2019-02-09 05:21:53 +01:00
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// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "video_core/gpu.h"
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namespace VideoCore {
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class RendererBase;
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} // namespace VideoCore
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namespace VideoCommon {
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/// Implementation of GPU interface that runs the GPU synchronously
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2019-08-21 06:55:25 +02:00
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class GPUSynch final : public Tegra::GPU {
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2019-02-09 05:21:53 +01:00
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public:
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explicit GPUSynch(Core::System& system, VideoCore::RendererBase& renderer);
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2019-03-07 21:57:08 +01:00
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~GPUSynch() override;
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2019-02-09 05:21:53 +01:00
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2019-04-09 20:02:00 +02:00
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void Start() override;
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2019-02-09 05:21:53 +01:00
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void PushGPUEntries(Tegra::CommandList&& entries) override;
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2019-08-21 06:55:25 +02:00
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void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
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2019-02-19 02:58:32 +01:00
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void FlushRegion(CacheAddr addr, u64 size) override;
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void InvalidateRegion(CacheAddr addr, u64 size) override;
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void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
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2019-06-08 02:41:06 +02:00
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protected:
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2019-06-19 02:53:21 +02:00
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void TriggerCpuInterrupt([[maybe_unused]] u32 syncpoint_id,
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[[maybe_unused]] u32 value) const override {}
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2019-02-09 05:21:53 +01:00
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};
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} // namespace VideoCommon
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