SVC: Cleanup old methods.
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3d9fbb8226
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5b6a67f849
1 changed files with 9 additions and 13 deletions
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@ -622,7 +622,6 @@ static void Break(Core::System& system, u32 reason, u64 info1, u64 info2) {
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// Kill the current thread
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current_thread->Stop();
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system.PrepareReschedule();
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}
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}
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@ -1004,6 +1003,7 @@ static ResultCode UnmapPhysicalMemory(Core::System& system, VAddr addr, u64 size
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/// Sets the thread activity
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static ResultCode SetThreadActivity(Core::System& system, Handle handle, u32 activity) {
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LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, activity=0x{:08X}", handle, activity);
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UNIMPLEMENTED();
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if (activity > static_cast<u32>(ThreadActivity::Paused)) {
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return ERR_INVALID_ENUM_VALUE;
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}
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@ -1032,7 +1032,6 @@ static ResultCode SetThreadActivity(Core::System& system, Handle handle, u32 act
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thread->SetActivity(static_cast<ThreadActivity>(activity));
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system.PrepareReschedule(thread->GetProcessorID());
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return RESULT_SUCCESS;
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}
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@ -1385,6 +1384,7 @@ static ResultCode UnmapProcessCodeMemory(Core::System& system, Handle process_ha
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/// Exits the current process
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static void ExitProcess(Core::System& system) {
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auto* current_process = system.Kernel().CurrentProcess();
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UNIMPLEMENTED();
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LOG_INFO(Kernel_SVC, "Process {} exiting", current_process->GetProcessID());
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ASSERT_MSG(current_process->GetStatus() == ProcessStatus::Running,
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@ -1394,8 +1394,6 @@ static void ExitProcess(Core::System& system) {
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// Kill the current thread
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system.CurrentScheduler().GetCurrentThread()->Stop();
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system.PrepareReschedule();
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}
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/// Creates a new thread
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@ -1458,8 +1456,6 @@ static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr e
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thread->SetName(
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fmt::format("thread[entry_point={:X}, handle={:X}]", entry_point, *new_thread_handle));
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system.PrepareReschedule(thread->GetProcessorID());
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return RESULT_SUCCESS;
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}
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@ -1545,6 +1541,8 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
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return ERR_INVALID_ADDRESS;
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}
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UNIMPLEMENTED();
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ASSERT(condition_variable_addr == Common::AlignDown(condition_variable_addr, 4));
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auto* const current_process = system.Kernel().CurrentProcess();
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@ -1569,7 +1567,6 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
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// Note: Deliberately don't attempt to inherit the lock owner's priority.
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system.PrepareReschedule(current_thread->GetProcessorID());
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return RESULT_SUCCESS;
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}
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@ -1580,6 +1577,8 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_
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ASSERT(condition_variable_addr == Common::AlignDown(condition_variable_addr, 4));
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UNIMPLEMENTED();
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// Retrieve a list of all threads that are waiting for this condition variable.
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auto* const current_process = system.Kernel().CurrentProcess();
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std::vector<std::shared_ptr<Thread>> waiting_threads =
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@ -1634,7 +1633,6 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_
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thread->SetMutexWaitAddress(0);
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thread->SetWaitHandle(0);
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thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
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system.PrepareReschedule(thread->GetProcessorID());
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} else {
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// The mutex is already owned by some other thread, make this thread wait on it.
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const Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
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@ -1646,7 +1644,6 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_
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thread->SetStatus(ThreadStatus::WaitMutex);
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owner->AddMutexWaiter(thread);
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system.PrepareReschedule(thread->GetProcessorID());
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}
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}
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}
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@ -1661,6 +1658,7 @@ static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type,
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LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}", address,
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type, value, timeout);
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UNIMPLEMENTED();
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// If the passed address is a kernel virtual address, return invalid memory state.
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if (Core::Memory::IsKernelVirtualAddress(address)) {
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LOG_ERROR(Kernel_SVC, "Address is a kernel virtual address, address={:016X}", address);
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@ -1677,9 +1675,6 @@ static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type,
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auto& address_arbiter = system.Kernel().CurrentProcess()->GetAddressArbiter();
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const ResultCode result =
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address_arbiter.WaitForAddress(address, arbitration_type, value, timeout);
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if (result == RESULT_SUCCESS) {
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system.PrepareReschedule();
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}
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return result;
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}
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@ -1689,6 +1684,8 @@ static ResultCode SignalToAddress(Core::System& system, VAddr address, u32 type,
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LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}",
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address, type, value, num_to_wake);
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UNIMPLEMENTED();
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// If the passed address is a kernel virtual address, return invalid memory state.
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if (Core::Memory::IsKernelVirtualAddress(address)) {
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LOG_ERROR(Kernel_SVC, "Address is a kernel virtual address, address={:016X}", address);
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@ -1945,7 +1942,6 @@ static ResultCode SignalEvent(Core::System& system, Handle handle) {
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}
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writable_event->Signal();
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system.PrepareReschedule();
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return RESULT_SUCCESS;
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}
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