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shader_decode: Implement MOV32_IMM

This commit is contained in:
ReinUsesLisp 2018-12-20 23:58:23 -03:00
parent 06cb910c6d
commit 2edee801ce

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@ -16,7 +16,15 @@ u32 ShaderIR::DecodeArithmeticImmediate(BasicBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]}; const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr); const auto opcode = OpCode::Decode(instr);
UNIMPLEMENTED(); switch (opcode->get().GetId()) {
case OpCode::Id::MOV32_IMM: {
SetRegister(bb, instr.gpr0, GetImmediate32(instr));
break;
}
default:
UNIMPLEMENTED_MSG("Unhandled arithmetic immediate instruction: {}",
opcode->get().GetName());
}
return pc; return pc;
} }