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suyu/src/video_core
Wollnashorn 16809c1fa7 video_core/vulkan: Added VkPipelineCache to store Vulkan pipelines
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.

These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
..
buffer_cache MacroHLE: Final cleanup and fixes. 2023-01-01 16:43:58 -05:00
control Merge pull request #9289 from liamwhite/fruit-company 2022-12-03 12:09:21 -05:00
engines Video_core: Address feedback 2023-01-04 14:39:42 -05:00
host1x scratch_buffer: Explicitly defing resize and resize_destructive functions 2022-12-19 22:40:50 -05:00
host_shaders video_core: Implement vulkan QuadStrip topology 2022-12-26 11:37:34 +08:00
macro yuzu-ui: Add setting for disabling macro HLE 2023-01-04 14:56:52 -05:00
renderer_null RasterizerMemory: Add filtering for flushing/invalidation operations. 2023-01-01 16:43:58 -05:00
renderer_opengl Video_core: Address feedback 2023-01-04 14:39:42 -05:00
renderer_vulkan video_core/vulkan: Added VkPipelineCache to store Vulkan pipelines 2023-01-05 21:02:44 +01:00
texture_cache Texture Cache: Implement async texture downloads. 2023-01-03 22:52:15 -05:00
textures video_core: fix off by one in anisotropic filtering amount 2022-12-10 20:54:45 -05:00
vulkan_common video_core/vulkan: Added VkPipelineCache to store Vulkan pipelines 2023-01-05 21:02:44 +01:00
cache_types.h RasterizerMemory: Add filtering for flushing/invalidation operations. 2023-01-01 16:43:58 -05:00
cdma_pusher.cpp NVDRV: Refactor Host1x 2022-10-06 21:00:52 +02:00
cdma_pusher.h NVDRV: Refactor Host1x 2022-10-06 21:00:52 +02:00
CMakeLists.txt RasterizerMemory: Add filtering for flushing/invalidation operations. 2023-01-01 16:43:58 -05:00
compatible_formats.cpp renderer_(gl/vk): Implement ASTC_10x6_UNORM 2022-07-05 20:33:43 -04:00
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong. 2022-10-10 20:59:57 +01:00
dirty_flags.h
dma_pusher.cpp DMAPusher: Improve collection of non executing methods 2023-01-01 16:43:57 -05:00
dma_pusher.h MacroHLE: Refactor MacroHLE system. 2023-01-01 16:43:57 -05:00
fence_manager.h VideoCore: Refactor fencing system. 2022-10-06 21:00:52 +02:00
framebuffer_config.h
gpu.cpp renderer_opengl: refactor context acquire 2022-12-13 13:23:23 -05:00
gpu.h GPU: Implement additional render target formats. 2022-11-24 20:35:44 +01:00
gpu_thread.cpp general: fix compile for Apple Clang 2022-11-22 22:22:28 -05:00
gpu_thread.h general: fix compile for Apple Clang 2022-11-22 22:22:28 -05:00
memory_manager.cpp RasterizerMemory: Add filtering for flushing/invalidation operations. 2023-01-01 16:43:58 -05:00
memory_manager.h RasterizerMemory: Add filtering for flushing/invalidation operations. 2023-01-01 16:43:58 -05:00
precompiled_headers.h CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00
pte_kind.h video_core: Implement memory manager page kind 2022-10-17 15:33:29 +08:00
query_cache.h Update 3D regs 2022-10-07 14:13:45 +01:00
rasterizer_accelerated.cpp code: dodge PAGE_SIZE #define 2022-08-19 16:08:40 -07:00
rasterizer_accelerated.h
rasterizer_interface.h Rasterizer: Setup skeleton for Host Conditional rendering 2023-01-01 16:43:58 -05:00
renderer_base.cpp video_core: don't block rendering on screenshots 2022-10-07 17:33:59 -04:00
renderer_base.h chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
shader_cache.cpp Update 3D regs 2022-10-07 14:13:45 +01:00
shader_cache.h general: fix compile for Apple Clang 2022-11-22 22:22:28 -05:00
shader_environment.cpp Video_core: Address feedback 2023-01-04 14:39:42 -05:00
shader_environment.h MacroHLE: Add HLE replacement for base vertex and base instance. 2023-01-01 16:43:57 -05:00
shader_notify.cpp
shader_notify.h
smaa_area_tex.h video_core: Integrate SMAA 2022-12-08 17:17:45 -05:00
smaa_search_tex.h video_core: Integrate SMAA 2022-12-08 17:17:45 -05:00
surface.cpp video_core/surface: Eliminate casts in GetFormatType() 2022-11-28 20:25:44 -05:00
surface.h GPU: Implement additional render target formats. 2022-11-24 20:35:44 +01:00
transform_feedback.cpp general: fix compile for Apple Clang 2022-11-22 22:22:28 -05:00
transform_feedback.h Update 3D regs 2022-10-07 14:13:45 +01:00
video_core.cpp video_core: add null backend 2022-11-28 19:49:09 -05:00
video_core.h chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00