video_core/control_flow: Make program_size for ScanFlow() a std::size_t
Prevents a truncation warning from occurring with MSVC. Also the internal data structures already treat it as a size_t, so this is just a discrepancy in the interface.
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3df9558593
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2 changed files with 4 additions and 5 deletions
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@ -413,8 +413,8 @@ bool TryQuery(CFGRebuildState& state) {
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}
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}
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} // Anonymous namespace
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} // Anonymous namespace
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std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u32 program_size,
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std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
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u32 start_address) {
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std::size_t program_size, u32 start_address) {
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CFGRebuildState state{program_code, program_size, start_address};
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CFGRebuildState state{program_code, program_size, start_address};
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// Inspect Code and generate blocks
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// Inspect Code and generate blocks
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state.labels.clear();
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state.labels.clear();
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@ -4,7 +4,6 @@
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#pragma once
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#pragma once
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#include <cstring>
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#include <list>
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#include <list>
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#include <optional>
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#include <optional>
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#include <unordered_set>
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#include <unordered_set>
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@ -57,7 +56,7 @@ struct ShaderCharacteristics {
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std::unordered_set<u32> labels{};
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std::unordered_set<u32> labels{};
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};
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};
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std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u32 program_size,
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std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
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u32 start_address);
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std::size_t program_size, u32 start_address);
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} // namespace VideoCommon::Shader
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} // namespace VideoCommon::Shader
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