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suyu/src/yuzu/configuration/configure_input_player_widget.cpp

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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <QMenu>
#include <QPainter>
#include <QTimer>
#include "yuzu/configuration/configure_input_player_widget.h"
PlayerControlPreview::PlayerControlPreview(QWidget* parent) : QFrame(parent) {
UpdateColors();
QTimer* timer = new QTimer(this);
connect(timer, &QTimer::timeout, this, QOverload<>::of(&PlayerControlPreview::update));
// refresh at 40hz
timer->start(25);
}
PlayerControlPreview::~PlayerControlPreview() = default;
void PlayerControlPreview::SetPlayerInput(std::size_t index, const ButtonParam& buttons_param,
const AnalogParam& analogs_param) {
player_index = index;
Settings::ButtonsRaw buttonss;
Settings::AnalogsRaw analogs;
std::transform(buttons_param.begin(), buttons_param.end(), buttonss.begin(),
[](const Common::ParamPackage& param) { return param.Serialize(); });
std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(),
[](const Common::ParamPackage& param) { return param.Serialize(); });
std::transform(buttonss.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
buttonss.begin() + Settings::NativeButton::BUTTON_NS_END, buttons.begin(),
Input::CreateDevice<Input::ButtonDevice>);
std::transform(analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
analogs.begin() + Settings::NativeAnalog::STICK_HID_END, sticks.begin(),
Input::CreateDevice<Input::AnalogDevice>);
UpdateColors();
}
PlayerControlPreview::LedPattern PlayerControlPreview::GetColorPattern(std::size_t index,
bool player_on) {
if (!player_on) {
return {0, 0, 0, 0};
}
switch (index) {
case 0:
return {1, 0, 0, 0};
case 1:
return {1, 1, 0, 0};
case 2:
return {1, 1, 1, 0};
case 3:
return {1, 1, 1, 1};
case 4:
return {1, 0, 0, 1};
case 5:
return {1, 0, 1, 0};
case 6:
return {1, 0, 1, 1};
case 7:
return {0, 1, 1, 0};
default:
return {0, 0, 0, 0};
}
}
void PlayerControlPreview::SetConnectedStatus(bool checked) {
LedPattern led_pattern = GetColorPattern(player_index, checked);
led_color[0] = led_pattern.position1 ? colors.led_on : colors.led_off;
led_color[1] = led_pattern.position2 ? colors.led_on : colors.led_off;
led_color[2] = led_pattern.position3 ? colors.led_on : colors.led_off;
led_color[3] = led_pattern.position4 ? colors.led_on : colors.led_off;
}
void PlayerControlPreview::SetControllerType(const Settings::ControllerType type) {
controller_type = type;
UpdateColors();
}
void PlayerControlPreview::BeginMappingButton(std::size_t index) {
button_mapping_index = index;
mapping_active = true;
}
void PlayerControlPreview::BeginMappingAnalog(std::size_t index) {
button_mapping_index = Settings::NativeButton::LStick + index;
analog_mapping_index = index;
mapping_active = true;
}
void PlayerControlPreview::EndMapping() {
button_mapping_index = Settings::NativeButton::BUTTON_NS_END;
analog_mapping_index = Settings::NativeAnalog::NumAnalogs;
mapping_active = false;
blink_counter = 0;
}
void PlayerControlPreview::UpdateColors() {
if (QIcon::themeName().contains(QStringLiteral("dark")) ||
QIcon::themeName().contains(QStringLiteral("midnight"))) {
colors.primary = QColor(204, 204, 204);
colors.button = QColor(35, 38, 41);
colors.button2 = QColor(26, 27, 30);
colors.slider_arrow = QColor(14, 15, 18);
colors.font2 = QColor(255, 255, 255);
colors.indicator = QColor(170, 238, 255);
colors.deadzone = QColor(204, 136, 136);
colors.slider_button = colors.button;
}
if (QIcon::themeName().contains(QStringLiteral("dark"))) {
colors.outline = QColor(160, 160, 160);
} else if (QIcon::themeName().contains(QStringLiteral("midnight"))) {
colors.outline = QColor(145, 145, 145);
} else {
colors.outline = QColor(0, 0, 0);
colors.primary = QColor(225, 225, 225);
colors.button = QColor(109, 111, 114);
colors.button2 = QColor(109, 111, 114);
colors.button2 = QColor(77, 80, 84);
colors.slider_arrow = QColor(65, 68, 73);
colors.font2 = QColor(0, 0, 0);
colors.indicator = QColor(0, 0, 200);
colors.deadzone = QColor(170, 0, 0);
colors.slider_button = QColor(153, 149, 149);
}
// Constant colors
colors.highlight = QColor(170, 0, 0);
colors.highlight2 = QColor(119, 0, 0);
colors.slider = QColor(103, 106, 110);
colors.transparent = QColor(0, 0, 0, 0);
colors.font = QColor(255, 255, 255);
colors.led_on = QColor(255, 255, 0);
colors.led_off = QColor(170, 238, 255);
colors.left = colors.primary;
colors.right = colors.primary;
// Possible alternative to set colors from settings
// colors.left = QColor(Settings::values.players.GetValue()[player_index].body_color_left);
// colors.right = QColor(Settings::values.players.GetValue()[player_index].body_color_right);
}
void PlayerControlPreview::paintEvent(QPaintEvent* event) {
QFrame::paintEvent(event);
QPainter p(this);
p.setRenderHint(QPainter::Antialiasing);
const QPointF center = rect().center();
const auto& button_state = buttons;
for (std::size_t index = 0; index < button_values.size(); ++index) {
bool value = false;
if (index < Settings::NativeButton::BUTTON_NS_END) {
value = button_state[index]->GetStatus();
}
bool blink = mapping_active && index == button_mapping_index;
if (analog_mapping_index == Settings::NativeAnalog::NUM_STICKS_HID) {
blink &= blink_counter > 12;
}
button_values[index] = value || blink;
}
const auto& analog_state = sticks;
for (std::size_t index = 0; index < axis_values.size(); ++index) {
const auto [stick_x_f, stick_y_f] = analog_state[index]->GetStatus();
const auto [stick_x_rf, stick_y_rf] = analog_state[index]->GetRawStatus();
axis_values[index].properties = analog_state[index]->GetAnalogProperties();
axis_values[index].value = QPointF(stick_x_f, -stick_y_f);
axis_values[index].raw_value = QPointF(stick_x_rf, -stick_y_rf);
const bool blink_analog = mapping_active && index == analog_mapping_index;
if (blink_analog) {
axis_values[index].value =
QPointF(blink_counter < 12 ? -blink_counter / 12.0f : 0,
blink_counter > 12 ? -(blink_counter - 12) / 12.0f : 0);
}
}
switch (controller_type) {
case Settings::ControllerType::Handheld:
DrawHandheldController(p, center);
break;
case Settings::ControllerType::DualJoyconDetached:
DrawDualController(p, center);
break;
case Settings::ControllerType::LeftJoycon:
DrawLeftController(p, center);
break;
case Settings::ControllerType::RightJoycon:
DrawRightController(p, center);
break;
case Settings::ControllerType::ProController:
default:
DrawProController(p, center);
break;
}
if (mapping_active) {
blink_counter = (blink_counter + 1) % 24;
}
}
void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center) {
{
using namespace Settings::NativeButton;
// Sideview left joystick
DrawJoystickSideview(p, center + QPoint(142, -69),
-axis_values[Settings::NativeAnalog::LStick].value.y(), 1.15f,
button_values[LStick]);
// Left trigger
p.setPen(colors.outline);
button_color = colors.button;
DrawLeftTriggers(p, center, button_values[L]);
DrawRoundButton(p, center + QPoint(151, -146), button_values[L], 8, 4, Direction::Down);
DrawLeftZTriggers(p, center, button_values[ZL]);
// Sideview D-pad buttons
DrawRoundButton(p, center + QPoint(135, 14), button_values[DLeft], 5, 11, Direction::Right);
DrawRoundButton(p, center + QPoint(135, 36), button_values[DDown], 5, 11, Direction::Right);
DrawRoundButton(p, center + QPoint(135, -10), button_values[DUp], 5, 11, Direction::Right);
DrawRoundButton(p, center + QPoint(135, 14), button_values[DRight], 5, 11,
Direction::Right);
DrawRoundButton(p, center + QPoint(135, 71), button_values[Screenshot], 3, 8,
Direction::Right, 1);
// Sideview minus button
DrawRoundButton(p, center + QPoint(135, -118), button_values[Minus], 4, 2.66f,
Direction::Right, 1);
// Sideview SL and SR buttons
button_color = colors.slider_button;
DrawRoundButton(p, center + QPoint(59, 52), button_values[SR], 5, 12, Direction::Left);
DrawRoundButton(p, center + QPoint(59, -69), button_values[SL], 5, 12, Direction::Left);
}
DrawLeftBody(p, center);
{ // Draw joysticks
using namespace Settings::NativeAnalog;
DrawJoystick(p, center + QPointF(9, -69) + (axis_values[LStick].value * 8), 1.8f,
button_values[Settings::NativeButton::LStick]);
DrawRawJoystick(p, rect().bottomLeft() + QPointF(45, -45), axis_values[LStick].raw_value,
axis_values[LStick].properties);
}
using namespace Settings::NativeButton;
// D-pad constants
const QPointF dpad_center = center + QPoint(9, 14);
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constexpr int dpad_distance = 23;
constexpr int dpad_radius = 11;
constexpr float dpad_arrow_size = 1.2f;
// D-pad buttons
p.setPen(colors.outline);
button_color = colors.button;
DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
// D-pad arrows
p.setPen(colors.font2);
p.setBrush(colors.font2);
DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
// SR and SL buttons
p.setPen(colors.outline);
button_color = colors.slider_button;
DrawRoundButton(p, center + QPoint(155, 52), button_values[SR], 5.2f, 12, Direction::None, 4);
DrawRoundButton(p, center + QPoint(155, -69), button_values[SL], 5.2f, 12, Direction::None, 4);
// SR and SL text
SetTextFont(p, 5.7f);
p.setPen(colors.outline);
p.rotate(90);
p.drawText(QPointF(center.y() - 5, -center.x() + 3) + QPointF(52, -155), tr("SR"));
p.drawText(QPointF(center.y() - 5, -center.x() + 3) + QPointF(-69, -155), tr("SL"));
p.rotate(-90);
// Minus button
button_color = colors.button;
DrawMinusButton(p, center + QPoint(39, -118), button_values[Minus], 16);
// Screenshot button
DrawRoundButton(p, center + QPoint(26, 71), button_values[Screenshot], 8, 8);
p.setPen(colors.font2);
p.setBrush(colors.font2);
DrawCircle(p, center + QPoint(26, 71), 5);
}
void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center) {
{
using namespace Settings::NativeButton;
// Sideview right joystick
DrawJoystickSideview(p, center + QPoint(173 - 315, 11),
axis_values[Settings::NativeAnalog::RStick].value.y() + 10.0f, 1.15f,
button_values[Settings::NativeButton::RStick]);
// Right trigger
p.setPen(colors.outline);
button_color = colors.button;
DrawRightTriggers(p, center, button_values[R]);
DrawRoundButton(p, center + QPoint(-151, -146), button_values[R], 8, 4, Direction::Down);
