90a981a03a
In the kernel, there isn't a singular handle table that everything gets tossed into or used, rather, each process gets its own handle table that it uses. This currently isn't an issue for us, since we only execute one process at the moment, but we may as well get this out of the way so it's not a headache later on.
320 lines
11 KiB
C++
320 lines
11 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <array>
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#include <atomic>
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#include <memory>
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#include <mutex>
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#include <utility>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/timer.h"
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#include "core/hle/lock.h"
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#include "core/hle/result.h"
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namespace Kernel {
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/**
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* Callback that will wake up the thread it was scheduled for
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* @param thread_handle The handle of the thread that's been awoken
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* @param cycles_late The number of CPU cycles that have passed since the desired wakeup time
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*/
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static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_late) {
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const auto proper_handle = static_cast<Handle>(thread_handle);
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auto& system = Core::System::GetInstance();
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// Lock the global kernel mutex when we enter the kernel HLE.
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std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
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SharedPtr<Thread> thread =
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system.Kernel().RetrieveThreadFromWakeupCallbackHandleTable(proper_handle);
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if (thread == nullptr) {
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LOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", proper_handle);
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return;
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}
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bool resume = true;
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if (thread->GetStatus() == ThreadStatus::WaitSynchAny ||
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thread->GetStatus() == ThreadStatus::WaitSynchAll ||
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thread->GetStatus() == ThreadStatus::WaitHLEEvent) {
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// Remove the thread from each of its waiting objects' waitlists
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for (const auto& object : thread->GetWaitObjects()) {
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object->RemoveWaitingThread(thread.get());
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}
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thread->ClearWaitObjects();
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// Invoke the wakeup callback before clearing the wait objects
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if (thread->HasWakeupCallback()) {
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resume = thread->InvokeWakeupCallback(ThreadWakeupReason::Timeout, thread, nullptr, 0);
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}
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}
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if (thread->GetMutexWaitAddress() != 0 || thread->GetCondVarWaitAddress() != 0 ||
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thread->GetWaitHandle() != 0) {
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ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
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thread->SetMutexWaitAddress(0);
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thread->SetCondVarWaitAddress(0);
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thread->SetWaitHandle(0);
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auto* const lock_owner = thread->GetLockOwner();
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// Threads waking up by timeout from WaitProcessWideKey do not perform priority inheritance
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// and don't have a lock owner unless SignalProcessWideKey was called first and the thread
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// wasn't awakened due to the mutex already being acquired.
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if (lock_owner != nullptr) {
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lock_owner->RemoveMutexWaiter(thread);
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}
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}
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if (thread->GetArbiterWaitAddress() != 0) {
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ASSERT(thread->GetStatus() == ThreadStatus::WaitArb);
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thread->SetArbiterWaitAddress(0);
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}
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if (resume) {
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thread->ResumeFromWait();
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}
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}
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/// The timer callback event, called when a timer is fired
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static void TimerCallback(u64 timer_handle, int cycles_late) {
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const auto proper_handle = static_cast<Handle>(timer_handle);
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auto& system = Core::System::GetInstance();
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SharedPtr<Timer> timer = system.Kernel().RetrieveTimerFromCallbackHandleTable(proper_handle);
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if (timer == nullptr) {
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LOG_CRITICAL(Kernel, "Callback fired for invalid timer {:016X}", timer_handle);
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return;
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}
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timer->Signal(cycles_late);
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}
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struct KernelCore::Impl {
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void Initialize(KernelCore& kernel) {
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Shutdown();
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InitializeResourceLimits(kernel);
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InitializeThreads();
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InitializeTimers();
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}
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void Shutdown() {
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next_object_id = 0;
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next_process_id = 10;
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next_thread_id = 1;
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process_list.clear();
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current_process = nullptr;
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resource_limits.fill(nullptr);
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thread_wakeup_callback_handle_table.Clear();
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thread_wakeup_event_type = nullptr;
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timer_callback_handle_table.Clear();
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timer_callback_event_type = nullptr;
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named_ports.clear();
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}
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void InitializeResourceLimits(KernelCore& kernel) {
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// Create the four resource limits that the system uses
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// Create the APPLICATION resource limit
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SharedPtr<ResourceLimit> resource_limit = ResourceLimit::Create(kernel, "Applications");
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resource_limit->max_priority = 0x18;
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resource_limit->max_commit = 0x4000000;
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resource_limit->max_threads = 0x20;
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resource_limit->max_events = 0x20;
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resource_limit->max_mutexes = 0x20;
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resource_limit->max_semaphores = 0x8;
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resource_limit->max_timers = 0x8;
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resource_limit->max_shared_mems = 0x10;
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resource_limit->max_address_arbiters = 0x2;
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resource_limit->max_cpu_time = 0x1E;
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resource_limits[static_cast<u8>(ResourceLimitCategory::APPLICATION)] = resource_limit;
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// Create the SYS_APPLET resource limit
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resource_limit = ResourceLimit::Create(kernel, "System Applets");
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resource_limit->max_priority = 0x4;
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resource_limit->max_commit = 0x5E00000;
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resource_limit->max_threads = 0x1D;
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resource_limit->max_events = 0xB;
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resource_limit->max_mutexes = 0x8;
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resource_limit->max_semaphores = 0x4;
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resource_limit->max_timers = 0x4;
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resource_limit->max_shared_mems = 0x8;
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resource_limit->max_address_arbiters = 0x3;
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resource_limit->max_cpu_time = 0x2710;
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resource_limits[static_cast<u8>(ResourceLimitCategory::SYS_APPLET)] = resource_limit;
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// Create the LIB_APPLET resource limit
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resource_limit = ResourceLimit::Create(kernel, "Library Applets");
