vk_device: Make use of designated initializers where applicable
Avoids redundant repetitions of variable names, and allows assignment all in one statement.
This commit is contained in:
parent
b2305dcee0
commit
0f8b977663
1 changed files with 151 additions and 123 deletions
|
@ -22,14 +22,21 @@ namespace {
|
|||
|
||||
namespace Alternatives {
|
||||
|
||||
constexpr std::array Depth24UnormS8_UINT = {VK_FORMAT_D32_SFLOAT_S8_UINT,
|
||||
VK_FORMAT_D16_UNORM_S8_UINT, VkFormat{}};
|
||||
constexpr std::array Depth16UnormS8_UINT = {VK_FORMAT_D24_UNORM_S8_UINT,
|
||||
VK_FORMAT_D32_SFLOAT_S8_UINT, VkFormat{}};
|
||||
constexpr std::array Depth24UnormS8_UINT{
|
||||
VK_FORMAT_D32_SFLOAT_S8_UINT,
|
||||
VK_FORMAT_D16_UNORM_S8_UINT,
|
||||
VkFormat{},
|
||||
};
|
||||
|
||||
constexpr std::array Depth16UnormS8_UINT{
|
||||
VK_FORMAT_D24_UNORM_S8_UINT,
|
||||
VK_FORMAT_D32_SFLOAT_S8_UINT,
|
||||
VkFormat{},
|
||||
};
|
||||
|
||||
} // namespace Alternatives
|
||||
|
||||
constexpr std::array REQUIRED_EXTENSIONS = {
|
||||
constexpr std::array REQUIRED_EXTENSIONS{
|
||||
VK_KHR_SWAPCHAIN_EXTENSION_NAME,
|
||||
VK_KHR_16BIT_STORAGE_EXTENSION_NAME,
|
||||
VK_KHR_8BIT_STORAGE_EXTENSION_NAME,
|
||||
|
@ -169,97 +176,104 @@ bool VKDevice::Create() {
|
|||
const auto queue_cis = GetDeviceQueueCreateInfos();
|
||||
const std::vector extensions = LoadExtensions();
|
||||
|
||||
VkPhysicalDeviceFeatures2 features2;
|
||||
features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
|
||||
features2.pNext = nullptr;
|
||||
VkPhysicalDeviceFeatures2 features2{
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
|
||||
.pNext = nullptr,
|
||||
};
|
||||
const void* first_next = &features2;
|
||||
void** next = &features2.pNext;
|
||||
|
||||
auto& features = features2.features;
|
||||
features.robustBufferAccess = false;
|
||||
features.fullDrawIndexUint32 = false;
|
||||
features.imageCubeArray = false;
|
||||
features.independentBlend = true;
|
||||
features.geometryShader = true;
|
||||
features.tessellationShader = true;
|
||||
features.sampleRateShading = false;
|
||||
features.dualSrcBlend = false;
|
||||
features.logicOp = false;
|
||||
features.multiDrawIndirect = false;
|
||||
features.drawIndirectFirstInstance = false;
|
||||
features.depthClamp = true;
|
||||
features.depthBiasClamp = true;
|
||||
features.fillModeNonSolid = false;
|
||||
features.depthBounds = false;
|
||||
features.wideLines = false;
|
||||
features.largePoints = true;
|
||||
features.alphaToOne = false;
|
||||
features.multiViewport = true;
|
||||
features.samplerAnisotropy = true;
|
||||
features.textureCompressionETC2 = false;
|
||||
features.textureCompressionASTC_LDR = is_optimal_astc_supported;
|
||||
features.textureCompressionBC = false;
|
||||
features.occlusionQueryPrecise = true;
|
||||
features.pipelineStatisticsQuery = false;
|
||||
features.vertexPipelineStoresAndAtomics = true;
|
||||
features.fragmentStoresAndAtomics = true;
|
||||
features.shaderTessellationAndGeometryPointSize = false;
|
||||
features.shaderImageGatherExtended = true;
|
||||
features.shaderStorageImageExtendedFormats = false;
|
||||
features.shaderStorageImageMultisample = false;
|
||||
features.shaderStorageImageReadWithoutFormat = is_formatless_image_load_supported;
|
||||
features.shaderStorageImageWriteWithoutFormat = true;
|
||||
features.shaderUniformBufferArrayDynamicIndexing = false;
|
||||
features.shaderSampledImageArrayDynamicIndexing = false;
|
||||
features.shaderStorageBufferArrayDynamicIndexing = false;
|
||||
features.shaderStorageImageArrayDynamicIndexing = false;
|
||||
features.shaderClipDistance = false;
|
||||
features.shaderCullDistance = false;
|
||||
features.shaderFloat64 = false;
|
||||
features.shaderInt64 = false;
|
||||
features.shaderInt16 = false;
|
||||
features.shaderResourceResidency = false;
|
||||
features.shaderResourceMinLod = false;
|
||||
features.sparseBinding = false;
|
||||
