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suyu/src/video_core
ameerj 5665d05547 astc_decoder: Optimize the use EncodingData
This buffer was a list of EncodingData structures sorted by their bit length, with some duplication from the cpu decoder implementation.
We can take advantage of its sorted property to optimize its usage in the shader.

Thanks to wwylele for the optimization idea.
2021-07-31 21:36:26 -04:00
..
buffer_cache buffer_cache: Remove unused small_vector in CommitAsyncFlushesHigh() 2021-07-27 06:24:44 -04:00
command_classes Merge pull request #6525 from ameerj/nvdec-fixes 2021-07-15 15:17:50 +02:00
engines video_core/engine: Consistently initialize rasterizer pointers 2021-07-27 07:30:57 -04:00
host_shaders astc_decoder: Optimize the use EncodingData 2021-07-31 21:36:26 -04:00
macro common: Move settings to common from core. 2021-04-14 16:24:03 -07:00
renderer_opengl astc_decoder: Optimize the use EncodingData 2021-07-31 21:36:26 -04:00
renderer_vulkan astc_decoder: Optimize the use EncodingData 2021-07-31 21:36:26 -04:00
texture_cache render_target: Add missing initializer for size extent 2021-07-27 07:41:21 -04:00
textures astc_decoder: Optimize the use EncodingData 2021-07-31 21:36:26 -04:00
vulkan_common renderer_vulkan: Add setting to log pipeline statistics 2021-07-27 21:29:24 -03:00
cdma_pusher.cpp Slightly refactor NVDEC and codecs for readability and safety 2021-07-01 06:22:05 +01:00
cdma_pusher.h Address PR feedback 2021-02-13 13:07:56 -05:00
CMakeLists.txt renderer_vulkan: Add setting to log pipeline statistics 2021-07-27 21:29:24 -03:00
compatible_formats.cpp texture_cache: Blacklist BGRA8 copies and views on OpenGL 2021-03-04 14:14:49 -05:00
compatible_formats.h texture_cache: Blacklist BGRA8 copies and views on OpenGL 2021-03-04 14:14:49 -05:00
delayed_destruction_ring.h video_core: Add a delayed destruction ring abstraction 2020-12-30 02:10:19 -03:00
dirty_flags.cpp shader: Accelerate pipeline transitions and use dirty flags for shaders 2021-07-22 21:51:29 -04:00
dirty_flags.h shader: Accelerate pipeline transitions and use dirty flags for shaders 2021-07-22 21:51:29 -04:00
dma_pusher.cpp BufferCache: Additional download fixes. 2021-07-09 22:20:36 +02:00
dma_pusher.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
fence_manager.h Fence Manager: remove reference fencing. 2021-07-09 22:20:36 +02:00
framebuffer_config.h video_core: gpu: Refactor out synchronous/asynchronous GPU implementations. 2020-12-28 16:33:48 -08:00
gpu.cpp accelerateDMA: Accelerate Buffer Copies. 2021-07-11 01:33:17 +02:00
gpu.h video_core: gpu: WaitFence: Do not block threads during shutdown. 2021-05-29 01:06:04 -07:00
gpu_thread.cpp GPUTHread: Remove async reads from Normal Accuracy. 2021-06-11 17:27:17 +02:00
gpu_thread.h video_core: Use a CV for blocking commands. 2021-04-07 22:38:52 +02:00
memory_manager.cpp shader: Address feedback 2021-07-22 21:51:25 -04:00
memory_manager.h Texture Cache: Address feedback. 2021-07-04 22:32:35 +02:00
query_cache.h common: Move settings to common from core. 2021-04-14 16:24:03 -07:00
rasterizer_accelerated.cpp rasterizer: Update pages in batches 2021-06-11 17:27:17 +02:00
rasterizer_accelerated.h video_core: rasterizer_cache: Use u16 for cached page count. 2021-05-27 14:47:24 -07:00
rasterizer_interface.h shader: Remove old shader management 2021-07-22 21:51:22 -04:00
renderer_base.cpp renderer_base: Removed redundant settings 2021-07-23 22:10:01 -04:00
renderer_base.h renderer_base: Removed redundant settings 2021-07-23 22:10:01 -04:00
shader_cache.cpp shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
shader_cache.h shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
shader_environment.cpp shader_environment: Receive cache version from outside 2021-07-22 21:51:40 -04:00
shader_environment.h shader_environment: Receive cache version from outside 2021-07-22 21:51:40 -04:00
shader_notify.cpp vk_pipeline_cache,shader_notify: Add shader notifications 2021-07-22 21:51:35 -04:00
shader_notify.h vk_pipeline_cache,shader_notify: Add shader notifications 2021-07-22 21:51:35 -04:00
surface.cpp Reaper: Address Feedback. 2021-06-16 21:35:03 +02:00
surface.h Reaper: Address Feedback. 2021-06-16 21:35:03 +02:00
transform_feedback.cpp transform_feedback: Read buffer stride from index instead of layout 2021-07-22 21:51:34 -04:00
transform_feedback.h shader: Split profile and runtime info headers 2021-07-22 21:51:38 -04:00
video_core.cpp common: Move settings to common from core. 2021-04-14 16:24:03 -07:00
video_core.h Frontend/GPU: Refactor context management 2020-03-24 21:03:42 -06:00