DrawRightZTriggers(p, center, button_values[ZR]);
// Sideview face buttons
DrawRoundButton(p, center + QPoint(-135, -73), button_values[A], 5, 11, Direction::Left);
DrawRoundButton(p, center + QPoint(-135, -50), button_values[B], 5, 11, Direction::Left);
DrawRoundButton(p, center + QPoint(-135, -95), button_values[X], 5, 11, Direction::Left);
DrawRoundButton(p, center + QPoint(-135, -73), button_values[Y], 5, 11, Direction::Left);
// Sideview home and plus button
DrawRoundButton(p, center + QPoint(-135, 66), button_values[Home], 3, 12, Direction::Left);
DrawRoundButton(p, center + QPoint(-135, -118), button_values[Plus], 4, 8, Direction::Left,
1);
DrawRoundButton(p, center + QPoint(-135, -118), button_values[Plus], 4, 2.66f,
Direction::Left, 1);
// Sideview SL and SR buttons
button_color = colors.slider_button;
DrawRoundButton(p, center + QPoint(-59, 52), button_values[SL], 5, 11, Direction::Right);
DrawRoundButton(p, center + QPoint(-59, -69), button_values[SR], 5, 11, Direction::Right);
}
DrawRightBody(p, center);
{ // Draw joysticks
using namespace Settings::NativeAnalog;
DrawJoystick(p, center + QPointF(-9, 11) + (axis_values[RStick].value * 8), 1.8f,
button_values[Settings::NativeButton::RStick]);
DrawRawJoystick(p, rect().bottomRight() + QPointF(-45, -45), axis_values[RStick].raw_value,
axis_values[RStick].properties);
}
using namespace Settings::NativeButton;
// Face buttons constants
const QPointF face_center = center + QPoint(-9, -73);
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constexpr int face_distance = 23;
constexpr int face_radius = 11;
constexpr float text_size = 1.1f;
// Face buttons
p.setPen(colors.outline);
button_color = colors.button;
DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
// Face buttons text
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p.setPen(colors.transparent);
p.setBrush(colors.font);
DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
// SR and SL buttons
p.setPen(colors.outline);
button_color = colors.slider_button;
DrawRoundButton(p, center + QPoint(-155, 52), button_values[SL], 5, 12, Direction::None, 4.0f);
DrawRoundButton(p, center + QPoint(-155, -69), button_values[SR], 5, 12, Direction::None, 4.0f);
// SR and SL text
SetTextFont(p, 5.7f);
p.setPen(colors.outline);
p.rotate(-90);
p.drawText(QPointF(-center.y() - 5, center.x() + 3) + QPointF(-52, -155), tr("SL"));
p.drawText(QPointF(-center.y() - 5, center.x() + 3) + QPointF(69, -155), tr("SR"));
p.rotate(90);
// Plus Button
DrawPlusButton(p, center + QPoint(-40, -118), button_values[Plus], 16);
// Home Button
p.setPen(colors.outline);
button_color = colors.slider_button;
DrawCircleButton(p, center + QPoint(-26, 66), button_values[Home], 12);
button_color = colors.button;
DrawCircleButton(p, center + QPoint(-26, 66), button_values[Home], 9);
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p.setPen(colors.transparent);
p.setBrush(colors.font2);
DrawSymbol(p, center + QPoint(-26, 66), Symbol::House, 5);
}
void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) {
{
using namespace Settings::NativeButton;
// Sideview joystick
DrawJoystickSideview(p, center + QPoint(-174, -65),
-axis_values[Settings::NativeAnalog::LStick].value.y(), 1.0f,
button_values[LStick]);
DrawJoystickSideview(p, center + QPoint(174, 12),
axis_values[Settings::NativeAnalog::RStick].value.y() + 10.0f, 1.0f,
button_values[RStick]);
// Left/Right trigger
DrawDualTriggers(p, center, button_values[L], button_values[R]);
DrawDualZTriggers(p, center, button_values[ZL], button_values[ZR]);
// sideview Left and Right trigger
p.setPen(colors.outline);
button_color = colors.button;
DrawRoundButton(p, center + QPoint(-166, -131), button_values[L], 7, 4, Direction::Down);
DrawRoundButton(p, center + QPoint(166, -131), button_values[R], 7, 4, Direction::Down);
// Sideview face buttons
DrawRoundButton(p, center + QPoint(180, -65), button_values[A], 5, 10, Direction::Left);
DrawRoundButton(p, center + QPoint(180, -45), button_values[B], 5, 10, Direction::Left);
DrawRoundButton(p, center + QPoint(180, -85), button_values[X], 5, 10, Direction::Left);
DrawRoundButton(p, center + QPoint(180, -65), button_values[Y], 5, 10, Direction::Left);
// Sideview D-pad buttons
DrawRoundButton(p, center + QPoint(-180, 12), button_values[DLeft], 5, 10,
Direction::Right);
DrawRoundButton(p, center + QPoint(-180, 33), button_values[DDown], 5, 10,
Direction::Right);
DrawRoundButton(p, center + QPoint(-180, -8), button_values[DUp], 5, 10, Direction::Right);
DrawRoundButton(p, center + QPoint(-180, 12), button_values[DRight], 5, 10,
Direction::Right);
// Sideview home and plus button
DrawRoundButton(p, center + QPoint(180, 60), button_values[Home], 3, 11, Direction::Left);
DrawRoundButton(p, center + QPoint(180, -106), button_values[Plus], 4, 7, Direction::Left,
1);
DrawRoundButton(p, center + QPoint(180, -106), button_values[Plus], 4, 2.33f,
Direction::Left, 1);
// Sideview screenshot and minus button
DrawRoundButton(p, center + QPoint(-180, 63), button_values[Screenshot], 3, 8,
Direction::Right, 1);
DrawRoundButton(p, center + QPoint(-180, -106), button_values[Minus], 4, 2.66f,
Direction::Right, 1);
}
DrawDualBody(p, center);
{ // Draw joysticks
using namespace Settings::NativeAnalog;
DrawJoystick(p, center + QPointF(-65, -65) + (axis_values[LStick].value * 7), 1.62f,
button_values[Settings::NativeButton::LStick]);
DrawJoystick(p, center + QPointF(65, 12) + (axis_values[RStick].value * 7), 1.62f,
button_values[Settings::NativeButton::RStick]);
DrawRawJoystick(p, rect().bottomLeft() + QPointF(45, -45), axis_values[LStick].raw_value,
axis_values[LStick].properties);
DrawRawJoystick(p, rect().bottomRight() + QPointF(-45, -45), axis_values[RStick].raw_value,
axis_values[RStick].properties);
}
using namespace Settings::NativeButton;
// Face buttons constants
const QPointF face_center = center + QPoint(65, -65);
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constexpr int face_distance = 20;
constexpr int face_radius = 10;
constexpr float text_size = 1.0f;
// Face buttons
p.setPen(colors.outline);
button_color = colors.button;
DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
// Face buttons text
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p.setPen(colors.transparent);
p.setBrush(colors.font);
DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
// D-pad constants
const QPointF dpad_center = center + QPoint(-65, 12);
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constexpr int dpad_distance = 20;
constexpr int dpad_radius = 10;
constexpr float dpad_arrow_size = 1.1f;
// D-pad buttons
p.setPen(colors.outline);
button_color = colors.button;
DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
// D-pad arrows
p.setPen(colors.font2);
p.setBrush(colors.font2);
DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
// Minus and Plus button
button_color = colors.button;
DrawMinusButton(p, center + QPoint(-39, -106), button_values[Minus], 14);
DrawPlusButton(p, center + QPoint(39, -106), button_values[Plus], 14);
// Screenshot button
p.setPen(colors.outline);
DrawRoundButton(p, center + QPoint(-52, 63), button_values[Screenshot], 8, 8);
p.setPen(colors.font2);
p.setBrush(colors.font2);
DrawCircle(p, center + QPoint(-52, 63), 5);
// Home Button
p.setPen(colors.outline);
button_color = colors.slider_button;
DrawCircleButton(p, center + QPoint(50, 60), button_values[Home], 11);
button_color = colors.button;
DrawCircleButton(p, center + QPoint(50, 60), button_values[Home], 8.5f);
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p.setPen(colors.transparent);
p.setBrush(colors.font2);
DrawSymbol(p, center + QPoint(50, 60), Symbol::House, 4.2f);
}
void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF center) {
DrawHandheldTriggers(p, center, button_values[Settings::NativeButton::L],
button_values[Settings::NativeButton::R]);
DrawHandheldBody(p, center);
{ // Draw joysticks
using namespace Settings::NativeAnalog;
DrawJoystick(p, center + QPointF(-171, -41) + (axis_values[LStick].value * 4), 1.0f,
button_values[Settings::NativeButton::LStick]);
DrawJoystick(p, center + QPointF(171, 8) + (axis_values[RStick].value * 4), 1.0f,
button_values[Settings::NativeButton::RStick]);
DrawRawJoystick(p, center + QPointF(-45, 0), axis_values[LStick].raw_value,
axis_values[LStick].properties);
DrawRawJoystick(p, center + QPointF(45, 0), axis_values[RStick].raw_value,
axis_values[RStick].properties);
}
using namespace Settings::NativeButton;
// Face buttons constants
const QPointF face_center = center + QPoint(171, -41);
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constexpr int face_distance = 12;
constexpr int face_radius = 6;
constexpr float text_size = 0.6f;
// Face buttons
p.setPen(colors.outline);
button_color = colors.button;
DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
// Face buttons text
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p.setPen(colors.transparent);
p.setBrush(colors.font);
DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
// D-pad constants
const QPointF dpad_center = center + QPoint(-171, 8);
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constexpr int dpad_distance = 12;
constexpr int dpad_radius = 6;
constexpr float dpad_arrow_size = 0.68f;
// D-pad buttons
p.setPen(colors.outline);
button_color = colors.button;
DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
// D-pad arrows
p.setPen(colors.font2);
p.setBrush(colors.font2);
DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
// ZL and ZR buttons
p.setPen(colors.outline);
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DrawTriggerButton(p, center + QPoint(-210, -130), Direction::Left, button_values[ZL]);
DrawTriggerButton(p, center + QPoint(210, -130), Direction::Right, button_values[ZR]);
p.setPen(colors.transparent);
p.setBrush(colors.font);
DrawSymbol(p, center + QPoint(-210, -130), Symbol::ZL, 1.5f);
DrawSymbol(p, center + QPoint(210, -130), Symbol::ZR, 1.5f);
// Minus and Plus button
p.setPen(colors.outline);
button_color = colors.button;
DrawMinusButton(p, center + QPoint(-155, -67), button_values[Minus], 8);
DrawPlusButton(p, center + QPoint(155, -67), button_values[Plus], 8);