features.sparseResidencyBuffer = false;
|
||||
features.sparseResidencyImage2D = false;
|
||||
features.sparseResidencyImage3D = false;
|
||||
features.sparseResidency2Samples = false;
|
||||
features.sparseResidency4Samples = false;
|
||||
features.sparseResidency8Samples = false;
|
||||
features.sparseResidency16Samples = false;
|
||||
features.sparseResidencyAliased = false;
|
||||
features.variableMultisampleRate = false;
|
||||
features.inheritedQueries = false;
|
||||
features2.features = {
|
||||
.robustBufferAccess = false,
|
||||
.fullDrawIndexUint32 = false,
|
||||
.imageCubeArray = false,
|
||||
.independentBlend = true,
|
||||
.geometryShader = true,
|
||||
.tessellationShader = true,
|
||||
.sampleRateShading = false,
|
||||
.dualSrcBlend = false,
|
||||
.logicOp = false,
|
||||
.multiDrawIndirect = false,
|
||||
.drawIndirectFirstInstance = false,
|
||||
.depthClamp = true,
|
||||
.depthBiasClamp = true,
|
||||
.fillModeNonSolid = false,
|
||||
.depthBounds = false,
|
||||
.wideLines = false,
|
||||
.largePoints = true,
|
||||
.alphaToOne = false,
|
||||
.multiViewport = true,
|
||||
.samplerAnisotropy = true,
|
||||
.textureCompressionETC2 = false,
|
||||
.textureCompressionASTC_LDR = is_optimal_astc_supported,
|
||||
.textureCompressionBC = false,
|
||||
.occlusionQueryPrecise = true,
|
||||
.pipelineStatisticsQuery = false,
|
||||
.vertexPipelineStoresAndAtomics = true,
|
||||
.fragmentStoresAndAtomics = true,
|
||||
.shaderTessellationAndGeometryPointSize = false,
|
||||
.shaderImageGatherExtended = true,
|
||||
.shaderStorageImageExtendedFormats = false,
|
||||
.shaderStorageImageMultisample = false,
|
||||
.shaderStorageImageReadWithoutFormat = is_formatless_image_load_supported,
|
||||
.shaderStorageImageWriteWithoutFormat = true,
|
||||
.shaderUniformBufferArrayDynamicIndexing = false,
|
||||
.shaderSampledImageArrayDynamicIndexing = false,
|
||||
.shaderStorageBufferArrayDynamicIndexing = false,
|
||||
.shaderStorageImageArrayDynamicIndexing = false,
|
||||
.shaderClipDistance = false,
|
||||
.shaderCullDistance = false,
|
||||
.shaderFloat64 = false,
|
||||
.shaderInt64 = false,
|
||||
.shaderInt16 = false,
|
||||
.shaderResourceResidency = false,
|
||||
.shaderResourceMinLod = false,
|
||||
.sparseBinding = false,
|
||||
.sparseResidencyBuffer = false,
|
||||
.sparseResidencyImage2D = false,
|
||||
.sparseResidencyImage3D = false,
|
||||
.sparseResidency2Samples = false,
|
||||
.sparseResidency4Samples = false,
|
||||
.sparseResidency8Samples = false,
|
||||
.sparseResidency16Samples = false,
|
||||
.sparseResidencyAliased = false,
|
||||
.variableMultisampleRate = false,
|
||||
.inheritedQueries = false,
|
||||
};
|
||||
|
||||
VkPhysicalDevice16BitStorageFeaturesKHR bit16_storage;
|
||||
bit16_storage.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR;
|
||||
bit16_storage.pNext = nullptr;
|
||||
bit16_storage.storageBuffer16BitAccess = false;
|
||||
bit16_storage.uniformAndStorageBuffer16BitAccess = true;
|
||||
bit16_storage.storagePushConstant16 = false;
|
||||
bit16_storage.storageInputOutput16 = false;
|
||||
VkPhysicalDevice16BitStorageFeaturesKHR bit16_storage{
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR,
|
||||
.pNext = nullptr,
|
||||
.storageBuffer16BitAccess = false,
|
||||
.uniformAndStorageBuffer16BitAccess = true,
|
||||
.storagePushConstant16 = false,
|
||||
.storageInputOutput16 = false,
|
||||
};
|
||||
SetNext(next, bit16_storage);
|
||||
|
||||
VkPhysicalDevice8BitStorageFeaturesKHR bit8_storage;
|
||||
bit8_storage.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR;
|
||||
bit8_storage.pNext = nullptr;
|
||||
bit8_storage.storageBuffer8BitAccess = false;
|
||||
bit8_storage.uniformAndStorageBuffer8BitAccess = true;
|
||||
bit8_storage.storagePushConstant8 = false;
|
||||
VkPhysicalDevice8BitStorageFeaturesKHR bit8_storage{
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR,
|
||||
.pNext = nullptr,
