Merge pull request #245 from rohit-n/null-nullptr
Change NULLs to nullptrs.
This commit is contained in:
commit
2aa2d341d0
24 changed files with 115 additions and 115 deletions
|
@ -76,9 +76,9 @@ EmuWindow_GLFW::EmuWindow_GLFW() {
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std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
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m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth,
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(VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight),
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window_title.c_str(), NULL, NULL);
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window_title.c_str(), nullptr, nullptr);
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if (m_render_window == NULL) {
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if (m_render_window == nullptr) {
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ERROR_LOG(GUI, "Failed to create GLFW window! Exiting...");
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exit(1);
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}
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@ -123,7 +123,7 @@ void EmuWindow_GLFW::MakeCurrent() {
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/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
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void EmuWindow_GLFW::DoneCurrent() {
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glfwMakeContextCurrent(NULL);
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glfwMakeContextCurrent(nullptr);
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}
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void EmuWindow_GLFW::ReloadSetKeymaps() {
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@ -230,7 +230,7 @@ QByteArray GRenderWindow::saveGeometry()
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{
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// If we are a top-level widget, store the current geometry
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// otherwise, store the last backup
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if (parent() == NULL)
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if (parent() == nullptr)
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return ((QGLWidget*)this)->saveGeometry();
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else
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return geometry;
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@ -5,7 +5,7 @@
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struct Hotkey
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{
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Hotkey() : shortcut(NULL), context(Qt::WindowShortcut) {}
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Hotkey() : shortcut(nullptr), context(Qt::WindowShortcut) {}
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QKeySequence keyseq;
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QShortcut* shortcut;
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@ -81,7 +81,7 @@ QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widge
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Hotkey& hk = hotkey_groups[group][action];
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if (!hk.shortcut)
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hk.shortcut = new QShortcut(hk.keyseq, widget, NULL, NULL, hk.context);
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hk.shortcut = new QShortcut(hk.keyseq, widget, nullptr, nullptr, hk.context);
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return hk.shortcut;
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}
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@ -131,7 +131,7 @@ GMainWindow::GMainWindow()
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GMainWindow::~GMainWindow()
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{
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// will get automatically deleted otherwise
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if (render_window->parent() == NULL)
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if (render_window->parent() == nullptr)
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delete render_window;
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}
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@ -213,14 +213,14 @@ void GMainWindow::OnOpenHotkeysDialog()
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void GMainWindow::ToggleWindowMode()
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{
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bool enable = ui.action_Popout_Window_Mode->isChecked();
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if (enable && render_window->parent() != NULL)
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if (enable && render_window->parent() != nullptr)
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{
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ui.horizontalLayout->removeWidget(render_window);
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render_window->setParent(NULL);
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render_window->setParent(nullptr);
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render_window->setVisible(true);
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render_window->RestoreGeometry();
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}
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else if (!enable && render_window->parent() == NULL)
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else if (!enable && render_window->parent() == nullptr)
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{
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render_window->BackupGeometry();
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ui.horizontalLayout->addWidget(render_window);
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@ -204,11 +204,11 @@ public:
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{
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for (auto it = x.begin(), end = x.end(); it != end; ++it)
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{
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if (it->second != NULL)
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if (it->second != nullptr)
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delete it->second;
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}
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}
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T *dv = NULL;
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T *dv = nullptr;
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DoMap(x, dv);
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}
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@ -264,11 +264,11 @@ public:
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{
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for (auto it = x.begin(), end = x.end(); it != end; ++it)
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{
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if (it->second != NULL)
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if (it->second != nullptr)
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delete it->second;
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}
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}
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T *dv = NULL;
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T *dv = nullptr;
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DoMultimap(x, dv);
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}
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@ -320,7 +320,7 @@ public:
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template<class T>
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void Do(std::vector<T *> &x)
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{
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T *dv = NULL;
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T *dv = nullptr;
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DoVector(x, dv);
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}
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@ -369,7 +369,7 @@ public:
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template<class T>