// Screenshot button
p.setPen(colors.outline);
DrawRoundButton(p, center + QPoint(-162, 39), button_values[Screenshot], 5, 5);
p.setPen(colors.font2);
p.setBrush(colors.font2);
DrawCircle(p, center + QPoint(-162, 39), 3);
// Home Button
p.setPen(colors.outline);
button_color = colors.slider_button;
DrawCircleButton(p, center + QPoint(161, 37), button_values[Home], 7);
button_color = colors.button;
DrawCircleButton(p, center + QPoint(161, 37), button_values[Home], 5);
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p.setPen(colors.transparent);
p.setBrush(colors.font2);
DrawSymbol(p, center + QPoint(161, 37), Symbol::House, 2.75f);
}
void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center) {
DrawProTriggers(p, center, button_values[Settings::NativeButton::L],
button_values[Settings::NativeButton::R]);
DrawProBody(p, center);
{ // Draw joysticks
using namespace Settings::NativeAnalog;
DrawProJoystick(p, center + QPointF(-111, -55) + (axis_values[LStick].value * 11),
button_values[Settings::NativeButton::LStick]);
DrawProJoystick(p, center + QPointF(51, 0) + (axis_values[RStick].value * 11),
button_values[Settings::NativeButton::RStick]);
DrawRawJoystick(p, QPointF(center.x(), rect().bottom()) + QPointF(-45, -45),
axis_values[LStick].raw_value, axis_values[LStick].properties);
DrawRawJoystick(p, QPointF(center.x(), rect().bottom()) + QPointF(45, -45),
axis_values[RStick].raw_value, axis_values[RStick].properties);
}
using namespace Settings::NativeButton;
// Face buttons constants
const QPointF face_center = center + QPoint(105, -56);
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constexpr int face_distance = 31;
constexpr int face_radius = 15;
constexpr float text_size = 1.5f;
// Face buttons
p.setPen(colors.outline);
button_color = colors.button;
DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
// Face buttons text
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p.setPen(colors.transparent);
p.setBrush(colors.font);
DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
// D-pad buttons
const QPointF dpad_postion = center + QPoint(-61, 0);
DrawArrowButton(p, dpad_postion, Direction::Up, button_values[DUp]);
DrawArrowButton(p, dpad_postion, Direction::Left, button_values[DLeft]);
DrawArrowButton(p, dpad_postion, Direction::Right, button_values[DRight]);
DrawArrowButton(p, dpad_postion, Direction::Down, button_values[DDown]);
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DrawArrowButtonOutline(p, dpad_postion);
// ZL and ZR buttons
p.setPen(colors.outline);
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DrawTriggerButton(p, center + QPoint(-210, -130), Direction::Left, button_values[ZL]);
DrawTriggerButton(p, center + QPoint(210, -130), Direction::Right, button_values[ZR]);
p.setPen(colors.transparent);
p.setBrush(colors.font);
DrawSymbol(p, center + QPoint(-210, -130), Symbol::ZL, 1.5f);
DrawSymbol(p, center + QPoint(210, -130), Symbol::ZR, 1.5f);
// Minus and Plus buttons
p.setPen(colors.outline);
DrawCircleButton(p, center + QPoint(-50, -86), button_values[Minus], 9);
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DrawCircleButton(p, center + QPoint(50, -86), button_values[Plus], 9);
// Minus and Plus symbols
p.setPen(colors.font2);
p.setBrush(colors.font2);
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DrawRectangle(p, center + QPoint(-50, -86), 9, 1.5f);
DrawRectangle(p, center + QPoint(50, -86), 9, 1.5f);
DrawRectangle(p, center + QPoint(50, -86), 1.5f, 9);
// Screenshot button
p.setPen(colors.outline);
DrawRoundButton(p, center + QPoint(-29, -56), button_values[Screenshot], 7, 7);
p.setPen(colors.font2);
p.setBrush(colors.font2);
DrawCircle(p, center + QPoint(-29, -56), 4.5f);
// Home Button
p.setPen(colors.outline);
button_color = colors.slider_button;
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DrawCircleButton(p, center + QPoint(29, -56), button_values[Home], 10.0f);
button_color = colors.button;
DrawCircleButton(p, center + QPoint(29, -56), button_values[Home], 7.1f);
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p.setPen(colors.transparent);
p.setBrush(colors.font2);
DrawSymbol(p, center + QPoint(29, -56), Symbol::House, 3.9f);
}
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constexpr std::array<float, 13 * 2> symbol_a = {
-1.085f, -5.2f, 1.085f, -5.2f, 5.085f, 5.0f, 2.785f, 5.0f, 1.785f,
2.65f, -1.785f, 2.65f, -2.785f, 5.0f, -5.085f, 5.0f, -1.4f, 1.0f,
0.0f, -2.8f, 1.4f, 1.0f, -1.4f, 1.0f, -5.085f, 5.0f,
};
constexpr std::array<float, 134 * 2> symbol_b = {
-4.0f, 0.0f, -4.0f, 0.0f, -4.0f, -0.1f, -3.8f, -5.1f, 1.8f, -5.0f, 2.3f, -4.9f, 2.6f,
-4.8f, 2.8f, -4.7f, 2.9f, -4.6f, 3.1f, -4.5f, 3.2f, -4.4f, 3.4f, -4.3f, 3.4f, -4.2f,
3.5f, -4.1f, 3.7f, -4.0f, 3.7f, -3.9f, 3.8f, -3.8f, 3.8f, -3.7f, 3.9f, -3.6f, 3.9f,
-3.5f, 4.0f, -3.4f, 4.0f, -3.3f, 4.1f, -3.1f, 4.1f, -3.0f, 4.0f, -2.0f, 4.0f, -1.9f,
3.9f, -1.7f, 3.9f, -1.6f, 3.8f, -1.5f, 3.8f, -1.4f, 3.7f, -1.3f, 3.7f, -1.2f, 3.6f,
-1.1f, 3.6f, -1.0f, 3.5f, -0.9f, 3.3f, -0.8f, 3.3f, -0.7f, 3.2f, -0.6f, 3.0f, -0.5f,
2.9f, -0.4f, 2.7f, -0.3f, 2.9f, -0.2f, 3.2f, -0.1f, 3.3f, 0.0f, 3.5f, 0.1f, 3.6f,
0.2f, 3.8f, 0.3f, 3.9f, 0.4f, 4.0f, 0.6f, 4.1f, 0.7f, 4.3f, 0.8f, 4.3f, 0.9f,
4.4f, 1.0f, 4.4f, 1.1f, 4.5f, 1.3f, 4.5f, 1.4f, 4.6f, 1.6f, 4.6f, 1.7f, 4.5f,
2.8f, 4.5f, 2.9f, 4.4f, 3.1f, 4.4f, 3.2f, 4.3f, 3.4f, 4.3f, 3.5f, 4.2f, 3.6f,
4.2f, 3.7f, 4.1f, 3.8f, 4.1f, 3.9f, 4.0f, 4.0f, 3.9f, 4.2f, 3.8f, 4.3f, 3.6f,
4.4f, 3.6f, 4.5f, 3.4f, 4.6f, 3.3f, 4.7f, 3.1f, 4.8f, 2.8f, 4.9f, 2.6f, 5.0f,
2.1f, 5.1f, -4.0f, 5.0f, -4.0f, 4.9f,
-4.0f, 0.0f, 1.1f, 3.4f, 1.1f, 3.4f, 1.5f, 3.3f, 1.8f, 3.2f, 2.0f, 3.1f, 2.1f,
3.0f, 2.3f, 2.9f, 2.3f, 2.8f, 2.4f, 2.7f, 2.4f, 2.6f, 2.5f, 2.3f, 2.5f, 2.2f,
2.4f, 1.7f, 2.4f, 1.6f, 2.3f, 1.4f, 2.3f, 1.3f, 2.2f, 1.2f, 2.2f, 1.1f, 2.1f,
1.0f, 1.9f, 0.9f, 1.6f, 0.8f, 1.4f, 0.7f, -1.9f, 0.6f, -1.9f, 0.7f, -1.8f, 3.4f,
1.1f, 3.4f, -4.0f, 0.0f,
0.3f, -1.1f, 0.3f, -1.1f, 1.3f, -1.2f, 1.5f, -1.3f, 1.8f, -1.4f, 1.8f, -1.5f, 1.9f,
-1.6f, 2.0f, -1.8f, 2.0f, -1.9f, 2.1f, -2.0f, 2.1f, -2.1f, 2.0f, -2.7f, 2.0f, -2.8f,
1.9f, -2.9f, 1.9f, -3.0f, 1.8f, -3.1f, 1.6f, -3.2f, 1.6f, -3.3f, 1.3f, -3.4f, -1.9f,
-3.3f, -1.9f, -3.2f, -1.8f, -1.0f, 0.2f, -1.1f, 0.3f, -1.1f, -4.0f, 0.0f,
};
constexpr std::array<float, 9 * 2> symbol_y = {
-4.79f, -4.9f, -2.44f, -4.9f, 0.0f, -0.9f, 2.44f, -4.9f, 4.79f,
-4.9f, 1.05f, 1.0f, 1.05f, 5.31f, -1.05f, 5.31f, -1.05f, 1.0f,
};
constexpr std::array<float, 12 * 2> symbol_x = {
-4.4f, -5.0f, -2.0f, -5.0f, 0.0f, -1.7f, 2.0f, -5.0f, 4.4f, -5.0f, 1.2f, 0.0f,
4.4f, 5.0f, 2.0f, 5.0f, 0.0f, 1.7f, -2.0f, 5.0f, -4.4f, 5.0f, -1.2f, 0.0f,
};
constexpr std::array<float, 18 * 2> symbol_zl = {
-2.6f, -2.13f, -5.6f, -2.13f, -5.6f, -3.23f, -0.8f, -3.23f, -0.8f, -2.13f, -4.4f, 2.12f,
-0.7f, 2.12f, -0.7f, 3.22f, -6.0f, 3.22f, -6.0f, 2.12f, 2.4f, -3.23f, 2.4f, 2.1f,
5.43f, 2.1f, 5.43f, 3.22f, 0.98f, 3.22f, 0.98f, -3.23f, 2.4f, -3.23f, -6.0f, 2.12f,
};
constexpr std::array<float, 110 * 2> symbol_zr = {
-2.6f, -2.13f, -5.6f, -2.13f, -5.6f, -3.23f, -0.8f, -3.23f, -0.8f, -2.13f, -4.4f, 2.12f, -0.7f,
2.12f, -0.7f, 3.22f, -6.0f, 3.22f, -6.0f, 2.12f,
1.0f, 0.0f, 1.0f, -0.1f, 1.1f, -3.3f, 4.3f, -3.2f, 5.1f, -3.1f, 5.4f, -3.0f, 5.6f,
-2.9f, 5.7f, -2.8f, 5.9f, -2.7f, 5.9f, -2.6f, 6.0f, -2.5f, 6.1f, -2.3f, 6.2f, -2.2f,
6.2f, -2.1f, 6.3f, -2.0f, 6.3f, -1.9f, 6.2f, -0.8f, 6.2f, -0.7f, 6.1f, -0.6f, 6.1f,
-0.5f, 6.0f, -0.4f, 6.0f, -0.3f, 5.9f, -0.2f, 5.7f, -0.1f, 5.7f, 0.0f, 5.6f, 0.1f,
5.4f, 0.2f, 5.1f, 0.3f, 4.7f, 0.4f, 4.7f, 0.5f, 4.9f, 0.6f, 5.0f, 0.7f, 5.2f,
0.8f, 5.2f, 0.9f, 5.3f, 1.0f, 5.5f, 1.1f, 5.5f, 1.2f, 5.6f, 1.3f, 5.7f, 1.5f,
5.8f, 1.6f, 5.9f, 1.8f, 6.0f, 1.9f, 6.1f, 2.1f, 6.2f, 2.2f, 6.2f, 2.3f, 6.3f,
2.4f, 6.4f, 2.6f, 6.5f, 2.7f, 6.6f, 2.9f, 6.7f, 3.0f, 6.7f, 3.1f, 6.8f, 3.2f,
6.8f, 3.3f, 5.3f, 3.2f, 5.2f, 3.1f, 5.2f, 3.0f, 5.1f, 2.9f, 5.0f, 2.7f, 4.9f,
2.6f, 4.8f, 2.4f, 4.7f, 2.3f, 4.6f, 2.1f, 4.5f, 2.0f, 4.4f, 1.8f, 4.3f, 1.7f,
4.1f, 1.4f, 4.0f, 1.3f, 3.9f, 1.1f, 3.8f, 1.0f, 3.6f, 0.9f, 3.6f, 0.8f, 3.5f,
0.7f, 3.3f, 0.6f, 2.9f, 0.5f, 2.3f, 0.6f, 2.3f, 0.7f, 2.2f, 3.3f, 1.0f, 3.2f,
1.0f, 3.1f, 1.0f, 0.0f,
4.2f, -0.5f, 4.2f, -0.5f, 4.4f, -0.6f, 4.7f, -0.7f, 4.8f, -0.8f, 4.9f, -1.0f, 5.0f,
-1.1f, 5.0f, -1.2f, 4.9f, -1.7f, 4.9f, -1.8f, 4.8f, -1.9f, 4.8f, -2.0f, 4.6f, -2.1f,
4.3f, -2.2f, 2.3f, -2.1f, 2.3f, -2.0f, 2.4f, -0.5f, 4.2f, -0.5f, 1.0f, 0.0f, -6.0f,
2.12f,
};
constexpr std::array<float, 12 * 2> house = {
-1.3f, 0.0f, -0.93f, 0.0f, -0.93f, 1.15f, 0.93f, 1.15f, 0.93f, 0.0f, 1.3f, 0.0f,
0.0f, -1.2f, -1.3f, 0.0f, -0.43f, 0.0f, -0.43f, .73f, 0.43f, .73f, 0.43f, 0.0f,
};
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constexpr std::array<float, 11 * 2> up_arrow_button = {
9.1f, -9.1f, 9.1f, -30.0f, 8.1f, -30.1f, 7.7f, -30.1f, -8.6f, -30.0f, -9.0f,
-29.8f, -9.3f, -29.5f, -9.5f, -29.1f, -9.1f, -28.7f, -9.1f, -9.1f, 0.0f, 0.6f,
};
constexpr std::array<float, 3 * 2> up_arrow_symbol = {
0.0f, -3.0f, -3.0f, 2.0f, 3.0f, 2.0f,
};
constexpr std::array<float, 13 * 2> up_arrow = {
9.4f, -9.8f, 9.4f, -10.2f, 8.9f, -29.8f, 8.5f, -30.0f, 8.1f,
-30.1f, 7.7f, -30.1f, -8.6f, -30.0f, -9.0f, -29.8f, -9.3f, -29.5f,
-9.5f, -29.1f, -9.5f, -28.7f, -9.1f, -9.1f, -8.8f, -8.8f,
};
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constexpr std::array<float, 64 * 2> trigger_button = {
5.5f, -12.6f, 5.8f, -12.6f, 6.7f, -12.5f, 8.1f, -12.3f, 8.6f, -12.2f, 9.2f, -12.0f,
9.5f, -11.9f, 9.9f, -11.8f, 10.6f, -11.5f, 11.0f, -11.3f, 11.2f, -11.2f, 11.4f, -11.1f,
11.8f, -10.9f, 12.0f, -10.8f, 12.2f, -10.7f, 12.4f, -10.5f, 12.6f, -10.4f, 12.8f, -10.3f,
13.6f, -9.7f, 13.8f, -9.6f, 13.9f, -9.4f, 14.1f, -9.3f, 14.8f, -8.6f, 15.0f, -8.5f,
15.1f, -8.3f, 15.6f, -7.8f, 15.7f, -7.6f, 16.1f, -7.0f, 16.3f, -6.8f, 16.4f, -6.6f,
16.5f, -6.4f, 16.8f, -6.0f, 16.9f, -5.8f, 17.0f, -5.6f, 17.1f, -5.4f, 17.2f, -5.2f,
17.3f, -5.0f, 17.4f, -4.8f, 17.5f, -4.6f, 17.6f, -4.4f, 17.7f, -4.1f, 17.8f, -3.9f,
17.9f, -3.5f, 18.0f, -3.3f, 18.1f, -3.0f, 18.2f, -2.6f, 18.2f, -2.3f, 18.3f, -2.1f,
18.3f, -1.9f, 18.4f, -1.4f, 18.5f, -1.2f, 18.6f, -0.3f, 18.6f, 0.0f, 18.3f, 13.9f,
-17.0f, 13.8f, -17.0f, 13.6f, -16.4f, -11.4f, -16.3f, -11.6f, -16.1f, -11.8f, -15.7f, -12.0f,