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resource_limit->max_priority = 0x4;
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resource_limit->max_commit = 0x600000;
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resource_limit->max_threads = 0xE;
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resource_limit->max_events = 0x8;
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resource_limit->max_mutexes = 0x8;
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resource_limit->max_semaphores = 0x4;
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resource_limit->max_timers = 0x4;
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resource_limit->max_shared_mems = 0x8;
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resource_limit->max_address_arbiters = 0x1;
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resource_limit->max_cpu_time = 0x2710;
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resource_limits[static_cast<u8>(ResourceLimitCategory::LIB_APPLET)] = resource_limit;
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// Create the OTHER resource limit
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resource_limit = ResourceLimit::Create(kernel, "Others");
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resource_limit->max_priority = 0x4;
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resource_limit->max_commit = 0x2180000;
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resource_limit->max_threads = 0xE1;
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resource_limit->max_events = 0x108;
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resource_limit->max_mutexes = 0x25;
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resource_limit->max_semaphores = 0x43;
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resource_limit->max_timers = 0x2C;
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resource_limit->max_shared_mems = 0x1F;
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resource_limit->max_address_arbiters = 0x2D;
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resource_limit->max_cpu_time = 0x3E8;
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resource_limits[static_cast<u8>(ResourceLimitCategory::OTHER)] = resource_limit;
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}
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void InitializeThreads() {
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thread_wakeup_event_type =
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CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
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}
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void InitializeTimers() {
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timer_callback_handle_table.Clear();
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timer_callback_event_type = CoreTiming::RegisterEvent("TimerCallback", TimerCallback);
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}
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std::atomic<u32> next_object_id{0};
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// TODO(Subv): Start the process ids from 10 for now, as lower PIDs are
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// reserved for low-level services
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std::atomic<u32> next_process_id{10};
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std::atomic<u32> next_thread_id{1};
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// Lists all processes that exist in the current session.
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std::vector<SharedPtr<Process>> process_list;
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Process* current_process = nullptr;
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std::array<SharedPtr<ResourceLimit>, 4> resource_limits;
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/// The event type of the generic timer callback event
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CoreTiming::EventType* timer_callback_event_type = nullptr;
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// TODO(yuriks): This can be removed if Timer objects are explicitly pooled in the future,
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// allowing us to simply use a pool index or similar.
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Kernel::HandleTable timer_callback_handle_table;
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CoreTiming::EventType* thread_wakeup_event_type = nullptr;
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// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future,
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// allowing us to simply use a pool index or similar.
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Kernel::HandleTable thread_wakeup_callback_handle_table;
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/// Map of named ports managed by the kernel, which can be retrieved using
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/// the ConnectToPort SVC.
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NamedPortTable named_ports;
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};
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KernelCore::KernelCore() : impl{std::make_unique<Impl>()} {}
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KernelCore::~KernelCore() {
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Shutdown();
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}
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void KernelCore::Initialize() {
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impl->Initialize(*this);
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}
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void KernelCore::Shutdown() {
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impl->Shutdown();
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}
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SharedPtr<ResourceLimit> KernelCore::ResourceLimitForCategory(
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ResourceLimitCategory category) const {
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return impl->resource_limits.at(static_cast<std::size_t>(category));
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}
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SharedPtr<Thread> KernelCore::RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const {
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return impl->thread_wakeup_callback_handle_table.Get<Thread>(handle);
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}
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SharedPtr<Timer> KernelCore::RetrieveTimerFromCallbackHandleTable(Handle handle) const {
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return impl->timer_callback_handle_table.Get<Timer>(handle);
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}
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void KernelCore::AppendNewProcess(SharedPtr<Process> process) {
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impl->process_list.push_back(std::move(process));
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}
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void KernelCore::MakeCurrentProcess(Process* process) {
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impl->current_process = process;
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}
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Process* KernelCore::CurrentProcess() {
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return impl->current_process;
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}
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const Process* KernelCore::CurrentProcess() const {
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return impl->current_process;
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}
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void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
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impl->named_ports.emplace(std::move(name), std::move(port));
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}
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KernelCore::NamedPortTable::iterator KernelCore::FindNamedPort(const std::string& name) {
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return impl->named_ports.find(name);
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}
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KernelCore::NamedPortTable::const_iterator KernelCore::FindNamedPort(
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const std::string& name) const {
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return impl->named_ports.find(name);
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}
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bool KernelCore::IsValidNamedPort(NamedPortTable::const_iterator port) const {
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return port != impl->named_ports.cend();
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}
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u32 KernelCore::CreateNewObjectID() {
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return impl->next_object_id++;
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}
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u32 KernelCore::CreateNewThreadID() {
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return impl->next_thread_id++;
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}
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u32 KernelCore::CreateNewProcessID() {
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return impl->next_process_id++;
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}
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ResultVal<Handle> KernelCore::CreateTimerCallbackHandle(const SharedPtr<Timer>& timer) {
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return impl->timer_callback_handle_table.Create(timer);
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}
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CoreTiming::EventType* KernelCore::ThreadWakeupCallbackEventType() const {
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return impl->thread_wakeup_event_type;
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}
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CoreTiming::EventType* KernelCore::TimerCallbackEventType() const {
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return impl->timer_callback_event_type;
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}
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Kernel::HandleTable& KernelCore::ThreadWakeupCallbackHandleTable() {
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return impl->thread_wakeup_callback_handle_table;
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}
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const Kernel::HandleTable& KernelCore::ThreadWakeupCallbackHandleTable() const {
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return impl->thread_wakeup_callback_handle_table;
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}
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} // namespace Kernel
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