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void Do(std::deque<T *> &x)
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{
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T *dv = NULL;
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T *dv = nullptr;
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DoDeque(x, dv);
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}
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@ -395,7 +395,7 @@ public:
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template<class T>
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void Do(std::list<T *> &x)
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{
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T *dv = NULL;
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T *dv = nullptr;
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Do(x, dv);
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}
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@ -433,7 +433,7 @@ public:
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{
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for (auto it = x.begin(), end = x.end(); it != end; ++it)
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{
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if (*it != NULL)
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if (*it != nullptr)
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delete *it;
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}
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}
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@ -518,7 +518,7 @@ public:
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void DoClass(T *&x) {
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if (mode == MODE_READ)
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{
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if (x != NULL)
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if (x != nullptr)
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delete x;
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x = new T();
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}
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@ -567,7 +567,7 @@ public:
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{
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if (mode == MODE_READ)
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{
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cur->next = 0;
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cur->next = nullptr;
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list_cur = cur;
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if (prev)
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prev->next = cur;
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@ -586,13 +586,13 @@ public:
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if (mode == MODE_READ)
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{
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if (prev)
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prev->next = 0;
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prev->next = nullptr;
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if (list_end)
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*list_end = prev;
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if (list_cur)
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{
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if (list_start == list_cur)
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list_start = 0;
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list_start = nullptr;
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do
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{
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LinkedListItem<T>* next = list_cur->next;
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@ -106,7 +106,7 @@ inline u64 _rotr64(u64 x, unsigned int shift){
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// Restore the global locale
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_configthreadlocale(_DISABLE_PER_THREAD_LOCALE);
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}
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else if(new_locale != NULL)
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else if(new_locale != nullptr)
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{
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// Configure the thread to set the locale only for this thread
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_configthreadlocale(_ENABLE_PER_THREAD_LOCALE);
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@ -16,7 +16,7 @@
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ConsoleListener::ConsoleListener()
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{
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#ifdef _WIN32
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hConsole = NULL;
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hConsole = nullptr;
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bUseColor = true;
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#else
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bUseColor = isatty(fileno(stdout));
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@ -66,19 +66,19 @@ void ConsoleListener::UpdateHandle()
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void ConsoleListener::Close()
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{
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#ifdef _WIN32
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if (hConsole == NULL)
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if (hConsole == nullptr)
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return;
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FreeConsole();
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hConsole = NULL;
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hConsole = nullptr;
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#else
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fflush(NULL);
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fflush(nullptr);
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#endif
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}
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bool ConsoleListener::IsOpen()
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{
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#ifdef _WIN32
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return (hConsole != NULL);
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return (hConsole != nullptr);
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#else
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return true;
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#endif
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@ -82,7 +82,7 @@ static void InitSymbolPath( PSTR lpszSymbolPath, PCSTR lpszIniPath )
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}
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// Add user defined path
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if ( lpszIniPath != NULL )
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if ( lpszIniPath != nullptr )
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if ( lpszIniPath[0] != '\0' )
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{
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strcat( lpszSymbolPath, ";" );
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@ -138,7 +138,7 @@ static BOOL GetFunctionInfoFromAddresses( ULONG fnAddress, ULONG stackAddress, L
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DWORD dwSymSize = 10000;
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TCHAR lpszUnDSymbol[BUFFERSIZE]=_T("?");
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CHAR lpszNonUnicodeUnDSymbol[BUFFERSIZE]="?";
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LPTSTR lpszParamSep = NULL;
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LPTSTR lpszParamSep = nullptr;
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LPTSTR lpszParsed = lpszUnDSymbol;
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PIMAGEHLP_SYMBOL pSym = (PIMAGEHLP_SYMBOL)GlobalAlloc( GMEM_FIXED, dwSymSize );
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@ -187,13 +187,13 @@ static BOOL GetFunctionInfoFromAddresses( ULONG fnAddress, ULONG stackAddress, L