-15.5f, -12.1f, -15.1f, -12.3f, -14.6f, -12.4f, -13.4f, -12.5f,
};
constexpr std::array<float, 36 * 2> pro_left_trigger = {
-65.2f, -132.6f, -68.2f, -134.1f, -71.3f, -135.5f, -74.4f, -136.7f, -77.6f,
-137.6f, -80.9f, -138.1f, -84.3f, -138.3f, -87.6f, -138.3f, -91.0f, -138.1f,
-94.3f, -137.8f, -97.6f, -137.3f, -100.9f, -136.7f, -107.5f, -135.3f, -110.7f,
-134.5f, -120.4f, -131.8f, -123.6f, -130.8f, -126.8f, -129.7f, -129.9f, -128.5f,
-132.9f, -127.1f, -135.9f, -125.6f, -138.8f, -123.9f, -141.6f, -122.0f, -144.1f,
-119.8f, -146.3f, -117.3f, -148.4f, -114.7f, -150.4f, -112.0f, -152.3f, -109.2f,
-155.3f, -104.0f, -152.0f, -104.3f, -148.7f, -104.5f, -145.3f, -104.8f, -35.5f,
-117.2f, -38.5f, -118.7f, -41.4f, -120.3f, -44.4f, -121.8f, -50.4f, -124.9f,
};
constexpr std::array<float, 14 * 2> pro_body_top = {
0.0f, -115.4f, -4.4f, -116.1f, -69.7f, -131.3f, -66.4f, -131.9f, -63.1f, -132.3f,
-56.4f, -133.0f, -53.1f, -133.3f, -49.8f, -133.5f, -43.1f, -133.8f, -39.8f, -134.0f,
-36.5f, -134.1f, -16.4f, -134.4f, -13.1f, -134.4f, 0.0f, -134.1f,
};
constexpr std::array<float, 145 * 2> pro_left_handle = {
-178.7f, -47.5f, -179.0f, -46.1f, -179.3f, -44.6f, -182.0f, -29.8f, -182.3f, -28.4f,
-182.6f, -26.9f, -182.8f, -25.4f, -183.1f, -23.9f, -183.3f, -22.4f, -183.6f, -21.0f,
-183.8f, -19.5f, -184.1f, -18.0f, -184.3f, -16.5f, -184.6f, -15.1f, -184.8f, -13.6f,
-185.1f, -12.1f, -185.3f, -10.6f, -185.6f, -9.1f, -185.8f, -7.7f, -186.1f, -6.2f,
-186.3f, -4.7f, -186.6f, -3.2f, -186.8f, -1.7f, -187.1f, -0.3f, -187.3f, 1.2f,
-187.6f, 2.7f, -187.8f, 4.2f, -188.3f, 7.1f, -188.5f, 8.6f, -188.8f, 10.1f,
-189.0f, 11.6f, -189.3f, 13.1f, -189.5f, 14.5f, -190.0f, 17.5f, -190.2f, 19.0f,
-190.5f, 20.5f, -190.7f, 21.9f, -191.2f, 24.9f, -191.4f, 26.4f, -191.7f, 27.9f,
-191.9f, 29.3f, -192.4f, 32.3f, -192.6f, 33.8f, -193.1f, 36.8f, -193.3f, 38.2f,
-193.8f, 41.2f, -194.0f, 42.7f, -194.7f, 47.1f, -194.9f, 48.6f, -199.0f, 82.9f,
-199.1f, 84.4f, -199.1f, 85.9f, -199.2f, 87.4f, -199.2f, 88.9f, -199.1f, 94.9f,
-198.9f, 96.4f, -198.8f, 97.8f, -198.5f, 99.3f, -198.3f, 100.8f, -198.0f, 102.3f,
-197.7f, 103.7f, -197.4f, 105.2f, -197.0f, 106.7f, -196.6f, 108.1f, -195.7f, 111.0f,
-195.2f, 112.4f, -194.1f, 115.2f, -193.5f, 116.5f, -192.8f, 117.9f, -192.1f, 119.2f,
-190.6f, 121.8f, -189.8f, 123.1f, -188.9f, 124.3f, -187.0f, 126.6f, -186.0f, 127.7f,
-183.9f, 129.8f, -182.7f, 130.8f, -180.3f, 132.6f, -179.1f, 133.4f, -177.8f, 134.1f,
-176.4f, 134.8f, -175.1f, 135.5f, -173.7f, 136.0f, -169.4f, 137.3f, -167.9f, 137.7f,
-166.5f, 138.0f, -165.0f, 138.3f, -163.5f, 138.4f, -162.0f, 138.4f, -160.5f, 138.3f,
-159.0f, 138.0f, -157.6f, 137.7f, -156.1f, 137.3f, -154.7f, 136.9f, -153.2f, 136.5f,
-151.8f, 136.0f, -150.4f, 135.4f, -149.1f, 134.8f, -147.7f, 134.1f, -146.5f, 133.3f,
-145.2f, 132.5f, -144.0f, 131.6f, -142.8f, 130.6f, -141.7f, 129.6f, -139.6f, 127.5f,
-138.6f, 126.4f, -137.7f, 125.2f, -135.1f, 121.5f, -134.3f, 120.3f, -133.5f, 119.0f,
-131.9f, 116.5f, -131.1f, 115.2f, -128.8f, 111.3f, -128.0f, 110.1f, -127.2f, 108.8f,
-126.5f, 107.5f, -125.7f, 106.2f, -125.0f, 104.9f, -124.2f, 103.6f, -123.5f, 102.3f,
-122.0f, 99.6f, -121.3f, 98.3f, -115.8f, 87.7f, -115.1f, 86.4f, -114.4f, 85.0f,
-113.7f, 83.7f, -112.3f, 81.0f, -111.6f, 79.7f, -110.1f, 77.1f, -109.4f, 75.8f,
-108.0f, 73.1f, -107.2f, 71.8f, -106.4f, 70.6f, -105.7f, 69.3f, -104.8f, 68.0f,
-104.0f, 66.8f, -103.1f, 65.6f, -101.1f, 63.3f, -100.0f, 62.3f, -98.8f, 61.4f,
-97.6f, 60.6f, -97.9f, 59.5f, -98.8f, 58.3f, -101.5f, 54.6f, -102.4f, 53.4f,
};
constexpr std::array<float, 245 * 2> pro_body = {
-0.7f, -129.1f, -54.3f, -129.1f, -55.0f, -129.1f, -57.8f, -129.0f, -58.5f, -129.0f,
-60.7f, -128.9f, -61.4f, -128.9f, -62.8f, -128.8f, -63.5f, -128.8f, -65.7f, -128.7f,
-66.4f, -128.7f, -67.8f, -128.6f, -68.5f, -128.6f, -69.2f, -128.5f, -70.0f, -128.5f,
-70.7f, -128.4f, -71.4f, -128.4f, -72.1f, -128.3f, -72.8f, -128.3f, -73.5f, -128.2f,
-74.2f, -128.2f, -74.9f, -128.1f, -75.7f, -128.1f, -76.4f, -128.0f, -77.1f, -128.0f,
-77.8f, -127.9f, -78.5f, -127.9f, -79.2f, -127.8f, -80.6f, -127.7f, -81.4f, -127.6f,
-82.1f, -127.5f, -82.8f, -127.5f, -83.5f, -127.4f, -84.9f, -127.3f, -85.6f, -127.2f,
-87.0f, -127.1f, -87.7f, -127.0f, -88.5f, -126.9f, -89.2f, -126.8f, -89.9f, -126.8f,
-90.6f, -126.7f, -94.1f, -126.3f, -94.8f, -126.2f, -113.2f, -123.3f, -113.9f, -123.2f,
-114.6f, -123.0f, -115.3f, -122.9f, -116.7f, -122.6f, -117.4f, -122.5f, -118.1f, -122.3f,
-118.8f, -122.2f, -119.5f, -122.0f, -120.9f, -121.7f, -121.6f, -121.5f, -122.3f, -121.4f,
-122.9f, -121.2f, -123.6f, -121.0f, -126.4f, -120.3f, -127.1f, -120.1f, -127.8f, -119.8f,
-128.4f, -119.6f, -129.1f, -119.4f, -131.2f, -118.7f, -132.5f, -118.3f, -133.2f, -118.0f,
-133.8f, -117.7f, -134.5f, -117.4f, -135.1f, -117.2f, -135.8f, -116.9f, -136.4f, -116.5f,
-137.0f, -116.2f, -137.7f, -115.8f, -138.3f, -115.4f, -138.9f, -115.1f, -139.5f, -114.7f,
-160.0f, -100.5f, -160.5f, -100.0f, -162.5f, -97.9f, -162.9f, -97.4f, -163.4f, -96.8f,
-163.8f, -96.2f, -165.3f, -93.8f, -165.7f, -93.2f, -166.0f, -92.6f, -166.4f, -91.9f,
-166.7f, -91.3f, -167.3f, -90.0f, -167.6f, -89.4f, -167.8f, -88.7f, -168.1f, -88.0f,
-168.4f, -87.4f, -168.6f, -86.7f, -168.9f, -86.0f, -169.1f, -85.4f, -169.3f, -84.7f,
-169.6f, -84.0f, -169.8f, -83.3f, -170.2f, -82.0f, -170.4f, -81.3f, -172.8f, -72.3f,
-173.0f, -71.6f, -173.5f, -69.5f, -173.7f, -68.8f, -173.9f, -68.2f, -174.0f, -67.5f,
-174.2f, -66.8f, -174.5f, -65.4f, -174.7f, -64.7f, -174.8f, -64.0f, -175.0f, -63.3f,
-175.3f, -61.9f, -175.5f, -61.2f, -175.8f, -59.8f, -176.0f, -59.1f, -176.1f, -58.4f,
-176.3f, -57.7f, -176.6f, -56.3f, -176.8f, -55.6f, -176.9f, -54.9f, -177.1f, -54.2f,
-177.3f, -53.6f, -177.4f, -52.9f, -177.6f, -52.2f, -177.9f, -50.8f, -178.1f, -50.1f,
-178.2f, -49.4f, -178.2f, -48.7f, -177.8f, -48.1f, -177.1f, -46.9f, -176.7f, -46.3f,
-176.4f, -45.6f, -176.0f, -45.0f, -175.3f, -43.8f, -174.9f, -43.2f, -174.2f, -42.0f,
-173.4f, -40.7f, -173.1f, -40.1f, -172.7f, -39.5f, -172.0f, -38.3f, -171.6f, -37.7f,
-170.5f, -35.9f, -170.1f, -35.3f, -169.7f, -34.6f, -169.3f, -34.0f, -168.6f, -32.8f,
-168.2f, -32.2f, -166.3f, -29.2f, -165.9f, -28.6f, -163.2f, -24.4f, -162.8f, -23.8f,
-141.8f, 6.8f, -141.4f, 7.4f, -139.4f, 10.3f, -139.0f, 10.9f, -138.5f, 11.5f,
-138.1f, 12.1f, -137.3f, 13.2f, -136.9f, 13.8f, -136.0f, 15.0f, -135.6f, 15.6f,
-135.2f, 16.1f, -134.8f, 16.7f, -133.9f, 17.9f, -133.5f, 18.4f, -133.1f, 19.0f,
-131.8f, 20.7f, -131.4f, 21.3f, -130.1f, 23.0f, -129.7f, 23.6f, -128.4f, 25.3f,
-128.0f, 25.9f, -126.7f, 27.6f, -126.3f, 28.2f, -125.4f, 29.3f, -125.0f, 29.9f,
-124.1f, 31.0f, -123.7f, 31.6f, -122.8f, 32.7f, -122.4f, 33.3f, -121.5f, 34.4f,
-121.1f, 35.0f, -120.6f, 35.6f, -120.2f, 36.1f, -119.7f, 36.7f, -119.3f, 37.2f,
-118.9f, 37.8f, -118.4f, 38.4f, -118.0f, 38.9f, -117.5f, 39.5f, -117.1f, 40.0f,
-116.6f, 40.6f, -116.2f, 41.1f, -115.7f, 41.7f, -115.2f, 42.2f, -114.8f, 42.8f,
-114.3f, 43.3f, -113.9f, 43.9f, -113.4f, 44.4f, -112.4f, 45.5f, -112.0f, 46.0f,
-111.5f, 46.5f, -110.5f, 47.6f, -110.0f, 48.1f, -109.6f, 48.6f, -109.1f, 49.2f,
-108.6f, 49.7f, -107.7f, 50.8f, -107.2f, 51.3f, -105.7f, 52.9f, -105.3f, 53.4f,
-104.8f, 53.9f, -104.3f, 54.5f, -103.8f, 55.0f, -100.7f, 58.0f, -100.2f, 58.4f,
-99.7f, 58.9f, -99.1f, 59.3f, -97.2f, 60.3f, -96.5f, 60.1f, -95.9f, 59.7f,
-95.3f, 59.4f, -94.6f, 59.1f, -93.9f, 58.9f, -92.6f, 58.5f, -91.9f, 58.4f,
-91.2f, 58.2f, -90.5f, 58.1f, -89.7f, 58.0f, -89.0f, 57.9f, -86.2f, 57.6f,
-85.5f, 57.5f, -84.1f, 57.4f, -83.4f, 57.3f, -82.6f, 57.3f, -81.9f, 57.2f,
-81.2f, 57.2f, -80.5f, 57.1f, -79.8f, 57.1f, -78.4f, 57.0f, -77.7f, 57.0f,
-75.5f, 56.9f, -74.8f, 56.9f, -71.9f, 56.8f, -71.2f, 56.8f, 0.0f, 56.8f,
};
constexpr std::array<float, 84 * 2> left_joycon_body = {
-145.0f, -78.9f, -145.0f, -77.9f, -145.0f, 85.6f, -145.0f, 85.6f, -168.3f, 85.5f,
-169.3f, 85.4f, -171.3f, 85.1f, -172.3f, 84.9f, -173.4f, 84.7f, -174.3f, 84.5f,
-175.3f, 84.2f, -176.3f, 83.8f, -177.3f, 83.5f, -178.2f, 83.1f, -179.2f, 82.7f,
-180.1f, 82.2f, -181.0f, 81.8f, -181.9f, 81.3f, -182.8f, 80.7f, -183.7f, 80.2f,
-184.5f, 79.6f, -186.2f, 78.3f, -186.9f, 77.7f, -187.7f, 77.0f, -189.2f, 75.6f,
-189.9f, 74.8f, -190.6f, 74.1f, -191.3f, 73.3f, -191.9f, 72.5f, -192.5f, 71.6f,
-193.1f, 70.8f, -193.7f, 69.9f, -194.3f, 69.1f, -194.8f, 68.2f, -196.2f, 65.5f,
-196.6f, 64.5f, -197.0f, 63.6f, -197.4f, 62.6f, -198.1f, 60.7f, -198.4f, 59.7f,
-198.6f, 58.7f, -199.2f, 55.6f, -199.3f, 54.6f, -199.5f, 51.5f, -199.5f, 50.5f,
-199.5f, -49.4f, -199.4f, -50.5f, -199.3f, -51.5f, -199.1f, -52.5f, -198.2f, -56.5f,
-197.9f, -57.5f, -197.2f, -59.4f, -196.8f, -60.4f, -196.4f, -61.3f, -195.9f, -62.2f,
-194.3f, -64.9f, -193.7f, -65.7f, -193.1f, -66.6f, -192.5f, -67.4f, -191.8f, -68.2f,
-191.2f, -68.9f, -190.4f, -69.7f, -188.2f, -71.8f, -187.4f, -72.5f, -186.6f, -73.1f,
-185.8f, -73.8f, -185.0f, -74.4f, -184.1f, -74.9f, -183.2f, -75.5f, -182.4f, -76.0f,
-181.5f, -76.5f, -179.6f, -77.5f, -178.7f, -77.9f, -177.8f, -78.4f, -176.8f, -78.8f,
-175.9f, -79.1f, -174.9f, -79.5f, -173.9f, -79.8f, -170.9f, -80.6f, -169.9f, -80.8f,
-167.9f, -81.1f, -166.9f, -81.2f, -165.8f, -81.2f, -145.0f, -80.9f,
};
constexpr std::array<float, 84 * 2> left_joycon_trigger = {
-166.8f, -83.3f, -167.9f, -83.2f, -168.9f, -83.1f, -170.0f, -83.0f, -171.0f, -82.8f,
-172.1f, -82.6f, -173.1f, -82.4f, -174.2f, -82.1f, -175.2f, -81.9f, -176.2f, -81.5f,
-177.2f, -81.2f, -178.2f, -80.8f, -180.1f, -80.0f, -181.1f, -79.5f, -182.0f, -79.0f,
-183.0f, -78.5f, -183.9f, -78.0f, -184.8f, -77.4f, -185.7f, -76.9f, -186.6f, -76.3f,
-187.4f, -75.6f, -188.3f, -75.0f, -189.1f, -74.3f, -192.2f, -71.5f, -192.9f, -70.7f,
-193.7f, -69.9f, -194.3f, -69.1f, -195.0f, -68.3f, -195.6f, -67.4f, -196.8f, -65.7f,
-197.3f, -64.7f, -197.8f, -63.8f, -198.2f, -62.8f, -198.9f, -60.8f, -198.6f, -59.8f,
-197.6f, -59.7f, -196.6f, -60.0f, -195.6f, -60.5f, -194.7f, -60.9f, -193.7f, -61.4f,
-192.8f, -61.9f, -191.8f, -62.4f, -190.9f, -62.8f, -189.9f, -63.3f, -189.0f, -63.8f,
-187.1f, -64.8f, -186.2f, -65.2f, -185.2f, -65.7f, -184.3f, -66.2f, -183.3f, -66.7f,
-182.4f, -67.1f, -181.4f, -67.6f, -180.5f, -68.1f, -179.5f, -68.6f, -178.6f, -69.0f,
-177.6f, -69.5f, -176.7f, -70.0f, -175.7f, -70.5f, -174.8f, -70.9f, -173.8f, -71.4f,
