(cpu_addr);
|
ASSERT(cpu_addr);
|
||||||
auto shader = cpu_addr ? TryGet(*cpu_addr) : nullptr;
|
auto shader = cpu_addr ? TryGet(*cpu_addr) : null_shader;
|
||||||
if (!shader) {
|
if (!shader) {
|
||||||
const auto host_ptr{memory_manager.GetPointer(program_addr)};
|
const auto host_ptr{memory_manager.GetPointer(program_addr)};
|
||||||
|
|
||||||
|
@ -218,7 +218,11 @@ std::array<Shader, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
|
||||||
|
|
||||||
shader = std::make_shared<CachedShader>(system, stage, program_addr, *cpu_addr,
|
shader = std::make_shared<CachedShader>(system, stage, program_addr, *cpu_addr,
|
||||||
std::move(code), stage_offset);
|
std::move(code), stage_offset);
|
||||||
Register(shader);
|
if (cpu_addr) {
|
||||||
|
Register(shader);
|
||||||
|
} else {
|
||||||
|
null_shader = shader;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
shaders[index] = std::move(shader);
|
shaders[index] = std::move(shader);
|
||||||
}
|
}
|
||||||
|
@ -261,7 +265,7 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach
|
||||||
const auto cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
|
const auto cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
|
||||||
ASSERT(cpu_addr);
|
ASSERT(cpu_addr);
|
||||||
|
|
||||||
auto shader = cpu_addr ? TryGet(*cpu_addr) : nullptr;
|
auto shader = cpu_addr ? TryGet(*cpu_addr) : null_kernel;
|
||||||
if (!shader) {
|
if (!shader) {
|
||||||
// No shader found - create a new one
|
// No shader found - create a new one
|
||||||
const auto host_ptr = memory_manager.GetPointer(program_addr);
|
const auto host_ptr = memory_manager.GetPointer(program_addr);
|
||||||
|
@ -271,7 +275,11 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach
|
||||||
shader = std::make_shared<CachedShader>(system, Tegra::Engines::ShaderType::Compute,
|
shader = std::make_shared<CachedShader>(system, Tegra::Engines::ShaderType::Compute,
|
||||||
program_addr, *cpu_addr, std::move(code),
|
program_addr, *cpu_addr, std::move(code),
|
||||||
kernel_main_offset);
|
kernel_main_offset);
|
||||||
Register(shader);
|
if (cpu_addr) {
|
||||||
|
Register(shader);
|
||||||
|
} else {
|
||||||
|
null_kernel = shader;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Specialization specialization;
|
Specialization specialization;
|
||||||
|
|
|
@ -182,6 +182,9 @@ private:
|
||||||
VKUpdateDescriptorQueue& update_descriptor_queue;
|
VKUpdateDescriptorQueue& update_descriptor_queue;
|
||||||
VKRenderPassCache& renderpass_cache;
|
VKRenderPassCache& renderpass_cache;
|
||||||
|
|
||||||
|
Shader null_shader{};
|
||||||
|
Shader null_kernel{};
|
||||||
|
|
||||||
std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
|
std::array<Shader, Maxwell::MaxShaderProgram> last_shaders;
|
||||||
|
|
||||||
GraphicsPipelineCacheKey last_graphics_key;
|
GraphicsPipelineCacheKey last_graphics_key;
|
||||||
|
|
Loading…
Reference in a new issue