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// Let's go through the stack, and modify the function prototype, and insert the actual
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// parameter values from the stack
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if ( _tcsstr( lpszUnDSymbol, _T("(void)") ) == NULL && _tcsstr( lpszUnDSymbol, _T("()") ) == NULL)
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if ( _tcsstr( lpszUnDSymbol, _T("(void)") ) == nullptr && _tcsstr( lpszUnDSymbol, _T("()") ) == nullptr)
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{
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ULONG index = 0;
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for( ; ; index++ )
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{
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lpszParamSep = _tcschr( lpszParsed, _T(',') );
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if ( lpszParamSep == NULL )
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if ( lpszParamSep == nullptr )
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break;
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*lpszParamSep = _T('\0');
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@ -205,7 +205,7 @@ static BOOL GetFunctionInfoFromAddresses( ULONG fnAddress, ULONG stackAddress, L
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}
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lpszParamSep = _tcschr( lpszParsed, _T(')') );
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if ( lpszParamSep != NULL )
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if ( lpszParamSep != nullptr )
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{
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*lpszParamSep = _T('\0');
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@ -248,7 +248,7 @@ static BOOL GetSourceInfoFromAddress( UINT address, LPTSTR lpszSourceInfo )
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PCSTR2LPTSTR( lineInfo.FileName, lpszFileName );
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TCHAR fname[_MAX_FNAME];
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TCHAR ext[_MAX_EXT];
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_tsplitpath(lpszFileName, NULL, NULL, fname, ext);
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_tsplitpath(lpszFileName, nullptr, nullptr, fname, ext);
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_stprintf( lpszSourceInfo, _T("%s%s(%d)"), fname, ext, lineInfo.LineNumber );
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ret = TRUE;
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}
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@ -332,11 +332,11 @@ void StackTrace( HANDLE hThread, const char* lpszMessage, FILE *file )
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hProcess,
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hThread,
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&callStack,
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NULL,
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NULL,
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nullptr,
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nullptr,
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SymFunctionTableAccess,
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SymGetModuleBase,
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NULL);
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nullptr);
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if ( index == 0 )
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continue;
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@ -389,11 +389,11 @@ void StackTrace(HANDLE hThread, const char* lpszMessage, FILE *file, DWORD eip,
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hProcess,
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hThread,
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&callStack,
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NULL,
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NULL,
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nullptr,
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nullptr,
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SymFunctionTableAccess,
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SymGetModuleBase,
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NULL);
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nullptr);
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if ( index == 0 )
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continue;
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@ -57,7 +57,7 @@ public:
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// advance the read pointer
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m_read_ptr = m_read_ptr->next;
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// set the next element to NULL to stop the recursive deletion
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tmpptr->next = NULL;
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tmpptr->next = nullptr;
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delete tmpptr; // this also deletes the element
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}
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@ -86,7 +86,7 @@ private:
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class ElementPtr
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{
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public:
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ElementPtr() : current(NULL), next(NULL) {}
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ElementPtr() : current(nullptr), next(nullptr) {}
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~ElementPtr()
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{
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@ -140,7 +140,7 @@ bool CreateDir(const std::string &path)
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{
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INFO_LOG(COMMON, "CreateDir: directory %s", path.c_str());
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#ifdef _WIN32
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if (::CreateDirectory(Common::UTF8ToTStr(path).c_str(), NULL))
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if (::CreateDirectory(Common::UTF8ToTStr(path).c_str(), nullptr))
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return true;
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DWORD error = GetLastError();
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if (error == ERROR_ALREADY_EXISTS)
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@ -423,7 +423,7 @@ u32 ScanDirectoryTree(const std::string &directory, FSTEntry& parentEntry)
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FSTEntry entry;
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const std::string virtualName(Common::TStrToUTF8(ffd.cFileName));
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#else
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struct dirent dirent, *result = NULL;
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struct dirent dirent, *result = nullptr;
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DIR *dirp = opendir(directory.c_str());
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if (!dirp)
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@ -491,7 +491,7 @@ bool DeleteDirRecursively(const std::string &directory)
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{
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const std::string virtualName(Common::TStrToUTF8(ffd.cFileName));
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#else
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struct dirent dirent, *result = NULL;
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struct dirent dirent, *result = nullptr;
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DIR *dirp = opendir(directory.c_str());
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if (!dirp)
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return false;
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@ -552,7 +552,7 @@ void CopyDir(const std::string &source_path, const std::string &dest_path)
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if (!FileUtil::Exists(source_path)) return;