-172.9f, -71.9f, -171.9f, -72.4f, -171.0f, -72.8f, -170.0f, -73.3f, -169.1f, -73.8f,
-168.1f, -74.3f, -167.2f, -74.7f, -166.2f, -75.2f, -165.3f, -75.7f, -164.3f, -76.2f,
-163.4f, -76.6f, -162.4f, -77.1f, -161.5f, -77.6f, -160.5f, -78.1f, -159.6f, -78.5f,
-158.7f, -79.0f, -157.7f, -79.5f, -156.8f, -80.0f, -155.8f, -80.4f, -154.9f, -80.9f,
-154.2f, -81.6f, -154.3f, -82.6f, -155.2f, -83.3f, -156.2f, -83.3f,
};
constexpr std::array<float, 70 * 2> handheld_body = {
-137.3f, -81.9f, -137.6f, -81.8f, -137.8f, -81.6f, -138.0f, -81.3f, -138.1f, -81.1f,
-138.1f, -80.8f, -138.2f, -78.7f, -138.2f, -78.4f, -138.3f, -78.1f, -138.7f, -77.3f,
-138.9f, -77.0f, -139.0f, -76.8f, -139.2f, -76.5f, -139.5f, -76.3f, -139.7f, -76.1f,
-139.9f, -76.0f, -140.2f, -75.8f, -140.5f, -75.7f, -140.7f, -75.6f, -141.0f, -75.5f,
-141.9f, -75.3f, -142.2f, -75.3f, -142.5f, -75.2f, -143.0f, -74.9f, -143.2f, -74.7f,
-143.3f, -74.4f, -143.0f, -74.1f, -143.0f, 85.3f, -143.0f, 85.6f, -142.7f, 85.8f,
-142.4f, 85.9f, -142.2f, 85.9f, 143.0f, 85.6f, 143.1f, 85.4f, 143.3f, 85.1f,
143.0f, 84.8f, 143.0f, -74.9f, 142.8f, -75.1f, 142.5f, -75.2f, 141.9f, -75.3f,
141.6f, -75.3f, 141.3f, -75.4f, 141.1f, -75.4f, 140.8f, -75.5f, 140.5f, -75.7f,
140.2f, -75.8f, 140.0f, -76.0f, 139.7f, -76.1f, 139.5f, -76.3f, 139.1f, -76.8f,
138.9f, -77.0f, 138.6f, -77.5f, 138.4f, -77.8f, 138.3f, -78.1f, 138.3f, -78.3f,
138.2f, -78.6f, 138.2f, -78.9f, 138.1f, -79.2f, 138.1f, -79.5f, 138.0f, -81.3f,
137.8f, -81.6f, 137.6f, -81.8f, 137.3f, -81.9f, 137.1f, -81.9f, 120.0f, -70.0f,
-120.0f, -70.0f, -120.0f, 70.0f, 120.0f, 70.0f, 120.0f, -70.0f, 137.1f, -81.9f,
};
constexpr std::array<float, 40 * 2> handheld_bezel = {
-131.4f, -75.9f, -132.2f, -75.7f, -132.9f, -75.3f, -134.2f, -74.3f, -134.7f, -73.6f,
-135.1f, -72.8f, -135.4f, -72.0f, -135.5f, -71.2f, -135.5f, -70.4f, -135.2f, 76.7f,
-134.8f, 77.5f, -134.3f, 78.1f, -133.7f, 78.8f, -133.1f, 79.2f, -132.3f, 79.6f,
-131.5f, 79.9f, -130.7f, 80.0f, -129.8f, 80.0f, 132.2f, 79.7f, 133.0f, 79.3f,
133.7f, 78.8f, 134.3f, 78.3f, 134.8f, 77.6f, 135.1f, 76.8f, 135.5f, 75.2f,
135.5f, 74.3f, 135.2f, -72.7f, 134.8f, -73.5f, 134.4f, -74.2f, 133.8f, -74.8f,
133.1f, -75.3f, 132.3f, -75.6f, 130.7f, -76.0f, 129.8f, -76.0f, -112.9f, -62.2f,
112.9f, -62.2f, 112.9f, 62.2f, -112.9f, 62.2f, -112.9f, -62.2f, 129.8f, -76.0f,
};
constexpr std::array<float, 47 * 2> left_joycon_slider = {
-23.7f, -118.2f, -23.7f, -117.3f, -23.7f, 96.6f, -22.8f, 96.6f, -21.5f, 97.2f, -21.5f,
98.1f, -21.2f, 106.7f, -20.8f, 107.5f, -20.1f, 108.2f, -19.2f, 108.2f, -16.4f, 108.1f,
-15.8f, 107.5f, -15.8f, 106.5f, -15.8f, 62.8f, -16.3f, 61.9f, -15.8f, 61.0f, -17.3f,
60.3f, -19.1f, 58.9f, -19.1f, 58.1f, -19.1f, 57.2f, -19.1f, 34.5f, -17.9f, 33.9f,
-17.2f, 33.2f, -16.6f, 32.4f, -16.2f, 31.6f, -15.8f, 30.7f, -15.8f, 29.7f, -15.8f,
28.8f, -15.8f, -46.4f, -16.3f, -47.3f, -15.8f, -48.1f, -17.4f, -48.8f, -19.1f, -49.4f,
-19.1f, -50.1f, -19.1f, -51.0f, -19.1f, -51.9f, -19.1f, -73.7f, -19.1f, -74.5f, -17.5f,
-75.2f, -16.4f, -76.7f, -16.0f, -77.6f, -15.8f, -78.5f, -15.8f, -79.4f, -15.8f, -80.4f,
-15.8f, -118.2f, -15.8f, -118.2f, -18.3f, -118.2f,
};
constexpr std::array<float, 66 * 2> left_joycon_sideview = {
-158.8f, -133.5f, -159.8f, -133.5f, -173.5f, -133.3f, -174.5f, -133.0f, -175.4f, -132.6f,
-176.2f, -132.1f, -177.0f, -131.5f, -177.7f, -130.9f, -178.3f, -130.1f, -179.4f, -128.5f,
-179.8f, -127.6f, -180.4f, -125.7f, -180.6f, -124.7f, -180.7f, -123.8f, -180.7f, -122.8f,
-180.0f, 128.8f, -179.6f, 129.7f, -179.1f, 130.5f, -177.9f, 132.1f, -177.2f, 132.7f,
-176.4f, 133.3f, -175.6f, 133.8f, -174.7f, 134.3f, -173.8f, 134.6f, -172.8f, 134.8f,
-170.9f, 135.0f, -169.9f, 135.0f, -156.1f, 134.8f, -155.2f, 134.6f, -154.2f, 134.3f,
-153.3f, 134.0f, -152.4f, 133.6f, -151.6f, 133.1f, -150.7f, 132.6f, -149.9f, 132.0f,
-149.2f, 131.4f, -148.5f, 130.7f, -147.1f, 129.2f, -146.5f, 128.5f, -146.0f, 127.7f,
-145.5f, 126.8f, -145.0f, 126.0f, -144.6f, 125.1f, -144.2f, 124.1f, -143.9f, 123.2f,
-143.7f, 122.2f, -143.6f, 121.3f, -143.5f, 120.3f, -143.5f, 119.3f, -144.4f, -123.4f,
-144.8f, -124.3f, -145.3f, -125.1f, -145.8f, -126.0f, -146.3f, -126.8f, -147.0f, -127.5f,
-147.6f, -128.3f, -148.3f, -129.0f, -149.0f, -129.6f, -149.8f, -130.3f, -150.6f, -130.8f,
-151.4f, -131.4f, -152.2f, -131.9f, -153.1f, -132.3f, -155.9f, -133.3f, -156.8f, -133.5f,
-157.8f, -133.5f,
};
constexpr std::array<float, 40 * 2> left_joycon_body_trigger = {
-146.1f, -124.3f, -146.0f, -122.0f, -145.8f, -119.7f, -145.7f, -117.4f, -145.4f, -112.8f,
-145.3f, -110.5f, -145.0f, -105.9f, -144.9f, -103.6f, -144.6f, -99.1f, -144.5f, -96.8f,
-144.5f, -89.9f, -144.5f, -87.6f, -144.5f, -83.0f, -144.5f, -80.7f, -144.5f, -80.3f,
-142.4f, -82.4f, -141.4f, -84.5f, -140.2f, -86.4f, -138.8f, -88.3f, -137.4f, -90.1f,
-134.5f, -93.6f, -133.0f, -95.3f, -130.0f, -98.8f, -128.5f, -100.6f, -127.1f, -102.4f,
-125.8f, -104.3f, -124.7f, -106.3f, -123.9f, -108.4f, -125.1f, -110.2f, -127.4f, -110.3f,
-129.7f, -110.3f, -134.2f, -110.5f, -136.4f, -111.4f, -138.1f, -112.8f, -139.4f, -114.7f,
-140.5f, -116.8f, -141.4f, -118.9f, -143.3f, -123.1f, -144.6f, -124.9f, -146.2f, -126.0f,
};
constexpr std::array<float, 42 * 2> left_joycon_sideview_zl = {
-148.9f, -128.2f, -148.7f, -126.6f, -148.4f, -124.9f, -148.2f, -123.3f, -147.9f, -121.7f,
-147.7f, -120.1f, -147.4f, -118.5f, -147.2f, -116.9f, -146.9f, -115.3f, -146.4f, -112.1f,
-146.1f, -110.5f, -145.9f, -108.9f, -145.6f, -107.3f, -144.2f, -107.3f, -142.6f, -107.5f,
-141.0f, -107.8f, -137.8f, -108.3f, -136.2f, -108.6f, -131.4f, -109.4f, -129.8f, -109.7f,
-125.6f, -111.4f, -124.5f, -112.7f, -123.9f, -114.1f, -123.8f, -115.8f, -123.8f, -117.4f,
-123.9f, -120.6f, -124.5f, -122.1f, -125.8f, -123.1f, -127.4f, -123.4f, -129.0f, -123.6f,
-130.6f, -124.0f, -132.1f, -124.4f, -133.7f, -124.8f, -135.3f, -125.3f, -136.8f, -125.9f,
-138.3f, -126.4f, -139.9f, -126.9f, -141.4f, -127.5f, -142.9f, -128.0f, -144.5f, -128.5f,
-146.0f, -129.0f, -147.6f, -129.4f,
};
constexpr std::array<float, 72 * 2> left_joystick_sideview = {
-14.7f, -3.8f, -15.2f, -5.6f, -15.2f, -7.6f, -15.5f, -17.6f, -17.4f, -18.3f, -19.4f, -18.2f,
-21.3f, -17.6f, -22.8f, -16.4f, -23.4f, -14.5f, -23.4f, -12.5f, -24.1f, -8.6f, -24.8f, -6.7f,
-25.3f, -4.8f, -25.7f, -2.8f, -25.9f, -0.8f, -26.0f, 1.2f, -26.0f, 3.2f, -25.8f, 5.2f,
-25.5f, 7.2f, -25.0f, 9.2f, -24.4f, 11.1f, -23.7f, 13.0f, -23.4f, 14.9f, -23.4f, 16.9f,
-23.3f, 18.9f, -22.0f, 20.5f, -20.2f, 21.3f, -18.3f, 21.6f, -16.3f, 21.4f, -15.3f, 19.9f,
-15.3f, 17.8f, -15.2f, 7.8f, -13.5f, 6.4f, -12.4f, 7.2f, -11.4f, 8.9f, -10.2f, 10.5f,
-8.7f, 11.8f, -7.1f, 13.0f, -5.3f, 14.0f, -3.5f, 14.7f, -1.5f, 15.0f, 0.5f, 15.0f,
2.5f, 14.7f, 4.4f, 14.2f, 6.3f, 13.4f, 8.0f, 12.4f, 9.6f, 11.1f, 10.9f, 9.6f,
12.0f, 7.9f, 12.7f, 6.0f, 13.2f, 4.1f, 13.3f, 2.1f, 13.2f, 0.1f, 12.9f, -1.9f,
12.2f, -3.8f, 11.3f, -5.6f, 10.2f, -7.2f, 8.8f, -8.6f, 7.1f, -9.8f, 5.4f, -10.8f,
3.5f, -11.5f, 1.5f, -11.9f, -0.5f, -12.0f, -2.5f, -11.8f, -4.4f, -11.3f, -6.2f, -10.4f,
-8.0f, -9.4f, -9.6f, -8.2f, -10.9f, -6.7f, -11.9f, -4.9f, -12.8f, -3.2f, -13.5f, -3.8f,
};
void PlayerControlPreview::DrawProBody(QPainter& p, const QPointF center) {
std::array<QPointF, pro_left_handle.size() / 2> qleft_handle;
std::array<QPointF, pro_left_handle.size() / 2> qright_handle;
std::array<QPointF, pro_body.size()> qbody;
constexpr int radius1 = 30;
for (std::size_t point = 0; point < pro_left_handle.size() / 2; ++point) {
qleft_handle[point] =
center + QPointF(pro_left_handle[point * 2], pro_left_handle[point * 2 + 1]);
qright_handle[point] =
center + QPointF(-pro_left_handle[point * 2], pro_left_handle[point * 2 + 1]);
}
for (std::size_t point = 0; point < pro_body.size() / 2; ++point) {
qbody[point] = center + QPointF(pro_body[point * 2], pro_body[point * 2 + 1]);
qbody[pro_body.size() - 1 - point] =
center + QPointF(-pro_body[point * 2], pro_body[point * 2 + 1]);
}
// Draw left handle body
p.setPen(colors.outline);
p.setBrush(colors.left);
DrawPolygon(p, qleft_handle);
// Draw right handle body
p.setBrush(colors.right);
DrawPolygon(p, qright_handle);
// Draw body
p.setBrush(colors.primary);
DrawPolygon(p, qbody);
// Draw joycon circles
p.setBrush(colors.transparent);
p.drawEllipse(center + QPoint(-111, -55), radius1, radius1);
p.drawEllipse(center + QPoint(51, 0), radius1, radius1);
}
void PlayerControlPreview::DrawHandheldBody(QPainter& p, const QPointF center) {
const std::size_t body_outline_end = handheld_body.size() / 2 - 6;
const std::size_t bezel_outline_end = handheld_bezel.size() / 2 - 6;
const std::size_t bezel_inline_size = 4;
const std::size_t bezel_inline_start = 35;
std::array<QPointF, left_joycon_body.size() / 2> left_joycon;
std::array<QPointF, left_joycon_body.size() / 2> right_joycon;
std::array<QPointF, handheld_body.size() / 2> qhandheld_body;
std::array<QPointF, body_outline_end> qhandheld_body_outline;
std::array<QPointF, handheld_bezel.size() / 2> qhandheld_bezel;
std::array<QPointF, bezel_inline_size> qhandheld_bezel_inline;
std::array<QPointF, bezel_outline_end> qhandheld_bezel_outline;
for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
left_joycon[point] =
center + QPointF(left_joycon_body[point * 2], left_joycon_body[point * 2 + 1]);
right_joycon[point] =
center + QPointF(-left_joycon_body[point * 2], left_joycon_body[point * 2 + 1]);
}
for (std::size_t point = 0; point < body_outline_end; ++point) {
qhandheld_body_outline[point] =
center + QPointF(handheld_body[point * 2], handheld_body[point * 2 + 1]);
}
for (std::size_t point = 0; point < handheld_body.size() / 2; ++point) {
qhandheld_body[point] =
center + QPointF(handheld_body[point * 2], handheld_body[point * 2 + 1]);
}
for (std::size_t point = 0; point < handheld_bezel.size() / 2; ++point) {
qhandheld_bezel[point] =
center + QPointF(handheld_bezel[point * 2], handheld_bezel[point * 2 + 1]);
}
for (std::size_t point = 0; point < bezel_outline_end; ++point) {
qhandheld_bezel_outline[point] =
center + QPointF(handheld_bezel[point * 2], handheld_bezel[point * 2 + 1]);
}
for (std::size_t point = 0; point < bezel_inline_size; ++point) {
qhandheld_bezel_inline[point] =
center + QPointF(handheld_bezel[(point + bezel_inline_start) * 2],
