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cleanup debug code.

This commit is contained in:
namkazy 2020-03-22 20:34:52 +07:00
parent 658112783d
commit 5cd5857000

View file

@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#pragma optimize("", off)
#include <algorithm> #include <algorithm>
#include <vector> #include <vector>
#include <fmt/format.h> #include <fmt/format.h>
@ -340,7 +342,6 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
original_value, Immediate(128.f)); original_value, Immediate(128.f));
return SignedOperation(OperationCode::ICastFloat, is_signed, NO_PRECISE, return SignedOperation(OperationCode::ICastFloat, is_signed, NO_PRECISE,
std::move(cnv_value)); std::move(cnv_value));
return cnv_value;
} }
case ComponentType::UNORM: { case ComponentType::UNORM: {
// range [0.0, 1.0] // range [0.0, 1.0]
@ -349,7 +350,6 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
is_signed = false; is_signed = false;
return SignedOperation(OperationCode::ICastFloat, is_signed, NO_PRECISE, return SignedOperation(OperationCode::ICastFloat, is_signed, NO_PRECISE,
std::move(cnv_value)); std::move(cnv_value));
return cnv_value;
} }
case ComponentType::SINT: // range [-128,128] case ComponentType::SINT: // range [-128,128]
return original_value; return original_value;
@ -357,12 +357,6 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
is_signed = false; is_signed = false;
return original_value; return original_value;
case ComponentType::FLOAT: case ComponentType::FLOAT:
if (component_size == 8) {
auto cnv_value = Operation(OperationCode::FMul, NO_PRECISE,
original_value, Immediate(255.f));
return SignedOperation(OperationCode::ICastFloat, is_signed,
NO_PRECISE, std::move(cnv_value));
}
return original_value; return original_value;
default: default:
UNIMPLEMENTED_MSG("Unimplement component type={}", component_type); UNIMPLEMENTED_MSG("Unimplement component type={}", component_type);
@ -379,12 +373,7 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
} }
// add value into result // add value into result
if (element == 0) { value = Operation(OperationCode::UBitwiseOr, value, std::move(converted_value));
value = original_value;
} else {
value =
Operation(OperationCode::UBitwiseOr, value, std::move(converted_value));
}
break; break;
} }
SetRegister(bb, instr.gpr0.Value(), std::move(value)); SetRegister(bb, instr.gpr0.Value(), std::move(value));