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if (!FileUtil::Exists(dest_path)) FileUtil::CreateFullPath(dest_path);
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struct dirent dirent, *result = NULL;
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struct dirent dirent, *result = nullptr;
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DIR *dirp = opendir(source_path.c_str());
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if (!dirp) return;
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@ -586,11 +586,11 @@ std::string GetCurrentDir()
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{
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char *dir;
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// Get the current working directory (getcwd uses malloc)
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if (!(dir = __getcwd(NULL, 0))) {
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if (!(dir = __getcwd(nullptr, 0))) {
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ERROR_LOG(COMMON, "GetCurrentDirectory failed: %s",
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GetLastErrorMsg());
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return NULL;
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return nullptr;
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}
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std::string strDir = dir;
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free(dir);
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|
@ -626,7 +626,7 @@ std::string& GetExeDirectory()
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if (DolphinPath.empty())
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{
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TCHAR Dolphin_exe_Path[2048];
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GetModuleFileName(NULL, Dolphin_exe_Path, 2048);
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GetModuleFileName(nullptr, Dolphin_exe_Path, 2048);
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DolphinPath = Common::TStrToUTF8(Dolphin_exe_Path);
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DolphinPath = DolphinPath.substr(0, DolphinPath.find_last_of('\\'));
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}
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|
@ -826,7 +826,7 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam
|
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}
|
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|
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IOFile::IOFile()
|
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: m_file(NULL), m_good(true)
|
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: m_file(nullptr), m_good(true)
|
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{}
|
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|
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IOFile::IOFile(std::FILE* file)
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|
@ -834,7 +834,7 @@ IOFile::IOFile(std::FILE* file)
|
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{}
|
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|
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IOFile::IOFile(const std::string& filename, const char openmode[])
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: m_file(NULL), m_good(true)
|
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: m_file(nullptr), m_good(true)
|
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{
|
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Open(filename, openmode);
|
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}
|
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|
@ -845,7 +845,7 @@ IOFile::~IOFile()
|
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}
|
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|
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IOFile::IOFile(IOFile&& other)
|
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: m_file(NULL), m_good(true)
|
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: m_file(nullptr), m_good(true)
|
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{
|
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Swap(other);
|
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}
|
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|
@ -880,14 +880,14 @@ bool IOFile::Close()
|
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if (!IsOpen() || 0 != std::fclose(m_file))
|
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m_good = false;
|
||||
|
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m_file = NULL;
|
||||
m_file = nullptr;
|
||||
return m_good;
|
||||
}
|
||||
|
||||
std::FILE* IOFile::ReleaseHandle()
|
||||
{
|
||||
std::FILE* const ret = m_file;
|
||||
m_file = NULL;
|
||||
m_file = nullptr;
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
|
|
@ -202,11 +202,11 @@ public:
|
|||
return WriteArray(reinterpret_cast<const char*>(data), length);
|
||||
}
|
||||
|
||||
bool IsOpen() { return NULL != m_file; }
|
||||
bool IsOpen() { return nullptr != m_file; }
|
||||
|
||||
// m_good is set to false when a read, write or other function fails
|
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bool IsGood() { return m_good; }
|
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operator void*() { return m_good ? m_file : NULL; }
|
||||
operator void*() { return m_good ? m_file : nullptr; }
|
||||
|
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std::FILE* ReleaseHandle();
|
||||
|
||||
|
|
|
@ -70,7 +70,7 @@ public:
|
|||
// good header, read some key/value pairs
|
||||
K key;
|
||||
|
||||
V *value = NULL;
|
||||
V *value = nullptr;
|
||||
u32 value_size;
|
||||
u32 entry_number;
|
||||
|
||||
|
|
|
@ -21,7 +21,7 @@ void GenericLog(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type, const char*
|
|||
va_end(args);
|
||||
}
|
||||
|
||||
LogManager *LogManager::m_logManager = NULL;
|
||||
LogManager *LogManager::m_logManager = nullptr;
|
||||
|
||||
LogManager::LogManager()
|
||||
{
|
||||
|
@ -141,7 +141,7 @@ void LogManager::Init()
|
|||
void LogManager::Shutdown()
|
||||
{
|
||||
delete m_logManager;
|
||||
m_logManager = NULL;
|
||||
m_logManager = nullptr;
|
||||
}
|
||||
|
||||
LogContainer::LogContainer(const char* shortName, const char* fullName, bool enable)
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
#endif
|
||||
|
||||
#ifdef IOS
|
||||
void* globalbase = NULL;
|
||||
void* globalbase = nullptr;
|
||||
#endif
|
||||
|
||||
#ifdef ANDROID
|
||||
|
@ -121,7 +121,7 @@ void MemArena::GrabLowMemSpace(size_t size)
|
|||
{
|
||||
#ifdef _WIN32
|
||||
#ifndef _XBOX
|
||||
hMemoryMapping = CreateFileMapping(INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0, (DWORD)(size), NULL);
|
||||
hMemoryMapping = CreateFileMapping(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, (DWORD)(size), nullptr);
|
||||
GetSystemInfo(&sysInfo);
|
||||
#endif
|
||||
#elif defined(ANDROID)
|
||||
|
@ -178,7 +178,7 @@ void *MemArena::CreateView(s64 offset, size_t size, void *base)
|
|||
#ifdef _XBOX
|
||||
size = roundup(size);
|
||||
// use 64kb pages
|
||||
void * ptr = VirtualAlloc(NULL, size, MEM_COMMIT | MEM_LARGE_PAGES, PAGE_READWRITE);
|
||||
void * ptr = VirtualAlloc(nullptr, size, MEM_COMMIT | MEM_LARGE_PAGES, PAGE_READWRITE);
|
||||
return ptr;
|
||||
#else
|
||||
size = roundup(size);
|
||||
|
@ -243,8 +243,8 @@ u8* MemArena::Find4GBBase()
|
|||
return base;
|
||||
#else
|
||||
#ifdef IOS
|
||||
void* base = NULL;
|
||||
if (globalbase == NULL){
|
||||
void* base = nullptr;
|
||||
if (globalbase == nullptr){
|
||||
base = mmap(0, 0x08000000, PROT_READ | PROT_WRITE,
|
||||
MAP_ANON | MAP_SHARED, -1, 0);
|
||||
if (base == MAP_FAILED) {
|
||||
|
@ -357,7 +357,7 @@ bail:
|
|||
if (views[j].out_ptr_low && *views[j].out_ptr_low)
|
||||
{
|
||||
arena->ReleaseView(*views[j].out_ptr_low, views[j].size);
|
||||
*views[j].out_ptr_low = NULL;
|
||||
*views[j].out_ptr_low = nullptr;
|
||||
}
|
||||
if (*views[j].out_ptr)
|
||||
{
|
||||
|
@ -369,7 +369,7 @@ bail:
|
|||
arena->ReleaseView(*views[j].out_ptr, views[j].size);
|
||||
}
|
||||
#endif
|
||||
*views[j].out_ptr = NULL;
|
||||
*views[j].out_ptr = nullptr;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
|
@ -415,7 +415,7 @@ u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena
|
|||
#elif defined(_WIN32)
|
||||
// Try a whole range of possible bases. Return once we got a valid one.