handheld_bezel[(point + bezel_inline_start) * 2 + 1]);
}
// Draw left joycon
p.setPen(colors.outline);
p.setBrush(colors.left);
DrawPolygon(p, left_joycon);
// Draw right joycon
p.setPen(colors.outline);
p.setBrush(colors.right);
DrawPolygon(p, right_joycon);
// Draw handheld body
p.setPen(colors.transparent);
p.setBrush(colors.primary);
DrawPolygon(p, qhandheld_body);
p.setPen(colors.outline);
p.setBrush(colors.transparent);
DrawPolygon(p, qhandheld_body_outline);
// Draw Handheld bezel
p.setPen(colors.transparent);
p.setBrush(colors.button);
DrawPolygon(p, qhandheld_bezel);
p.setPen(colors.outline);
p.setBrush(colors.transparent);
DrawPolygon(p, qhandheld_bezel_outline);
DrawPolygon(p, qhandheld_bezel_inline);
}
void PlayerControlPreview::DrawDualBody(QPainter& p, const QPointF center) {
std::array<QPointF, left_joycon_body.size() / 2> left_joycon;
std::array<QPointF, left_joycon_body.size() / 2> right_joycon;
std::array<QPointF, left_joycon_sideview.size() / 2> qleft_joycon_sideview;
std::array<QPointF, left_joycon_sideview.size() / 2> qright_joycon_sideview;
std::array<QPointF, left_joycon_body_trigger.size() / 2> qleft_joycon_trigger;
std::array<QPointF, left_joycon_body_trigger.size() / 2> qright_joycon_trigger;
std::array<QPointF, left_joycon_slider.size() / 2> qleft_joycon_slider;
std::array<QPointF, left_joycon_slider.size() / 2> qright_joycon_slider;
constexpr float size = 1.61f;
constexpr float offset = 209.3;
for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
left_joycon[point] = center + QPointF(left_joycon_body[point * 2] * size + offset,
left_joycon_body[point * 2 + 1] * size - 1);
right_joycon[point] = center + QPointF(-left_joycon_body[point * 2] * size - offset,
left_joycon_body[point * 2 + 1] * size - 1);
}
for (std::size_t point = 0; point < left_joycon_sideview.size() / 2; ++point) {
qleft_joycon_sideview[point] = center + QPointF(left_joycon_sideview[point * 2],
left_joycon_sideview[point * 2 + 1] + 2);
qright_joycon_sideview[point] = center + QPointF(-left_joycon_sideview[point * 2],
left_joycon_sideview[point * 2 + 1] + 2);
}
for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) {
qleft_joycon_slider[point] =
center + QPointF(left_joycon_slider[point * 2], left_joycon_slider[point * 2 + 1]);
qright_joycon_slider[point] =
center + QPointF(-left_joycon_slider[point * 2], left_joycon_slider[point * 2 + 1]);
}
for (std::size_t point = 0; point < left_joycon_body_trigger.size() / 2; ++point) {
qleft_joycon_trigger[point] = center + QPointF(left_joycon_body_trigger[point * 2],
left_joycon_body_trigger[point * 2 + 1] + 2);
qright_joycon_trigger[point] =
center + QPointF(-left_joycon_body_trigger[point * 2],
left_joycon_body_trigger[point * 2 + 1] + 2);
}
// right joycon boddy
p.setPen(colors.outline);
p.setBrush(colors.right);
DrawPolygon(p, right_joycon);
DrawPolygon(p, qright_joycon_trigger);
// Left joycon boddy
p.setPen(colors.outline);
p.setBrush(colors.left);
DrawPolygon(p, left_joycon);
DrawPolygon(p, qleft_joycon_trigger);
// Right Slider release button
p.setBrush(colors.button);
DrawRoundRectangle(p, center + QPoint(145, -100), 12, 12, 2);
// Left Slider release button
p.setBrush(colors.button);
DrawRoundRectangle(p, center + QPoint(-145, -100), 12, 12, 2);
// Right SR and SL sideview buttons
p.setPen(colors.outline);
p.setBrush(colors.slider_button);
DrawRoundRectangle(p, center + QPoint(19, 47), 7, 22, 1);
DrawRoundRectangle(p, center + QPoint(19, -62), 7, 22, 1);
// Left SR and SL sideview buttons
DrawRoundRectangle(p, center + QPoint(-19, 47), 7, 22, 1);
DrawRoundRectangle(p, center + QPoint(-19, -62), 7, 22, 1);
// Right Sideview body
p.setBrush(colors.right);
DrawPolygon(p, qright_joycon_sideview);
p.setBrush(colors.slider);
DrawPolygon(p, qright_joycon_slider);
// Left Sideview body
p.setBrush(colors.left);
DrawPolygon(p, qleft_joycon_sideview);
p.setBrush(colors.slider);
DrawPolygon(p, qleft_joycon_slider);
const QPointF right_sideview_center = QPointF(162.5f, 0) + center;
const QPointF left_sideview_center = QPointF(-162.5f, 0) + center;
// right sideview slider body
p.setBrush(colors.slider);
DrawRoundRectangle(p, right_sideview_center + QPointF(0, -6), 26, 227, 3);
p.setBrush(colors.button2);
DrawRoundRectangle(p, right_sideview_center + QPointF(0, 85), 20.2f, 40.2f, 3);
// left sideview slider body
p.setBrush(colors.slider);
DrawRoundRectangle(p, left_sideview_center + QPointF(0, -6), 26, 227, 3);
p.setBrush(colors.button2);
DrawRoundRectangle(p, left_sideview_center + QPointF(0, 85), 20.2f, 40.2f, 3);
// Right Slider decorations
p.setPen(colors.outline);
p.setBrush(colors.slider_arrow);
DrawArrow(p, right_sideview_center + QPoint(0, 73), Direction::Down, 2.1f);
DrawArrow(p, right_sideview_center + QPoint(0, 85), Direction::Down, 2.1f);
DrawArrow(p, right_sideview_center + QPoint(0, 97), Direction::Down, 2.1f);
DrawCircle(p, right_sideview_center + QPointF(0, 17), 3.8f);
// Left Slider decorations
DrawArrow(p, left_sideview_center + QPoint(0, 73), Direction::Down, 2.1f);
DrawArrow(p, left_sideview_center + QPoint(0, 85), Direction::Down, 2.1f);
DrawArrow(p, left_sideview_center + QPoint(0, 97), Direction::Down, 2.1f);
DrawCircle(p, left_sideview_center + QPointF(0, 17), 3.8f);
// Right SR and SL buttons
p.setPen(colors.outline);
p.setBrush(colors.slider_button);
DrawRoundRectangle(p, right_sideview_center + QPoint(0, 47), 10, 22, 3.6f);
DrawRoundRectangle(p, right_sideview_center + QPoint(0, -62), 10, 22, 3.6f);
// Left SR and SL buttons
DrawRoundRectangle(p, left_sideview_center + QPoint(0, 47), 10, 22, 3.6f);
DrawRoundRectangle(p, left_sideview_center + QPoint(0, -62), 10, 22, 3.6f);
// Right SR and SL text
SetTextFont(p, 5.5f);
p.setPen(colors.outline);
p.rotate(-90);
p.drawText(QPointF(-center.y() - 5, center.x() + 3) + QPointF(-47, 162.5f), tr("SL"));
p.drawText(QPointF(-center.y() - 5, center.x() + 3) + QPointF(62, 162.5f), tr("SR"));
p.rotate(90);
// Left SR and SL text
p.rotate(90);
p.drawText(QPointF(center.y() - 5, -center.x() + 3) + QPointF(47, 162.5f), tr("SR"));
p.drawText(QPointF(center.y() - 5, -center.x() + 3) + QPointF(-62, 162.5f), tr("SL"));
p.rotate(-90);
// LED indicators
const float led_size = 5.0f;
const QPointF left_led_position = left_sideview_center + QPointF(0, -33);
const QPointF right_led_position = right_sideview_center + QPointF(0, -33);
int led_count = 0;
for (const auto color : led_color) {
p.setBrush(color);
DrawRectangle(p, left_led_position + QPointF(0, 11 * led_count), led_size, led_size);
DrawRectangle(p, right_led_position + QPointF(0, 11 * led_count), led_size, led_size);
led_count++;
}
}
void PlayerControlPreview::DrawLeftBody(QPainter& p, const QPointF center) {
std::array<QPointF, left_joycon_body.size() / 2> left_joycon;
std::array<QPointF, left_joycon_sideview.size() / 2> qleft_joycon_sideview;
std::array<QPointF, left_joycon_body_trigger.size() / 2> qleft_joycon_trigger;
std::array<QPointF, left_joycon_slider.size() / 2> qleft_joycon_slider;
constexpr float size = 1.78f;
constexpr float size2 = 1.1115f;
constexpr float offset = 312.39f;
constexpr float offset2 = 335;
for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
left_joycon[point] = center + QPointF(left_joycon_body[point * 2] * size + offset,
left_joycon_body[point * 2 + 1] * size - 1);
}
for (std::size_t point = 0; point < left_joycon_sideview.size() / 2; ++point) {
qleft_joycon_sideview[point] =
center + QPointF(left_joycon_sideview[point * 2] * size2 + offset2,
left_joycon_sideview[point * 2 + 1] * size2 + 2);
}
for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) {
qleft_joycon_slider[point] = center + QPointF(left_joycon_slider[point * 2] * size2 + 81,
left_joycon_slider[point * 2 + 1] * size2);
}
for (std::size_t point = 0; point < left_joycon_body_trigger.size() / 2; ++point) {
qleft_joycon_trigger[point] =
center + QPointF(left_joycon_body_trigger[point * 2] * size2 + offset2,
left_joycon_body_trigger[point * 2 + 1] * size2 + 2);
}
// Joycon boddy
p.setPen(colors.outline);
p.setBrush(colors.left);
DrawPolygon(p, left_joycon);
DrawPolygon(p, qleft_joycon_trigger);
// Slider release button
p.setBrush(colors.button);
DrawRoundRectangle(p, center + QPoint(175, -110), 12, 14, 2);
// Sideview body
p.setBrush(colors.left);
DrawPolygon(p, qleft_joycon_sideview);
p.setBrush(colors.slider);
DrawPolygon(p, qleft_joycon_slider);
const QPointF sideview_center = QPointF(155, 0) + center;
// Sideview slider body
p.setBrush(colors.slider);
DrawRoundRectangle(p, sideview_center + QPointF(0, -5), 28, 253, 3);
p.setBrush(colors.button2);
DrawRoundRectangle(p, sideview_center + QPointF(0, 97), 22.44f, 44.66f, 3);
// Slider decorations
p.setPen(colors.outline);
p.setBrush(colors.slider_arrow);
DrawArrow(p, sideview_center + QPoint(0, 83), Direction::Down, 2.2f);
DrawArrow(p, sideview_center + QPoint(0, 96), Direction::Down, 2.2f);
DrawArrow(p, sideview_center + QPoint(0, 109), Direction::Down, 2.2f);
DrawCircle(p, sideview_center + QPointF(0, 19), 4.44f);
// LED indicators
const float led_size = 5.0f;
const QPointF led_position = sideview_center + QPointF(0, -36);
int led_count = 0;
for (const auto color : led_color) {
p.setBrush(color);
DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
}
}
void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) {
std::array<QPointF, left_joycon_body.size() / 2> right_joycon;
std::array<QPointF, left_joycon_sideview.size() / 2> qright_joycon_sideview;
std::array<QPointF, left_joycon_body_trigger.size() / 2> qright_joycon_trigger;
std::array<QPointF, left_joycon_slider.size() / 2> qright_joycon_slider;
constexpr float size = 1.78f;
constexpr float size2 = 1.1115f;
constexpr float offset = 312.39f;
constexpr float offset2 = 335;
for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
right_joycon[point] = center + QPointF(-left_joycon_body[point * 2] * size - offset,
left_joycon_body[point * 2 + 1] * size - 1);
}
for (std::size_t point = 0; point < left_joycon_sideview.size() / 2; ++point) {
qright_joycon_sideview[point] =
center + QPointF(-left_joycon_sideview[point * 2] * size2 - offset2,
left_joycon_sideview[point * 2 + 1] * size2 + 2);
}
