svc: Implement svcCreateResourceLimit()
This function simply creates a ResourceLimit instance and attempts to create a handle for it within the current process' handle table. If the kernal fails to either create the ResourceLimit instance or create a handle for the ResourceLimit instance, it returns a failure code (OUT_OF_RESOURCE, and HANDLE_TABLE_FULL respectively). Finally, it exits by providing the output parameter with the handle value for the ResourceLimit instance and returning that it was successful. Note: We do not return OUT_OF_RESOURCE because, if yuzu runs out of available memory, then new will currently throw. We *could* allocate the kernel instance with std::nothrow, however this would be inconsistent with how all other kernel objects are currently allocated.
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2 changed files with 27 additions and 1 deletions
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@ -1346,6 +1346,24 @@ static ResultCode GetProcessInfo(u64* out, Handle process_handle, u32 type) {
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return RESULT_SUCCESS;
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}
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static ResultCode CreateResourceLimit(Handle* out_handle) {
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LOG_DEBUG(Kernel_SVC, "called");
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auto& kernel = Core::System::GetInstance().Kernel();
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auto resource_limit = ResourceLimit::Create(kernel);
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auto* const current_process = kernel.CurrentProcess();
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ASSERT(current_process != nullptr);
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const auto handle = current_process->GetHandleTable().Create(std::move(resource_limit));
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if (handle.Failed()) {
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return handle.Code();
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}
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*out_handle = *handle;
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return RESULT_SUCCESS;
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}
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namespace {
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struct FunctionDef {
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using Func = void();
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@ -1482,7 +1500,7 @@ static const FunctionDef SVC_Table[] = {
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{0x7A, nullptr, "StartProcess"},
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{0x7B, nullptr, "TerminateProcess"},
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{0x7C, SvcWrap<GetProcessInfo>, "GetProcessInfo"},
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{0x7D, nullptr, "CreateResourceLimit"},
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{0x7D, SvcWrap<CreateResourceLimit>, "CreateResourceLimit"},
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{0x7E, nullptr, "SetResourceLimitLimitValue"},
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{0x7F, nullptr, "CallSecureMonitor"},
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};
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@ -43,6 +43,14 @@ void SvcWrap() {
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FuncReturn(func(static_cast<u32>(Param(0)), static_cast<u32>(Param(1))).raw);
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}
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template <ResultCode func(u32*)>
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void SvcWrap() {
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u32 param = 0;
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const u32 retval = func(¶m).raw;
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Core::CurrentArmInterface().SetReg(1, param);
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FuncReturn(retval);
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}
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template <ResultCode func(u32*, u32)>
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void SvcWrap() {
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u32 param_1 = 0;
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