|
||||
u32 max_base_addr = 0x7FFF0000 - 0x10000000;
|
||||
u8 *base = NULL;
|
||||
u8 *base = nullptr;
|
||||
|
||||
for (u32 base_addr = 0x01000000; base_addr < max_base_addr; base_addr += 0x400000)
|
||||
{
|
||||
|
@ -463,8 +463,8 @@ void MemoryMap_Shutdown(const MemoryView *views, int num_views, u32 flags, MemAr
|
|||
arena->ReleaseView(*views[i].out_ptr_low, views[i].size);
|
||||
if (*views[i].out_ptr && (views[i].out_ptr_low && *views[i].out_ptr != *views[i].out_ptr_low))
|
||||
arena->ReleaseView(*views[i].out_ptr, views[i].size);
|
||||
*views[i].out_ptr = NULL;
|
||||
*views[i].out_ptr = nullptr;
|
||||
if (views[i].out_ptr_low)
|
||||
*views[i].out_ptr_low = NULL;
|
||||
*views[i].out_ptr_low = nullptr;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -93,7 +93,7 @@ void* AllocateMemoryPages(size_t size)
|
|||
// printf("Mapped memory at %p (size %ld)\n", ptr,
|
||||
// (unsigned long)size);
|
||||
|
||||
if (ptr == NULL)
|
||||
if (ptr == nullptr)
|
||||
PanicAlert("Failed to allocate raw memory");
|
||||
|
||||
return ptr;
|
||||
|
@ -104,7 +104,7 @@ void* AllocateAlignedMemory(size_t size,size_t alignment)
|
|||
#ifdef _WIN32
|
||||
void* ptr = _aligned_malloc(size,alignment);
|
||||
#else
|
||||
void* ptr = NULL;
|
||||
void* ptr = nullptr;
|
||||
#ifdef ANDROID
|
||||
ptr = memalign(alignment, size);
|
||||
#else
|
||||
|
@ -116,7 +116,7 @@ void* AllocateAlignedMemory(size_t size,size_t alignment)
|
|||
// printf("Mapped memory at %p (size %ld)\n", ptr,
|
||||
// (unsigned long)size);
|
||||
|
||||
if (ptr == NULL)
|
||||
if (ptr == nullptr)
|
||||
PanicAlert("Failed to allocate aligned memory");
|
||||
|
||||
return ptr;
|
||||
|
@ -130,7 +130,7 @@ void FreeMemoryPages(void* ptr, size_t size)
|
|||
|
||||
if (!VirtualFree(ptr, 0, MEM_RELEASE))
|
||||
PanicAlert("FreeMemoryPages failed!\n%s", GetLastErrorMsg());
|
||||
ptr = NULL; // Is this our responsibility?
|
||||
ptr = nullptr; // Is this our responsibility?
|
||||
|
||||
#else
|
||||
munmap(ptr, size);
|
||||
|
@ -184,7 +184,7 @@ std::string MemUsage()
|
|||
// Print information about the memory usage of the process.
|
||||
|
||||
hProcess = OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, FALSE, processID);
|
||||
if (NULL == hProcess) return "MemUsage Error";
|
||||
if (nullptr == hProcess) return "MemUsage Error";
|
||||
|
||||
if (GetProcessMemoryInfo(hProcess, &pmc, sizeof(pmc)))
|
||||
Ret = Common::StringFromFormat("%s K", Common::ThousandSeparate(pmc.WorkingSetSize / 1024, 7).c_str());
|
||||
|
|
|
@ -23,9 +23,9 @@ const char* GetLastErrorMsg()
|
|||
#ifdef _WIN32
|
||||
static __declspec(thread) char err_str[buff_size] = {};
|
||||
|
||||
FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(),
|
||||
FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM, nullptr, GetLastError(),
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
err_str, buff_size, NULL);
|
||||
err_str, buff_size, nullptr);
|
||||
#else
|
||||
static __thread char err_str[buff_size] = {};
|
||||
|
||||
|
|
|
@ -77,7 +77,7 @@
|
|||
inline struct tm* localtime_r(const time_t *clock, struct tm *result) {
|
||||
if (localtime_s(result, clock) == 0)
|
||||
return result;
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
#else
|
||||
|
|
|
@ -31,7 +31,7 @@ std::string ToUpper(std::string str) {
|
|||
// faster than sscanf
|
||||
bool AsciiToHex(const char* _szValue, u32& result)
|
||||
{
|
||||
char *endptr = NULL;
|
||||
char *endptr = nullptr;
|
||||
const u32 value = strtoul(_szValue, &endptr, 16);
|
||||
|
||||
if (!endptr || *endptr)
|
||||
|
@ -69,7 +69,7 @@ bool CharArrayFromFormatV(char* out, int outsize, const char* format, va_list ar
|
|||
// will be present in the middle of a multibyte sequence.
|
||||
//
|
||||
// This is why we lookup an ANSI (cp1252) locale here and use _vsnprintf_l.
|
||||
static locale_t c_locale = NULL;
|
||||
static locale_t c_locale = nullptr;
|
||||
if (!c_locale)
|
||||
c_locale = _create_locale(LC_ALL, ".1252");
|
||||
writtenCount = _vsnprintf_l(out, outsize, format, c_locale, args);
|
||||
|
@ -92,7 +92,7 @@ bool CharArrayFromFormatV(char* out, int outsize, const char* format, va_list ar
|
|||
std::string StringFromFormat(const char* format, ...)
