core/socket_proxy: Correct broadcast behavior
Broadcasts should only be sent when the broadcast IP is used. They should also only be received when SO_BROADCAST is enabled.
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839e1faf49
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339758c9fc
1 changed files with 7 additions and 1 deletions
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@ -26,6 +26,12 @@ void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) {
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closed) {
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closed) {
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return;
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return;
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}
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}
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if (!broadcast && packet.broadcast) {
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LOG_INFO(Network, "Received broadcast packet, but not configured for broadcast mode");
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return;
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}
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std::lock_guard guard(packets_mutex);
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std::lock_guard guard(packets_mutex);
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received_packets.push(packet);
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received_packets.push(packet);
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}
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}
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@ -203,7 +209,7 @@ std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, const std::vector<u8>& mess
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packet.local_endpoint = local_endpoint;
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packet.local_endpoint = local_endpoint;
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packet.remote_endpoint = *addr;
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packet.remote_endpoint = *addr;
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packet.protocol = protocol;
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packet.protocol = protocol;
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packet.broadcast = broadcast;
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packet.broadcast = broadcast && packet.remote_endpoint.ip[3] == 255;
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auto& ip = local_endpoint.ip;
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auto& ip = local_endpoint.ip;
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auto ipv4 = Network::GetHostIPv4Address();
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auto ipv4 = Network::GetHostIPv4Address();
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