|
||||
.storageBuffer8BitAccess = false,
|
||||
.uniformAndStorageBuffer8BitAccess = true,
|
||||
.storagePushConstant8 = false,
|
||||
};
|
||||
SetNext(next, bit8_storage);
|
||||
|
||||
VkPhysicalDeviceHostQueryResetFeaturesEXT host_query_reset;
|
||||
host_query_reset.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT;
|
||||
host_query_reset.hostQueryReset = true;
|
||||
VkPhysicalDeviceHostQueryResetFeaturesEXT host_query_reset{
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT,
|
||||
.hostQueryReset = true,
|
||||
};
|
||||
SetNext(next, host_query_reset);
|
||||
|
||||
VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8;
|
||||
if (is_float16_supported) {
|
||||
float16_int8.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR;
|
||||
float16_int8.pNext = nullptr;
|
||||
float16_int8.shaderFloat16 = true;
|
||||
float16_int8.shaderInt8 = false;
|
||||
float16_int8 = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR,
|
||||
.pNext = nullptr,
|
||||
.shaderFloat16 = true,
|
||||
.shaderInt8 = false,
|
||||
};
|
||||
SetNext(next, float16_int8);
|
||||
} else {
|
||||
LOG_INFO(Render_Vulkan, "Device doesn't support float16 natively");
|
||||
|
@ -271,10 +285,11 @@ bool VKDevice::Create() {
|
|||
|
||||
VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR std430_layout;
|
||||
if (khr_uniform_buffer_standard_layout) {
|
||||
std430_layout.sType =
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR;
|
||||
std430_layout.pNext = nullptr;
|
||||
std430_layout.uniformBufferStandardLayout = true;
|
||||
std430_layout = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR,
|
||||
.pNext = nullptr,
|
||||
.uniformBufferStandardLayout = true,
|
||||
};
|
||||
SetNext(next, std430_layout);
|
||||
} else {
|
||||
LOG_INFO(Render_Vulkan, "Device doesn't support packed UBOs");
|
||||
|
@ -282,9 +297,11 @@ bool VKDevice::Create() {
|
|||
|
||||
VkPhysicalDeviceIndexTypeUint8FeaturesEXT index_type_uint8;
|
||||
if (ext_index_type_uint8) {
|
||||
index_type_uint8.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT;
|
||||
index_type_uint8.pNext = nullptr;
|
||||
index_type_uint8.indexTypeUint8 = true;
|
||||
index_type_uint8 = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT,
|
||||
.pNext = nullptr,
|
||||
.indexTypeUint8 = true,
|
||||
};
|
||||
SetNext(next, index_type_uint8);
|
||||
} else {
|
||||
LOG_INFO(Render_Vulkan, "Device doesn't support uint8 indexes");
|
||||
|
@ -292,11 +309,12 @@ bool VKDevice::Create() {
|
|||
|
||||
VkPhysicalDeviceTransformFeedbackFeaturesEXT transform_feedback;
|
||||
if (ext_transform_feedback) {
|
||||
transform_feedback.sType =
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT;
|
||||
transform_feedback.pNext = nullptr;
|
||||
transform_feedback.transformFeedback = true;
|
||||
transform_feedback.geometryStreams = true;
|
||||
transform_feedback = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT,
|
||||
.pNext = nullptr,
|
||||
.transformFeedback = true,
|
||||
.geometryStreams = true,
|
||||
};
|
||||
SetNext(next, transform_feedback);
|
||||
} else {
|
||||
LOG_INFO(Render_Vulkan, "Device doesn't support transform feedbacks");
|
||||
|
@ -304,10 +322,12 @@ bool VKDevice::Create() {
|
|||
|
||||
VkPhysicalDeviceCustomBorderColorFeaturesEXT custom_border;
|
||||
if (ext_custom_border_color) {
|
||||
custom_border.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT;
|
||||
custom_border.pNext = nullptr;
|
||||
custom_border.customBorderColors = VK_TRUE;
|
||||
custom_border.customBorderColorWithoutFormat = VK_TRUE;
|
||||
custom_border = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT,
|
||||
.pNext = nullptr,
|
||||
.customBorderColors = VK_TRUE,
|
||||
.customBorderColorWithoutFormat = VK_TRUE,
|
||||
};
|
||||
SetNext(next, custom_border);
|
||||
} else {
|
||||
LOG_INFO(Render_Vulkan, "Device doesn't support custom border colors");
|
||||
|
@ -315,9 +335,11 @@ bool VKDevice::Create() {