|
||||
{
|
||||
va_list args;
|
||||
char *buf = NULL;
|
||||
char *buf = nullptr;
|
||||
#ifdef _WIN32
|
||||
int required = 0;
|
||||
|
||||
|
@ -162,7 +162,7 @@ std::string StripQuotes(const std::string& s)
|
|||
|
||||
bool TryParse(const std::string &str, u32 *const output)
|
||||
{
|
||||
char *endptr = NULL;
|
||||
char *endptr = nullptr;
|
||||
|
||||
// Reset errno to a value other than ERANGE
|
||||
errno = 0;
|
||||
|
|
|
@ -37,7 +37,7 @@ struct ThreadQueueList {
|
|||
~ThreadQueueList() {
|
||||
for (int i = 0; i < NUM_QUEUES; ++i)
|
||||
{
|
||||
if (queues[i].data != NULL)
|
||||
if (queues[i].data != nullptr)
|
||||
free(queues[i].data);
|
||||
}
|
||||
}
|
||||
|
@ -46,7 +46,7 @@ struct ThreadQueueList {
|
|||
int contains(const IdType uid) {
|
||||
for (int i = 0; i < NUM_QUEUES; ++i)
|
||||
{
|
||||
if (queues[i].data == NULL)
|
||||
if (queues[i].data == nullptr)
|
||||
continue;
|
||||
|
||||
Queue *cur = &queues[i];
|
||||
|
@ -133,7 +133,7 @@ struct ThreadQueueList {
|
|||
inline void clear() {
|
||||
for (int i = 0; i < NUM_QUEUES; ++i)
|
||||
{
|
||||
if (queues[i].data != NULL)
|
||||
if (queues[i].data != nullptr)
|
||||
free(queues[i].data);
|
||||
}
|
||||
memset(queues, 0, sizeof(queues));
|
||||
|
@ -147,7 +147,7 @@ struct ThreadQueueList {
|
|||
|
||||
inline void prepare(u32 priority) {
|
||||
Queue *cur = &queues[priority];
|
||||
if (cur->next == NULL)
|
||||
if (cur->next == nullptr)
|
||||
link(priority, INITIAL_CAPACITY);
|
||||
}
|
||||
|
||||
|
@ -176,7 +176,7 @@ private:
|
|||
|
||||
for (int i = (int) priority - 1; i >= 0; --i)
|
||||
{
|
||||
if (queues[i].next != NULL)
|
||||
if (queues[i].next != nullptr)
|
||||
{
|
||||
cur->next = queues[i].next;
|
||||
queues[i].next = cur;
|
||||
|
@ -193,7 +193,7 @@ private:
|
|||
int size = cur->end - cur->first;
|
||||
if (size >= cur->capacity - 2) {
|
||||
IdType *new_data = (IdType *)realloc(cur->data, cur->capacity * 2 * sizeof(IdType));
|
||||
if (new_data != NULL) {
|
||||
if (new_data != nullptr) {
|
||||
cur->capacity *= 2;
|
||||
cur->data = new_data;
|
||||
}
|
||||
|
|
|
@ -25,7 +25,7 @@ u32 Timer::GetTimeMs()
|
|||
return timeGetTime();
|
||||
#else
|
||||
struct timeval t;
|
||||
(void)gettimeofday(&t, NULL);
|
||||
(void)gettimeofday(&t, nullptr);
|
||||
return ((u32)(t.tv_sec * 1000 + t.tv_usec / 1000));
|
||||
#endif
|
||||
}
|
||||
|
@ -183,7 +183,7 @@ std::string Timer::GetTimeFormatted()
|
|||
return StringFromFormat("%s:%03i", tmp, tp.millitm);
|
||||
#else
|
||||
struct timeval t;
|
||||
(void)gettimeofday(&t, NULL);
|
||||
(void)gettimeofday(&t, nullptr);
|
||||
return StringFromFormat("%s:%03d", tmp, (int)(t.tv_usec / 1000));
|
||||
#endif
|
||||
}
|
||||
|
@ -197,7 +197,7 @@ double Timer::GetDoubleTime()
|
|||
(void)::ftime(&tp);
|
||||
#else
|
||||
struct timeval t;
|
||||
(void)gettimeofday(&t, NULL);
|
||||
(void)gettimeofday(&t, nullptr);
|
||||
#endif
|
||||
// Get continuous timestamp
|
||||
u64 TmpSeconds = Common::Timer::GetTimeSinceJan1970();
|
||||
|
|
|
@ -281,28 +281,28 @@ int u8_read_escape_sequence(const char *str, u32 *dest)
|
|||
do {
|
||||
digs[dno++] = str[i++];
|
||||
} while (octal_digit(str[i]) && dno < 3);
|
||||
ch = strtol(digs, NULL, 8);
|
||||
ch = strtol(digs, nullptr, 8);
|
||||
}
|
||||
else if (str[0] == 'x') {
