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gl_shader_manager: Make ProgramManager's GetCurrentProgramStage() a const member function

This function doesn't modify class state, so it can be made const.
This commit is contained in:
Lioncash 2018-08-03 12:08:15 -04:00
parent c1d54f4aea
commit 555d76d065

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@ -118,7 +118,7 @@ public:
return result; return result;
} }
GLuint GetCurrentProgramStage(Maxwell3D::Regs::ShaderStage stage) { GLuint GetCurrentProgramStage(Maxwell3D::Regs::ShaderStage stage) const {
switch (stage) { switch (stage) {
case Maxwell3D::Regs::ShaderStage::Vertex: case Maxwell3D::Regs::ShaderStage::Vertex:
return current.vs; return current.vs;