for (std::size_t point = 0; point < left_joycon_body_trigger.size() / 2; ++point) {
qright_joycon_trigger[point] =
center + QPointF(-left_joycon_body_trigger[point * 2] * size2 - offset2,
left_joycon_body_trigger[point * 2 + 1] * size2 + 2);
}
for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) {
qright_joycon_slider[point] = center + QPointF(-left_joycon_slider[point * 2] * size2 - 81,
left_joycon_slider[point * 2 + 1] * size2);
}
// Joycon boddy
p.setPen(colors.outline);
p.setBrush(colors.left);
DrawPolygon(p, right_joycon);
DrawPolygon(p, qright_joycon_trigger);
// Slider release button
p.setBrush(colors.button);
DrawRoundRectangle(p, center + QPoint(-175, -110), 12, 14, 2);
// Sideview body
p.setBrush(colors.left);
DrawPolygon(p, qright_joycon_sideview);
p.setBrush(colors.slider);
DrawPolygon(p, qright_joycon_slider);
const QPointF sideview_center = QPointF(-155, 0) + center;
// Sideview slider body
p.setBrush(colors.slider);
DrawRoundRectangle(p, sideview_center + QPointF(0, -5), 28, 253, 3);
p.setBrush(colors.button2);
DrawRoundRectangle(p, sideview_center + QPointF(0, 97), 22.44f, 44.66f, 3);
// Slider decorations
p.setPen(colors.outline);
p.setBrush(colors.slider_arrow);
DrawArrow(p, sideview_center + QPoint(0, 83), Direction::Down, 2.2f);
DrawArrow(p, sideview_center + QPoint(0, 96), Direction::Down, 2.2f);
DrawArrow(p, sideview_center + QPoint(0, 109), Direction::Down, 2.2f);
DrawCircle(p, sideview_center + QPointF(0, 19), 4.44f);
// LED indicators
const float led_size = 5.0f;
const QPointF led_position = sideview_center + QPointF(0, -36);
int led_count = 0;
for (const auto color : led_color) {
p.setBrush(color);
DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
}
}
void PlayerControlPreview::DrawProTriggers(QPainter& p, const QPointF center, bool left_pressed,
bool right_pressed) {
std::array<QPointF, pro_left_trigger.size() / 2> qleft_trigger;
std::array<QPointF, pro_left_trigger.size() / 2> qright_trigger;
std::array<QPointF, pro_body_top.size()> qbody_top;
for (std::size_t point = 0; point < pro_left_trigger.size() / 2; ++point) {
qleft_trigger[point] =
center + QPointF(pro_left_trigger[point * 2],
pro_left_trigger[point * 2 + 1] + (left_pressed ? 2 : 0));
qright_trigger[point] =
center + QPointF(-pro_left_trigger[point * 2],
pro_left_trigger[point * 2 + 1] + (right_pressed ? 2 : 0));
}
for (std::size_t point = 0; point < pro_body_top.size() / 2; ++point) {
qbody_top[pro_body_top.size() - 1 - point] =
center + QPointF(-pro_body_top[point * 2], pro_body_top[point * 2 + 1]);
qbody_top[point] = center + QPointF(pro_body_top[point * 2], pro_body_top[point * 2 + 1]);
}
// Pro body detail
p.setPen(colors.outline);
p.setBrush(colors.primary);
DrawPolygon(p, qbody_top);
// Left trigger
p.setBrush(left_pressed ? colors.highlight : colors.button);
DrawPolygon(p, qleft_trigger);
// Right trigger
p.setBrush(right_pressed ? colors.highlight : colors.button);
DrawPolygon(p, qright_trigger);
}
void PlayerControlPreview::DrawHandheldTriggers(QPainter& p, const QPointF center,
bool left_pressed, bool right_pressed) {
std::array<QPointF, left_joycon_trigger.size() / 2> qleft_trigger;
std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger;
for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
qleft_trigger[point] =
center + QPointF(left_joycon_trigger[point * 2],
left_joycon_trigger[point * 2 + 1] + (left_pressed ? 0.5f : 0));
qright_trigger[point] =
center + QPointF(-left_joycon_trigger[point * 2],
left_joycon_trigger[point * 2 + 1] + (right_pressed ? 0.5f : 0));
}
// Left trigger
p.setPen(colors.outline);
p.setBrush(left_pressed ? colors.highlight : colors.button);
DrawPolygon(p, qleft_trigger);
// Right trigger
p.setBrush(right_pressed ? colors.highlight : colors.button);
DrawPolygon(p, qright_trigger);
}
void PlayerControlPreview::DrawDualTriggers(QPainter& p, const QPointF center, bool left_pressed,
bool right_pressed) {
std::array<QPointF, left_joycon_trigger.size() / 2> qleft_trigger;
std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger;
constexpr float size = 1.62f;
constexpr float offset = 210.6f;
for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
qleft_trigger[point] =
center + QPointF(left_joycon_trigger[point * 2] * size + offset,
left_joycon_trigger[point * 2 + 1] * size + (left_pressed ? 0.5f : 0));
qright_trigger[point] = center + QPointF(-left_joycon_trigger[point * 2] * size - offset,
left_joycon_trigger[point * 2 + 1] * size +
(right_pressed ? 0.5f : 0));
}
// Left trigger
p.setPen(colors.outline);
p.setBrush(left_pressed ? colors.highlight : colors.button);
DrawPolygon(p, qleft_trigger);
// Right trigger
p.setBrush(right_pressed ? colors.highlight : colors.button);
DrawPolygon(p, qright_trigger);
}
void PlayerControlPreview::DrawDualZTriggers(QPainter& p, const QPointF center, bool left_pressed,
bool right_pressed) {
std::array<QPointF, left_joycon_sideview_zl.size() / 2> qleft_trigger;
std::array<QPointF, left_joycon_sideview_zl.size() / 2> qright_trigger;
for (std::size_t point = 0; point < left_joycon_sideview_zl.size() / 2; ++point) {
qleft_trigger[point] =
center + QPointF(left_joycon_sideview_zl[point * 2],
left_joycon_sideview_zl[point * 2 + 1] + (left_pressed ? 2.5f : 2.0f));
qright_trigger[point] = center + QPointF(-left_joycon_sideview_zl[point * 2],
left_joycon_sideview_zl[point * 2 + 1] +
(right_pressed ? 2.5f : 2.0f));
}
p.setPen(colors.outline);
p.setBrush(left_pressed ? colors.highlight : colors.button);
DrawPolygon(p, qleft_trigger);
p.setBrush(right_pressed ? colors.highlight : colors.button);
DrawPolygon(p, qright_trigger);
p.drawArc(center.x() - 159, center.y() - 183 + (left_pressed ? 0.5f : 0), 70, 70, 225 * 16,
44 * 16);
p.drawArc(center.x() + 90, center.y() - 183 + (right_pressed ? 0.5f : 0), 70, 70, 271 * 16,
44 * 16);
}
void PlayerControlPreview::DrawLeftTriggers(QPainter& p, const QPointF center, bool left_pressed) {
std::array<QPointF, left_joycon_trigger.size() / 2> qleft_trigger;
constexpr float size = 1.78f;
constexpr float offset = 311.5f;
for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
qleft_trigger[point] = center + QPointF(left_joycon_trigger[point * 2] * size + offset,
left_joycon_trigger[point * 2 + 1] * size -
(left_pressed ? 0.5f : 1.0f));
}
p.setPen(colors.outline);
p.setBrush(left_pressed ? colors.highlight : colors.button);
DrawPolygon(p, qleft_trigger);
}
void PlayerControlPreview::DrawLeftZTriggers(QPainter& p, const QPointF center, bool left_pressed) {
std::array<QPointF, left_joycon_sideview_zl.size() / 2> qleft_trigger;
constexpr float size = 1.1115f;
constexpr float offset2 = 335;
for (std::size_t point = 0; point < left_joycon_sideview_zl.size() / 2; ++point) {
qleft_trigger[point] = center + QPointF(left_joycon_sideview_zl[point * 2] * size + offset2,
left_joycon_sideview_zl[point * 2 + 1] * size +
(left_pressed ? 1.5f : 1.0f));
}
p.setPen(colors.outline);
p.setBrush(left_pressed ? colors.highlight : colors.button);
DrawPolygon(p, qleft_trigger);
p.drawArc(center.x() + 158, center.y() + (left_pressed ? -203.5f : -204.0f), 77, 77, 225 * 16,
44 * 16);
}
void PlayerControlPreview::DrawRightTriggers(QPainter& p, const QPointF center,
bool right_pressed) {
std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger;
constexpr float size = 1.78f;
constexpr float offset = 311.5f;
for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
qright_trigger[point] = center + QPointF(-left_joycon_trigger[point * 2] * size - offset,
left_joycon_trigger[point * 2 + 1] * size -
(right_pressed ? 0.5f : 1.0f));
}
p.setPen(colors.outline);
p.setBrush(right_pressed ? colors.highlight : colors.button);
DrawPolygon(p, qright_trigger);
}
void PlayerControlPreview::DrawRightZTriggers(QPainter& p, const QPointF center,
bool right_pressed) {
std::array<QPointF, left_joycon_sideview_zl.size() / 2> qright_trigger;
constexpr float size = 1.1115f;
constexpr float offset2 = 335;
for (std::size_t point = 0; point < left_joycon_sideview_zl.size() / 2; ++point) {
qright_trigger[point] =
center +
QPointF(-left_joycon_sideview_zl[point * 2] * size - offset2,
left_joycon_sideview_zl[point * 2 + 1] * size + (right_pressed ? 0.5f : 0) + 1);
}
p.setPen(colors.outline);
p.setBrush(right_pressed ? colors.highlight : colors.button);
DrawPolygon(p, qright_trigger);
p.drawArc(center.x() - 236, center.y() + (right_pressed ? -203.5f : -204.0f), 77, 77, 271 * 16,
44 * 16);
}
void PlayerControlPreview::DrawJoystick(QPainter& p, const QPointF center, float size,
bool pressed) {
const float radius1 = 13.0f * size;
const float radius2 = 9.0f * size;
// Outer circle
p.setPen(colors.outline);
p.setBrush(pressed ? colors.highlight : colors.button);
DrawCircle(p, center, radius1);
// Cross
p.drawLine(center - QPoint(radius1, 0), center + QPoint(radius1, 0));
p.drawLine(center - QPoint(0, radius1), center + QPoint(0, radius1));
// Inner circle
p.setBrush(pressed ? colors.highlight2 : colors.button2);
DrawCircle(p, center, radius2);
}
void PlayerControlPreview::DrawJoystickSideview(QPainter& p, const QPointF center, float angle,
float size, bool pressed) {
QVector<QPointF> joystick;
joystick.reserve(left_joystick_sideview.size() / 2);
for (std::size_t point = 0; point < left_joystick_sideview.size() / 2; ++point) {
joystick.append(QPointF(left_joystick_sideview[point * 2] * size + (pressed ? 1 : 0),
left_joystick_sideview[point * 2 + 1] * size - 1));
}
// Rotate joystick
QTransform t;
t.translate(center.x(), center.y());
t.rotate(18 * angle);
QPolygonF p2 = t.map(QPolygonF(joystick));
// Draw joystick
p.setPen(colors.outline);
p.setBrush(pressed ? colors.highlight : colors.button);
p.drawPolygon(p2);
p.drawLine(p2.at(1), p2.at(30));
p.drawLine(p2.at(32), p2.at(71));
}
void PlayerControlPreview::DrawProJoystick(QPainter& p, const QPointF center, bool pressed) {
// Outer circle
p.setPen(colors.outline);
p.setBrush(pressed ? colors.highlight : colors.button);
DrawCircle(p, center, 24.0f);
// Inner circle
p.setBrush(pressed ? colors.highlight2 : colors.button2);
DrawCircle(p, center, 17.0f);
}
void PlayerControlPreview::DrawRawJoystick(QPainter& p, const QPointF center, const QPointF value,
const Input::AnalogProperties properties) {
constexpr float size = 45.0f;