|
||||
while (hex_digit(str[i]) && dno < 2) {
|
||||
digs[dno++] = str[i++];
|
||||
}
|
||||
if (dno > 0)
|
||||
ch = strtol(digs, NULL, 16);
|
||||
ch = strtol(digs, nullptr, 16);
|
||||
}
|
||||
else if (str[0] == 'u') {
|
||||
while (hex_digit(str[i]) && dno < 4) {
|
||||
digs[dno++] = str[i++];
|
||||
}
|
||||
if (dno > 0)
|
||||
ch = strtol(digs, NULL, 16);
|
||||
ch = strtol(digs, nullptr, 16);
|
||||
}
|
||||
else if (str[0] == 'U') {
|
||||
while (hex_digit(str[i]) && dno < 8) {
|
||||
digs[dno++] = str[i++];
|
||||
}
|
||||
if (dno > 0)
|
||||
ch = strtol(digs, NULL, 16);
|
||||
ch = strtol(digs, nullptr, 16);
|
||||
}
|
||||
*dest = ch;
|
||||
|
||||
|
@ -353,7 +353,7 @@ const char *u8_strchr(const char *s, u32 ch, int *charn)
|
|||
lasti = i;
|
||||
(*charn)++;
|
||||
}
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const char *u8_memchr(const char *s, u32 ch, size_t sz, int *charn)
|
||||
|
@ -378,7 +378,7 @@ const char *u8_memchr(const char *s, u32 ch, size_t sz, int *charn)
|
|||
lasti = i;
|
||||
(*charn)++;
|
||||
}
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
int u8_is_locale_utf8(const char *locale)
|
||||
|
@ -419,35 +419,35 @@ bool UTF8StringHasNonASCII(const char *utf8string) {
|
|||
|
||||
std::string ConvertWStringToUTF8(const wchar_t *wstr) {
|
||||
int len = (int)wcslen(wstr);
|
||||
int size = (int)WideCharToMultiByte(CP_UTF8, 0, wstr, len, 0, 0, NULL, NULL);
|
||||
int size = (int)WideCharToMultiByte(CP_UTF8, 0, wstr, len, 0, 0, nullptr, nullptr);
|
||||
std::string s;
|
||||
s.resize(size);
|
||||
if (size > 0) {
|
||||
WideCharToMultiByte(CP_UTF8, 0, wstr, len, &s[0], size, NULL, NULL);
|
||||
WideCharToMultiByte(CP_UTF8, 0, wstr, len, &s[0], size, nullptr, nullptr);
|
||||
}
|
||||
return s;
|
||||
}
|
||||
|
||||
std::string ConvertWStringToUTF8(const std::wstring &wstr) {
|
||||
int len = (int)wstr.size();
|
||||
int size = (int)WideCharToMultiByte(CP_UTF8, 0, wstr.c_str(), len, 0, 0, NULL, NULL);
|
||||
int size = (int)WideCharToMultiByte(CP_UTF8, 0, wstr.c_str(), len, 0, 0, nullptr, nullptr);
|
||||
std::string s;
|
||||
s.resize(size);
|
||||
if (size > 0) {
|
||||
WideCharToMultiByte(CP_UTF8, 0, wstr.c_str(), len, &s[0], size, NULL, NULL);
|
||||
WideCharToMultiByte(CP_UTF8, 0, wstr.c_str(), len, &s[0], size, nullptr, nullptr);
|
||||
}
|
||||
return s;
|
||||
}
|
||||
|
||||
void ConvertUTF8ToWString(wchar_t *dest, size_t destSize, const std::string &source) {
|
||||
int len = (int)source.size();
|
||||
int size = (int)MultiByteToWideChar(CP_UTF8, 0, source.c_str(), len, NULL, 0);
|
||||
int size = (int)MultiByteToWideChar(CP_UTF8, 0, source.c_str(), len, nullptr, 0);
|
||||
MultiByteToWideChar(CP_UTF8, 0, source.c_str(), len, dest, std::min((int)destSize, size));
|
||||
}
|
||||
|
||||
std::wstring ConvertUTF8ToWString(const std::string &source) {
|
||||
int len = (int)source.size();
|
||||
int size = (int)MultiByteToWideChar(CP_UTF8, 0, source.c_str(), len, NULL, 0);
|
||||
int size = (int)MultiByteToWideChar(CP_UTF8, 0, source.c_str(), len, nullptr, 0);
|
||||
std::wstring str;
|
||||
str.resize(size);
|
||||
if (size > 0) {
|
||||
|
|
|
@ -67,7 +67,7 @@ s64 idledCycles;
|
|||
static std::recursive_mutex externalEventSection;
|
||||
|
||||
// Warning: not included in save state.
