gl_state: Remove clip distances tracking
This commit is contained in:
parent
e8125af8dd
commit
1eee891f6e
4 changed files with 3 additions and 29 deletions
|
@ -872,16 +872,7 @@ public:
|
|||
|
||||
INSERT_UNION_PADDING_WORDS(0x35);
|
||||
|
||||
union {
|
||||
BitField<0, 1, u32> c0;
|
||||
BitField<1, 1, u32> c1;
|
||||
BitField<2, 1, u32> c2;
|
||||
BitField<3, 1, u32> c3;
|
||||
BitField<4, 1, u32> c4;
|
||||
BitField<5, 1, u32> c5;
|
||||
BitField<6, 1, u32> c6;
|
||||
BitField<7, 1, u32> c7;
|
||||
} clip_distance_enabled;
|
||||
u32 clip_distance_enabled;
|
||||
|
||||
u32 samplecnt_enable;
|
||||
|
||||
|
|
|
@ -969,16 +969,10 @@ void RasterizerOpenGL::SyncDepthClamp() {
|
|||
|
||||
void RasterizerOpenGL::SyncClipEnabled(
|
||||
const std::array<bool, Maxwell::Regs::NumClipDistances>& clip_mask) {
|
||||
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
const std::array<bool, Maxwell::Regs::NumClipDistances> reg_state{
|
||||
regs.clip_distance_enabled.c0 != 0, regs.clip_distance_enabled.c1 != 0,
|
||||
regs.clip_distance_enabled.c2 != 0, regs.clip_distance_enabled.c3 != 0,
|
||||
regs.clip_distance_enabled.c4 != 0, regs.clip_distance_enabled.c5 != 0,
|
||||
regs.clip_distance_enabled.c6 != 0, regs.clip_distance_enabled.c7 != 0};
|
||||
|
||||
for (std::size_t i = 0; i < Maxwell::Regs::NumClipDistances; ++i) {
|
||||
state.clip_distance[i] = reg_state[i] && clip_mask[i];
|
||||
oglEnable(static_cast<GLenum>(GL_CLIP_DISTANCE0 + i),
|
||||
clip_mask[i] && ((regs.clip_distance_enabled >> i) & 1));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -106,13 +106,6 @@ void OpenGLState::ApplyProgramPipeline() {
|
|||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyClipDistances() {
|
||||
for (std::size_t i = 0; i < clip_distance.size(); ++i) {
|
||||
Enable(GL_CLIP_DISTANCE0 + static_cast<GLenum>(i), cur_state.clip_distance[i],
|
||||
clip_distance[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyStencilTest() {
|
||||
Enable(GL_STENCIL_TEST, cur_state.stencil.test_enabled, stencil.test_enabled);
|
||||
|
||||
|
@ -249,7 +242,6 @@ void OpenGLState::Apply() {
|
|||
ApplyFramebufferState();
|
||||
ApplyShaderProgram();
|
||||
ApplyProgramPipeline();
|
||||
ApplyClipDistances();
|
||||
ApplyStencilTest();
|
||||
ApplyBlending();
|
||||
ApplyTextures();
|
||||
|
|
|
@ -54,8 +54,6 @@ public:
|
|||
GLuint program_pipeline = 0; // GL_PROGRAM_PIPELINE_BINDING
|
||||
} draw;
|
||||
|
||||
std::array<bool, 8> clip_distance = {}; // GL_CLIP_DISTANCE
|
||||
|
||||
struct {
|
||||
GLenum origin = GL_LOWER_LEFT;
|
||||
GLenum depth_mode = GL_NEGATIVE_ONE_TO_ONE;
|
||||
|
@ -76,7 +74,6 @@ public:
|
|||
void ApplyFramebufferState();
|
||||
void ApplyShaderProgram();
|
||||
void ApplyProgramPipeline();
|
||||
void ApplyClipDistances();
|
||||
void ApplyStencilTest();
|
||||
void ApplyTargetBlending(std::size_t target, bool force);
|
||||
void ApplyGlobalBlending();
|
||||
|
|
Loading…
Reference in a new issue