|
|||
|
||||
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT dynamic_state;
|
||||
if (ext_extended_dynamic_state) {
|
||||
dynamic_state.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT;
|
||||
dynamic_state.pNext = nullptr;
|
||||
dynamic_state.extendedDynamicState = VK_TRUE;
|
||||
dynamic_state = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT,
|
||||
.pNext = nullptr,
|
||||
.extendedDynamicState = VK_TRUE,
|
||||
};
|
||||
SetNext(next, dynamic_state);
|
||||
} else {
|
||||
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state");
|
||||
|
@ -331,11 +353,13 @@ bool VKDevice::Create() {
|
|||
if (nv_device_diagnostics_config) {
|
||||
nsight_aftermath_tracker.Initialize();
|
||||
|
||||
diagnostics_nv.sType = VK_STRUCTURE_TYPE_DEVICE_DIAGNOSTICS_CONFIG_CREATE_INFO_NV;
|
||||
diagnostics_nv.pNext = &features2;
|
||||
diagnostics_nv.flags = VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_DEBUG_INFO_BIT_NV |
|
||||
VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_RESOURCE_TRACKING_BIT_NV |
|
||||
VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_AUTOMATIC_CHECKPOINTS_BIT_NV;
|
||||
diagnostics_nv = {
|
||||
.sType = VK_STRUCTURE_TYPE_DEVICE_DIAGNOSTICS_CONFIG_CREATE_INFO_NV,
|
||||
.pNext = &features2,
|
||||
.flags = VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_DEBUG_INFO_BIT_NV |
|
||||
VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_RESOURCE_TRACKING_BIT_NV |
|
||||
VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_AUTOMATIC_CHECKPOINTS_BIT_NV,
|
||||
};
|
||||
first_next = &diagnostics_nv;
|
||||
}
|
||||
|
||||
|
@ -704,13 +728,15 @@ void VKDevice::SetupFeatures() {
|
|||
}
|
||||
|
||||
void VKDevice::CollectTelemetryParameters() {
|
||||
VkPhysicalDeviceDriverPropertiesKHR driver;
|
||||
driver.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR;
|
||||
driver.pNext = nullptr;
|
||||
VkPhysicalDeviceDriverPropertiesKHR driver{
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR,
|
||||
.pNext = nullptr,
|
||||
};
|
||||
|
||||
VkPhysicalDeviceProperties2KHR properties;
|
||||
properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR;
|
||||
properties.pNext = &driver;
|
||||
VkPhysicalDeviceProperties2KHR properties{
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR,
|
||||
.pNext = &driver,
|
||||
};
|
||||
physical.GetProperties2KHR(properties);
|
||||
|
||||
driver_id = driver.driverID;
|
||||
|
@ -719,24 +745,26 @@ void VKDevice::CollectTelemetryParameters() {
|
|||
const std::vector extensions = physical.EnumerateDeviceExtensionProperties();
|
||||
reported_extensions.reserve(std::size(extensions));
|
||||
for (const auto& extension : extensions) {
|
||||
reported_extensions.push_back(extension.extensionName);
|
||||
reported_extensions.emplace_back(extension.extensionName);
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<VkDeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() const {
|
||||
static constexpr float QUEUE_PRIORITY = 1.0f;
|
||||
|
||||
std::unordered_set<u32> unique_queue_families = {graphics_family, present_family};
|
||||
std::unordered_set<u32> unique_queue_families{graphics_family, present_family};
|
||||
std::vector<VkDeviceQueueCreateInfo> queue_cis;
|
||||
queue_cis.reserve(unique_queue_families.size());
|
||||
|
||||
for (const u32 queue_family : unique_queue_families) {
|
||||
VkDeviceQueueCreateInfo& ci = queue_cis.emplace_back();
|
||||
ci.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
||||
ci.pNext = nullptr;
|
||||
ci.flags = 0;
|
||||
ci.queueFamilyIndex = queue_family;
|
||||
ci.queueCount = 1;
|
||||
ci.pQueuePriorities = &QUEUE_PRIORITY;
|
||||
queue_cis.push_back({
|
||||
.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.queueFamilyIndex = queue_family,
|
||||
.queueCount = 1,
|
||||
.pQueuePriorities = &QUEUE_PRIORITY,
|
||||
});
|
||||
}
|
||||
|
||||
return queue_cis;
|
||||
|
|
Loading…
Reference in a new issue