|
||||
void(*advanceCallback)(int cyclesExecuted) = NULL;
|
||||
void(*advanceCallback)(int cyclesExecuted) = nullptr;
|
||||
|
||||
void SetClockFrequencyMHz(int cpuMhz)
|
||||
{
|
||||
|
@ -231,7 +231,7 @@ void ClearPendingEvents()
|
|||
|
||||
void AddEventToQueue(Event* ne)
|
||||
{
|
||||
Event* prev = NULL;
|
||||
Event* prev = nullptr;
|
||||
Event** pNext = &first;
|
||||
for (;;)
|
||||
{
|
||||
|
@ -327,7 +327,7 @@ s64 UnscheduleThreadsafeEvent(int event_type, u64 userdata)
|
|||
}
|
||||
if (!tsFirst)
|
||||
{
|
||||
tsLast = NULL;
|
||||
tsLast = nullptr;
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -433,7 +433,7 @@ void RemoveThreadsafeEvent(int event_type)
|
|||
}
|
||||
if (!tsFirst)
|
||||
{
|
||||
tsLast = NULL;
|
||||
tsLast = nullptr;
|
||||
return;
|
||||
}
|
||||
Event *prev = tsFirst;
|
||||
|
@ -495,7 +495,7 @@ void MoveEvents()
|
|||
AddEventToQueue(tsFirst);
|
||||
tsFirst = next;
|
||||
}
|
||||
tsLast = NULL;
|
||||
tsLast = nullptr;
|
||||
|
||||
// Move free events to threadsafe pool
|
||||
while (allocatedTsEvents > 0 && eventPool)
|
||||
|
@ -614,7 +614,7 @@ void DoState(PointerWrap &p)
|
|||
// These (should) be filled in later by the modules.
|
||||
event_types.resize(n, EventType(AntiCrashCallback, "INVALID EVENT"));
|
||||
|
||||
p.DoLinkedList<BaseEvent, GetNewEvent, FreeEvent, Event_DoState>(first, (Event **)NULL);
|
||||
p.DoLinkedList<BaseEvent, GetNewEvent, FreeEvent, Event_DoState>(first, (Event **)nullptr);
|
||||
p.DoLinkedList<BaseEvent, GetNewTsEvent, FreeTsEvent, Event_DoState>(tsFirst, &tsLast);
|
||||
|
||||
p.Do(g_clock_rate_arm11);
|
||||
|
|
|
@ -22,7 +22,7 @@ GLuint LoadShaders(const char* vertex_shader, const char* fragment_shader) {
|
|||
// Compile Vertex Shader
|
||||
DEBUG_LOG(GPU, "Compiling vertex shader.");
|
||||
|
||||
glShaderSource(vertex_shader_id, 1, &vertex_shader, NULL);
|
||||
glShaderSource(vertex_shader_id, 1, &vertex_shader, nullptr);
|
||||
glCompileShader(vertex_shader_id);
|
||||
|
||||
// Check Vertex Shader
|
||||
|
@ -31,14 +31,14 @@ GLuint LoadShaders(const char* vertex_shader, const char* fragment_shader) {
|
|||
|
||||
if (info_log_length > 1) {
|
||||
std::vector<char> vertex_shader_error(info_log_length);
|
||||
glGetShaderInfoLog(vertex_shader_id, info_log_length, NULL, &vertex_shader_error[0]);
|
||||
glGetShaderInfoLog(vertex_shader_id, info_log_length, nullptr, &vertex_shader_error[0]);
|
||||
DEBUG_LOG(GPU, "%s", &vertex_shader_error[0]);
|
||||
}
|
||||
|
||||
// Compile Fragment Shader
|
||||
DEBUG_LOG(GPU, "Compiling fragment shader.");
|
||||
|
||||
glShaderSource(fragment_shader_id, 1, &fragment_shader, NULL);
|
||||
glShaderSource(fragment_shader_id, 1, &fragment_shader, nullptr);
|
||||
glCompileShader(fragment_shader_id);
|
||||
|
||||
// Check Fragment Shader
|
||||
|
@ -47,7 +47,7 @@ GLuint LoadShaders(const char* vertex_shader, const char* fragment_shader) {
|
|||
|
||||
if (info_log_length > 1) {
|
||||
std::vector<char> fragment_shader_error(info_log_length);
|
||||
glGetShaderInfoLog(fragment_shader_id, info_log_length, NULL, &fragment_shader_error[0]);
|
||||
glGetShaderInfoLog(fragment_shader_id, info_log_length, nullptr, &fragment_shader_error[0]);
|
||||
DEBUG_LOG(GPU, "%s", &fragment_shader_error[0]);
|
||||
}
|
||||
|
||||
|
@ -65,7 +65,7 @@ GLuint LoadShaders(const char* vertex_shader, const char* fragment_shader) {
|
|||
|
||||
if (info_log_length > 1) {
|
||||
std::vector<char> program_error(info_log_length);
|
||||
glGetProgramInfoLog(program_id, info_log_length, NULL, &program_error[0]);
|
||||
glGetProgramInfoLog(program_id, info_log_length, nullptr, &program_error[0]);
|
||||
DEBUG_LOG(GPU, "%s", &program_error[0]);
|
||||
}
|
||||
|
||||
|
|
|
@ -17,8 +17,8 @@
|
|||
|
||||
namespace VideoCore {
|
||||
|
||||
EmuWindow* g_emu_window = NULL; ///< Frontend emulator window
|
||||
RendererBase* g_renderer = NULL; ///< Renderer plugin
|
||||
EmuWindow* g_emu_window = nullptr; ///< Frontend emulator window
|
||||
RendererBase* g_renderer = nullptr; ///< Renderer plugin
|
||||
int g_current_frame = 0;
|
||||
|
||||
/// Initialize the video core
|
||||
|
|
Loading…
Reference in a new issue