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address_arbiter: Use nested namespaces where applicable

A fairly trivial change. Other sections of the codebase use nested
namespaces instead of separate namespaces here. This one must have just
been overlooked.
This commit is contained in:
Lioncash 2019-02-16 12:41:28 -05:00
parent 99da6362c4
commit 0113c36300
2 changed files with 4 additions and 8 deletions

View file

@ -17,8 +17,7 @@
#include "core/hle/result.h"
#include "core/memory.h"
namespace Kernel {
namespace AddressArbiter {
namespace Kernel::AddressArbiter {
// Performs actual address waiting logic.
static ResultCode WaitForAddress(VAddr address, s64 timeout) {
@ -176,5 +175,4 @@ ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
return WaitForAddress(address, timeout);
}
} // namespace AddressArbiter
} // namespace Kernel
} // namespace Kernel::AddressArbiter

View file

@ -8,9 +8,8 @@
union ResultCode;
namespace Kernel {
namespace Kernel::AddressArbiter {
namespace AddressArbiter {
enum class ArbitrationType {
WaitIfLessThan = 0,
DecrementAndWaitIfLessThan = 1,
@ -29,6 +28,5 @@ ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 valu
ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement);
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
} // namespace AddressArbiter
} // namespace Kernel
} // namespace Kernel::AddressArbiter