From 5cc94c17f6cd1e206b84262d34087e89f8767368 Mon Sep 17 00:00:00 2001 From: Kloen Date: Mon, 23 Jan 2017 16:27:45 +0100 Subject: [PATCH] video_core: fix shader.cpp signed / unsigned warning --- src/video_core/shader/shader.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp index a4aa3c9e07..7ae57e6199 100644 --- a/src/video_core/shader/shader.cpp +++ b/src/video_core/shader/shader.cpp @@ -118,7 +118,7 @@ void ShaderSetup::Run(UnitState& state, const InputVertex& input, int num_attrib // Setup input register table const auto& attribute_register_map = config.input_register_map; - for (unsigned i = 0; i < num_attributes; i++) + for (int i = 0; i < num_attributes; i++) state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i]; state.conditional_code[0] = false; @@ -146,7 +146,7 @@ DebugData ShaderSetup::ProduceDebugInfo(const InputVertex& input, int num_ // Setup input register table boost::fill(state.registers.input, Math::Vec4::AssignToAll(float24::Zero())); const auto& attribute_register_map = config.input_register_map; - for (unsigned i = 0; i < num_attributes; i++) + for (int i = 0; i < num_attributes; i++) state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i]; state.conditional_code[0] = false;