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Lioncash 212b148923 shader/shader_ir: Simplify constructors for OperationNode
Many of these constructors don't even need to be templated. The only
ones that need to be templated are the ones that actually make use of
the parameter pack.

Even then, since std::vector accepts an initializer list, we can supply
the parameter pack directly to it instead of creating our own copy of
the list, then copying it again into the std::vector.
2019-05-19 08:23:14 -04:00
..
debug_utils general: Use deducation guides for std::lock_guard and std::unique_lock 2019-04-01 12:53:47 -04:00
engines Merge pull request #2429 from FernandoS27/compute 2019-05-09 13:19:22 -04:00
renderer_opengl Merge pull request #2461 from lioncash/unused-var 2019-05-14 06:36:26 -04:00
renderer_vulkan Merge pull request #2461 from lioncash/unused-var 2019-05-14 06:36:26 -04:00
shader shader/shader_ir: Simplify constructors for OperationNode 2019-05-19 08:23:14 -04:00
textures video_core/textures/astc: Remove unused variables 2019-05-09 18:33:36 -04:00
CMakeLists.txt Merge pull request #2429 from FernandoS27/compute 2019-05-09 13:19:22 -04:00
dma_pusher.cpp Merge pull request #2322 from ReinUsesLisp/wswitch 2019-04-28 22:24:58 -04:00
dma_pusher.h gpu: Rewrite virtual memory manager using PageTable. 2019-03-20 22:36:02 -04:00
gpu.cpp Introduce skeleton of the GPU Compute Engine. 2019-04-22 19:05:43 -04:00
gpu.h video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
gpu_asynch.cpp video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
gpu_asynch.h video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
gpu_synch.cpp video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
gpu_synch.h video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
gpu_thread.cpp video_core/gpu_thread: Remove unused local variable 2019-05-09 18:39:21 -04:00
gpu_thread.h video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
macro_interpreter.cpp video_core/macro_interpreter: Remove assertion within FetchParameter() 2019-04-05 22:56:58 -04:00
macro_interpreter.h macro_interpreter: Implement AddWithCarry and SubtractWithBorrow. 2018-11-22 00:58:00 -05:00
memory_manager.cpp video_core/memory_manager: Mark IsBlockContinuous() as a const member function 2019-05-09 19:14:36 -04:00
memory_manager.h video_core/memory_manager: Mark IsBlockContinuous() as a const member function 2019-05-09 19:14:36 -04:00
morton.cpp video_core: Refactor to use MemoryManager interface for all memory access. 2019-03-16 00:38:48 -04:00
morton.h video_core: Refactor to use MemoryManager interface for all memory access. 2019-03-16 00:38:48 -04:00
rasterizer_cache.cpp rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject 2018-11-08 00:31:39 -05:00
rasterizer_cache.h RasterizerCache Redesign: Flush 2019-04-19 20:44:56 -04:00
rasterizer_interface.h gpu: Rewrite virtual memory manager using PageTable. 2019-03-20 22:36:02 -04:00
renderer_base.cpp video_core/engines: Remove unnecessary includes 2019-03-05 20:35:32 -05:00
renderer_base.h yuzu, video_core: Screenshot functionality 2018-12-18 22:54:41 +01:00
sampler_cache.cpp video_core: Abstract vk_sampler_cache into a templated class 2019-04-02 15:54:11 -03:00
sampler_cache.h video_core: Abstract vk_sampler_cache into a templated class 2019-04-02 15:54:11 -03:00
surface.cpp video_core: Silent -Wswitch warnings 2019-04-18 15:54:39 -03:00
surface.h video_core: Remove unused Fill surface type 2019-02-01 02:57:47 -03:00
texture_cache.cpp video_core: Implement API agnostic view based texture cache 2019-03-22 13:34:04 -03:00
texture_cache.h video_core: Implement API agnostic view based texture cache 2019-03-22 13:34:04 -03:00
video_core.cpp video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
video_core.h video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00