const float range = size * properties.range;
const float deadzone = size * properties.deadzone;
// Outer box
p.setPen(colors.outline);
p.setBrush(colors.transparent);
p.drawRect(center.x() - size, center.y() - size, size * 2, size * 2);
// Max range zone circle
QPen pen = p.pen();
pen.setStyle(Qt::DotLine);
p.setPen(pen);
DrawCircle(p, center, range);
// Deadzone circle
pen.setColor(colors.deadzone);
p.setPen(pen);
DrawCircle(p, center, deadzone);
// Dot pointer
p.setPen(colors.indicator);
p.setBrush(colors.indicator);
DrawCircle(p, center + (value * range), 2);
}
void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center, bool pressed, float width,
float height, Direction direction, float radius) {
p.setBrush(button_color);
if (pressed) {
switch (direction) {
case Direction::Left:
center.setX(center.x() - 1);
break;
case Direction::Right:
center.setX(center.x() + 1);
break;
case Direction::Down:
center.setY(center.y() + 1);
break;
case Direction::Up:
center.setY(center.y() + 1);
break;
case Direction::None:
break;
}
p.setBrush(colors.highlight);
}
QRectF rect = {center.x() - width, center.y() - height, width * 2.0f, height * 2.0f};
p.drawRoundedRect(rect, radius, radius);
}
void PlayerControlPreview::DrawMinusButton(QPainter& p, const QPointF center, bool pressed,
int button_size) {
p.setPen(colors.outline);
p.setBrush(pressed ? colors.highlight : colors.button);
DrawRectangle(p, center, button_size, button_size / 3.0f);
}
void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center, bool pressed,
int button_size) {
// Draw outer line
p.setPen(colors.outline);
p.setBrush(pressed ? colors.highlight : colors.button);
DrawRectangle(p, center, button_size, button_size / 3.0f);
DrawRectangle(p, center, button_size / 3.0f, button_size);
// Scale down size
button_size *= 0.88f;
// Draw inner color
p.setPen(colors.transparent);
DrawRectangle(p, center, button_size, button_size / 3.0f);
DrawRectangle(p, center, button_size / 3.0f, button_size);
}
void PlayerControlPreview::DrawCircleButton(QPainter& p, const QPointF center, bool pressed,
int button_size) {
p.setBrush(button_color);
if (pressed) {
p.setBrush(colors.highlight);
}
p.drawEllipse(center, button_size, button_size);
}
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void PlayerControlPreview::DrawArrowButtonOutline(QPainter& p, const QPointF center) {
const std::size_t arrow_points = up_arrow_button.size() / 2;
std::array<QPointF, (arrow_points - 1) * 4> arrow_button_outline;
for (std::size_t point = 0; point < arrow_points - 1; ++point) {
arrow_button_outline[point] =
center + QPointF(up_arrow_button[point * 2], up_arrow_button[point * 2 + 1]);
arrow_button_outline[(arrow_points - 1) * 2 - point - 1] =
center + QPointF(up_arrow_button[point * 2 + 1], up_arrow_button[point * 2]);
arrow_button_outline[(arrow_points - 1) * 2 + point] =
center + QPointF(-up_arrow_button[point * 2], -up_arrow_button[point * 2 + 1]);
arrow_button_outline[(arrow_points - 1) * 4 - point - 1] =
center + QPointF(-up_arrow_button[point * 2 + 1], -up_arrow_button[point * 2]);
}
// Draw arrow button outline
p.setPen(colors.outline);
p.setBrush(colors.transparent);
DrawPolygon(p, arrow_button_outline);
}
void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center,
const Direction direction, bool pressed) {
std::array<QPointF, up_arrow_button.size() / 2> arrow_button;
QPoint offset;
for (std::size_t point = 0; point < up_arrow_button.size() / 2; ++point) {
switch (direction) {
case Direction::Up:
arrow_button[point] =
center + QPointF(up_arrow_button[point * 2], up_arrow_button[point * 2 + 1]);
break;
case Direction::Left:
arrow_button[point] =
center + QPointF(up_arrow_button[point * 2 + 1], up_arrow_button[point * 2]);
break;
case Direction::Right:
arrow_button[point] =
center + QPointF(-up_arrow_button[point * 2 + 1], up_arrow_button[point * 2]);
break;
case Direction::Down:
arrow_button[point] =
center + QPointF(up_arrow_button[point * 2], -up_arrow_button[point * 2 + 1]);
break;
case Direction::None:
break;
}
}
// Draw arrow button
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p.setPen(pressed ? colors.highlight : colors.button);
p.setBrush(pressed ? colors.highlight : colors.button);
DrawPolygon(p, arrow_button);
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switch (direction) {
case Direction::Up:
offset = QPoint(0, -20);
break;
case Direction::Left:
offset = QPoint(-20, 0);
break;
case Direction::Right:
offset = QPoint(20, 0);
break;
case Direction::Down:
offset = QPoint(0, 20);
break;
case Direction::None:
offset = QPoint(0, 0);
break;
}
// Draw arrow icon
p.setPen(colors.font2);
p.setBrush(colors.font2);
DrawArrow(p, center + offset, direction, 1.0f);
}
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void PlayerControlPreview::DrawTriggerButton(QPainter& p, const QPointF center,
const Direction direction, bool pressed) {
std::array<QPointF, trigger_button.size() / 2> qtrigger_button;
QPoint offset;
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for (std::size_t point = 0; point < trigger_button.size() / 2; ++point) {
switch (direction) {
case Direction::Left:
qtrigger_button[point] =
center + QPointF(-trigger_button[point * 2], trigger_button[point * 2 + 1]);
break;
case Direction::Right:
qtrigger_button[point] =
center + QPointF(trigger_button[point * 2], trigger_button[point * 2 + 1]);
break;
case Direction::Up:
case Direction::Down:
case Direction::None:
break;
}
}
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// Draw arrow button
p.setPen(colors.outline);
p.setBrush(pressed ? colors.highlight : colors.button);
DrawPolygon(p, qtrigger_button);
}
void PlayerControlPreview::DrawSymbol(QPainter& p, const QPointF center, Symbol symbol,
float icon_size) {
std::array<QPointF, house.size() / 2> house_icon;
std::array<QPointF, symbol_a.size() / 2> a_icon;
std::array<QPointF, symbol_b.size() / 2> b_icon;
std::array<QPointF, symbol_x.size() / 2> x_icon;
std::array<QPointF, symbol_y.size() / 2> y_icon;
std::array<QPointF, symbol_zl.size() / 2> zl_icon;
std::array<QPointF, symbol_zr.size() / 2> zr_icon;
switch (symbol) {
case Symbol::House:
for (std::size_t point = 0; point < house.size() / 2; ++point) {
house_icon[point] = center + QPointF(house[point * 2] * icon_size,
(house[point * 2 + 1] - 0.025f) * icon_size);
}
p.drawPolygon(house_icon.data(), static_cast<int>(house_icon.size()));
break;
case Symbol::A:
for (std::size_t point = 0; point < symbol_a.size() / 2; ++point) {
a_icon[point] = center + QPointF(symbol_a[point * 2] * icon_size,
symbol_a[point * 2 + 1] * icon_size);
}
p.drawPolygon(a_icon.data(), static_cast<int>(a_icon.size()));
break;
case Symbol::B:
for (std::size_t point = 0; point < symbol_b.size() / 2; ++point) {
b_icon[point] = center + QPointF(symbol_b[point * 2] * icon_size,
symbol_b[point * 2 + 1] * icon_size);
}
p.drawPolygon(b_icon.data(), static_cast<int>(b_icon.size()));
break;
case Symbol::X:
for (std::size_t point = 0; point < symbol_x.size() / 2; ++point) {
x_icon[point] = center + QPointF(symbol_x[point * 2] * icon_size,
symbol_x[point * 2 + 1] * icon_size);
}
p.drawPolygon(x_icon.data(), static_cast<int>(x_icon.size()));
break;
case Symbol::Y:
for (std::size_t point = 0; point < symbol_y.size() / 2; ++point) {
y_icon[point] = center + QPointF(symbol_y[point * 2] * icon_size,
(symbol_y[point * 2 + 1] - 1.0f) * icon_size);
}
p.drawPolygon(y_icon.data(), static_cast<int>(y_icon.size()));
break;
case Symbol::ZL:
for (std::size_t point = 0; point < symbol_zl.size() / 2; ++point) {
zl_icon[point] = center + QPointF(symbol_zl[point * 2] * icon_size,
symbol_zl[point * 2 + 1] * icon_size);
}
p.drawPolygon(zl_icon.data(), static_cast<int>(zl_icon.size()));
break;
case Symbol::ZR:
for (std::size_t point = 0; point < symbol_zr.size() / 2; ++point) {
zr_icon[point] = center + QPointF(symbol_zr[point * 2] * icon_size,
symbol_zr[point * 2 + 1] * icon_size);
}
p.drawPolygon(zr_icon.data(), static_cast<int>(zr_icon.size()));
break;
}
}
void PlayerControlPreview::DrawArrow(QPainter& p, const QPointF center, const Direction direction,
float size) {
std::array<QPointF, up_arrow_symbol.size() / 2> arrow_symbol;
for (std::size_t point = 0; point < up_arrow_symbol.size() / 2; ++point) {
switch (direction) {
case Direction::Up:
arrow_symbol[point] = center + QPointF(up_arrow_symbol[point * 2] * size,
up_arrow_symbol[point * 2 + 1] * size);
break;
case Direction::Left:
arrow_symbol[point] = center + QPointF(up_arrow_symbol[point * 2 + 1] * size,
up_arrow_symbol[point * 2] * size);
break;
case Direction::Right:
arrow_symbol[point] = center + QPointF(-up_arrow_symbol[point * 2 + 1] * size,
up_arrow_symbol[point * 2] * size);
break;
case Direction::Down:
arrow_symbol[point] = center + QPointF(up_arrow_symbol[point * 2] * size,
-up_arrow_symbol[point * 2 + 1] * size);
break;
case Direction::None:
break;
}
}
DrawPolygon(p, arrow_symbol);
}
template <size_t N>
void PlayerControlPreview::DrawPolygon(QPainter& p, const std::array<QPointF, N>& polygon) {
p.drawPolygon(polygon.data(), static_cast<int>(polygon.size()));
}
void PlayerControlPreview::DrawCircle(QPainter& p, const QPointF center, float size) {
p.drawEllipse(center, size, size);
}
void PlayerControlPreview::DrawRectangle(QPainter& p, const QPointF center, float width,
float height) {
const QRectF rect = QRectF(center.x() - (width / 2), center.y() - (height / 2), width, height);
p.drawRect(rect);
}
void PlayerControlPreview::DrawRoundRectangle(QPainter& p, const QPointF center, float width,
float height, float round) {
const QRectF rect = QRectF(center.x() - (width / 2), center.y() - (height / 2), width, height);
p.drawRoundedRect(rect, round, round);
}
void PlayerControlPreview::DrawText(QPainter& p, const QPointF center, float text_size,
const QString& text) {
SetTextFont(p, text_size);
const QFontMetrics fm(p.font());
const QPointF offset = {fm.width(text) / 2.0f, -text_size / 2.0f};
p.drawText(center - offset, text);
}
void PlayerControlPreview::SetTextFont(QPainter& p, float text_size, const QString& font_family) {
QFont font = p.font();
font.setPointSizeF(text_size);
font.setFamily(font_family);
p.setFont(font);
}